Changes
Translation components API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/translations/pf2-fr/main/en/changes/?format=api&page=71
https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/changes/?format=api&page=72", "previous": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/changes/?format=api&page=70", "results": [ { "unit": "https://weblate.foundryvtt-hub.com/api/units/180356/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.138264Z", "action": 59, "target": "This indicates abilities from the fighter class.", "old": "", "details": { "state": 20, "source": "This indicates abilities from the fighter class.", "old_state": -1 }, "id": 266348, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266348/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180355/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.138239Z", "action": 59, "target": "A creature with this trait is a member of the fetchling ancestry. Fetchlings were once human, but generations of life on the Shadow Plane have transformed them.", "old": "", "details": { "state": 20, "source": "A creature with this trait is a member of the fetchling ancestry. Fetchlings were once human, but generations of life on the Shadow Plane have transformed them.", "old_state": -1 }, "id": 266347, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266347/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180354/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.138214Z", "action": 59, "target": "Fear effects evoke the emotion of fear. Effects with this trait always have the mental and emotion traits as well.", "old": "", "details": { "state": 20, "source": "Fear effects evoke the emotion of fear. Effects with this trait always have the mental and emotion traits as well.", "old_state": -1 }, "id": 266346, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266346/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180353/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.138188Z", "action": 59, "target": "The fatal trait includes a die size. On a critical hit, the weapon's damage die increases to that die size instead of the normal die size, and the weapon adds one additional damage die of the listed size.", "old": "", "details": { "state": 20, "source": "The fatal trait includes a die size. On a critical hit, the weapon's damage die increases to that die size instead of the normal die size, and the weapon adds one additional damage die of the listed size.", "old_state": -1 }, "id": 266345, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266345/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180352/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.138110Z", "action": 59, "target": "It's possible to hold the stock of this weapon under one arm so you can fire it with a single hand as long as the other hand isn't holding a weapon, shield, or anything else you would need to move and position, to ensure the weapon doesn't slip out from under your arm. However, if you use both hands, the weapon can make fatal attacks. When you wield the weapon in two hands, it gains the fatal trait with the listed damage die. Holding the weapon underarm stably enough to fire is significantly more complicated than just releasing one hand from the weapon, so to switch between the two grips, you must do so with an Interact action rather than Releasing or as part of reloading.", "old": "", "details": { "state": 20, "source": "It's possible to hold the stock of this weapon under one arm so you can fire it with a single hand as long as the other hand isn't holding a weapon, shield, or anything else you would need to move and position, to ensure the weapon doesn't slip out from under your arm. However, if you use both hands, the weapon can make fatal attacks. When you wield the weapon in two hands, it gains the fatal trait with the listed damage die. Holding the weapon underarm stably enough to fire is significantly more complicated than just releasing one hand from the weapon, so to switch between the two grips, you must do so with an Interact action rather than Releasing or as part of reloading.", "old_state": -1 }, "id": 266344, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266344/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180351/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.138075Z", "action": 59, "target": "This effect or item creates an extradimensional space. An extradimensional effect placed inside another extradimensional space ceases to function until it is removed.", "old": "", "details": { "state": 20, "source": "This effect or item creates an extradimensional space. An extradimensional effect placed inside another extradimensional space ceases to function until it is removed.", "old_state": -1 }, "id": 266343, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266343/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180350/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.138049Z", "action": 59, "target": "An activity with this trait takes more than a turn to use, and can usually be used only during exploration mode.", "old": "", "details": { "state": 20, "source": "An activity with this trait takes more than a turn to use, and can usually be used only during exploration mode.", "old_state": -1 }, "id": 266342, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266342/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180349/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.138022Z", "action": 59, "target": "An item with the expandable trait increases to a specific size when activated. Unless otherwise noted, this space must be adjacent to you and on the ground, and the item needs to have enough open space to expand into or else the activation has no effect. When the effect ends, the expanded item disintegrates if it's a consumable or shrinks back to its normal size if it's not a consumable.", "old": "", "details": { "state": 20, "source": "An item with the expandable trait increases to a specific size when activated. Unless otherwise noted, this space must be adjacent to you and on the ground, and the item needs to have enough open space to expand into or else the activation has no effect. When the effect ends, the expanded item disintegrates if it's a consumable or shrinks back to its normal size if it's not a consumable.", "old_state": -1 }, "id": 266341, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266341/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180346/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137945Z", "action": 59, "target": "The esoterica trait is present in many thaumaturge feats and class features that incorporate the various talismans, supernatural trinkets, and other objects you carry with you. Abilities that have the esoterica trait require you to be in possession of your esoterica to use them. Normally, you're assumed to always have your esoterica with you, but in some rare circumstances, you might either not have them on hand or have your gear stripped from you.", "old": "", "details": { "state": 20, "source": "The esoterica trait is present in many thaumaturge feats and class features that incorporate the various talismans, supernatural trinkets, and other objects you carry with you. Abilities that have the esoterica trait require you to be in possession of your esoterica to use them. Normally, you're assumed to always have your esoterica with you, but in some rare circumstances, you might either not have them on hand or have your gear stripped from you.", "old_state": -1 }, "id": 266338, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266338/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180345/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137921Z", "action": 59, "target": "A hazard with this trait is something dangerous that's part of the natural world, such as quicksand or harmful mold.", "old": "", "details": { "state": 20, "source": "A hazard with this trait is something dangerous that's part of the natural world, such as quicksand or harmful mold.", "old_state": -1 }, "id": 266337, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266337/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180344/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137888Z", "action": 59, "target": "You can position yourself in the armor or reposition its articulated pieces to better protect against some attacks. If you're trained in this armor, while wearing it you can spend a single action to gain a +1 circumstance bonus to AC against a certain type of attack until the start of your next turn. The entrench trait lists the type of attack this bonus applies against, typically entrench melee or entrench ranged.", "old": "", "details": { "state": 20, "source": "You can position yourself in the armor or reposition its articulated pieces to better protect against some attacks. If you're trained in this armor, while wearing it you can spend a single action to gain a +1 circumstance bonus to AC against a certain type of attack until the start of your next turn. The entrench trait lists the type of attack this bonus applies against, typically entrench melee or entrench ranged.", "old_state": -1 }, "id": 266336, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266336/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180342/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137825Z", "action": 59, "target": "This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.", "old": "", "details": { "state": 20, "source": "This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.", "old_state": -1 }, "id": 266334, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266334/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180341/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137790Z", "action": 59, "target": "A creature with this trait is a member of the elf ancestry. Elves are mysterious people with rich traditions of magic and scholarship who typically have low-light vision. An ability with this trait can be used or selected only by elves. A weapon with this trait is created and used by elves.", "old": "", "details": { "state": 20, "source": "A creature with this trait is a member of the elf ancestry. Elves are mysterious people with rich traditions of magic and scholarship who typically have low-light vision. An ability with this trait can be used or selected only by elves. A weapon with this trait is created and used by elves.", "old_state": -1 }, "id": 266333, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266333/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180340/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137755Z", "action": 59, "target": "Effects with this trait deal electricity damage. A creature with this trait has a magical connection to electricity.", "old": "", "details": { "state": 20, "source": "Effects with this trait deal electricity damage. A creature with this trait has a magical connection to electricity.", "old_state": -1 }, "id": 266332, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266332/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180339/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137702Z", "action": 59, "target": "Effects with the earth trait either manipulate or conjure earth. Those that manipulate earth have no effect in an area without earth. Creatures with this trait consist primarily of earth or have a magical connection to that element.", "old": "", "details": { "state": 20, "source": "Effects with the earth trait either manipulate or conjure earth. Those that manipulate earth have no effect in an area without earth. Creatures with this trait consist primarily of earth or have a magical connection to that element.", "old_state": -1 }, "id": 266331, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266331/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180338/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137639Z", "action": 59, "target": "A creature with this trait is a member of the dwarf ancestry. Dwarves are stout folk who often live underground and typically have darkvision. An ability with this trait can be used or selected only by dwarves. An item with this trait is created and used by dwarves.", "old": "", "details": { "state": 20, "source": "A creature with this trait is a member of the dwarf ancestry. Dwarves are stout folk who often live underground and typically have darkvision. An ability with this trait can be used or selected only by dwarves. An item with this trait is created and used by dwarves.", "old_state": -1 }, "id": 266330, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266330/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180337/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137597Z", "action": 59, "target": "A creature with this trait has the duskwalker versatile heritage. Duskwalkers are planar scions infused with the supernatural energy of psychopomps. An ability with this trait can be used or selected only by duskwalkers.", "old": "", "details": { "state": 20, "source": "A creature with this trait has the duskwalker versatile heritage. Duskwalkers are planar scions infused with the supernatural energy of psychopomps. An ability with this trait can be used or selected only by duskwalkers.", "old_state": -1 }, "id": 266329, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266329/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180336/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137558Z", "action": 59, "target": "This indicates abilities from the druid class.", "old": "", "details": { "state": 20, "source": "This indicates abilities from the druid class.", "old_state": -1 }, "id": 266328, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266328/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180335/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137513Z", "action": 59, "target": "An item with this trait is a drug, a poison that conveys short-term benefits in addition to harmful side effects and long-term consequences. Each time a creature uses a given drug it must also attempt a saving throw against addiction to that drug.", "old": "", "details": { "state": 20, "source": "An item with this trait is a drug, a poison that conveys short-term benefits in addition to harmful side effects and long-term consequences. Each time a creature uses a given drug it must also attempt a saving throw against addiction to that drug.", "old_state": -1 }, "id": 266327, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266327/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180334/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137458Z", "action": 59, "target": "An activity with this trait takes a day or more, and can be used only during downtime.", "old": "", "details": { "state": 20, "source": "An activity with this trait takes a day or more, and can be used only during downtime.", "old_state": -1 }, "id": 266326, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266326/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180333/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137357Z", "action": 59, "target": "This weapon has two barrels that are each loaded separately. You can fire both barrels of a double barrel weapon in a single Strike to increase the weapon damage die by one step. If the weapon has the fatal trait, this increases the fatal die by one step.", "old": "", "details": { "state": 20, "source": "This weapon has two barrels that are each loaded separately. You can fire both barrels of a double barrel weapon in a single Strike to increase the weapon damage die by one step. If the weapon has the fatal trait, this increases the fatal die by one step.", "old_state": -1 }, "id": 266325, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266325/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180332/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137331Z", "action": 59, "target": "This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.", "old": "", "details": { "state": 20, "source": "This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.", "old_state": -1 }, "id": 266324, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266324/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180330/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137265Z", "action": 59, "target": "An effect with this trait applies one or more diseases. A disease is typically an affliction.", "old": "", "details": { "state": 20, "source": "An effect with this trait applies one or more diseases. A disease is typically an affliction.", "old_state": -1 }, "id": 266322, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266322/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180329/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137200Z", "action": 59, "target": "You can use this weapon to Disarm with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls (if any) as an item bonus to the Athletics check. If you critically fail a check to Disarm using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure. On a critical success, you still need a free hand if you want to take the item.", "old": "", "details": { "state": 20, "source": "You can use this weapon to Disarm with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls (if any) as an item bonus to the Athletics check. If you critically fail a check to Disarm using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure. On a critical success, you still need a free hand if you want to take the item.", "old_state": -1 }, "id": 266321, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266321/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180328/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137164Z", "action": 59, "target": "A creature with this trait is a member of the dhampir ancestry. These humanoids are the mortal offspring of vampires and members of other ancestries.", "old": "", "details": { "state": 20, "source": "A creature with this trait is a member of the dhampir ancestry. These humanoids are the mortal offspring of vampires and members of other ancestries.", "old_state": -1 }, "id": 266320, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266320/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180327/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137135Z", "action": 59, "target": "This trait describes strange supernatural or paranormal abilities.", "old": "", "details": { "state": 20, "source": "This trait describes strange supernatural or paranormal abilities.", "old_state": -1 }, "id": 266319, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266319/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180326/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137111Z", "action": 59, "target": "Effects with this trait attempt to determine the presence or location of a person, object, or aura.", "old": "", "details": { "state": 20, "source": "Effects with this trait attempt to determine the presence or location of a person, object, or aura.", "old_state": -1 }, "id": 266318, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266318/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180325/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137077Z", "action": 59, "target": "You must select a feat with this trait to apply an archetype to your character.", "old": "", "details": { "state": 20, "source": "You must select a feat with this trait to apply an archetype to your character.", "old_state": -1 }, "id": 266317, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266317/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180324/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137051Z", "action": 59, "target": "This shield is designed to block or divert certain types of attacks or weapons. Increase the shield's Hardness against the listed type of attack by 2.", "old": "", "details": { "state": 20, "source": "This shield is designed to block or divert certain types of attacks or weapons. Increase the shield's Hardness against the listed type of attack by 2.", "old_state": -1 }, "id": 266316, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266316/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180323/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.137022Z", "action": 59, "target": "An effect with the death trait kills you immediately if it reduces you to 0 HP. Some death effects can bring you closer to death or slay you outright without reducing you to 0 HP.", "old": "", "details": { "state": 20, "source": "An effect with the death trait kills you immediately if it reduces you to 0 HP. Some death effects can bring you closer to death or slay you outright without reducing you to 0 HP.", "old_state": -1 }, "id": 266315, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266315/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180322/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136981Z", "action": 59, "target": "On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon's damage. This increases to two dice if the weapon has a greater striking rune and three dice if the weapon has a major striking rune. For instance, a rapier with a greater striking rune deals 2d8 extra piercing damage on a critical hit. An ability that changes the size of the weapon's normal damage dice doesn't change the size of its deadly die.", "old": "", "details": { "state": 20, "source": "On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon's damage. This increases to two dice if the weapon has a greater striking rune and three dice if the weapon has a major striking rune. For instance, a rapier with a greater striking rune deals 2d8 extra piercing damage on a critical hit. An ability that changes the size of the weapon's normal damage dice doesn't change the size of its deadly die.", "old_state": -1 }, "id": 266314, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266314/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180321/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136942Z", "action": 59, "target": "Entropic undead creatures twisted by the Shadow Plane and Negative Energy Plane.", "old": "", "details": { "state": 20, "source": "Entropic undead creatures twisted by the Shadow Plane and Negative Energy Plane.", "old_state": -1 }, "id": 266313, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266313/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180320/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136901Z", "action": 59, "target": "Darkness effects extinguish non-magical light in the area, and can counteract less powerful magical light. You must usually target light magic with your darkness magic directly to counteract the light, but some darkness spells automatically attempt to counteract light.", "old": "", "details": { "state": 20, "source": "Darkness effects extinguish non-magical light in the area, and can counteract less powerful magical light. You must usually target light magic with your darkness magic directly to counteract the light, but some darkness spells automatically attempt to counteract light.", "old_state": -1 }, "id": 266312, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266312/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180319/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136851Z", "action": 59, "target": "Spells with this trait increase the severity of your oracular curse when cast. Usually, only revelation spells have this trait. You can't cast a cursebound spell if you don't have an oracular curse.", "old": "", "details": { "state": 20, "source": "Spells with this trait increase the severity of your oracular curse when cast. Usually, only revelation spells have this trait. You can't cast a cursebound spell if you don't have an oracular curse.", "old_state": -1 }, "id": 266311, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266311/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180318/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136766Z", "action": 59, "target": "An item with this trait is cursed to cause trouble for its owner. A curse isn't detected when the item is identified, though a critical success reveals both the presence and exact nature of the curse. Cursed items can't be discarded once they've been triggered or invested the first time. The item can be removed only if the curse is removed.", "old": "", "details": { "state": 20, "source": "An item with this trait is cursed to cause trouble for its owner. A curse isn't detected when the item is identified, though a critical success reveals both the presence and exact nature of the curse. Cursed items can't be discarded once they've been triggered or invested the first time. The item can be removed only if the curse is removed.", "old_state": -1 }, "id": 266310, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266310/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180317/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136701Z", "action": 59, "target": "A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.", "old": "", "details": { "state": 20, "source": "A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.", "old_state": -1 }, "id": 266309, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266309/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180316/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136572Z", "action": 59, "target": "Critical fusion is a new trait for combination weapons that grants you two additional options for the critical specialization effect when using the combination weapon's melee version to make a melee attack while the firearm is loaded. If you choose to use one of them, they replace the melee usage's normal critical specialization effect. First, you can discharge the firearm to create a loud bang and concussion, using the critical specialization effect for firearms instead of the melee weapon group's critical specialization effect. Second, you can choose to discharge the firearm to increase the critical hit's momentum or shoot the foe as you attack them in melee, dealing 2 additional damage per weapon damage die. Both of these options discharge the firearm, which typically means you have to reload it before firing it again.", "old": "", "details": { "state": 20, "source": "Critical fusion is a new trait for combination weapons that grants you two additional options for the critical specialization effect when using the combination weapon's melee version to make a melee attack while the firearm is loaded. If you choose to use one of them, they replace the melee usage's normal critical specialization effect. First, you can discharge the firearm to create a loud bang and concussion, using the critical specialization effect for firearms instead of the melee weapon group's critical specialization effect. Second, you can choose to discharge the firearm to increase the critical hit's momentum or shoot the foe as you attack them in melee, dealing 2 additional damage per weapon damage die. Both of these options discharge the firearm, which typically means you have to reload it before firing it again.", "old_state": -1 }, "id": 266308, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266308/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180315/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136538Z", "action": 59, "target": "A contract is a type of item that magically establishes an agreement between multiple parties and typically grants magical benefits.", "old": "", "details": { "state": 20, "source": "A contract is a type of item that magically establishes an agreement between multiple parties and typically grants magical benefits.", "old_state": -1 }, "id": 266307, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266307/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180314/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136509Z", "action": 59, "target": "This poison is delivered by contact with the skin.", "old": "", "details": { "state": 20, "source": "This poison is delivered by contact with the skin.", "old_state": -1 }, "id": 266306, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266306/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180313/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136482Z", "action": 59, "target": "A construct is an artificial creature empowered by a force other than necromancy. Constructs are often mindless; they are immune to bleed damage, death effects, disease, healing, necromancy, nonlethal attacks, poison, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.", "old": "", "details": { "state": 20, "source": "A construct is an artificial creature empowered by a force other than necromancy. Constructs are often mindless; they are immune to bleed damage, death effects, disease, healing, necromancy, nonlethal attacks, poison, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.", "old_state": -1 }, "id": 266305, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266305/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180312/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136456Z", "action": 59, "target": "Spells with this trait grant you an action during the spell's effects, typically a reaction with a special trigger. They typically have a long duration, such as 24 hours. You can have only one spell with the contingency trait, or one contingency spell, active at a time. If you cast another spell with the contingency trait or contingency, the newer casting supersedes the older.", "old": "", "details": { "state": 20, "source": "Spells with this trait grant you an action during the spell's effects, typically a reaction with a special trigger. They typically have a long duration, such as 24 hours. You can have only one spell with the contingency trait, or one contingency spell, active at a time. If you cast another spell with the contingency trait or contingency, the newer casting supersedes the older.", "old_state": -1 }, "id": 266304, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266304/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180311/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136432Z", "action": 59, "target": "An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.", "old": "", "details": { "state": 20, "source": "An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.", "old_state": -1 }, "id": 266303, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266303/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180310/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136408Z", "action": 59, "target": "A consecration spell enhances an area for an extended period of time. A given area can have only a single consecration effect at a time. The new effect attempts to counteract any existing one in areas of overlap.ation", "old": "", "details": { "state": 20, "source": "A consecration spell enhances an area for an extended period of time. A given area can have only a single consecration effect at a time. The new effect attempts to counteract any existing one in areas of overlap.ation", "old_state": -1 }, "id": 266302, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266302/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180309/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136383Z", "action": 59, "target": "A people that are made of cosmic force given consciousness and housed within unique exoskeletons.", "old": "", "details": { "state": 20, "source": "A people that are made of cosmic force given consciousness and housed within unique exoskeletons.", "old_state": -1 }, "id": 266301, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266301/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180307/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136327Z", "action": 59, "target": "These weapons smash as much as puncture. When determining a creature's resistance or immunity to damage from this weapon, use the weaker of the target's resistance or immunity to piercing or to bludgeoning. For instance, if the creature were immune to piercing and had no resistance or immunity to bludgeoning damage, it would take full damage from a concussive weapon. Resistance or immunity to all physical damage, or all damage, applies as normal.", "old": "", "details": { "state": 20, "source": "These weapons smash as much as puncture. When determining a creature's resistance or immunity to damage from this weapon, use the weaker of the target's resistance or immunity to piercing or to bludgeoning. For instance, if the creature were immune to piercing and had no resistance or immunity to bludgeoning damage, it would take full damage from a concussive weapon. Resistance or immunity to all physical damage, or all damage, applies as normal.", "old_state": -1 }, "id": 266299, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266299/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180306/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136293Z", "action": 59, "target": "An action with this trait requires a degree of mental concentration and discipline.", "old": "", "details": { "state": 20, "source": "An action with this trait requires a degree of mental concentration and discipline.", "old_state": -1 }, "id": 266298, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266298/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180305/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136243Z", "action": 59, "target": "This weapon is designed to be inconspicuous or easily concealed. You gain a +2 circumstance bonus to Stealth checks and DCs to hide or conceal a weapon with this trait.", "old": "", "details": { "state": 20, "source": "This weapon is designed to be inconspicuous or easily concealed. You gain a +2 circumstance bonus to Stealth checks and DCs to hide or conceal a weapon with this trait.", "old_state": -1 }, "id": 266297, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266297/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180304/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136168Z", "action": 59, "target": "To cast a composition cantrip or focus spell, you usually use a type of Performance. If the spell includes a verbal component, you must use an auditory performance, and if it includes a somatic component, you must use a visual one. The spell gains all the traits of the performance you used. You can cast only one composition spell each turn, and you can have only one active at a time. If you cast a new composition spell, any ongoing effects from your previous composition spell end immediately.", "old": "", "details": { "state": 20, "source": "To cast a composition cantrip or focus spell, you usually use a type of Performance. If the spell includes a verbal component, you must use an auditory performance, and if it includes a somatic component, you must use a visual one. The spell gains all the traits of the performance you used. You can cast only one composition spell each turn, and you can have only one active at a time. If you cast a new composition spell, any ongoing effects from your previous composition spell end immediately.", "old_state": -1 }, "id": 266296, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266296/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180303/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136122Z", "action": 59, "target": "A hazard with this trait takes turns in an encounter.", "old": "", "details": { "state": 20, "source": "A hazard with this trait takes turns in an encounter.", "old_state": -1 }, "id": 266295, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266295/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/180302/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.136074Z", "action": 59, "target": "An item with this trait can be worn by an animal companion or similar creature. A companion can have up to two items invested.", "old": "", "details": { "state": 20, "source": "An item with this trait can be worn by an animal companion or similar creature. A companion can have up to two items invested.", "old_state": -1 }, "id": 266294, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/266294/?format=api" } ] }{ "count": 5433, "next": "