Changes
Translation components API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/translations/pf2-fr/rule-element/fr/changes/?format=api&page=11
https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/changes/?format=api&page=12", "previous": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/changes/?format=api&page=10", "results": [ { "unit": "https://weblate.foundryvtt-hub.com/api/units/309044/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685449Z", "action": 71, "target": "Vous pouvez augmenter considérablement la chaleur contre les cibles à distance. La portée de _Morsure du froid_ passe à 36 mètres.", "old": "", "details": { "state": 20, "source": "You can freeze people from even farther away. The range of your _frostbite_ increases to 120 feet.", "old_state": -1 }, "id": 501861, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501861/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309043/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685438Z", "action": 71, "target": "Vos illusions mineures se déplacent et dansent. La portée de _Fantasme_ passe à 18 mètres. Lorsque vous Maintenez le sort, vous pouvez déplacer le son apparent ou la vision de 4,50 mètres. Vous pouvez alors tenter de @UUID[Compendium.pf2e.actionspf2e.Item.GkmbTGfg8KcgynOA]{Faire diversion} comme à l'ordinaire. Les créatures qui ont percé l'illusion ne sont pas affectées par cette diversion.", "old": "", "details": { "state": 20, "source": "Your minor illusions shift and dance. The range of _figment_ increases to 60 feet. When you Sustain the spell, you can move the apparent sound or vision up to 15 feet. You can then attempt to @UUID[Compendium.pf2e.actionspf2e.Item.GkmbTGfg8KcgynOA]{Create a Diversion} as usual. Those creatures who disbelieved the illusion aren't affected by this diversion.", "old_state": -1 }, "id": 501860, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501860/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309042/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685426Z", "action": 71, "target": "Vous disposez du type de contrôle dont les autres lanceurs de sorts ne peuvent que rêver. Quand vous lancez _Détection de la magie_, vous êtes conscient de toute créature affectée par un sort ou transportant un objet magique et vous déterminez l'emplacement principal de la magie à l'intérieure de n'importe quel danger magique dans l'émanation (avec les restrictions normales sur la détection des illusions). Cela se manifeste généralement par une altération de la vision de votre personnage, par exemple en voyant une aura douce autour de la créature ou du danger. Percevoir ces phénomènes ne permet pas de déterminer clairement quel sort est sur une créature, ni lequel de ses objets est magique.", "old": "", "details": { "state": 20, "source": "You have the kind of fine control that other spellcasters can only dream of. When you cast _detect magic_, you're aware of any creature in the emanation affected by a spell or carrying a magic item, and you determine the main location of magic within any magical hazard in the emanation (with the normal restrictions on detecting illusions). This typically manifests as an alteration to your vision, such as seeing a soft aura around the creature or hazard. Sensing these phenomena doesn't make it clear which spell is on a creature, nor which of its items are magical.", "old_state": -1 }, "id": 501859, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501859/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309041/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685415Z", "action": 71, "target": "Lorsque vous Lancez un sort qui impose l'état @UUID[Compendium.pf2e.conditionitems.Item.9qGBRpbX9NEwtAAr]{Contrôlé} ou qui impose autrement à la cible d'entreprendre certaines actions (tel que le sort @UUID[Compendium.pf2e.spells-srd.Item.aIHY2DArKFweIrpf]{Injonction}), vous pouvez choisir une cible qui a obtenu un échec critique à son jet de sauvegarde. Lorsque cette cible finit par accomplir n'importe quel ordre issu de votre sort ou lorsque le sort est dissipé ou contré, la cible subit @Damage[(@item.level)d6[mental]]{1d6 dégâts mentaux} par rang du sort.", "old": "", "details": { "state": 20, "source": "When you Cast a Spell that imposes the @UUID[Compendium.pf2e.conditionitems.Item.9qGBRpbX9NEwtAAr]{Controlled} condition or otherwise forces the target to take certain actions (such as @UUID[Compendium.pf2e.spells-srd.Item.aIHY2DArKFweIrpf]{Command}), you can choose one target that critically failed its save. When that target finishes fulfilling any commands issued by your spell, or when the spell is dispelled or counteracted, the target takes @Damage[(@item.level)d6[mental]] damage.", "old_state": -1 }, "id": 501858, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501858/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309040/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685404Z", "action": 71, "target": "Vous pouvez _hébéter_ à grande distance. La portée passe à 36 mètres.", "old": "", "details": { "state": 20, "source": "You can _daze_ from a great distance. The range increases to 120 feet.", "old_state": -1 }, "id": 501857, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501857/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309039/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685393Z", "action": 71, "target": "Pas déformant", "old": "", "details": { "state": 20, "source": "Warp Step", "old_state": -1 }, "id": 501856, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501856/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309038/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685382Z", "action": 71, "target": "Stase thermique", "old": "", "details": { "state": 20, "source": "Thermal Stasis", "old_state": -1 }, "id": 501855, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501855/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309037/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685371Z", "action": 71, "target": "Déchirure télékinésique", "old": "", "details": { "state": 20, "source": "Telekinetic Rend", "old_state": -1 }, "id": 501854, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501854/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309036/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685360Z", "action": 71, "target": "Projectile télékinésique", "old": "", "details": { "state": 20, "source": "Telekinetic Projectile", "old_state": -1 }, "id": 501853, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501853/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309035/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685349Z", "action": 71, "target": "Manipulation télékinésique", "old": "", "details": { "state": 20, "source": "Telekinetic Hand", "old_state": -1 }, "id": 501852, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501852/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309034/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685338Z", "action": 71, "target": "Bouclier", "old": "", "details": { "state": 20, "source": "Shield", "old_state": -1 }, "id": 501851, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501851/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309033/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685328Z", "action": 71, "target": "Carreau de phase", "old": "", "details": { "state": 20, "source": "Phase Bolt", "old_state": -1 }, "id": 501850, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501850/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309032/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685317Z", "action": 71, "target": "Message", "old": "", "details": { "state": 20, "source": "Message", "old_state": -1 }, "id": 501849, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501849/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309031/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685306Z", "action": 71, "target": "Arme imaginaire", "old": "", "details": { "state": 20, "source": "Imaginary Weapon", "old_state": -1 }, "id": 501848, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501848/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309030/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685296Z", "action": 71, "target": "Allumage", "old": "", "details": { "state": 20, "source": "Ignition", "old_state": -1 }, "id": 501847, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501847/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309029/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685284Z", "action": 71, "target": "Assistance surnaturelle", "old": "", "details": { "state": 20, "source": "Guidance", "old_state": -1 }, "id": 501846, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501846/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309028/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685274Z", "action": 71, "target": "Aperçu des faiblesses", "old": "", "details": { "state": 20, "source": "Glimpse Weakness", "old_state": -1 }, "id": 501845, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501845/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309027/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685263Z", "action": 71, "target": "Morsure du froid", "old": "", "details": { "state": 20, "source": "Frostbite", "old_state": -1 }, "id": 501844, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501844/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309026/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685252Z", "action": 71, "target": "Pensées interdites", "old": "", "details": { "state": 20, "source": "Forbidden Thought", "old_state": -1 }, "id": 501843, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501843/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309025/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685241Z", "action": 71, "target": "Fantasme", "old": "", "details": { "state": 20, "source": "Figment", "old_state": -1 }, "id": 501842, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501842/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309024/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685229Z", "action": 71, "target": "Lentille de distorsion", "old": "", "details": { "state": 20, "source": "Distortion Lens", "old_state": -1 }, "id": 501841, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501841/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309023/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685218Z", "action": 71, "target": "Détection de la magie", "old": "", "details": { "state": 20, "source": "Detect Magic", "old_state": -1 }, "id": 501840, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501840/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309022/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685207Z", "action": 71, "target": "Hébétement", "old": "", "details": { "state": 20, "source": "Daze", "old_state": -1 }, "id": 501839, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501839/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309021/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685196Z", "action": 71, "target": "Retirer de l'énergie", "old": "", "details": { "state": 20, "source": "Remove Energy", "old_state": -1 }, "id": 501838, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501838/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309020/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685185Z", "action": 71, "target": "Mentalisation : Ajouter/retirer de l'énergie", "old": "", "details": { "state": 20, "source": "Mindshift: Add/Remove Energy", "old_state": -1 }, "id": 501837, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501837/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309019/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685173Z", "action": 71, "target": "Conservation de l'énergie", "old": "", "details": { "state": 20, "source": "Conservation of Energy", "old_state": -1 }, "id": 501836, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501836/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309018/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685135Z", "action": 71, "target": "Ajouter de l'énergie", "old": "", "details": { "state": 20, "source": "Add Energy", "old_state": -1 }, "id": 501835, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501835/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309017/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685124Z", "action": 71, "target": "Choisissez un ennemi qui est la cible du sort. Si cet ennemi ne réussit pas son jet de sauvegarde ou si le sort le touche, vous chuchotez dans l'esprit de la créature, la forçant à @UUID[Compendium. pf2e. actionspf2e. Item. UHpkTuCtyaPqiCAB]{Faire un pas} dans la direction de votre choix. Comme il s'agit d'un déplacement forcé, vous ne pouvez pas forcer la créature à Faire un pas dans un terrain dangereux, dans un précipice ou équivalent. Après avoir Fait un pas, la créature est temporairement immunisée contre cet ampli pendant 24 heures.", "old": "", "details": { "state": 20, "source": "Choose one enemy who is a target of the spell. If that enemy fails its save or the spell hits it, you whisper in the creature's mind, forcing it to Step in a direction of your choosing; as this is forced movement, you can't force the creature to Step into hazardous terrain, off a ledge, or the like. After it Steps, the creature becomes temporarily immune to this amp for 24 hours.", "old_state": -1 }, "id": 501834, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501834/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309016/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685113Z", "action": 71, "target": "Vous déformez l'espace si complètement que vous n'avez pas besoin de parcourir la distance interposée. Vous pouvez choisir de vous téléporter dans un espace dans votre ligne de vue et dans votre ligne d'effet avec une portée égale au double de votre Vitesse (après avoir appliqué le bonus de statut de <em>Pas déformant</em>). Ceci accorde au sort le trait téléportation.", "old": "", "details": { "state": 20, "source": "You twist space so completely you don't need to travel the interposing distance. You can choose to instead teleport to a space within your line of sight and line of effect with a range equal to your double your Speed (after applying the status bonus from warp step). This grants the spell the teleportation trait.", "old_state": -1 }, "id": 501833, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501833/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309015/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685103Z", "action": 71, "target": "En y songeant à peine, l'espace se contracte, vous permettant de Lancer le sort en une seule action.", "old": "", "details": { "state": 20, "source": "Space contracts with hardly a thought, letting you Cast the Spell as a single action.", "old_state": -1 }, "id": 501832, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501832/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309014/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685092Z", "action": 71, "target": "Choisissez une case dans un rayon de 9 m sur lequel vous avez une ligne d'effet et une ligne de vue. Déterminez la ligne d'effet et la ligne de vue de votre sort à partir de là, ainsi que si les créatures bénéficient d'un abri contre le sort. Le sort peut dépasser sa portée normale mesurée depuis votre emplacement, tant qu'il reste dans sa portée normale depuis la case que vous avez choisie.", "old": "", "details": { "state": 20, "source": "Choose a square within 30 feet to which you have line of effect and line of sight. Determine your spell's line of effect and line of sight from there, as well as whether creatures have cover against the spell. The spell can exceed its normal range as measured from you, as long as it's within its normal range from the square you chose.", "old_state": -1 }, "id": 501831, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501831/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309013/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685081Z", "action": 71, "target": "Votre écran persiste plus longtemps et vous pouvez le faire exploser dans le cadre d'une contre-attaque explosive. La durée du sort passe à 1 minute. Vous pouvez Révoquer le sort. S'il y a des projectiles piégés dans l'écran, vous pouvez lancer un projectile télékinétique pour les tirer sur une créature lorsque vous Révoquez le sort. Mesurez la portée du projectile télékinétique à partir de l'endroit où se trouvait l'écran vectoriel, et non à partir de vous.", "old": "", "details": { "state": 20, "source": "Your screen persists for longer, and you can detonate it in an explosive counterattack. The duration of the spell increases to 1 minute. You can Dismiss the spell. If there are any projectiles trapped in the screen, you can cast telekinetic projectile to fire them at one creature as part of Dismissing the spell. Measure the range for the telekinetic projectile from where the vector screen was, instead of from you.", "old_state": -1 }, "id": 501830, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501830/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309012/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685070Z", "action": 71, "target": "Tours de magie amplifiés", "old": "", "details": { "state": 20, "source": "Amp Psi Cantrips", "old_state": -1 }, "id": 501829, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501829/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309011/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685059Z", "action": 71, "target": "La durée du sort passe à 1 minute.", "old": "", "details": { "state": 20, "source": "The spell's duration becomes 1 minute.", "old_state": -1 }, "id": 501828, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501828/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309010/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685048Z", "action": 71, "target": "Le mouvement physique n'est plus nécessaire pour connecter deux points dans l'espace. Lorsque vous lancez <em>Tunnel tesseract</em>, vous créez simplement un tunnel qui se termine dans un espace dans une portée égale à votre Vitesse. Vous pouvez choisir de vous téléporter immédiatement dans l'espace au bout du tunnel. De plus, le tunnel peut être franchi dans les deux directions et non plus de son entrée vers la sortie. Enfin, la durée du sort passe à 1 minute. Vous pouvez Révoquer le sort.", "old": "", "details": { "state": 20, "source": "Physical movement is no longer necessary to connect two points in space. When you cast tesseract tunnel, you simply create a tunnel that ends in a square within a range equal to your Speed; you can choose to immediately teleport to the space at the far end of the tunnel. Furthermore, the tunnel can be traversed in both directions, instead of only from entrance to exit. Finally, the spell's duration changes to 1 minute. You can Dismiss the spell.", "old_state": -1 }, "id": 501827, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501827/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309009/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685037Z", "action": 71, "target": "Les deux types de dégâts augmentent de 1d6 au lieu d'un seul. Ajoutez une troisième @Template[burst|distance:5]{explosion de 1,5 mètre} à la zone qui ne chevauche pas les autres.", "old": "", "details": { "state": 20, "source": "Both types of damage increase by 1d6 instead of just one. Add a third non-overlapping @Template[burst|distance:5] to the area.", "old_state": -1 }, "id": 501826, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501826/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309008/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685025Z", "action": 71, "target": "Vos pensées se propagent aux alentours et plus puissamment. Les émanations infligent 1d6 dégâts contondants et 1d6 dégâts tranchants à la place des dégâts ordinaires. Une créature qui obtient un échec critique sur son jet de sauvegarde est aussi @UUID[Compendium.pf2e.conditionitems.Item.dfCMdR4wnpbYNTix]{Étourdie 1}.", "old": "", "details": { "state": 20, "source": "Your thoughts expand in scope and power. The bursts deal 1d6 bludgeoning damage and 1d6 slashing damage, instead of the usual damage. A creature that critically fails its save is also @UUID[Compendium.pf2e.conditionitems.Item.dfCMdR4wnpbYNTix]{Stunned 1}.", "old_state": -1 }, "id": 501825, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501825/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309007/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685014Z", "action": 71, "target": "Les dégâts augmentent de 2d6 au lieu de 1d6.", "old": "", "details": { "state": 20, "source": "The damage increases by 2d6 instead of by 1d6.", "old_state": -1 }, "id": 501824, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501824/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309006/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.685004Z", "action": 71, "target": "Vous lancez des objets avec encore plus de force, conduisant vos adversaires à reculer sous une pluie d'objets. En cas de succès, vous Poussez la cible de 1,5 mètre vers l'arrière et en cas de succès critique, vous repoussez la cible de 3 mètres en plus d'infliger le double des dégâts.", "old": "", "details": { "state": 20, "source": "You fling objects with even more force, driving your opponents backwards in a hail of objects. On a success, you push the target 5 feet away from you, and on a critical success, you push the target 10 feet away from you in addition to dealing double damage.", "old_state": -1 }, "id": 501823, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501823/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309005/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.684992Z", "action": 71, "target": "Vous pouvez tenter de @UUID[Compendium.pf2e.actionspf2e.Item.Dt6B1slsBy8ipJu9]{Désarmer} la créature au lieu d'essayer de la @UUID[Compendium.pf2e.actionspf2e.Item.7blmbDrQFNfdT731]{Pousser}. Si le personnage fait échapper de la prise un objet de cette manière, la Manipulation télékinésique le saisit immédiatement. Tout effet de Manipulation télékinésique sur la créature se termine et le sort porte maintenant l'objet, comme si vous l'aviez ramassé avec Manipulation télékinésique non amplifiée.", "old": "", "details": { "state": 20, "source": "You can attempt to @UUID[Compendium.pf2e.actionspf2e.Item.Dt6B1slsBy8ipJu9]{Disarm} the creature instead of attempting to @UUID[Compendium.pf2e.actionspf2e.Item.7blmbDrQFNfdT731]{Shove} it. If you knock an item out of the creature's grasp in this way, the Telekinetic Hand immediately grabs it. Any effect of the Telekinetic Hand on the creature ends, and the spell now carries the item, just like you had picked it up with an unamped Telekinetic Hand.", "old_state": -1 }, "id": 501822, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501822/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309004/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.684968Z", "action": 71, "target": "Vous créez une multitude de mains magiques qui s'emparent d'une créature et la déplacent. Ciblez une créature de taille moyenne ou inférieure avec le sort amplifié au lieu d'un objet. Vous essayez de @UUID[Compendium.pf2e.actionspf2e.Item.7blmbDrQFNfdT731]{Pousser} la cible dans une direction de votre choix, en lançant un jet d'attaque contre son DD de Vigueur au lieu d'un test d'Athlétisme. La créature subit une pénalité de circonstances de -3 mètres à ses vitesses jusqu'à la fin du sort. Commençant le round après l'incantation du sort, la première fois à chaque round que vous Maintenez le sort, vous pouvez essayer de Pousser de nouveau la créature.", "old": "", "details": { "state": 20, "source": "You create a multitude of telekinetic hands that grip onto a creature and move it about. Target a creature of Medium size or smaller with the amped spell instead of an object. You attempt to @UUID[Compendium.pf2e.actionspf2e.Item.7blmbDrQFNfdT731]{Shove} the target in a direction of your choice, rolling a spell attack roll against its Fortitude DC instead of an Athletics check. The creature takes a –10-foot circumstance penalty to its Speeds until the spell ends. Starting the round after you Cast the Spell, the first time each round you Sustain the Spell, you can attempt to Shove the creature again.", "old_state": -1 }, "id": 501821, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501821/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309003/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.684957Z", "action": 71, "target": "Choisissez une cible du sort. Les phénomènes psychiques se retournent contre la cible - typiquement, des objets se jettent sur la créature. Au début de chacun de ses tours, la cible subit @Damage[(@item.level)d4[bludgeoning]]{des dégâts contondants} avec un jet de Réflexes basique. La cible reste marquée par Colère psychique pendant 3 rounds. L'effet persiste même si vous tombez @UUID[Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf]{inconscient} ou quittez la zone.", "old": "", "details": { "state": 20, "source": "Choose one target of the spell. Psychic phenomena turn themselves on the target—typically, objects fling themselves at the creature. At the beginning of each of the target's turns, it takes @Damage[(@item.level)d4[bludgeoning]] damage, with a basic Reflex save. The target remains marked by psychic ire for 3 rounds. The effect persists even if you fall @UUID[Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf]{Unconscious} or leave the area.", "old_state": -1 }, "id": 501820, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501820/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309002/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.684946Z", "action": 71, "target": "Bouclier (amplifié) - Briser les couches pour Blocage au bouclier", "old": "", "details": { "state": 20, "source": "Shield (Amped) — Break layers to Shield Block", "old_state": -1 }, "id": 501819, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501819/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309001/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.684935Z", "action": 71, "target": "Quand vous Bloquez au bouclier avec ce sort, une des trois couches se brise et vous cessez de gagner le bonus à la CA, mais le sort ne se termine pas. Vous pouvez continuer à utiliser le sort jusqu'à ce que la dernière couche se brise. Une fois que c'est le cas, le sort se termine et vous ne pouvez pas lancer <em>Bouclier </em> ou <em>Bouclier amplifié</em> de nouveau pendant 10 minutes. Le personnage peut choisir de briser des couches supplémentaires quand il Bloque au bouclier avec ce sort pour améliorer ses défenses. Si vous brisez deux couches au lieu d'une, augmentez la Solidité à 1-1/2 × la quantité normale (7 au rang 1, 15 au rang 3, 22 au rang 5, 30 au rang 7 et 37 au rang 9). Si vous brisez les trois couches, augmentez la Solidité au double de la Solidité normale.", "old": "", "details": { "state": 20, "source": "When you Shield Block with this spell, one of the three layers breaks and you cease to gain the bonus to AC, but the spell doesn't end. You can keep using the spell until the final layer breaks; once it does, the spell ends and you can't cast shield or amped shield again for 10 minutes. You can choose to break additional layers when you Shield Block with this spell to improve your defenses. If you break two layers instead of one, increase the Hardness to 1-1/2 × the normal amount (7 at 1st rank, 15 at 3rd rank, 22 at 5th rank, 30 at 7th rank, and 37 at 9th rank). If you break all three layers, increase the Hardness to double the normal amount.", "old_state": -1 }, "id": 501818, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501818/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/309000/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.684924Z", "action": 71, "target": "Vous créez une couche de barrière de trois boucliers pour améliorer vos défenses. La durée passe à maintenu jusqu'à 1 minute. Le bouclier se baisse toujours au début de chacun de vos tours, mais vous pouvez le relever lorsque vous Maintenez le sort.", "old": "", "details": { "state": 20, "source": "You create a layered barrier of three shields to improve your defenses. The duration increases to sustained up to 1 minute. The shield still lowers at the start of each of your turns, but you can raise it again when you Sustain the Spell.", "old_state": -1 }, "id": 501817, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501817/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/308999/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.684912Z", "action": 71, "target": "Vous ou une cible du sort êtes entouré d'une spirale d'espace déchiré. Il s'agit d'une aura et vous choisissez le rayon de l'émanation avec un maximum de 6 mètres. Une créature qui débute son tour dans l'aura ou pénètre dans l'aura durant son tour subit @Damage[(@item.level)d6[slashing]] dégâts tranchants avec un jet de Réflexes basique contre votre DD de sort. Si la créature obtient un échec critique, l'espace tordu lui fait perdre l'équilibre et elle tombe @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{À terre}. L'aura dure jusqu'au début de votre prochain tour. Vous pouvez choisir si l'aura affecte la créature qui l'émet.", "old": "", "details": { "state": 20, "source": "You or one target of the spell are surrounded by a spiral of torn space. This is an aura, and you choose the radius of the emanation, up to 20 feet. A creature that starts its turn in the aura or enters the aura during its turn takes @Damage[(@item.level)d6[slashing]] damage, with a basic Reflex save against your spell DC. If the creature critically fails, the torn space throws it off balance and it falls @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}. The aura lasts until the beginning of your next turn. You can choose whether the aura affects the creature emitting it.", "old_state": -1 }, "id": 501816, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501816/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/308998/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.684901Z", "action": 71, "target": "Vous augmentez la zone du sort à votre choix entre un @Template[type:cone|distance:30]{cône de 9 mètres} ou un @Template[type:cone|distance:60]{cône de 18 mètres} et les dés de dégâts du sort changent pour devenir des d10. Les créatures qui obtiennent un échec sont @UUID[Compendium.pf2e.conditionitems.Item.e1XGnhKNSQIm5IXg]{Stupéfiées 1} jusqu'au début de votre prochain tour (ou @UUID[Compendium.pf2e.conditionitems.Item.e1XGnhKNSQIm5IXg]{Stupéfiées 2} en cas d'échec critique).", "old": "", "details": { "state": 20, "source": "You increase the area of the spell to your choice of a @Template[cone|distance:30] or @Template[cone|distance:60], and the damage dice for the spell change to d10s. Creatures that fail are @UUID[Compendium.pf2e.conditionitems.Item.e1XGnhKNSQIm5IXg]{Stupefied 1} until the start of your next turn (or @UUID[Compendium.pf2e.conditionitems.Item.e1XGnhKNSQIm5IXg]{Stupefied 2} on a critical failure).", "old_state": -1 }, "id": 501815, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501815/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/308997/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.684890Z", "action": 71, "target": "Choisissez une cible du sort ou une créature dans sa zone. Si cet ennemi obtient un échec sur son jet de sauvegarde ou si le sort le touche, vous devenez Non détecté par cette créature, disparaissant de ses sens pendant 1 minute ou jusqu'à ce que vous utilisiez une action hostile. Ceci est similaire au fait d'être <em>@UUID[Compendium.pf2e.conditionitems.Item.zJxUflt9np0q4yML]{Invisible}</em> mais les effets comme <em>Voir l'invisibilité</em> ne vous révèlent pas - vous affectez l'esprit de la cible, pas sa vision. @UUID[Compendium.pf2e.spells-srd.Item.uqlxMQQeSGWEVjki]{Vision véritable} peut toujours voir à travers cette illusion si le test de contre est un succès.", "old": "", "details": { "state": 20, "source": "Choose one target of the spell or one creature in its area. If that enemy fails its save or the spell hits it, you become undetected by that creature, disappearing from its senses for 1 minute or until you use a hostile action. This is similar to being @UUID[Compendium.pf2e.conditionitems.Item.zJxUflt9np0q4yML]{Invisible}, but effects like see invisibility don't reveal you—you're affecting the target's mind, not its vision. True seeing can still see through this illusion if the counteract check succeeds.", "old_state": -1 }, "id": 501814, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501814/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/308996/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.684878Z", "action": 71, "target": "Augmentez les dégâts de 2d6 au lieu de 1d4.", "old": "", "details": { "state": 20, "source": "Increase the damage by 2d6 instead of 1d4.", "old_state": -1 }, "id": 501813, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501813/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/308995/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/fr/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:29.684867Z", "action": 71, "target": "Vous pouvez affecter le flux d'énergie à une échelle beaucoup plus grande. Au lieu de deux carrés de 1,5 m, vous créez deux @Template[type:burst|distance:10]{explosions de 6 m}. Elles doivent toujours être adjacentes l'une à l'autre et peuvent se chevaucher. Une créature se trouvant dans les deux zones ne peut toujours être affectée que par un seul effet de votre choix. Les dégâts du sort passent à 6d6. Les états durent 1 minute.", "old": "", "details": { "state": 20, "source": "You can affect the flow of energy on a much grander scale. Instead of two 5-foot squares, you create two @Template[burst|distance:10]{10-foot bursts}. They still must be adjacent to one another and can overlap. A creature in both areas can still be affected by only one of your choice. The spell's damage increases to 6d6. The conditions last for 1 minute.", "old_state": -1 }, "id": 501812, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/501812/?format=api" } ] }{ "count": 5694, "next": "