Translation projects API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/projects/xdy-pf2e-workbench/changes/?format=api&page=297
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

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        {
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                "old_state": -1
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        {
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            "action": 59,
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                "state": 20,
                "source": "Automatically give Wounded when Dying is removed.",
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        {
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            "action": 59,
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                "state": 20,
                "source": "Setting to automatically give Wounded condition when Dying condition is removed.",
                "old_state": -1
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            "action_name": "String updated in the repository",
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        {
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            "action": 59,
            "target": "Automatically remove unconscious if healed to greater than 0 HP.",
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                "state": 20,
                "source": "Automatically remove unconscious if healed to greater than 0 HP.",
                "old_state": -1
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        {
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            "action": 59,
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                "state": 20,
                "source": "Setting to automatically remove unconscious if healed to greater than 0 HP.",
                "old_state": -1
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        {
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                "source": "Remove Dying for all",
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                "state": 20,
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                "old_state": -1
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                "state": 20,
                "source": "Automatically remove Dying when healed to above 0 HP.",
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            "action_name": "String updated in the repository",
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        {
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        {
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                "state": 20,
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                "old_state": -1
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            "action_name": "String updated in the repository",
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        {
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                "state": 20,
                "source": "Automatically give unconscious if Dying removed at 0 HP.",
                "old_state": -1
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            "action_name": "String updated in the repository",
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        {
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            "target": "Setting to automatically give unconscious if Dying removed while at 0 HP.",
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                "state": 20,
                "source": "Setting to automatically give unconscious if Dying removed while at 0 HP.",
                "old_state": -1
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            "action_name": "String updated in the repository",
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        {
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                "state": 20,
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                "old_state": -1
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            "action_name": "String updated in the repository",
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        {
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            "action_name": "String updated in the repository",
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        {
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            "details": {
                "state": 20,
                "source": "Add 1 + Wounded level, for all",
                "old_state": -1
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            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/12701/?format=api"
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        {
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                "state": 20,
                "source": "Add one",
                "old_state": -1
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            "action_name": "String updated in the repository",
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        {
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                "state": 20,
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                "old_state": -1
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            "action_name": "String updated in the repository",
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            "timestamp": "2022-09-03T21:15:36.973417Z",
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                "state": 20,
                "source": "Automatically increase Dying at 0 HP.",
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