Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

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            "action": 59,
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            "action": 59,
            "target": "minutos restando no temporizador",
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                "source": "minutes left on current timer",
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            "action": 59,
            "target": "Note que o temporizador fica pausado enquanto este diálogo está aberto. Feche-o sem apertar os butões abaixo para despausar o temporizador.",
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                "state": 20,
                "source": "Note that the timer is paused while this dialog is open. Close this dialog without pressing any of these buttons to unpause the timer, or press the appropriate button to do what the button says.",
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            "action": 59,
            "target": "Fazer Nada",
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                "source": "Nothing",
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            "action": 59,
            "target": "Habilita o gerenciador de Pontos de Heroísmo, que pode ser ativado por um atalho de teclado opcional.",
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                "state": 20,
                "source": "Check to enable Hero Point handler feature with an optional keybind to open a dialog that can reset or add Hero Points for all characters, add one Hero Point to a random (or selected) character and, most importantly, start a timer to make the dialog reappear after (by default) 60 minutes.",
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            "target": "<b>Seção 1</b> - Escolha o que fazer com os Pontos de Heroísmo de <em>todos</em> os personagens com o seguinte valor",
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            "action": 59,
            "target": "60",
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            "target": "<b>Seção 2</b> - Adicionar um Ponto de Heroísmo para personagens selecionados dentre os que estão logados (o padrão é um personagem aleatório quando o temporizador expira)",
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                "source": "<b>Section 2</b> - Add one Hero Point to selected character from those logged in (defaults to random character when timer expires)",
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            "target": "1 Ponto de Heroísmo adicionado para {name}",
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            "action": 59,
            "target": "Quando o combatente for reduzido a 0 PV",
            "old": "",
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                "state": 20,
                "source": "When combatant reaches 0 HP.",
                "old_state": -1
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            "action": 59,
            "target": "Nunca",
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                "state": 20,
                "source": "Never",
                "old_state": -1
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            "timestamp": "2022-10-21T23:19:14.772437Z",
            "action": 59,
            "target": "Definir iniciativa para antes do combatente atual",
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                "state": 20,
                "source": "Setting initiative to just before the current combatant.",
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            "action_name": "String updated in the repository",
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            "action": 59,
            "target": "Define quando a posição de iniciativa de um combatente fora de seu próprio turno é movida para imediatamente antes do turno atual (ex.: Nocauteado e Morrendo, Livro Básico pág. 459). Devido a arredondamentos, vários combatentes podem mostrar a mesma iniciativa na lista.",
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                "state": 20,
                "source": "Select to enable setting initiative of combatant outside it's own turn to just before the current combatant, normally because the current combatant has killed the selected combatant. Due to rounding several combatants may show the same initiative in the list.",
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            "action": 59,
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                "state": 20,
                "source": "Client setting to automatically decrease the frightened condition each turn for characters, npcs and familiars.",
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            "action_name": "String updated in the repository",
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                "state": 0,
                "source": "{name} has just triggered @Compendium[pf2e.feats-srd.gfMP2aMs3YGONVeB]{Numb To Death}. Apply healing manually.",
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            "action_name": "String updated in the repository",
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            "action": 59,
            "target": "Aplicar Ferido quando Morrendo for removido",
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            "details": {
                "state": 20,
                "source": "Automatically give Wounded when Dying is removed.",
                "old_state": -1
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            "action_name": "String updated in the repository",
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            "action": 59,
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                "state": 20,
                "source": "Setting to automatically give Wounded condition when Dying condition is removed.",
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            "action": 59,
            "target": "Remover Inconsciente se curado acima de 0 PV",
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                "state": 20,
                "source": "Automatically remove unconscious if healed to greater than 0 HP.",
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            "action_name": "String updated in the repository",
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                "state": 20,
                "source": "Setting to automatically remove unconscious if healed to greater than 0 HP.",
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            "action_name": "String updated in the repository",
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            "action": 59,
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            "details": {
                "state": 20,
                "source": "Remove Dying, for characters+familiars",
                "old_state": -1
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            "action": 59,
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            "details": {
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            "action": 59,
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                "source": "No",
                "old_state": -1
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            "action_name": "String updated in the repository",
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            "action": 59,
            "target": "Dar Inconsciente se Morrendo for removido",
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            "details": {
                "state": 20,
                "source": "Automatically give unconscious if Dying removed at 0 HP.",
                "old_state": -1
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            "action_name": "String updated in the repository",
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        {
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            "action": 59,
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            "details": {
                "state": 20,
                "source": "Setting to automatically give unconscious if Dying removed while at 0 HP.",
                "old_state": -1
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            "action_name": "String updated in the repository",
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            "action": 59,
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            "old": "",
            "details": {
                "state": 0,
                "source": "{name} can <b>before gaining Dying</b> as a result of another creature's attack or ability, if that creature is within melee reach, make a melee Strike against the triggering creature.<br>Remove 'Deliberate Death Used' effect if it actually can't be used.",
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            "action_name": "String updated in the repository",
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        {
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            "action": 59,
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            "old": "",
            "details": {
                "state": 0,
                "source": "{name} has just used @Compendium[pf2e.feats-srd.PlhPpdwIV0rIAJ8K]{Orc Ferocity} and can now use the free action:@Compendium[pf2e.actionspf2e.FkfWKq9jhhPzKAbb]{Rampaging Ferocity}",
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            "action_name": "String updated in the repository",
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            "timestamp": "2022-10-21T23:19:14.771205Z",
            "action": 59,
            "target": "Adicionar 1 + nível de Ferido, para personagens e familiares",
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            "details": {
                "state": 20,
                "source": "Add 1 + Wounded level, for characters+familiars",
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            "action_name": "String updated in the repository",
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            "action": 59,
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            "old": "",
            "details": {
                "state": 20,
                "source": "Add one, for characters+familiars",
                "old_state": -1
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            "timestamp": "2022-10-21T23:19:14.771088Z",
            "action": 59,
            "target": "Adicionar 1 + nível de Ferido, para todos",
            "old": "",
            "details": {
                "state": 20,
                "source": "Add 1 + Wounded level, for all",
                "old_state": -1
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            "action_name": "String updated in the repository",
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                "source": "No",
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                "source": "Setting to automatically increase Dying at 0 HP.",
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                "old_state": -1
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            "user": null,
            "author": null,
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            "old": "",
            "details": {
                "state": 20,
                "source": "Client setting to notify when a spell attack is rolled and no spell card was found to roll damage for.",
                "old_state": -1
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            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/112893/?format=api"
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            "target": "Rolar dano automaticamente para ataques mágicos",
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            "details": {
                "state": 20,
                "source": "Autoroll damage for spell attacks that hit.",
                "old_state": -1
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