Translation components API.

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GET /api/translations/pf2-fr/rule-element/en/changes/?format=api&page=57
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            "user": null,
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            "timestamp": "2023-03-30T06:42:53.640031Z",
            "action": 59,
            "target": "Shining Ammunition",
            "old": "",
            "details": {
                "state": 20,
                "source": "Shining Ammunition",
                "old_state": -1
            },
            "id": 286331,
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            "timestamp": "2023-03-30T06:42:53.639928Z",
            "action": 59,
            "target": "The ammunition sheds bright light in a 20-foot radius (and dim light to the next 20 feet) for 10 minutes. If it hits a target, it sticks, causing the target to shed light in the same radius. @UUID[Compendium.pf2e.equipment-effects.Sf6UO6vgCeicggOK]{Effect: Shining Ammunition}",
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            "details": {
                "state": 20,
                "source": "The ammunition sheds bright light in a 20-foot radius (and dim light to the next 20 feet) for 10 minutes. If it hits a target, it sticks, causing the target to shed light in the same radius. @UUID[Compendium.pf2e.equipment-effects.Sf6UO6vgCeicggOK]{Effect: Shining Ammunition}",
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            "timestamp": "2023-03-30T06:42:53.639870Z",
            "action": 59,
            "target": "Meteor Shot",
            "old": "",
            "details": {
                "state": 20,
                "source": "Meteor Shot",
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            "id": 286329,
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            "timestamp": "2023-03-30T06:42:53.639837Z",
            "action": 59,
            "target": "In addition to the weapon's normal damage, the meteor shot deals fire damage and the ground in the area becomes difficult terrain. The ammunition deals [[/r 3d6[fire]]] damage in a @Template[type:emanation|distance:5] around the target (@Check[type:reflex|dc:23|basic:true|name:Meteor Shot] save).",
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                "source": "In addition to the weapon's normal damage, the meteor shot deals fire damage and the ground in the area becomes difficult terrain. The ammunition deals [[/r 3d6[fire]]] damage in a @Template[type:emanation|distance:5] around the target (@Check[type:reflex|dc:23|basic:true|name:Meteor Shot] save).",
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            "user": null,
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            "timestamp": "2023-03-30T06:42:53.639799Z",
            "action": 59,
            "target": "Meteor Shot (Major)",
            "old": "",
            "details": {
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                "source": "Meteor Shot (Major)",
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            "id": 286327,
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            "action": 59,
            "target": "In addition to the weapon's normal damage, the meteor shot deals fire damage and the ground in the area becomes difficult terrain. The ammunition deals [[/r 9d6[fire]]] damage in a @Template[type:emanation|distance:20] around the target (@Check[type:reflex|dc:37|basic:true|name:Meteor Shot] save).",
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            "user": null,
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            "action": 59,
            "target": "Meteor Shot (Greater)",
            "old": "",
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                "source": "Meteor Shot (Greater)",
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            "timestamp": "2023-03-30T06:42:53.639697Z",
            "action": 59,
            "target": "In addition to the weapon's normal damage, the meteor shot deals fire damage and the ground in the area becomes difficult terrain. The ammunition deals [[/r 6d6[fire]]] damage in a @Template[type:emanation|distance:10] around the target (@Check[type:reflex|dc:29|basic:true|name:Meteor Shot] save).",
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                "source": "In addition to the weapon's normal damage, the meteor shot deals fire damage and the ground in the area becomes difficult terrain. The ammunition deals [[/r 6d6[fire]]] damage in a @Template[type:emanation|distance:10] around the target (@Check[type:reflex|dc:29|basic:true|name:Meteor Shot] save).",
                "old_state": -1
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            "action_name": "String updated in the repository",
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            "user": null,
            "author": null,
            "timestamp": "2023-03-30T06:42:53.639660Z",
            "action": 59,
            "target": "On a critical failure, the weapon misfires.",
            "old": "",
            "details": {
                "state": 20,
                "source": "On a critical failure, the weapon misfires.",
                "old_state": -1
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            "id": 286323,
            "action_name": "String updated in the repository",
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            "user": null,
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            "timestamp": "2023-03-30T06:42:53.639622Z",
            "action": 59,
            "target": "Exsanguinating Ammunition",
            "old": "",
            "details": {
                "state": 20,
                "source": "Exsanguinating Ammunition",
                "old_state": -1
            },
            "id": 286322,
            "action_name": "String updated in the repository",
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            "user": null,
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            "timestamp": "2023-03-30T06:42:53.639594Z",
            "action": 59,
            "target": "For 1 minute after you deal damage to a creature with an activated exsanguinating ammunition that creature gains weakness 1 to persistent bleed damage. In addition, the DC of any flat checks to end persistent bleed damage increases from 15 to 17 (from 10 to 12 when receiving particularly effective assistance) for the duration. @UUID[Compendium.pf2e.equipment-effects.Fz3cSffzDAxhCh2D]{Effect: Exsanguinating Ammunition}",
            "old": "",
            "details": {
                "state": 20,
                "source": "For 1 minute after you deal damage to a creature with an activated exsanguinating ammunition that creature gains weakness 1 to persistent bleed damage. In addition, the DC of any flat checks to end persistent bleed damage increases from 15 to 17 (from 10 to 12 when receiving particularly effective assistance) for the duration. @UUID[Compendium.pf2e.equipment-effects.Fz3cSffzDAxhCh2D]{Effect: Exsanguinating Ammunition}",
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            "id": 286321,
            "action_name": "String updated in the repository",
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            "user": null,
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            "timestamp": "2023-03-30T06:42:53.639568Z",
            "action": 59,
            "target": "Exsanguinating Ammunition (Major)",
            "old": "",
            "details": {
                "state": 20,
                "source": "Exsanguinating Ammunition (Major)",
                "old_state": -1
            },
            "id": 286320,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/286320/?format=api"
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            "user": null,
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            "timestamp": "2023-03-30T06:42:53.639538Z",
            "action": 59,
            "target": "For 1 minute after you deal damage to a creature with an activated exsanguinating ammunition that creature gains weakness 5 to persistent bleed damage. In addition, the DC of any flat checks to end persistent bleed damage increases from 15 to 17 (from 10 to 12 when receiving particularly effective assistance) for the duration. @UUID[Compendium.pf2e.equipment-effects.mrwg2XftLtSLj197]{Effect: Exsanguinating Ammunition (Major)}",
            "old": "",
            "details": {
                "state": 20,
                "source": "For 1 minute after you deal damage to a creature with an activated exsanguinating ammunition that creature gains weakness 5 to persistent bleed damage. In addition, the DC of any flat checks to end persistent bleed damage increases from 15 to 17 (from 10 to 12 when receiving particularly effective assistance) for the duration. @UUID[Compendium.pf2e.equipment-effects.mrwg2XftLtSLj197]{Effect: Exsanguinating Ammunition (Major)}",
                "old_state": -1
            },
            "id": 286319,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/286319/?format=api"
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            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-03-30T06:42:53.639512Z",
            "action": 59,
            "target": "Exsanguinating Ammunition (Greater)",
            "old": "",
            "details": {
                "state": 20,
                "source": "Exsanguinating Ammunition (Greater)",
                "old_state": -1
            },
            "id": 286318,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/286318/?format=api"
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            "unit": "https://weblate.foundryvtt-hub.com/api/units/195679/?format=api",
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            "user": null,
            "author": null,
            "timestamp": "2023-03-30T06:42:53.639481Z",
            "action": 59,
            "target": "For 1 minute after you deal damage to a creature with an activated exsanguinating ammunition that creature gains weakness 3 to persistent bleed damage. In addition, the DC of any flat checks to end persistent bleed damage increases from 15 to 17 (from 10 to 12 when receiving particularly effective assistance) for the duration. @UUID[Compendium.pf2e.equipment-effects.5lZWAvm0oGxvF4bm]{Effect: Exsanguinating Ammunition (Greater)}",
            "old": "",
            "details": {
                "state": 20,
                "source": "For 1 minute after you deal damage to a creature with an activated exsanguinating ammunition that creature gains weakness 3 to persistent bleed damage. In addition, the DC of any flat checks to end persistent bleed damage increases from 15 to 17 (from 10 to 12 when receiving particularly effective assistance) for the duration. @UUID[Compendium.pf2e.equipment-effects.5lZWAvm0oGxvF4bm]{Effect: Exsanguinating Ammunition (Greater)}",
                "old_state": -1
            },
            "id": 286317,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/286317/?format=api"
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        {
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            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-03-30T06:42:53.639454Z",
            "action": 59,
            "target": "Explosive Ammunition",
            "old": "",
            "details": {
                "state": 20,
                "source": "Explosive Ammunition",
                "old_state": -1
            },
            "id": 286316,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/286316/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/195677/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-03-30T06:42:53.639425Z",
            "action": 59,
            "target": "The missile explodes in a @Template[type:burst|distance:10], dealing [[/r 6d6[fire]]] damage to each creature in the area (including the target). Each creature must attempt a @Check[type:reflex|dc:25|basic:true|name:Explosive Ammunition] save.",
            "old": "",
            "details": {
                "state": 20,
                "source": "The missile explodes in a @Template[type:burst|distance:10], dealing [[/r 6d6[fire]]] damage to each creature in the area (including the target). Each creature must attempt a @Check[type:reflex|dc:25|basic:true|name:Explosive Ammunition] save.",
                "old_state": -1
            },
            "id": 286315,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/286315/?format=api"
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-03-30T06:42:53.639399Z",
            "action": 59,
            "target": "Explosive Ammunition (Greater)",
            "old": "",
            "details": {
                "state": 20,
                "source": "Explosive Ammunition (Greater)",
                "old_state": -1
            },
            "id": 286314,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/286314/?format=api"
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-03-30T06:42:53.639369Z",
            "action": 59,
            "target": "The missile explodes in a @Template[type:burst|distance:10], dealing [[/r 10d6[fire]]] damage to each creature in the area (including the target). Each creature must attempt a @Check[type:reflex|dc:30|basic:true|name:Explosive Ammunition] save.",
            "old": "",
            "details": {
                "state": 20,
                "source": "The missile explodes in a @Template[type:burst|distance:10], dealing [[/r 10d6[fire]]] damage to each creature in the area (including the target). Each creature must attempt a @Check[type:reflex|dc:30|basic:true|name:Explosive Ammunition] save.",
                "old_state": -1
            },
            "id": 286313,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/286313/?format=api"
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        {
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            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-03-30T06:42:53.639339Z",
            "action": 59,
            "target": "Antler Arrow",
            "old": "",
            "details": {
                "state": 20,
                "source": "Antler Arrow",
                "old_state": -1
            },
            "id": 286312,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/286312/?format=api"
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        {
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            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api",
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            "user": null,
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            "timestamp": "2023-03-30T06:42:53.639304Z",
            "action": 59,
            "target": "The target must succeed at a @Check[type:reflex|dc:16|name:Antler Arrow] save or become stuck to the surface, taking the critical specialization effects of a bow",
            "old": "",
            "details": {
                "state": 20,
                "source": "The target must succeed at a @Check[type:reflex|dc:16|name:Antler Arrow] save or become stuck to the surface, taking the critical specialization effects of a bow",
                "old_state": -1
            },
            "id": 286311,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/286311/?format=api"
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            "user": null,
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            "timestamp": "2023-03-30T06:42:53.639225Z",
            "action": 59,
            "target": "The DC of the Athletics check to pull the missile free increases to @Check[type:athletics|dc:15|name:Pull the Missile Free|showDC:all]",
            "old": "",
            "details": {
                "state": 20,
                "source": "The DC of the Athletics check to pull the missile free increases to @Check[type:athletics|dc:15|name:Pull the Missile Free|showDC:all]",
                "old_state": -1
            },
            "id": 286310,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/286310/?format=api"
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                "reason": "content changed",
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            "id": 280936,
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            "action": 59,
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            "id": 280935,
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            "action": 59,
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