Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/translations/od6s/main/fr/units/?format=api&page=8
HTTP 200 OK
Allow: GET, POST, HEAD, OPTIONS
Content-Type: application/json
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            "source": [
                "Each character rolls perception once at the start of combat."
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                "Chaque Personnage effectue un jet de perception unique au début  du combat."
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                "Each character rolls perception every round."
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                "No rolls, use scores to determine initiative order."
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                "Initiative style to use."
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                "Initiative Setting"
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                "Customize Interstellar Drive"
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                "Change the name of Interstellar Drive to something suitable for your game."
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            "source": [
                "Only use the Metaphysics Skills and not the attribute"
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            "context": "OD6S.CONFIG_CUSTOMIZE_METAPHYSICS_SKILL_SENSE_DESCRIPTION",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 0,
            "fuzzy": false,
            "translated": false,
            "approved": false,
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            "priority": 100,
            "id": 112295,
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            "timestamp": "2022-12-10T17:11:51.194664Z",
            "last_updated": "2025-05-17T01:45:19.772140Z"
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        {
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            "source": [
                "Customize Transform Skill"
            ],
            "previous_source": "",
            "target": [
                ""
            ],
            "id_hash": -1750586545279360550,
            "content_hash": -8571263876968542406,
            "location": "",
            "context": "OD6S.CONFIG_CUSTOMIZE_METAPHYSICS_SKILL_TRANSFORM",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 0,
            "fuzzy": false,
            "translated": false,
            "approved": false,
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            "id": 112296,
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            "source": [
                "Customize the name of the Metaphysics 'Transform' skill.  You will need to have a Skill with this name available."
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            "target": [
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            "state": 0,
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            "translated": false,
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            "priority": 100,
            "id": 112297,
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/od6s/main/fr/?format=api",
            "source": [
                "Deadliness level for NPCs"
            ],
            "previous_source": "",
            "target": [
                "Niveau de Mortalité pour les PNJs"
            ],
            "id_hash": -43494677568559170,
            "content_hash": 653915382863749998,
            "location": "",
            "context": "OD6S.CONFIG_NPC_DEADLINESS_DESCRIPTION",
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            "flags": "",
            "labels": [],
            "state": 20,
            "fuzzy": false,
            "translated": true,
            "approved": false,
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            "priority": 100,
            "id": 112298,
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        {
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            "source": [
                "NPC Deadliness"
            ],
            "previous_source": "",
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                "Mortalité PNJ"
            ],
            "id_hash": -4402263736272371514,
            "content_hash": -3365740638435388798,
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            "context": "OD6S.CONFIG_NPC_DEADLINESS",
            "note": "",
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            "translated": true,
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            "source": [
                "If checked, the system will use a separate 'Melee Parry' and 'Brawling Parry' skill instead of the base Melee Combat/Brawling skill.  This skill will need to be created as an item or exist in a compendium"
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            "labels": [],
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            "fuzzy": false,
            "translated": true,
            "approved": false,
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            "num_words": 36,
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            "priority": 100,
            "id": 112300,
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            "source": [
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            "context": "OD6S.CONFIG_RANDOM_HIT_LOCATIONS",
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            "flags": "",
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            "note": "",
            "flags": "",
            "labels": [],
            "state": 0,
            "fuzzy": false,
            "translated": false,
            "approved": false,
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            "translated": true,
            "approved": false,
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