Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

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            "source": [
                "Notifications failed interactions"
            ],
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            "target": [
                "Interações com falha de notificações"
            ],
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            "source": [
                "Emit notifications for when a player fails to interact with a door. Good for debugging."
            ],
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            "target": [
                "Emite notificações quando um jogador não consegue interagir com uma porta. Bom para depuração."
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            "source": [
                "[Not Recommended] Global maximum interaction distance in grids"
            ],
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            "target": [
                "[Não recomendado] Distância de interação máxima global em grades"
            ],
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            "source": [
                "[I do not recommend this feature use instead 'Global maximum interaction distance measurement' more 'Drag Ruler' perspective], 0 will disable this setting limit (needs app reload), if a value > 0 is used it will ignore the value of the setting 'Global maximum interaction distance measurement'. Max distance (in tiles) that a token can interact with a (door, journal, ...). GM's ignore this distance limitation."
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                "[Eu não recomendo que este recurso use em vez disso 'Medição de distância máxima de interação global' mais perspectiva 'Drag Ruler'], 0 desativará esse limite de configuração (precisa de recarregar o aplicativo), se um valor > 0 for usado, ele ignorará o valor do configuração 'Medição de distância de interação máxima global'. Distância máxima (em ladrilhos) que uma ficha pode interagir com uma (porta, diário, ...). GMs ignoram esta limitação de distância."
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                "Global maximum interaction distance measurement (ft, mt, ...), support Hex Grid,Gridless and Difficult Terrain Ruler"
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            "source": [
                "Max distance (in feet, meter, or the default system unit grid you are using) that a token can interact with a placeable object (door, journal, ...), 0 will disable the limit (needs app reload). GM's ignore this distance limitation."
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                "Distância máxima (em pés, metros ou a grade de unidade de sistema padrão que você está usando) que um token pode interagir com um objeto local (porta, diário, ...), 0 desativará o limite (precisa de recarregamento do aplicativo). GMs ignoram esta limitação de distância."
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/pt_BR/?format=api",
            "source": [
                "[Not Recommended] Interaction door with the hotkey 'e'"
            ],
            "previous_source": "",
            "target": [
                "[Não recomendado] Porta de interação com a tecla de atalho 'e'"
            ],
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            "priority": 100,
            "id": 212750,
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            "source": [
                "[I do not recommend this feature because of some incompatibility with other movement verification modules, but otherwise it works] Pressing 'e' will open or close nearest door. Holding 'e' will center camera on current token."
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            "target": [
                "[Eu não recomendo este recurso por causa de alguma incompatibilidade com outros módulos de verificação de movimento, mas de outra forma funciona] Pressionar 'e' abrirá ou fechará a porta mais próxima. Segurar 'e' centralizará a câmera no token atual."
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            "priority": 100,
            "id": 212751,
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/pt_BR/?format=api",
            "source": [
                "[Not Recommended] Interaction door with double tap delay in seconds"
            ],
            "previous_source": "",
            "target": [
                "[Não recomendado] Porta de interação com atraso de toque duplo em segundos"
            ],
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            "id": 212752,
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            "source": [
                "[I do not recommend this feature because of some incompatibility with other movement verification modules, but otherwise it works] Double tapping a move key on the direction of a door will interact with it. This option sets the delay between required key presses (the lower the faster you need to tap). Setting this option to zero will disable interaction with double tap."
            ],
            "previous_source": "",
            "target": [
                "[Eu não recomendo esse recurso devido a alguma incompatibilidade com outros módulos de verificação de movimento, mas, caso contrário, funciona] Tocar duas vezes uma tecla de movimento na direção de uma porta irá interagir com ela. Esta opção define o atraso entre os pressionamentos de tecla necessários (quanto menor, mais rápido você precisa tocar). Definir esta opção como zero desativará a interação com toque duplo."
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            "translated": true,
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            "has_failing_check": false,
            "num_words": 62,
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            "source": [
                "[Deprecated] Maximum door interaction distance in grids"
            ],
            "previous_source": "",
            "target": [
                "[Descontinuado] Distância máxima de interação da porta nas grades"
            ],
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            "id": 212754,
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            "source": [
                "[Use instead 'Maximum door interaction distance measurement'], 0 will disable this setting limit (needs app reload)."
            ],
            "previous_source": "",
            "target": [
                "[Use em vez disso 'Medição da distância máxima de interação da porta'], 0 desativará este limite de configuração (precisa recarregar o aplicativo)."
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            "source": [
                "[Not Recommended] Maximum door interaction distance measurement (ft, mt, ...), support Hex Grid,Gridless and Difficult Terrain Ruler"
            ],
            "previous_source": "",
            "target": [
                "[Não recomendado] Medição máxima da distância de interação da porta (ft, mt, ...), suporte Hex Grid, Gridless e Difficult Terrain Ruler"
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            "id": 212756,
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                "[I do not recommend this feature because of some incompatibility with other movement verification modules, but otherwise it works] Is the distance calculation used only for the 'Interaction door with the hotkey 'e'' module setting and and is completely indipendent from the similar module setting 'Global maximum interaction distance measurement'. Maximum door interaction distance measurement (in feet, meter, or the default system unit grid you are using)"
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                "[Eu não recomendo este recurso devido a alguma incompatibilidade com outros módulos de verificação de movimento, mas de resto funciona] O cálculo da distância é usado apenas para a configuração do módulo 'Porta de interação com a tecla de atalho 'e'' e é completamente independente do similar configuração do módulo 'Medição da distância máxima de interação global'. Medição da distância máxima de interação da porta (em pés, metros ou a grade padrão da unidade do sistema que você está usando)"
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            "pending": false,
            "timestamp": "2023-05-08T11:02:50.584385Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/pt_BR/?format=api",
            "source": [
                "[Not Recommended] Hotkey 'e' to center camera"
            ],
            "previous_source": "",
            "target": [
                "[Não recomendado] Tecla de atalho 'e' para centralizar a câmera"
            ],
            "id_hash": -3916063851416555741,
            "content_hash": 264235694722071360,
            "location": "",
            "context": "foundryvtt-arms-reach.settingNameHotKeyToCenterCamera",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 20,
            "fuzzy": false,
            "translated": true,
            "approved": false,
            "position": 65,
            "has_suggestion": false,
            "has_comment": false,
            "has_failing_check": false,
            "num_words": 7,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/39073/?format=api",
            "priority": 100,
            "id": 212758,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/pt_BR/?checksum=49a758ace2916f23",
            "url": "https://weblate.foundryvtt-hub.com/api/units/212758/?format=api",
            "explanation": "",
            "extra_flags": "",
            "pending": false,
            "timestamp": "2023-05-08T11:02:50.588762Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/pt_BR/?format=api",
            "source": [
                "[I do not recommend this feature because of some incompatibility with other movement verification modules, but otherwise it works] Holding 'e' will center the camera on current selected token."
            ],
            "previous_source": "",
            "target": [
                "[Eu não recomendo esse recurso por causa de alguma incompatibilidade com outros módulos de verificação de movimento, mas, caso contrário, funciona] Segurar 'e' centralizará a câmera no token selecionado atual."
            ],
            "id_hash": -7603149009621795059,
            "content_hash": -2294156704920526937,
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            "context": "foundryvtt-arms-reach.settingHintHotKeyToCenterCamera",
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            "state": 20,
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            "translated": true,
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            "position": 66,
            "has_suggestion": false,
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            "has_failing_check": false,
            "num_words": 29,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/39074/?format=api",
            "priority": 100,
            "id": 212759,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/pt_BR/?checksum=167c30424b213f0d",
            "url": "https://weblate.foundryvtt-hub.com/api/units/212759/?format=api",
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/pt_BR/?format=api",
            "source": [
                "Disable sound of the door if is not reachable"
            ],
            "previous_source": "",
            "target": [
                "Desative o som da porta se não for alcançável"
            ],
            "id_hash": 6374728790088311675,
            "content_hash": 8104127127229011744,
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            "context": "foundryvtt-arms-reach.settingNameDisableDoorSound",
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            "state": 20,
            "fuzzy": false,
            "translated": true,
            "approved": false,
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            "has_suggestion": false,
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            "has_failing_check": false,
            "num_words": 9,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/39075/?format=api",
            "priority": 100,
            "id": 212760,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/pt_BR/?checksum=d877960f50ab637b",
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            "pending": false,
            "timestamp": "2023-05-08T11:02:50.595290Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/pt_BR/?format=api",
            "source": [
                "This feature is only for door, if enabled this setting will disable the door sound interaction if is not in reach"
            ],
            "previous_source": "",
            "target": [
                "Este recurso é apenas para porta, se ativado esta configuração desativará a interação do som da porta se não estiver ao alcance"
            ],
            "id_hash": 494376970541523581,
            "content_hash": -1040138165671027919,
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            "context": "foundryvtt-arms-reach.settingHintDisableDoorSound",
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            "translated": true,
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            "has_suggestion": false,
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            "has_failing_check": false,
            "num_words": 21,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/39076/?format=api",
            "priority": 100,
            "id": 212761,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/pt_BR/?checksum=86dc613c4242e27d",
            "url": "https://weblate.foundryvtt-hub.com/api/units/212761/?format=api",
            "explanation": "",
            "extra_flags": "",
            "pending": false,
            "timestamp": "2023-05-08T11:02:50.598570Z",
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/foundryvtt-arms-reach/main/pt_BR/?format=api",
            "source": [
                "Notifications failed interactions even for GM"
            ],
            "previous_source": "",
            "target": [
                "As notificações falharam nas interações mesmo para GM"
            ],
            "id_hash": -663574081144264470,
            "content_hash": 5121006089904908441,
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            "context": "foundryvtt-arms-reach.settingNameNotificationsFailedInteractionEvenForGM",
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            "flags": "",
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            "translated": true,
            "approved": false,
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            "priority": 100,
            "id": 212762,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/pt_BR/?checksum=76ca82e3933d68ea",
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            "timestamp": "2023-05-08T11:02:50.601338Z",
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        {
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            "source": [
                "Emit notifications for fails the distance interaction even for GM. Good for debugging. If no token is selected and you are a GM this feature is not activated"
            ],
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            "target": [
                "Emite notificações para falhas na interação à distância mesmo para GM. Bom para depuração. Se nenhum token for selecionado e você for um GM, este recurso não será ativado"
            ],
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            "fuzzy": false,
            "translated": true,
            "approved": false,
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            "has_suggestion": false,
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            "has_failing_check": false,
            "num_words": 28,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/39078/?format=api",
            "priority": 100,
            "id": 212763,
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            "url": "https://weblate.foundryvtt-hub.com/api/units/212763/?format=api",
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            "timestamp": "2023-05-08T11:02:50.604357Z",
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            "source": [
                "Avoid deselects the controlled token when open/close the door"
            ],
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                "Evitar desmarca o token controlado ao abrir/fechar a porta"
            ],
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            "context": "foundryvtt-arms-reach.settingNameAvoidSelectsTheControlledToken",
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            "translated": true,
            "approved": false,
            "position": 71,
            "has_suggestion": false,
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            "has_failing_check": false,
            "num_words": 9,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/39079/?format=api",
            "priority": 100,
            "id": 212764,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/foundryvtt-arms-reach/main/pt_BR/?checksum=910c53f14cc04292",
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            "timestamp": "2023-05-08T11:02:50.608109Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
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                "Avoid deselects the controlled token if opening the door with a mouse click and 'Left-Click to Release Objects' is checked in the Core"
            ],
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                "Evitar desmarca o token controlado se abrir a porta com um clique do mouse e 'Clique com o botão esquerdo para liberar objetos' estiver marcado no Core"
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            "translated": true,
            "approved": false,
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            "num_words": 23,
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            "priority": 100,
            "id": 212765,
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                "Use the owned tokens if no tokens is selected"
            ],
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                "Use os tokens de propriedade se nenhum token for selecionado"
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            "translated": true,
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            "priority": 100,
            "id": 212766,
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                "Use the owned tokens if no tokens is selected, make sense for player when usually there is only owned token"
            ],
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                "Use os tokens de propriedade se nenhum token for selecionado, faz sentido para o jogador quando geralmente há apenas token de propriedade"
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                "[Experimental] Auto check elevation by default"
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                "[Experimental] Verificação automática de elevação por padrão"
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            "priority": 100,
            "id": 212768,
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                "By default a check on the elevation between placeable objects is been done, can be useful with module like 'levels'"
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                "Por padrão, uma verificação na elevação entre objetos posicionáveis é feita, pode ser útil com módulos como 'levels'"
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            "source": [
                "Set Distance Mode"
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                "Definir modo de distância"
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                "Set Distance Mode for Door distance interaction"
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                "Definir modo de distância para interação de distância da porta"
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        {
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            "source": [
                "Force Door Icon Visibility?"
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                "Forçar a visibilidade do ícone da porta?"
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        {
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            "source": [
                "Default behavior hides Door Icons on the Walls layer. This makes them stay visible."
            ],
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                "O comportamento padrão oculta os ícones de porta na camada Paredes. Isso os torna visíveis."
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            "priority": 100,
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