{"unit":"https://weblate.foundryvtt-hub.com/api/units/119257/?format=json","component":"https://weblate.foundryvtt-hub.com/api/components/babonus/main/?format=json","translation":"https://weblate.foundryvtt-hub.com/api/translations/babonus/main/fr/?format=json","user":null,"author":null,"timestamp":"2023-01-10T20:23:31.952486Z","action":59,"target":"Les conditions par lesquelles l'acteur cible doit être affecté. Par exemple, <span style='font-family: monospace;'>aveugle;charme</span> signifie que vous n'obtiendrez ce bonus que si votre cible est soit aveuglée, soit charmée. Le module recherche les identifiants de statut dans les effets.","old":"","details":{"state":20,"source":"The conditions the target actor must be affected by. For example <span style='font-family: monospace;'>blind;charm</span> will mean you only get this bonus while your target is either blinded or charmed. The module looks for Status Ids in the effects.","old_state":-1},"id":185991,"action_name":"String updated in the repository","url":"https://weblate.foundryvtt-hub.com/api/changes/185991/?format=json"}