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                "state": 0,
                "source": "{weapon} is already loaded.",
                "old_state": -1
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            "action": 59,
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            "details": {
                "state": 0,
                "source": "{weapon} is already fully loaded.",
                "old_state": -1
            },
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            "action_name": "String updated in the repository",
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            "action": 59,
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            "details": {
                "state": 0,
                "source": "{actor} fires their conjured round.",
                "old_state": -1
            },
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            "action_name": "String updated in the repository",
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                "source": "{actor} uses {ammunition} ({remaining}/{capacity} remaining).",
                "old_state": -1
            },
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            "action_name": "String updated in the repository",
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            "details": {
                "state": 0,
                "source": "{actor} fires {ammunition}.",
                "old_state": -1
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            "action_name": "String updated in the repository",
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        {
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            "details": {
                "state": 0,
                "source": "Cancel",
                "old_state": -1
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            "action_name": "String updated in the repository",
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        {
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            "details": {
                "state": 0,
                "source": "Done",
                "old_state": -1
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            "id": 485473,
            "action_name": "String updated in the repository",
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        {
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            "old": "",
            "details": {
                "state": 0,
                "source": "Ammunition",
                "old_state": -1
            },
            "id": 485472,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/485472/?format=api"
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        {
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            "details": {
                "state": 0,
                "source": "Ranged",
                "old_state": -1
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            "id": 485471,
            "action_name": "String updated in the repository",
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            "details": {
                "state": 0,
                "source": "Melee",
                "old_state": -1
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            "id": 485470,
            "action_name": "String updated in the repository",
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                "state": 0,
                "source": "Weapon",
                "old_state": -1
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            "action_name": "String updated in the repository",
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                "source": "You can map each of your NPC's attacks to a weapon and ammunition, so it is treated like a PC's weapon by the module.",
                "old_state": -1
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                "source": "Weapon Mapping",
                "old_state": -1
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            "action_name": "String updated in the repository",
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            "details": {
                "state": 0,
                "source": "Enable Advanced Thrown Weapon System",
                "old_state": -1
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            "id": 485466,
            "action_name": "String updated in the repository",
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                "state": 0,
                "source": "Enable Advanced Ammunition System",
                "old_state": -1
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            "action_name": "String updated in the repository",
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            "details": {
                "state": 0,
                "source": "General",
                "old_state": -1
            },
            "id": 485464,
            "action_name": "String updated in the repository",
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        {
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            "details": {
                "state": 0,
                "source": "Here, you can configure the NPC to be used by the PF2e Ranged Combat module.",
                "old_state": -1
            },
            "id": 485463,
            "action_name": "String updated in the repository",
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        {
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            "details": {
                "state": 0,
                "source": "NPC Weapon Configuration",
                "old_state": -1
            },
            "id": 485462,
            "action_name": "String updated in the repository",
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        {
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            "details": {
                "state": 0,
                "source": "You can only use this on NPCs.",
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            "action_name": "String updated in the repository",
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            "details": {
                "state": 0,
                "source": "You have no {weapon} left!",
                "old_state": -1
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            "action_name": "String updated in the repository",
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            "details": {
                "state": 0,
                "source": "{weapon} is not equipped!",
                "old_state": -1
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            "action_name": "String updated in the repository",
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        {
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            "details": {
                "state": 0,
                "source": "{companion} is now {master}'s companion.",
                "old_state": -1
            },
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            "action_name": "String updated in the repository",
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            "details": {
                "state": 0,
                "source": "{actor}'s Masterful Companion",
                "old_state": -1
            },
            "id": 485457,
            "action_name": "String updated in the repository",
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