Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

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                "source": "Modal exotics have the capacity to switch between modes, with each mode utilizing the damage and properties of an existing weapon, as indicated by the weapons included with the property. Switching between each mode can be achieved by using a character’s object interaction on their turn.",
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                "source": "You may choose to forgo your proficiency bonus to your attack roll or suffer a penalty to the saving throw DC of the weapon equal to your proficiency bonus. If you do so, on a hit, you may add your proficiency bonus to the damage result.",
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                "source": "A weapon with the luminous property sheds dim light in a 5-foot radius while activated. Additionally, Dexterity (Stealth) checks made while the weapon is activated have disadvantage.",
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                "source": "A light weapon is small and easy to handle, making it ideal for use when engaging in Double- or Two-Weapon Fighting. See the rules for Double- and Two-Weapon Fighting in chapter 9.",
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                "source": "When you make a weapon attack with a weapon with the keen property, the critical hit range increases by an amount equal to the keen number.",
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                "source": "On a hit, the target must succeed on a DC 13 Constitution saving throw or it is ionized for 1 minute. As an action by a crew member on their turn, the ship can repeat the saving throw, ending the effect early on a success. Ships larger than you have advantage on the saving throw.",
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                "state": 0,
                "source": "While wielding a weapon with the interlocking property, you can use your object interaction to detach the weapon into two separate weapons or reattach into a single weapon. While separated, each weapon has the same damage, damage type, combined value and weight, and properties (except for the double property) as the single weapon.",
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                "state": 0,
                "source": "When you hit with an attack roll using Strength with this weapon, you deal additional damage equal to half your Strength modifier (rounded up, minimum of +1).",
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            "author": null,
            "timestamp": "2024-01-12T15:37:51.846329Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "A weapon with the homing property gives disadvantage on saving throws made within normal range. Targets are not granted advantage on their saving throws for being at long range.",
                "old_state": -1
            },
            "id": 430825,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430825/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270387/?format=api",
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
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            "timestamp": "2024-01-12T15:37:51.846261Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Homing",
                "old_state": -1
            },
            "id": 430824,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430824/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270386/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
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            "timestamp": "2024-01-12T15:37:51.846187Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Hidden",
                "old_state": -1
            },
            "id": 430823,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430823/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270385/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.846121Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "You have advantage on Dexterity (Sleight of Hand) checks made to conceal a hidden weapon.",
                "old_state": -1
            },
            "id": 430822,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430822/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270384/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.846040Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Hidden",
                "old_state": -1
            },
            "id": 430821,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430821/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270383/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.845980Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Fixed",
                "old_state": -1
            },
            "id": 430820,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430820/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270382/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.845904Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "A weapon with the fixed property does not fill the hand, but you can't use the weapon while the hand is full. Additionally, you have a +10 bonus to ability checks and saving throws to avoid being disarmed of this weapon.",
                "old_state": -1
            },
            "id": 430819,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430819/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270381/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.845845Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Fixed",
                "old_state": -1
            },
            "id": 430818,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430818/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270380/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.845716Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Finesse",
                "old_state": -1
            },
            "id": 430817,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430817/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270379/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.842226Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.",
                "old_state": -1
            },
            "id": 430816,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430816/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270378/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.842154Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Finesse",
                "old_state": -1
            },
            "id": 430815,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430815/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270377/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.842094Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Explosive",
                "old_state": -1
            },
            "id": 430814,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430814/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270376/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.842043Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "When a ship is dealt damage by a weapon with the explosive property, creatures inside are forced to make a Constitution saving throw to maintain concentration. The DC for the check equals 10 or half the damage taken by the ship, whichever number is higher.",
                "old_state": -1
            },
            "id": 430813,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430813/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270375/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.841994Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Explosive",
                "old_state": -1
            },
            "id": 430812,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430812/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270374/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.841945Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Enhanced",
                "old_state": -1
            },
            "id": 430811,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430811/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270373/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.841896Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Enhanced",
                "old_state": -1
            },
            "id": 430810,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430810/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270372/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.841845Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Enhanced",
                "old_state": -1
            },
            "id": 430809,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430809/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270371/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.841797Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Disarming",
                "old_state": -1
            },
            "id": 430808,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430808/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270370/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.841742Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "When you score a critical hit with a weapon with the disarming property against a creature that is holding an object, you can attempt to disarm the target (no action required). If the target is no more than one size larger than you (your size or smaller if your weapon has the light property), it must succeed on a Strength saving throw (DC = 8 + your bonus to attacks with the weapon) or it drops an object of your choice at its feet.",
                "old_state": -1
            },
            "id": 430807,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430807/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270369/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.841696Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Disarming",
                "old_state": -1
            },
            "id": 430806,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430806/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270368/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
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            "timestamp": "2024-01-12T15:37:51.841650Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Disruptive {value}",
                "old_state": -1
            },
            "id": 430805,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430805/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270367/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.841596Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "When a creature is forced to make a Constitution saving throw to maintain concentration due to taking damage from a weapon with the disruptive property, the DC for the check equals 10 or the full damage taken, whichever number is higher, instead of only half.",
                "old_state": -1
            },
            "id": 430804,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430804/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/270366/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/sw5e/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2024-01-12T15:37:51.841545Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Disruptive",
                "old_state": -1
            },
            "id": 430803,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/430803/?format=api"
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}