Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

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                "Notifications failed interactions"
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                "Emit notifications for when a player fails to interact with a door. Good for debugging."
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                "[Not Recommended] Global maximum interaction distance in grids"
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                "[Not Recommended] Global maximum interaction distance in grids"
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                "[I do not recommend this feature use instead 'Global maximum interaction distance measurement' more 'Drag Ruler' perspective], 0 will disable this setting limit (needs app reload), if a value > 0 is used it will ignore the value of the setting 'Global maximum interaction distance measurement'. Max distance (in tiles) that a token can interact with a (door, journal, ...). GM's ignore this distance limitation."
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                "Global maximum interaction distance measurement (ft, mt, ...), support Hex Grid,Gridless and Difficult Terrain Ruler"
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                "Max distance (in feet, meter, or the default system unit grid you are using) that a token can interact with a placeable object (door, journal, ...), 0 will disable the limit (needs app reload). GM's ignore this distance limitation."
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                "[Not Recommended] Interaction door with the hotkey 'e'"
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                "[Not Recommended] Interaction door with the hotkey 'e'"
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                "[I do not recommend this feature because of some incompatibility with other movement verification modules, but otherwise it works] Pressing 'e' will open or close nearest door. Holding 'e' will center camera on current token."
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                "[I do not recommend this feature because of some incompatibility with other movement verification modules, but otherwise it works] Pressing 'e' will open or close nearest door. Holding 'e' will center camera on current token."
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                "[Not Recommended] Interaction door with double tap delay in seconds"
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                "[I do not recommend this feature because of some incompatibility with other movement verification modules, but otherwise it works] Double tapping a move key on the direction of a door will interact with it. This option sets the delay between required key presses (the lower the faster you need to tap). Setting this option to zero will disable interaction with double tap."
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                "[I do not recommend this feature because of some incompatibility with other movement verification modules, but otherwise it works] Double tapping a move key on the direction of a door will interact with it. This option sets the delay between required key presses (the lower the faster you need to tap). Setting this option to zero will disable interaction with double tap."
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                "[Deprecated] Maximum door interaction distance in grids"
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                "[Deprecated] Maximum door interaction distance in grids"
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                "[Use instead 'Maximum door interaction distance measurement'], 0 will disable this setting limit (needs app reload)."
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                "[Use instead 'Maximum door interaction distance measurement'], 0 will disable this setting limit (needs app reload)."
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                "[Not Recommended] Maximum door interaction distance measurement (ft, mt, ...), support Hex Grid,Gridless and Difficult Terrain Ruler"
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                "[Not Recommended] Maximum door interaction distance measurement (ft, mt, ...), support Hex Grid,Gridless and Difficult Terrain Ruler"
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                "[I do not recommend this feature because of some incompatibility with other movement verification modules, but otherwise it works] Is the distance calculation used only for the 'Interaction door with the hotkey 'e'' module setting and and is completely indipendent from the similar module setting 'Global maximum interaction distance measurement'. Maximum door interaction distance measurement (in feet, meter, or the default system unit grid you are using)"
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                "[I do not recommend this feature because of some incompatibility with other movement verification modules, but otherwise it works] Is the distance calculation used only for the 'Interaction door with the hotkey 'e'' module setting and and is completely indipendent from the similar module setting 'Global maximum interaction distance measurement'. Maximum door interaction distance measurement (in feet, meter, or the default system unit grid you are using)"
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                "[Not Recommended] Hotkey 'e' to center camera"
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            "id": 39073,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/en/?checksum=49a758ace2916f23",
            "url": "https://weblate.foundryvtt-hub.com/api/units/39073/?format=api",
            "explanation": "",
            "extra_flags": "",
            "pending": false,
            "timestamp": "2022-09-17T10:18:38.235290Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/en/?format=api",
            "source": [
                "[I do not recommend this feature because of some incompatibility with other movement verification modules, but otherwise it works] Holding 'e' will center the camera on current selected token."
            ],
            "previous_source": "",
            "target": [
                "[I do not recommend this feature because of some incompatibility with other movement verification modules, but otherwise it works] Holding 'e' will center the camera on current selected token."
            ],
            "id_hash": -7603149009621795059,
            "content_hash": -2294156704920526937,
            "location": "",
            "context": "foundryvtt-arms-reach.settingHintHotKeyToCenterCamera",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 20,
            "fuzzy": false,
            "translated": true,
            "approved": false,
            "position": 66,
            "has_suggestion": false,
            "has_comment": false,
            "has_failing_check": false,
            "num_words": 29,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/39074/?format=api",
            "priority": 100,
            "id": 39074,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/en/?checksum=167c30424b213f0d",
            "url": "https://weblate.foundryvtt-hub.com/api/units/39074/?format=api",
            "explanation": "",
            "extra_flags": "",
            "pending": false,
            "timestamp": "2022-09-17T10:18:38.255646Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/en/?format=api",
            "source": [
                "Disable sound of the door if is not reachable"
            ],
            "previous_source": "",
            "target": [
                "Disable sound of the door if is not reachable"
            ],
            "id_hash": 6374728790088311675,
            "content_hash": 8104127127229011744,
            "location": "",
            "context": "foundryvtt-arms-reach.settingNameDisableDoorSound",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 20,
            "fuzzy": false,
            "translated": true,
            "approved": false,
            "position": 67,
            "has_suggestion": false,
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            "has_failing_check": false,
            "num_words": 9,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/39075/?format=api",
            "priority": 100,
            "id": 39075,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/en/?checksum=d877960f50ab637b",
            "url": "https://weblate.foundryvtt-hub.com/api/units/39075/?format=api",
            "explanation": "",
            "extra_flags": "",
            "pending": false,
            "timestamp": "2022-09-17T10:18:38.280248Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/en/?format=api",
            "source": [
                "This feature is only for door, if enabled this setting will disable the door sound interaction if is not in reach"
            ],
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            "target": [
                "This feature is only for door, if enabled this setting will disable the door sound interaction if is not in reach"
            ],
            "id_hash": 494376970541523581,
            "content_hash": -1040138165671027919,
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            "context": "foundryvtt-arms-reach.settingHintDisableDoorSound",
            "note": "",
            "flags": "",
            "labels": [],
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            "fuzzy": false,
            "translated": true,
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            "has_suggestion": false,
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            "has_failing_check": false,
            "num_words": 21,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/39076/?format=api",
            "priority": 100,
            "id": 39076,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/en/?checksum=86dc613c4242e27d",
            "url": "https://weblate.foundryvtt-hub.com/api/units/39076/?format=api",
            "explanation": "",
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            "pending": false,
            "timestamp": "2022-09-17T10:18:38.306057Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/en/?format=api",
            "source": [
                "Notifications failed interactions even for GM"
            ],
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            "target": [
                "Notifications failed interactions even for GM"
            ],
            "id_hash": -663574081144264470,
            "content_hash": 5121006089904908441,
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            "context": "foundryvtt-arms-reach.settingNameNotificationsFailedInteractionEvenForGM",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 20,
            "fuzzy": false,
            "translated": true,
            "approved": false,
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            "has_suggestion": false,
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            "has_failing_check": false,
            "num_words": 6,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/39077/?format=api",
            "priority": 100,
            "id": 39077,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/en/?checksum=76ca82e3933d68ea",
            "url": "https://weblate.foundryvtt-hub.com/api/units/39077/?format=api",
            "explanation": "",
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            "pending": false,
            "timestamp": "2022-09-17T10:18:38.329920Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/en/?format=api",
            "source": [
                "Emit notifications for fails the distance interaction even for GM. Good for debugging. If no token is selected and you are a GM this feature is not activated"
            ],
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                "Emit notifications for fails the distance interaction even for GM. Good for debugging. If no token is selected and you are a GM this feature is not activated"
            ],
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            "context": "foundryvtt-arms-reach.settingHintNotificationsFailedInteractionEvenForGM",
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            "flags": "",
            "labels": [],
            "state": 20,
            "fuzzy": false,
            "translated": true,
            "approved": false,
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            "has_suggestion": false,
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            "has_failing_check": false,
            "num_words": 28,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/39078/?format=api",
            "priority": 100,
            "id": 39078,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/en/?checksum=00630fe362542e3c",
            "url": "https://weblate.foundryvtt-hub.com/api/units/39078/?format=api",
            "explanation": "",
            "extra_flags": "",
            "pending": false,
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            "source": [
                "Avoid deselects the controlled token when open/close the door"
            ],
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            "translated": true,
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            "priority": 100,
            "id": 39079,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/en/?checksum=910c53f14cc04292",
            "url": "https://weblate.foundryvtt-hub.com/api/units/39079/?format=api",
            "explanation": "",
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            "pending": false,
            "timestamp": "2022-09-17T10:18:38.372453Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
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            "source": [
                "Avoid deselects the controlled token if opening the door with a mouse click and 'Left-Click to Release Objects' is checked in the Core"
            ],
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                "Avoid deselects the controlled token if opening the door with a mouse click and 'Left-Click to Release Objects' is checked in the Core"
            ],
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            "context": "foundryvtt-arms-reach.settingHintAvoidSelectsTheControlledToken",
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            "translated": true,
            "approved": false,
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            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/39080/?format=api",
            "priority": 100,
            "id": 39080,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/en/?checksum=481895c993c46ee3",
            "url": "https://weblate.foundryvtt-hub.com/api/units/39080/?format=api",
            "explanation": "",
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            "pending": false,
            "timestamp": "2022-09-17T10:18:38.394320Z",
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            "source": [
                "Use the owned tokens if no tokens is selected"
            ],
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                "Use the owned tokens if no tokens is selected"
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            "context": "foundryvtt-arms-reach.settingNameUseOwnedTokenIfNoTokenIsSelected",
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            "translated": true,
            "approved": false,
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            "priority": 100,
            "id": 39081,
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            "url": "https://weblate.foundryvtt-hub.com/api/units/39081/?format=api",
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            "pending": false,
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            "source": [
                "Use the owned tokens if no tokens is selected, make sense for player when usually there is only owned token"
            ],
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                "Use the owned tokens if no tokens is selected, make sense for player when usually there is only owned token"
            ],
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            "context": "foundryvtt-arms-reach.settingHintUseOwnedTokenIfNoTokenIsSelected",
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            "priority": 100,
            "id": 39082,
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            "url": "https://weblate.foundryvtt-hub.com/api/units/39082/?format=api",
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/en/?format=api",
            "source": [
                "[Experimental] Auto check elevation by default"
            ],
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                "[Experimental] Auto check elevation by default"
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            "context": "foundryvtt-arms-reach.settingNameAutoCheckElevationByDefault",
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            "priority": 100,
            "id": 39083,
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                "By default a check on the elevation between placeable objects is been done, can be useful with module like 'levels'"
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                "By default a check on the elevation between placeable objects is been done, can be useful with module like 'levels'"
            ],
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            "context": "foundryvtt-arms-reach.settingHintAutoCheckElevationByDefault",
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            "source": [
                "Set Distance Mode"
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                "Set Distance Mode"
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            "context": "foundryvtt-arms-reach.settingNameSetDistanceModeForDoorInteraction",
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                "Set Distance Mode for Door distance interaction"
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                "Set Distance Mode for Door distance interaction"
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            "priority": 100,
            "id": 39086,
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                "Force Door Icon Visibility?"
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                "Force Door Icon Visibility?"
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            "id": 39087,
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        {
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                "Enable/Disable Stairways integration"
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                "Enable/Disable Stairways integration"
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            "priority": 100,
            "id": 39089,
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/en/?format=api",
            "source": [
                "Max distance that a token can interact with a stairway... 0 will disable the limit (needs app reload). GM's ignore this distance limitation."
            ],
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            "target": [
                "Max distance that a token can interact with a stairway... 0 will disable the limit (needs app reload). GM's ignore this distance limitation."
            ],
            "id_hash": -3367068938535098017,
            "content_hash": 5321894950568368705,
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            "context": "foundryvtt-arms-reach.settingHintStairwaysIntegrationFeature",
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            "translated": true,
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            "priority": 100,
            "id": 39090,
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                "Enable the check distance on Stairways even for GM"
            ],
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                "Enable the check distance on Stairways even for GM"
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            "priority": 100,
            "id": 39091,
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            "url": "https://weblate.foundryvtt-hub.com/api/units/39091/?format=api",
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            "source": [
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                "If enabled it will apply the check of the distance on Stairways even for GM, useful if the GM want to play as a player."
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            "priority": 100,
            "id": 39092,
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            "url": "https://weblate.foundryvtt-hub.com/api/units/39092/?format=api",
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            "source": [
                "[Experimental] Enable/Disable Gridless support feature"
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                "[Experimental] Enable/Disable Gridless support feature"
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            "priority": 100,
            "id": 39093,
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            "url": "https://weblate.foundryvtt-hub.com/api/units/39093/?format=api",
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                "Enable/Disable Tagger Module integration"
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                "All the distance calculation are limited now to placeable object with the 'armsreach' tag on it. Remember you need to activate the tagger module for this"
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                "All the distance calculation are limited now to placeable object with the 'armsreach' tag on it. Remember you need to activate the tagger module for this"
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                "Reset Doors And Fog Feature"
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                "Reset Doors And Fog Feature"
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                "Add a voice on context menu for close all the doors and reset the fog on a scene"
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