Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/translations/pf2-fr/main/en/changes/?format=api&page=34
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            "unit": "https://weblate.foundryvtt-hub.com/api/units/232163/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-07-02T08:46:06.004716Z",
            "action": 59,
            "target": "Show Party Member Stats",
            "old": "",
            "details": {
                "state": 20,
                "source": "Show Party Member Stats",
                "old_state": -1
            },
            "id": 356012,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/356012/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/232162/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
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            "user": null,
            "author": null,
            "timestamp": "2023-07-02T08:46:06.004670Z",
            "action": 59,
            "target": "If enabled, players will see stats for their fellow party members in the party actor sheet",
            "old": "",
            "details": {
                "state": 20,
                "source": "If enabled, players will see stats for their fellow party members in the party actor sheet",
                "old_state": -1
            },
            "id": 356011,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/356011/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/179513/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-07-02T08:46:06.004612Z",
            "action": 59,
            "target": "Light and strong, noqual also demonstrates a powerful resistance to magic. A side effect of this resistance is that making magical weapons out of noqual requires complex and expensive alchemical treatments. Kevoth-Kul, the Black Sovereign of Numeria, has developed an alloy of noqual and cold iron known as sovereign steel to help mitigate this property. The metal's crystalline appearance might suggest that it's fragile, but the pale-green material can be worked similarly to iron. Objects made of noqual have a +4 circumstance bonus on saves against magic that the item attempts and grant their bonus to saves the owner makes specifically to protect the item from magic (such as against the rusting grasp spell).",
            "old": "Light and strong, noqual also demonstrates a powerful resistance to magic. A side effect of this resistance is that making magical weapons out of noqual requires complex and expensive alchemical treatments. Kevoth‑Kul, the Black Sovereign of Numeria, has developed an alloy of noqual and cold iron known as sovereign steel to help mitigate this property. The metal's crystalline appearance might suggest that it's fragile, but the pale‑green material can be worked similarly to iron. Objects made of noqual have a +4 circumstance bonus on saves against magic that the item attempts and grant their bonus to saves the owner makes specifically to protect the item from magic (such as against the rusting grasp spell).",
            "details": {
                "state": 20,
                "source": "Light and strong, noqual also demonstrates a powerful resistance to magic. A side effect of this resistance is that making magical weapons out of noqual requires complex and expensive alchemical treatments. Kevoth-Kul, the Black Sovereign of Numeria, has developed an alloy of noqual and cold iron known as sovereign steel to help mitigate this property. The metal's crystalline appearance might suggest that it's fragile, but the pale-green material can be worked similarly to iron. Objects made of noqual have a +4 circumstance bonus on saves against magic that the item attempts and grant their bonus to saves the owner makes specifically to protect the item from magic (such as against the rusting grasp spell).",
                "old_state": 20
            },
            "id": 356010,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/356010/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/232161/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-07-02T08:46:06.004570Z",
            "action": 59,
            "target": "The crowning achievement of Highhelm's millennia of metallurgical advancements and engineering is the beautiful alloy called keep stone. Despite its name, no stone is used in the production of keep stone. Through the use of a highly guarded process that smelts together adamantine and lead, Highhelm's greatest crafters were able to develop a material with an appearance that more closely resembles marble than metal. Keep stone is only slightly weaker than adamantine alone, but with the incredible ability to disrupt magic. Any spell or magical effect targeting raw keep stone must succeed at a DC 5 flat check or the effect is lost.",
            "old": "",
            "details": {
                "state": 20,
                "source": "The crowning achievement of Highhelm's millennia of metallurgical advancements and engineering is the beautiful alloy called keep stone. Despite its name, no stone is used in the production of keep stone. Through the use of a highly guarded process that smelts together adamantine and lead, Highhelm's greatest crafters were able to develop a material with an appearance that more closely resembles marble than metal. Keep stone is only slightly weaker than adamantine alone, but with the incredible ability to disrupt magic. Any spell or magical effect targeting raw keep stone must succeed at a DC 5 flat check or the effect is lost.",
                "old_state": -1
            },
            "id": 356009,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/356009/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/232160/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-07-02T08:46:06.004543Z",
            "action": 59,
            "target": "Keep Stone",
            "old": "",
            "details": {
                "state": 20,
                "source": "Keep Stone",
                "old_state": -1
            },
            "id": 356008,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/356008/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/179491/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-07-02T08:46:06.004498Z",
            "action": 59,
            "target": "A blue-green metal with an eerie green luminescence, abysium radiates power that's inimical to life. Careless exposure to the material can lead to long-term damage to the immune system; as such, mining abysium is hazardous, as large quantities of the metal in an area cause all nearby creatures to become sick. A creature carrying an abysium object is sickened 1 for a standard-grade object of light Bulk, sickened 2 for a standard-grade object of 1 Bulk or more or a high-grade object of light Bulk, or sickened 3 for a high-grade object of 1 Bulk or more. This and all other sickening effects of abysium are poison effects. Crafters can use 1 abysium chunk to create up to 6 doses of poisonous abysium powder. Unscrupulous smiths have harnessed abysium's toxic properties to create noxious weapons and deadly substances. All objects crafted from abysium shed dim light in a 10-foot radius.",
            "old": "A blue-green metal with an eerie green luminescence, abysium radiates power that's inimical to life. Careless exposure to the material can lead to long‑term damage to the immune system; as such, mining abysium is hazardous, as large quantities of the metal in an area cause all nearby creatures to become sick. A creature carrying an abysium object is sickened 1 for a standard‑grade object of light Bulk, sickened 2 for a standard‑grade object of 1 Bulk or more or a high-grade object of light Bulk, or sickened 3 for a high‑grade object of 1 Bulk or more. This and all other sickening effects of abysium are poison effects. Crafters can use 1 abysium chunk to create up to 6 doses of poisonous abysium powder. Unscrupulous smiths have harnessed abysium's toxic properties to create noxious weapons and deadly substances. All objects crafted from abysium shed dim light in a 10‑foot radius.",
            "details": {
                "state": 20,
                "source": "A blue-green metal with an eerie green luminescence, abysium radiates power that's inimical to life. Careless exposure to the material can lead to long-term damage to the immune system; as such, mining abysium is hazardous, as large quantities of the metal in an area cause all nearby creatures to become sick. A creature carrying an abysium object is sickened 1 for a standard-grade object of light Bulk, sickened 2 for a standard-grade object of 1 Bulk or more or a high-grade object of light Bulk, or sickened 3 for a high-grade object of 1 Bulk or more. This and all other sickening effects of abysium are poison effects. Crafters can use 1 abysium chunk to create up to 6 doses of poisonous abysium powder. Unscrupulous smiths have harnessed abysium's toxic properties to create noxious weapons and deadly substances. All objects crafted from abysium shed dim light in a 10-foot radius.",
                "old_state": 20
            },
            "id": 356007,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/356007/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/232159/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-07-02T08:46:06.004472Z",
            "action": 59,
            "target": "{bulk}, {light}L",
            "old": "",
            "details": {
                "state": 20,
                "source": "{bulk}, {light}L",
                "old_state": -1
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            "id": 356006,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/356006/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/232158/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-07-02T08:46:06.004447Z",
            "action": 59,
            "target": "{light}L",
            "old": "",
            "details": {
                "state": 20,
                "source": "{light}L",
                "old_state": -1
            },
            "id": 356005,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/356005/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/232155/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-07-02T08:46:06.004363Z",
            "action": 59,
            "target": "Remove member from party?",
            "old": "",
            "details": {
                "state": 20,
                "source": "Remove member from party?",
                "old_state": -1
            },
            "id": 356002,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/356002/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/232154/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-07-02T08:46:06.004291Z",
            "action": 59,
            "target": "Remove Member",
            "old": "",
            "details": {
                "state": 20,
                "source": "Remove Member",
                "old_state": -1
            },
            "id": 356001,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/356001/?format=api"
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        {
            "unit": null,
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api",
            "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api",
            "timestamp": "2023-06-25T19:05:54.572568Z",
            "action": 0,
            "target": "",
            "old": "",
            "details": {
                "reason": "check forced",
                "filename": "lang/en.json"
            },
            "id": 352449,
            "action_name": "Resource updated",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/352449/?format=api"
        },
        {
            "unit": null,
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372483Z",
            "action": 0,
            "target": "",
            "old": "",
            "details": {
                "reason": "content changed",
                "filename": "lang/en.json"
            },
            "id": 350361,
            "action_name": "Resource updated",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350361/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181575/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372459Z",
            "action": 59,
            "target": "(<span class=\"pf2-icon\">R</span> command; once per day)<br /><strong>Trigger</strong> You critically succeed at an attack roll against a good creature with the weapon<br /><strong>Effect</strong> The target takes @UUID[Compendium.pf2e.conditionitems.Item.lDVqvLKA6eF3Df60]{Persistent Bleed Damage} equal to 1d8 per weapon damage die of the etched weapon.",
            "old": "(<span class=\"pf2-icon\">R</span> command; once per day)<br /><strong>Trigger</strong> You critically succeed at an attack roll against a good creature with the weapon<br /><strong>Effect</strong> The target takes @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Bleed Damage} equal to 1d8 per weapon damage die of the etched weapon.",
            "details": {
                "state": 20,
                "source": "(<span class=\"pf2-icon\">R</span> command; once per day)<br /><strong>Trigger</strong> You critically succeed at an attack roll against a good creature with the weapon<br /><strong>Effect</strong> The target takes @UUID[Compendium.pf2e.conditionitems.Item.lDVqvLKA6eF3Df60]{Persistent Bleed Damage} equal to 1d8 per weapon damage die of the etched weapon.",
                "old_state": 20
            },
            "id": 350360,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350360/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181573/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372434Z",
            "action": 59,
            "target": "On a critical hit, the target has to succeed at a @Check[type:fortitude|dc:24|name:Thundering Rune] save or be @UUID[Compendium.pf2e.conditionitems.Item.9PR9y0bi4JPKnHPR]{Deafened} for 1 minute (or 1 hour on a critical failure).",
            "old": "On a critical hit, the target has to succeed at a @Check[type:fortitude|dc:24|name:Thundering Rune] save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR]{Deafened} for 1 minute (or 1 hour on a critical failure).",
            "details": {
                "state": 20,
                "source": "On a critical hit, the target has to succeed at a @Check[type:fortitude|dc:24|name:Thundering Rune] save or be @UUID[Compendium.pf2e.conditionitems.Item.9PR9y0bi4JPKnHPR]{Deafened} for 1 minute (or 1 hour on a critical failure).",
                "old_state": 20
            },
            "id": 350359,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350359/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181545/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372410Z",
            "action": 59,
            "target": "<strong>Grievous Rune</strong> The target takes a -5-foot status penalty to its Speed while it has the @UUID[Compendium.pf2e.conditionitems.Item.lDVqvLKA6eF3Df60]{Persistent Bleed Damage}.",
            "old": "<strong>Grievous Rune</strong> The target takes a -5-foot status penalty to its Speed while it has the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Bleed Damage}.",
            "details": {
                "state": 20,
                "source": "<strong>Grievous Rune</strong> The target takes a -5-foot status penalty to its Speed while it has the @UUID[Compendium.pf2e.conditionitems.Item.lDVqvLKA6eF3Df60]{Persistent Bleed Damage}.",
                "old_state": 20
            },
            "id": 350358,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350358/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181535/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372386Z",
            "action": 59,
            "target": "Sonic damage dealt by this weapon ignores the target's sonic resistance. On a critical hit, the target has to succeed at a @Check[type:fortitude|dc:34|name:Greater Thundering Rune] save or be @UUID[Compendium.pf2e.conditionitems.Item.9PR9y0bi4JPKnHPR]{Deafened} permanently.",
            "old": "Sonic damage dealt by this weapon ignores the target's sonic resistance. On a critical hit, the target has to succeed at a @Check[type:fortitude|dc:34|name:Greater Thundering Rune] save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR]{Deafened} permanently.",
            "details": {
                "state": 20,
                "source": "Sonic damage dealt by this weapon ignores the target's sonic resistance. On a critical hit, the target has to succeed at a @Check[type:fortitude|dc:34|name:Greater Thundering Rune] save or be @UUID[Compendium.pf2e.conditionitems.Item.9PR9y0bi4JPKnHPR]{Deafened} permanently.",
                "old_state": 20
            },
            "id": 350357,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350357/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181526/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372362Z",
            "action": 59,
            "target": "Cold damage dealt by this weapon ignores the target's cold resistance. On a critical hit, the target is also @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of your next turn unless it succeeds at a @Check[type:fortitude|dc:34|name:Greater Frost Rune] save.",
            "old": "Cold damage dealt by this weapon ignores the target's cold resistance. On a critical hit, the target is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of your next turn unless it succeeds at a @Check[type:fortitude|dc:34|name:Greater Frost Rune] save.",
            "details": {
                "state": 20,
                "source": "Cold damage dealt by this weapon ignores the target's cold resistance. On a critical hit, the target is also @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of your next turn unless it succeeds at a @Check[type:fortitude|dc:34|name:Greater Frost Rune] save.",
                "old_state": 20
            },
            "id": 350356,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350356/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181521/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372338Z",
            "action": 59,
            "target": "When you critically hit with this weapon, the target becomes @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 2}.",
            "old": "When you critically hit with this weapon, the target becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.",
            "details": {
                "state": 20,
                "source": "When you critically hit with this weapon, the target becomes @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 2}.",
                "old_state": 20
            },
            "id": 350355,
            "action_name": "String updated in the repository",
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            "unit": "https://weblate.foundryvtt-hub.com/api/units/181517/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372310Z",
            "action": 59,
            "target": "On a critical hit, the undead creature must attempt a @Check[type:fortitude|dc:34|traits:incapacitation|name:Greater Disrupting Rune] save with the following effects. This is an incapacitation effect.<br /><strong>Critical Success</strong> It's @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn.<br /><strong>Success</strong> It's @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 2} until the end of your next turn.<br /><strong>Failure</strong> It's @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 3} until the end of your next turn.<br /><strong>Critical Failure</strong> It's destroyed.",
            "old": "On a critical hit, the undead creature must attempt a @Check[type:fortitude|dc:34|traits:incapacitation|name:Greater Disrupting Rune] save with the following effects. This is an incapacitation effect.<br /><strong>Critical Success</strong> It's @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn.<br /><strong>Success</strong> It's @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} until the end of your next turn.<br /><strong>Failure</strong> It's @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} until the end of your next turn.<br /><strong>Critical Failure</strong> It's destroyed.",
            "details": {
                "state": 20,
                "source": "On a critical hit, the undead creature must attempt a @Check[type:fortitude|dc:34|traits:incapacitation|name:Greater Disrupting Rune] save with the following effects. This is an incapacitation effect.<br /><strong>Critical Success</strong> It's @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn.<br /><strong>Success</strong> It's @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 2} until the end of your next turn.<br /><strong>Failure</strong> It's @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 3} until the end of your next turn.<br /><strong>Critical Failure</strong> It's destroyed.",
                "old_state": 20
            },
            "id": 350354,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350354/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181515/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372282Z",
            "action": 59,
            "target": "Your critical hits leave the target @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 2} and @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 2} until the end of your next turn. @UUID[Compendium.pf2e.equipment-effects.Item.czdEHtLsrUcZxSDx]{Effect: Crushing (Greater)}",
            "old": "Your critical hits leave the target @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} until the end of your next turn. @UUID[Compendium.pf2e.equipment-effects.Item.czdEHtLsrUcZxSDx]{Effect: Crushing (Greater)}",
            "details": {
                "state": 20,
                "source": "Your critical hits leave the target @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 2} and @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 2} until the end of your next turn. @UUID[Compendium.pf2e.equipment-effects.Item.czdEHtLsrUcZxSDx]{Effect: Crushing (Greater)}",
                "old_state": 20
            },
            "id": 350353,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350353/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181509/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372257Z",
            "action": 59,
            "target": "Damage dealt by this weapon ignores the target's fire, good, or positive resistance. On a critical hit, the target must succeed at a @Check[type:fortitude|dc:41|name:Greater Brilliant Rune] save or be @UUID[Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2]{Blinded} for 1 round.",
            "old": "Damage dealt by this weapon ignores the target's fire, good, or positive resistance. On a critical hit, the target must succeed at a @Check[type:fortitude|dc:41|name:Greater Brilliant Rune] save or be @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2]{Blinded} for 1 round.",
            "details": {
                "state": 20,
                "source": "Damage dealt by this weapon ignores the target's fire, good, or positive resistance. On a critical hit, the target must succeed at a @Check[type:fortitude|dc:41|name:Greater Brilliant Rune] save or be @UUID[Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2]{Blinded} for 1 round.",
                "old_state": 20
            },
            "id": 350352,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350352/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181506/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372233Z",
            "action": 59,
            "target": "<strong>Greater Anchoring Rune</strong> When you hit a target with the weapon but don't critically hit, the target is affected by 4th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.ksLCg62cLOojw3gN]{Dimensional Anchor}</em> for 1 round without a save (counteract modifier [[/r 1d20+28 #Greater Anchoring Rune Counteract Check]]{+28}).",
            "old": "<strong>Greater Anchoring Rune</strong> When you hit a target with the weapon but don't critically hit, the target is affected by 4th-level <em>@UUID[Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN]{Dimensional Anchor}</em> for 1 round without a save (counteract modifier [[/r 1d20+28 #Greater Anchoring Rune Counteract Check]]{+28}).",
            "details": {
                "state": 20,
                "source": "<strong>Greater Anchoring Rune</strong> When you hit a target with the weapon but don't critically hit, the target is affected by 4th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.ksLCg62cLOojw3gN]{Dimensional Anchor}</em> for 1 round without a save (counteract modifier [[/r 1d20+28 #Greater Anchoring Rune Counteract Check]]{+28}).",
                "old_state": 20
            },
            "id": 350351,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350351/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181505/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372205Z",
            "action": 59,
            "target": "When you critically hit a target with a weapon with the anchoring rune, the weapon casts 8th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.ksLCg62cLOojw3gN]{Dimensional Anchor}</em> on the target (@Check[type:will|dc:38|name:Greater Anchoring Rune], counteract modifier [[/r 1d20+28 #Greater Anchoring Rune Counteract Check]]{+28}), except that if the target critically succeeds at its Will save, instead of having no effect, the <em>dimensional anchor</em> lasts for 1 round.",
            "old": "When you critically hit a target with a weapon with the anchoring rune, the weapon casts 8th-level <em>@UUID[Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN]{Dimensional Anchor}</em> on the target (@Check[type:will|dc:38|name:Greater Anchoring Rune], counteract modifier [[/r 1d20+28 #Greater Anchoring Rune Counteract Check]]{+28}), except that if the target critically succeeds at its Will save, instead of having no effect, the <em>dimensional anchor</em> lasts for 1 round.",
            "details": {
                "state": 20,
                "source": "When you critically hit a target with a weapon with the anchoring rune, the weapon casts 8th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.ksLCg62cLOojw3gN]{Dimensional Anchor}</em> on the target (@Check[type:will|dc:38|name:Greater Anchoring Rune], counteract modifier [[/r 1d20+28 #Greater Anchoring Rune Counteract Check]]{+28}), except that if the target critically succeeds at its Will save, instead of having no effect, the <em>dimensional anchor</em> lasts for 1 round.",
                "old_state": 20
            },
            "id": 350350,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350350/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181501/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372178Z",
            "action": 59,
            "target": "On a critical hit, the target is also @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of your next turn unless it succeeds at a @Check[type:fortitude|dc:24|name:Frost Rune] save.",
            "old": "On a critical hit, the target is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of your next turn unless it succeeds at a @Check[type:fortitude|dc:24|name:Frost Rune] save.",
            "details": {
                "state": 20,
                "source": "On a critical hit, the target is also @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of your next turn unless it succeeds at a @Check[type:fortitude|dc:24|name:Frost Rune] save.",
                "old_state": 20
            },
            "id": 350349,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350349/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181497/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372152Z",
            "action": 59,
            "target": "When you critically hit with this weapon, the target becomes @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 1}.",
            "old": "When you critically hit with this weapon, the target becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.",
            "details": {
                "state": 20,
                "source": "When you critically hit with this weapon, the target becomes @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 1}.",
                "old_state": 20
            },
            "id": 350348,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350348/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181492/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372128Z",
            "action": 59,
            "target": "On a critical hit, the undead is also @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn.",
            "old": "On a critical hit, the undead is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn.",
            "details": {
                "state": 20,
                "source": "On a critical hit, the undead is also @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn.",
                "old_state": 20
            },
            "id": 350347,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350347/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181487/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372102Z",
            "action": 59,
            "target": "When you critically hit a target with this weapon, your target becomes @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 1} and @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn. @UUID[Compendium.pf2e.equipment-effects.Item.zNHvhwHsC8ckhKVp]{Effect: Crushing}",
            "old": "When you critically hit a target with this weapon, your target becomes @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn. @UUID[Compendium.pf2e.equipment-effects.Item.zNHvhwHsC8ckhKVp]{Effect: Crushing}",
            "details": {
                "state": 20,
                "source": "When you critically hit a target with this weapon, your target becomes @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 1} and @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn. @UUID[Compendium.pf2e.equipment-effects.Item.zNHvhwHsC8ckhKVp]{Effect: Crushing}",
                "old_state": 20
            },
            "id": 350346,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350346/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181482/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372072Z",
            "action": 59,
            "target": "On a critical hit, the target must succeed at a @Check[type:fortitude|dc:29|name:Brilliant Rune] save or be @UUID[Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2]{Blinded} for 1 round.",
            "old": "On a critical hit, the target must succeed at a @Check[type:fortitude|dc:29|name:Brilliant Rune] save or be @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2]{Blinded} for 1 round.",
            "details": {
                "state": 20,
                "source": "On a critical hit, the target must succeed at a @Check[type:fortitude|dc:29|name:Brilliant Rune] save or be @UUID[Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2]{Blinded} for 1 round.",
                "old_state": 20
            },
            "id": 350345,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350345/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181480/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372047Z",
            "action": 59,
            "target": "When you critically hit a target that's taking @UUID[Compendium.pf2e.conditionitems.Item.lDVqvLKA6eF3Df60]{Persistent Bleed Damage}, your target becomes @UUID[Compendium.pf2e.conditionitems.Item.4D2KBtexWXa6oUMR]{Drained 1}.",
            "old": "When you critically hit a target that's taking @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Bleed Damage}, your target becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}.",
            "details": {
                "state": 20,
                "source": "When you critically hit a target that's taking @UUID[Compendium.pf2e.conditionitems.Item.lDVqvLKA6eF3Df60]{Persistent Bleed Damage}, your target becomes @UUID[Compendium.pf2e.conditionitems.Item.4D2KBtexWXa6oUMR]{Drained 1}.",
                "old_state": 20
            },
            "id": 350344,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350344/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181474/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.372021Z",
            "action": 59,
            "target": "If you critically hit a target with an anchoring weapon, the weapon casts <em>@UUID[Compendium.pf2e.spells-srd.Item.ksLCg62cLOojw3gN]{Dimensional Anchor}</em> on the target (@Check[type:will|dc:27|name:Anchoring Rune], counteract modifier [[/r 1d20+17 # Anchoring Rune Counteract Check]]{+17}).",
            "old": "If you critically hit a target with an anchoring weapon, the weapon casts <em>@UUID[Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN]{Dimensional Anchor}</em> on the target (@Check[type:will|dc:27|name:Anchoring Rune], counteract modifier [[/r 1d20+17 # Anchoring Rune Counteract Check]]{+17}).",
            "details": {
                "state": 20,
                "source": "If you critically hit a target with an anchoring weapon, the weapon casts <em>@UUID[Compendium.pf2e.spells-srd.Item.ksLCg62cLOojw3gN]{Dimensional Anchor}</em> on the target (@Check[type:will|dc:27|name:Anchoring Rune], counteract modifier [[/r 1d20+17 # Anchoring Rune Counteract Check]]{+17}).",
                "old_state": 20
            },
            "id": 350343,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350343/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/231150/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371997Z",
            "action": 59,
            "target": "Subjective Gravity",
            "old": "",
            "details": {
                "state": 20,
                "source": "Subjective Gravity",
                "old_state": -1
            },
            "id": 350342,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350342/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181953/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371964Z",
            "action": 59,
            "target": "<p>The monster attempts to swallow a creature of the listed size or smaller that it has grabbed in its jaws or mouth. If a swallowed creature is of the maximum size listed, the monster can't use Swallow Whole again. If the creature is smaller than the maximum, the monster can usually swallow more creatures; the GM determines the maximum. The monster attempts an Athletics check opposed by the grabbed creature's Reflex DC. If it succeeds, it swallows the creature. The monster's mouth or jaws no longer grab a creature it has swallowed, so the monster is free to use them to Strike or Grab once again. The monster can't attack creatures it has swallowed.</p>\n<p>A swallowed creature is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed}, is @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1}, and has to hold its breath or start suffocating. The swallowed creature takes the listed amount of damage when first swallowed and at the end of each of its turns while it's swallowed. If the victim @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escapes} this ability's grabbed condition, it exits through the monster's mouth. This frees any other creature grabbed in the monster's mouth or jaws. A swallowed creature can attack the monster that has swallowed it, but only with unarmed attacks or with weapons of light Bulk or less. The swallowing creature is @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Flat-Footed} against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the swallowed creature cuts itself free. A creature that gets free by either Escaping or cutting itself free can immediately breathe and exits the swallowing monster's space.</p>\n<p>If the monster dies, a swallowed creature can be freed by creatures adjacent to the corpse if they spend a combined total of 3 actions cutting the monster open with a weapon or unarmed attack that deals piercing or slashing damage.</p>",
            "old": "<p>The monster attempts to swallow a creature of the listed size or smaller that it has grabbed in its jaws or mouth. If a swallowed creature is of the maximum size listed, the monster can't use Swallow Whole again. If the creature is smaller than the maximum, the monster can usually swallow more creatures; the GM determines the maximum. The monster attempts an Athletics check opposed by the grabbed creature's Reflex DC. If it succeeds, it swallows the creature. The monster's mouth or jaws no longer grab a creature it has swallowed, so the monster is free to use them to Strike or Grab once again. The monster can't attack creatures it has swallowed.</p>\n<p>A swallowed creature is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabbed}, is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}, and has to hold its breath or start suffocating. The swallowed creature takes the listed amount of damage when first swallowed and at the end of each of its turns while it's swallowed. If the victim @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escapes} this ability's grabbed condition, it exits through the monster's mouth. This frees any other creature grabbed in the monster's mouth or jaws. A swallowed creature can attack the monster that has swallowed it, but only with unarmed attacks or with weapons of light Bulk or less. The swallowing creature is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg]{Flat-Footed} against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the swallowed creature cuts itself free. A creature that gets free by either Escaping or cutting itself free can immediately breathe and exits the swallowing monster's space.</p>\n<p>If the monster dies, a swallowed creature can be freed by creatures adjacent to the corpse if they spend a combined total of 3 actions cutting the monster open with a weapon or unarmed attack that deals piercing or slashing damage.</p>",
            "details": {
                "state": 20,
                "source": "<p>The monster attempts to swallow a creature of the listed size or smaller that it has grabbed in its jaws or mouth. If a swallowed creature is of the maximum size listed, the monster can't use Swallow Whole again. If the creature is smaller than the maximum, the monster can usually swallow more creatures; the GM determines the maximum. The monster attempts an Athletics check opposed by the grabbed creature's Reflex DC. If it succeeds, it swallows the creature. The monster's mouth or jaws no longer grab a creature it has swallowed, so the monster is free to use them to Strike or Grab once again. The monster can't attack creatures it has swallowed.</p>\n<p>A swallowed creature is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed}, is @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1}, and has to hold its breath or start suffocating. The swallowed creature takes the listed amount of damage when first swallowed and at the end of each of its turns while it's swallowed. If the victim @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escapes} this ability's grabbed condition, it exits through the monster's mouth. This frees any other creature grabbed in the monster's mouth or jaws. A swallowed creature can attack the monster that has swallowed it, but only with unarmed attacks or with weapons of light Bulk or less. The swallowing creature is @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Flat-Footed} against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the swallowed creature cuts itself free. A creature that gets free by either Escaping or cutting itself free can immediately breathe and exits the swallowing monster's space.</p>\n<p>If the monster dies, a swallowed creature can be freed by creatures adjacent to the corpse if they spend a combined total of 3 actions cutting the monster open with a weapon or unarmed attack that deals piercing or slashing damage.</p>",
                "old_state": 20
            },
            "id": 350341,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350341/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181952/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371938Z",
            "action": 59,
            "target": "<p>When the monster Strikes a creature that has the @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Flat-Footed} condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.</p>",
            "old": "<p>When the monster Strikes a creature that has the @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg]{Flat-Footed} condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.</p>",
            "details": {
                "state": 20,
                "source": "<p>When the monster Strikes a creature that has the @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Flat-Footed} condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.</p>",
                "old_state": 20
            },
            "id": 350340,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350340/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181947/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371899Z",
            "action": 59,
            "target": "<p>This monster regains the listed number of Hit Points each round at the beginning of its turn. Its @UUID[Compendium.pf2e.conditionitems.Item.yZRUzMqrMmfLu0V1]{Dying} condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.</p>",
            "old": "<p>This monster regains the listed number of Hit Points each round at the beginning of its turn. Its @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1]{Dying} condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.</p>",
            "details": {
                "state": 20,
                "source": "<p>This monster regains the listed number of Hit Points each round at the beginning of its turn. Its @UUID[Compendium.pf2e.conditionitems.Item.yZRUzMqrMmfLu0V1]{Dying} condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.</p>",
                "old_state": 20
            },
            "id": 350339,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350339/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181942/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371873Z",
            "action": 59,
            "target": "<p>The monster can see in dim light as though it were bright light, so it ignores the @UUID[Compendium.pf2e.conditionitems.Item.DmAIPqOBomZ7H95W]{Concealed} condition due to dim light.</p>",
            "old": "<p>The monster can see in dim light as though it were bright light, so it ignores the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W]{Concealed} condition due to dim light.</p>",
            "details": {
                "state": 20,
                "source": "<p>The monster can see in dim light as though it were bright light, so it ignores the @UUID[Compendium.pf2e.conditionitems.Item.DmAIPqOBomZ7H95W]{Concealed} condition due to dim light.</p>",
                "old_state": 20
            },
            "id": 350338,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350338/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181941/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371829Z",
            "action": 59,
            "target": "<p>When first exposed to bright light, the monster is @UUID[Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2]{Blinded} until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled}.</p>",
            "old": "<p>When first exposed to bright light, the monster is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2]{Blinded} until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh]{Dazzled}.</p>",
            "details": {
                "state": 20,
                "source": "<p>When first exposed to bright light, the monster is @UUID[Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2]{Blinded} until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled}.</p>",
                "old_state": 20
            },
            "id": 350337,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350337/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181939/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371804Z",
            "action": 59,
            "target": "<p><strong>Requirements</strong> The monster's last action was a success with a Strike that lists Knockdown in its damage entry.</p>\n<hr />\n<p><strong>Effect</strong> The monster knocks the target @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.</p>",
            "old": "<p><strong>Requirements</strong> The monster's last action was a success with a Strike that lists Knockdown in its damage entry.</p>\n<hr />\n<p><strong>Effect</strong> The monster knocks the target @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]{Prone}.</p>",
            "details": {
                "state": 20,
                "source": "<p><strong>Requirements</strong> The monster's last action was a success with a Strike that lists Knockdown in its damage entry.</p>\n<hr />\n<p><strong>Effect</strong> The monster knocks the target @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.</p>",
                "old_state": 20
            },
            "id": 350336,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350336/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181938/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371779Z",
            "action": 59,
            "target": "<p>The monster can use @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.t6cx9FOODmeZQNYl]{Push} as a free action triggered by a hit with its initial attack.</p>",
            "old": "<p>The monster can use @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.t6cx9FOODmeZQNYl]{Push} as a free action triggered by a hit with its initial attack.</p>",
            "details": {
                "state": 20,
                "source": "<p>The monster can use @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.t6cx9FOODmeZQNYl]{Push} as a free action triggered by a hit with its initial attack.</p>",
                "old_state": 20
            },
            "id": 350335,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350335/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181937/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371752Z",
            "action": 59,
            "target": "<p>The monster can use @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.BCLvAx4Pz4MLa2pu]{Knockdown} as a free action triggered by a hit with its initial attack.</p>",
            "old": "<p>The monster can use @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu]{Knockdown} as a free action triggered by a hit with its initial attack.</p>",
            "details": {
                "state": 20,
                "source": "<p>The monster can use @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.BCLvAx4Pz4MLa2pu]{Knockdown} as a free action triggered by a hit with its initial attack.</p>",
                "old_state": 20
            },
            "id": 350334,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350334/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181936/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371720Z",
            "action": 59,
            "target": "<p>The monster can use @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr]{Grab} as a free action triggered by a hit with its initial attack. A monster with Improved Grab still needs to spend an action to extend the duration for creatures it already has @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed}.</p>",
            "old": "<p>The monster can use @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr]{Grab} as a free action triggered by a hit with its initial attack. A monster with Improved Grab still needs to spend an action to extend the duration for creatures it already has @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabbed}.</p>",
            "details": {
                "state": 20,
                "source": "<p>The monster can use @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr]{Grab} as a free action triggered by a hit with its initial attack. A monster with Improved Grab still needs to spend an action to extend the duration for creatures it already has @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed}.</p>",
                "old_state": 20
            },
            "id": 350333,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350333/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181935/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371693Z",
            "action": 59,
            "target": "<p>A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.4GE2ZdODgIQtg51c]{Darkness}</em> spell, block normal @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.qCCLZhnp2HhP3Ex6]{Darkvision}. A creature with greater darkvision, however, can see through even these forms of magical darkness.</p>",
            "old": "<p>A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level <em>@UUID[Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c]{Darkness}</em> spell, block normal @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6]{Darkvision}. A creature with greater darkvision, however, can see through even these forms of magical darkness.</p>",
            "details": {
                "state": 20,
                "source": "<p>A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.4GE2ZdODgIQtg51c]{Darkness}</em> spell, block normal @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.qCCLZhnp2HhP3Ex6]{Darkvision}. A creature with greater darkvision, however, can see through even these forms of magical darkness.</p>",
                "old_state": 20
            },
            "id": 350332,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350332/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181934/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371665Z",
            "action": 59,
            "target": "<p>The monster deals the listed amount of damage to any number of creatures @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} by it. Each of those creatures can attempt a basic Fortitude save with the listed DC. A creature that fails this save falls @UUID[Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf]{Unconscious}, and a creature that succeeds is then temporarily immune to falling unconscious from Greater Constrict for 1 minute.</p>",
            "old": "<p>The monster deals the listed amount of damage to any number of creatures @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM]{Restrained} by it. Each of those creatures can attempt a basic Fortitude save with the listed DC. A creature that fails this save falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf]{Unconscious}, and a creature that succeeds is then temporarily immune to falling unconscious from Greater Constrict for 1 minute.</p>",
            "details": {
                "state": 20,
                "source": "<p>The monster deals the listed amount of damage to any number of creatures @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} by it. Each of those creatures can attempt a basic Fortitude save with the listed DC. A creature that fails this save falls @UUID[Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf]{Unconscious}, and a creature that succeeds is then temporarily immune to falling unconscious from Greater Constrict for 1 minute.</p>",
                "old_state": 20
            },
            "id": 350331,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350331/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181933/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371628Z",
            "action": 59,
            "target": "<p><strong>Requirements</strong> The monster's last action was a success with a Strike that lists Grab in its damage entry, or it has a creature grabbed using this action.</p>\n<hr />\n<p><strong>Effect</strong> The monster automatically Grabs the target until the end of the monster's next turn. The creature is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} by whichever body part the monster attacked with, and that body part can't be used to Strike creatures until the grab is ended. Using Grab extends the duration of the monster's Grab until the end of its next turn for all creatures grabbed by it. A grabbed creature can use the @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escape} action to get out of the grab, and the Grab ends for a grabbed creatures if the monster moves away from it.</p>",
            "old": "<p><strong>Requirements</strong> The monster's last action was a success with a Strike that lists Grab in its damage entry, or it has a creature grabbed using this action.</p>\n<hr />\n<p><strong>Effect</strong> The monster automatically Grabs the target until the end of the monster's next turn. The creature is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabbed} by whichever body part the monster attacked with, and that body part can't be used to Strike creatures until the grab is ended. Using Grab extends the duration of the monster's Grab until the end of its next turn for all creatures grabbed by it. A grabbed creature can use the @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escape} action to get out of the grab, and the Grab ends for a grabbed creatures if the monster moves away from it.</p>",
            "details": {
                "state": 20,
                "source": "<p><strong>Requirements</strong> The monster's last action was a success with a Strike that lists Grab in its damage entry, or it has a creature grabbed using this action.</p>\n<hr />\n<p><strong>Effect</strong> The monster automatically Grabs the target until the end of the monster's next turn. The creature is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} by whichever body part the monster attacked with, and that body part can't be used to Strike creatures until the grab is ended. Using Grab extends the duration of the monster's Grab until the end of its next turn for all creatures grabbed by it. A grabbed creature can use the @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escape} action to get out of the grab, and the Grab ends for a grabbed creatures if the monster moves away from it.</p>",
                "old_state": 20
            },
            "id": 350330,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350330/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181932/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371577Z",
            "action": 59,
            "target": "<p>A creature that first enters the area must attempt a Will save.</p>\n<p>Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected by the presence.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 4}.</p>",
            "old": "<p>A creature that first enters the area must attempt a Will save.</p>\n<p>Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected by the presence.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}.</p>",
            "details": {
                "state": 20,
                "source": "<p>A creature that first enters the area must attempt a Will save.</p>\n<p>Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected by the presence.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 4}.</p>",
                "old_state": 20
            },
            "id": 350329,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350329/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181930/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371550Z",
            "action": 59,
            "target": "<p><strong>Trigger</strong> The monster is reduced to 0 HP.</p>\n<hr />\n<p><strong>Effect</strong> The monster avoids being knocked out and remains at 1 HP, but its @UUID[Compendium.pf2e.conditionitems.Item.Yl48xTdMh3aeQYL2]{Wounded} value increases by 1. When it is Wounded 3, it can no longer use this ability</p>",
            "old": "<p><strong>Trigger</strong> The monster is reduced to 0 HP.</p>\n<hr />\n<p><strong>Effect</strong> The monster avoids being knocked out and remains at 1 HP, but its @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2]{Wounded} value increases by 1. When it is Wounded 3, it can no longer use this ability</p>",
            "details": {
                "state": 20,
                "source": "<p><strong>Trigger</strong> The monster is reduced to 0 HP.</p>\n<hr />\n<p><strong>Effect</strong> The monster avoids being knocked out and remains at 1 HP, but its @UUID[Compendium.pf2e.conditionitems.Item.Yl48xTdMh3aeQYL2]{Wounded} value increases by 1. When it is Wounded 3, it can no longer use this ability</p>",
                "old_state": 20
            },
            "id": 350328,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350328/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181928/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371512Z",
            "action": 59,
            "target": "<p>The monster Strides up to double its Speed and can move through the spaces of any creatures in its path. Any creature of the monster's size or smaller whose space the monster moves through can attempt a Reflex save with the listed DC to avoid being engulfed. A creature unable to act automatically critically fails this save. If a creature succeeds at its save, it can choose to be either pushed aside (out of the monster's path) or pushed in front of the monster to the end of the monster's movement. The monster can attempt to Engulf the same creature only once in a single use of Engulf. The monster can contain as many creatures as can fit in its space.</p>\n<p>A creature that fails its save is pulled into the monster's body. It is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed}, is @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1}, and has to hold its breath or start suffocating. The creature takes the listed amount of damage when first engulfed and at the end of each of its turns while it's engulfed. An engulfed creature can get free by @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escaping} against the listed escape DC. An engulfed creature can attack the monster engulfing it, but only with unarmed attacks or with weapons of light Bulk or less. The engulfing creature is @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Flat-Footed} against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the engulfed creature cuts itself free. A creature that gets free by either method can immediately breathe and exits the swallowing monster's space.</p>\n<p>If the monster dies, all creatures it has engulfed are automatically released as the monster's form loses cohesion.</p>",
            "old": "<p>The monster Strides up to double its Speed and can move through the spaces of any creatures in its path. Any creature of the monster's size or smaller whose space the monster moves through can attempt a Reflex save with the listed DC to avoid being engulfed. A creature unable to act automatically critically fails this save. If a creature succeeds at its save, it can choose to be either pushed aside (out of the monster's path) or pushed in front of the monster to the end of the monster's movement. The monster can attempt to Engulf the same creature only once in a single use of Engulf. The monster can contain as many creatures as can fit in its space.</p>\n<p>A creature that fails its save is pulled into the monster's body. It is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabbed}, is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}, and has to hold its breath or start suffocating. The creature takes the listed amount of damage when first engulfed and at the end of each of its turns while it's engulfed. An engulfed creature can get free by @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escaping} against the listed escape DC. An engulfed creature can attack the monster engulfing it, but only with unarmed attacks or with weapons of light Bulk or less. The engulfing creature is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg]{Flat-Footed} against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the engulfed creature cuts itself free. A creature that gets free by either method can immediately breathe and exits the swallowing monster's space.</p>\n<p>If the monster dies, all creatures it has engulfed are automatically released as the monster's form loses cohesion.</p>",
            "details": {
                "state": 20,
                "source": "<p>The monster Strides up to double its Speed and can move through the spaces of any creatures in its path. Any creature of the monster's size or smaller whose space the monster moves through can attempt a Reflex save with the listed DC to avoid being engulfed. A creature unable to act automatically critically fails this save. If a creature succeeds at its save, it can choose to be either pushed aside (out of the monster's path) or pushed in front of the monster to the end of the monster's movement. The monster can attempt to Engulf the same creature only once in a single use of Engulf. The monster can contain as many creatures as can fit in its space.</p>\n<p>A creature that fails its save is pulled into the monster's body. It is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed}, is @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1}, and has to hold its breath or start suffocating. The creature takes the listed amount of damage when first engulfed and at the end of each of its turns while it's engulfed. An engulfed creature can get free by @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escaping} against the listed escape DC. An engulfed creature can attack the monster engulfing it, but only with unarmed attacks or with weapons of light Bulk or less. The engulfing creature is @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Flat-Footed} against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the engulfed creature cuts itself free. A creature that gets free by either method can immediately breathe and exits the swallowing monster's space.</p>\n<p>If the monster dies, all creatures it has engulfed are automatically released as the monster's form loses cohesion.</p>",
                "old_state": 20
            },
            "id": 350327,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350327/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181926/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371463Z",
            "action": 59,
            "target": "<p>A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.4GE2ZdODgIQtg51c]{Darkness}</em> spell, block normal darkvision. A monster with @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.4Ho2xMPEC05aSxzr]{Greater Darkvision}, however, can see through even these forms of magical darkness.</p>",
            "old": "<p>A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level <em>@UUID[Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c]{Darkness}</em> spell, block normal darkvision. A monster with @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr]{Greater Darkvision}, however, can see through even these forms of magical darkness.</p>",
            "details": {
                "state": 20,
                "source": "<p>A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.4GE2ZdODgIQtg51c]{Darkness}</em> spell, block normal darkvision. A monster with @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.4Ho2xMPEC05aSxzr]{Greater Darkvision}, however, can see through even these forms of magical darkness.</p>",
                "old_state": 20
            },
            "id": 350326,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350326/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181925/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371404Z",
            "action": 59,
            "target": "<p>This monster can form a coven with two or more other creatures who also have the coven ability. This involves performing an 8-hour ceremony with all prospective coven members. After the coven is formed, each of its members gains elite adjustments, adjusting their levels accordingly. Coven members can sense other members' locations and conditions by spending a single action, which has the concentrate trait, and can sense what another coven member is sensing as a two-action activity, which has the concentrate trait as well.</p>\n<p>Covens also grant spells and rituals to their members, but these can be cast only in cooperation between three coven members who are all within 30 feet of one another. A coven member can contribute to a coven spell with a single-action spellcasting activity that has a single verbal component. If two coven members have contributed these actions within the last round, a third member can cast a coven spell on her turn by spending the normal spellcasting actions. A coven can cast its coven spells an unlimited number of times but can cast only one coven spell each round. All covens grant the 8th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.dN8QBNuTiaBHCKUe]{Baleful Polymorph}</em> spell and all the following spells, which the coven can cast at any level up to 5th: <em>@UUID[Compendium.pf2e.spells-srd.Item.41TZEjhO6D1nWw2X]{Augury}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.vLA0q0WOK2YPuJs6]{Charm}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.HXhWYJviWalN5tQ2]{Clairaudience}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.zvKWclOZ7A53DObE]{Clairvoyance}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.yM3KTTSAIHhyuP14]{Dream Message}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.i35dpZFI7jZcRoBo]{Illusory Disguise}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.Ucf8eynbZMfUucjE]{Illusory Scene}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.Ek5XI0aEdZhBgm21]{Prying Eye}</em>, and <em>@UUID[Compendium.pf2e.spells-srd.Item.FM3SmEW8N1FCRjqt]{Talking Corpse}</em>. Individual creatures with the coven ability also grant additional spells to any coven they join. A coven can also cast the <em>@UUID[Compendium.pf2e.spells-srd.Item.XkDCzMIyc0YOjw05]{Control Weather}</em> ritual, with a DC of 23 instead of the standard DC.</p>\n<p>If a coven member leaving the coven or the death of a coven member brings the coven below three members, the remaining members keep their elite adjustments for 24 hours, but without enough members to contribute the necessary actions, they can't cast coven spells.</p>",
            "old": "<p>This monster can form a coven with two or more other creatures who also have the coven ability. This involves performing an 8-hour ceremony with all prospective coven members. After the coven is formed, each of its members gains elite adjustments, adjusting their levels accordingly. Coven members can sense other members' locations and conditions by spending a single action, which has the concentrate trait, and can sense what another coven member is sensing as a two-action activity, which has the concentrate trait as well.</p>\n<p>Covens also grant spells and rituals to their members, but these can be cast only in cooperation between three coven members who are all within 30 feet of one another. A coven member can contribute to a coven spell with a single-action spellcasting activity that has a single verbal component. If two coven members have contributed these actions within the last round, a third member can cast a coven spell on her turn by spending the normal spellcasting actions. A coven can cast its coven spells an unlimited number of times but can cast only one coven spell each round. All covens grant the 8th-level <em>@UUID[Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe]{Baleful Polymorph}</em> spell and all the following spells, which the coven can cast at any level up to 5th: <em>@UUID[Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X]{Augury}</em>, <em>@UUID[Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6]{Charm}</em>, <em>@UUID[Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2]{Clairaudience}</em>, <em>@UUID[Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE]{Clairvoyance}</em>, <em>@UUID[Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14]{Dream Message}</em>, <em>@UUID[Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo]{Illusory Disguise}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE]{Illusory Scene}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21]{Prying Eye}</em>, and <em>@UUID[Compendium.pf2e.spells-srd.FM3SmEW8N1FCRjqt]{Talking Corpse}</em>. Individual creatures with the coven ability also grant additional spells to any coven they join. A coven can also cast the <em>@UUID[Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05]{Control Weather}</em> ritual, with a DC of 23 instead of the standard DC.</p>\n<p>If a coven member leaving the coven or the death of a coven member brings the coven below three members, the remaining members keep their elite adjustments for 24 hours, but without enough members to contribute the necessary actions, they can't cast coven spells.</p>",
            "details": {
                "state": 20,
                "source": "<p>This monster can form a coven with two or more other creatures who also have the coven ability. This involves performing an 8-hour ceremony with all prospective coven members. After the coven is formed, each of its members gains elite adjustments, adjusting their levels accordingly. Coven members can sense other members' locations and conditions by spending a single action, which has the concentrate trait, and can sense what another coven member is sensing as a two-action activity, which has the concentrate trait as well.</p>\n<p>Covens also grant spells and rituals to their members, but these can be cast only in cooperation between three coven members who are all within 30 feet of one another. A coven member can contribute to a coven spell with a single-action spellcasting activity that has a single verbal component. If two coven members have contributed these actions within the last round, a third member can cast a coven spell on her turn by spending the normal spellcasting actions. A coven can cast its coven spells an unlimited number of times but can cast only one coven spell each round. All covens grant the 8th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.dN8QBNuTiaBHCKUe]{Baleful Polymorph}</em> spell and all the following spells, which the coven can cast at any level up to 5th: <em>@UUID[Compendium.pf2e.spells-srd.Item.41TZEjhO6D1nWw2X]{Augury}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.vLA0q0WOK2YPuJs6]{Charm}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.HXhWYJviWalN5tQ2]{Clairaudience}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.zvKWclOZ7A53DObE]{Clairvoyance}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.yM3KTTSAIHhyuP14]{Dream Message}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.i35dpZFI7jZcRoBo]{Illusory Disguise}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.Ucf8eynbZMfUucjE]{Illusory Scene}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.Ek5XI0aEdZhBgm21]{Prying Eye}</em>, and <em>@UUID[Compendium.pf2e.spells-srd.Item.FM3SmEW8N1FCRjqt]{Talking Corpse}</em>. Individual creatures with the coven ability also grant additional spells to any coven they join. A coven can also cast the <em>@UUID[Compendium.pf2e.spells-srd.Item.XkDCzMIyc0YOjw05]{Control Weather}</em> ritual, with a DC of 23 instead of the standard DC.</p>\n<p>If a coven member leaving the coven or the death of a coven member brings the coven below three members, the remaining members keep their elite adjustments for 24 hours, but without enough members to contribute the necessary actions, they can't cast coven spells.</p>",
                "old_state": 20
            },
            "id": 350325,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350325/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181924/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371366Z",
            "action": 59,
            "target": "<p>The monster deals the listed amount of damage to any number of creatures @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.</p>",
            "old": "<p>The monster deals the listed amount of damage to any number of creatures @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM]{Restrained} by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.</p>",
            "details": {
                "state": 20,
                "source": "<p>The monster deals the listed amount of damage to any number of creatures @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.</p>",
                "old_state": 20
            },
            "id": 350324,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350324/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/181922/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-06-22T06:57:45.371336Z",
            "action": 59,
            "target": "<p>The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the @UUID[Compendium.pf2e.actionspf2e.Item.AJstokjdG6iDjVjE]{Impersonate} use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.</p>",
            "old": "<p>The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the @UUID[Compendium.pf2e.actionspf2e.AJstokjdG6iDjVjE]{Impersonate} use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.</p>",
            "details": {
                "state": 20,
                "source": "<p>The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the @UUID[Compendium.pf2e.actionspf2e.Item.AJstokjdG6iDjVjE]{Impersonate} use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.</p>",
                "old_state": 20
            },
            "id": 350323,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/350323/?format=api"
        }
    ]
}