Changes
Translation components API.
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GET /api/translations/sw5e/main/es/changes/?format=api&page=50
https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/changes/?format=api&page=51", "previous": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/changes/?format=api&page=49", "results": [ { "unit": "https://weblate.foundryvtt-hub.com/api/units/259268/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.439702Z", "action": 59, "target": "Centelleante", "old": "", "details": { "state": 20, "source": "Lambent", "old_state": -1 }, "id": 419702, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419702/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259267/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.439648Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Interlocking", "old_state": -1 }, "id": 419701, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419701/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259266/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.439589Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "While wielding a shield with the interlocking property within 5 feet of a friendly creature who is also wielding a shield with the interlocking property, you can both use your reactions to interlock the shields. While interlocked, both creatures gain a bonus to AC equal to the interlocking number. If at any point the creatures are more than 5 feet from eachother, the shields immediately de-interlock, and this effect ends.", "old_state": -1 }, "id": 419700, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419700/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259265/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.439539Z", "action": 59, "target": "Enclavamiento", "old": "", "details": { "state": 20, "source": "Interlocking", "old_state": -1 }, "id": 419699, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419699/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259264/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.439482Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Insulated {value}", "old_state": -1 }, "id": 419698, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419698/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259263/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.439390Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "When you make a saving throw against an effect that would deal ion or lightning damage while wearing armor or wielding a shield with this property, you can treat a d20 roll of below the insulated number as the insulated number.", "old_state": -1 }, "id": 419697, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419697/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259262/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.439341Z", "action": 59, "target": "Aislado", "old": "", "details": { "state": 20, "source": "Insulated", "old_state": -1 }, "id": 419696, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419696/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259261/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.439289Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Impermeable", "old_state": -1 }, "id": 419695, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419695/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259260/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.439238Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Armor with the impermeable property functions as an enviro-suit, flight suit, and water suit.", "old_state": -1 }, "id": 419694, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419694/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259259/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.439187Z", "action": 59, "target": "Impermeable", "old": "", "details": { "state": 20, "source": "Impermeable", "old_state": -1 }, "id": 419693, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419693/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259258/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.439137Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Imbalanced", "old_state": -1 }, "id": 419692, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419692/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259257/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.439084Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "When you are critically hit while wielding this shield, you can't take reactions until the start of your next turn, and you gain no AC benefit from your shield against the next attack against you before the start of your next turn.", "old_state": -1 }, "id": 419691, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419691/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259256/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.439032Z", "action": 59, "target": "Desequilibrado", "old": "", "details": { "state": 20, "source": "Imbalanced", "old_state": -1 }, "id": 419690, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419690/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259255/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438982Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Gauntleted", "old_state": -1 }, "id": 419689, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419689/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259254/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438928Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "While wearing armor with the gauntleted property, your unarmed strikes deal kinetic damage using the gauntleted damage (which appears in parentheses with the property) + your Strength modifier.", "old_state": -1 }, "id": 419688, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419688/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259253/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438876Z", "action": 59, "target": "Guantelete", "old": "", "details": { "state": 20, "source": "Gauntleted", "old_state": -1 }, "id": 419687, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419687/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259252/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438822Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Cumbersome", "old_state": -1 }, "id": 419686, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419686/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259251/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438767Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "While wearing armor or wielding a shield with the cumbersome property, your speed is reduced by 5.", "old_state": -1 }, "id": 419685, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419685/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259250/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438715Z", "action": 59, "target": "Incómodo", "old": "", "details": { "state": 20, "source": "Cumbersome", "old_state": -1 }, "id": 419684, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419684/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259249/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438663Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Concealing", "old_state": -1 }, "id": 419683, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419683/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259248/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438610Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "While wielding a shield with the concealing property, you have advantage on Dexterity (Stealth) checks that rely on sight.", "old_state": -1 }, "id": 419682, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419682/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259247/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438556Z", "action": 59, "target": "Ocultar", "old": "", "details": { "state": 20, "source": "Concealing", "old_state": -1 }, "id": 419681, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419681/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259246/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438506Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Charging {value}", "old_state": -1 }, "id": 419680, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419680/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259245/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438450Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "When you take damage while wearing armor or wielding a shield with the charging property, you gain a charge. You can store a maximum number of charges equal to the charging number, and the charges last for 1 minute. The next time you hit with a melee weapon attack while you have charges, you deal additional damage of the same type as the weapon's damage equal to the number of charges stored.", "old_state": -1 }, "id": 419679, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419679/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259244/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438399Z", "action": 59, "target": "Cargando", "old": "", "details": { "state": 20, "source": "Charging", "old_state": -1 }, "id": 419678, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419678/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259243/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438347Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Bulky", "old_state": -1 }, "id": 419677, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419677/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259242/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438294Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "While wearing armor with the bulky property, you have disadvantage on Dexterity (Stealth) checks that rely on sound.", "old_state": -1 }, "id": 419676, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419676/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259241/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438244Z", "action": 59, "target": "Voluminoso", "old": "", "details": { "state": 20, "source": "Bulky", "old_state": -1 }, "id": 419675, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419675/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259240/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438190Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Barbed", "old_state": -1 }, "id": 419674, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419674/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259239/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438131Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "When you succeed on a Strength (Athletics) check to initiate or maintain a grapple while wearing armor with the barbed property, the creature takes kinetic damage using the barbed damage (which appears in parentheses with the property) + your Strength modifier.", "old_state": -1 }, "id": 419673, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419673/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259238/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438057Z", "action": 59, "target": "Mordaz", "old": "", "details": { "state": 20, "source": "Barbed", "old_state": -1 }, "id": 419672, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419672/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259237/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.438002Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Avoidant {value}", "old_state": -1 }, "id": 419671, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419671/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259236/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.437945Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "When wearing armor or wielding a shield with the avoidant property and a 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"https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.437840Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Anchor", "old_state": -1 }, "id": 419668, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419668/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259233/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.437782Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "A shield with the anchor property can be used to provide cover. 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repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419655/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259220/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": "2024-01-12T15:36:44.437034Z", "action": 59, "target": "Desarmado", "old": "", "details": { "state": 20, "source": "Unarmored", "old_state": -1 }, "id": 419654, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/419654/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/259219/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/es/?format=api", "user": null, "author": null, "timestamp": 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