Units
Translation components API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/translations/sw5e/main/pt/units/?format=api&page=11
https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/units/?format=api&page=12", "previous": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/units/?format=api&page=10", "results": [ { "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api", "source": [ "While wielding a shield with the lambent property, you can use a bonus action to activate or deactivate the shield's light. While active, the shield sheds bright light in a 5-foot radius and dim light for an additional 5 feet. 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"https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api", "source": [ "Armor and shields with the lightweight property have their weight reduced by half." ], "previous_source": "", "target": [ "" ], "id_hash": 679987115291142410, "content_hash": 5231514512467528049, "location": "", "context": "SW5E.ArmorPropertyLightweightDesc", "note": "", "flags": "", "labels": [], "state": 0, "fuzzy": false, "translated": false, "approved": false, "position": 504, "has_suggestion": false, "has_comment": false, "has_failing_check": false, "num_words": 13, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/25931/?format=api", "priority": 100, "id": 268119, "web_url": "https://weblate.foundryvtt-hub.com/translate/sw5e/main/pt/?checksum=896fccadbac5690a", "url": "https://weblate.foundryvtt-hub.com/api/units/268119/?format=api", "explanation": "", "extra_flags": "", "pending": false, "timestamp": "2024-01-12T15:37:35.369014Z", "last_updated": "2024-01-12T15:37:35.369030Z" }, { "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api", "source": [ "Lightweight" ], "previous_source": "", "target": [ "" ], "id_hash": 1845519285573795981, "content_hash": 2248811009748882960, "location": "", "context": "SW5E.ArmorPropertyLightweightFull", "note": "", "flags": "", "labels": [], "state": 0, "fuzzy": false, "translated": false, "approved": false, "position": 505, "has_suggestion": false, "has_comment": false, "has_failing_check": false, "num_words": 1, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/25930/?format=api", "priority": 100, "id": 268120, "web_url": "https://weblate.foundryvtt-hub.com/translate/sw5e/main/pt/?checksum=999c9a0322c2408d", "url": "https://weblate.foundryvtt-hub.com/api/units/268120/?format=api", "explanation": "", "extra_flags": "", "pending": false, "timestamp": "2024-01-12T15:37:35.372084Z", "last_updated": "2024-01-12T15:37:35.372100Z" }, { "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api", "source": [ "Magnetic" ], "previous_source": "", "target": [ "" ], "id_hash": -4440414110677964963, "content_hash": -2535598261059206753, "location": "", "context": "SW5E.ArmorPropertyMagnetic", "note": "", "flags": "", "labels": [], "state": 0, "fuzzy": false, "translated": false, "approved": false, "position": 506, "has_suggestion": false, "has_comment": false, "has_failing_check": false, "num_words": 1, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/25932/?format=api", "priority": 100, "id": 268121, "web_url": "https://weblate.foundryvtt-hub.com/translate/sw5e/main/pt/?checksum=42607ae48568675d", "url": "https://weblate.foundryvtt-hub.com/api/units/268121/?format=api", "explanation": "", "extra_flags": "", "pending": false, "timestamp": "2024-01-12T15:37:35.375031Z", "last_updated": "2024-01-12T15:37:35.375048Z" }, { "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api", "source": [ "While you are wielding a shield with this property and a melee weapon attack misses you by an amount less than or equal to your bonus to AC from your shield, the attacking creature must make a Strength check, DC equal to the magnetic number. On a failed save, the creature’s weapon adheres to the shield. As an action, a creature can repeat this check. 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-4216997199938316246, "content_hash": 1667150417912988229, "location": "", "context": "SW5E.ArmorPropertyObscured", "note": "", "flags": "", "labels": [], "state": 0, "fuzzy": false, "translated": false, "approved": false, "position": 509, "has_suggestion": false, "has_comment": false, "has_failing_check": false, "num_words": 1, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/25935/?format=api", "priority": 100, "id": 268124, "web_url": "https://weblate.foundryvtt-hub.com/translate/sw5e/main/pt/?checksum=457a3763a6dc182a", "url": "https://weblate.foundryvtt-hub.com/api/units/268124/?format=api", "explanation": "", "extra_flags": "", "pending": false, "timestamp": "2024-01-12T15:37:35.387053Z", "last_updated": "2024-01-12T15:37:35.387077Z" }, { "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api", "source": [ "While wearing armor or wielding a shield with this property, electronic sensors and cameras have disadvantage on Wisdom 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"https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api", "source": [ "Obscured" ], "previous_source": "", "target": [ "" ], "id_hash": 8433027645471394917, "content_hash": 6149140623722122037, "location": "", "context": "SW5E.ArmorPropertyObscuredFull", "note": "", "flags": "", "labels": [], "state": 0, "fuzzy": false, "translated": false, "approved": false, "position": 511, "has_suggestion": false, "has_comment": false, "has_failing_check": false, "num_words": 1, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/25936/?format=api", "priority": 100, "id": 268126, "web_url": "https://weblate.foundryvtt-hub.com/translate/sw5e/main/pt/?checksum=f50821f6a55f0c65", "url": "https://weblate.foundryvtt-hub.com/api/units/268126/?format=api", "explanation": "", "extra_flags": "", "pending": false, "timestamp": "2024-01-12T15:37:35.394314Z", "last_updated": "2024-01-12T15:37:35.394334Z" }, { "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api", "source": [ "Obtrusive" ], "previous_source": "", "target": [ "" ], "id_hash": 4054093711078010648, "content_hash": 6085127073943800003, "location": "", "context": "SW5E.ArmorPropertyObtrusive", "note": "", "flags": "", "labels": [], "state": 0, "fuzzy": false, "translated": false, "approved": false, "position": 512, "has_suggestion": false, "has_comment": false, "has_failing_check": false, "num_words": 1, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/25938/?format=api", "priority": 100, "id": 268127, "web_url": "https://weblate.foundryvtt-hub.com/translate/sw5e/main/pt/?checksum=b84308c02ef32f18", "url": "https://weblate.foundryvtt-hub.com/api/units/268127/?format=api", "explanation": "", "extra_flags": "", "pending": false, "timestamp": "2024-01-12T15:37:35.398198Z", "last_updated": "2024-01-12T15:37:35.398218Z" }, { "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api", "source": [ "While wielding a shield with the obtrusive property, you have disadvantage on Dexterity (Stealth) checks that rely on sight." ], "previous_source": "", "target": [ "" ], "id_hash": 6923801883090917282, "content_hash": -5094182280091809417, "location": "", "context": "SW5E.ArmorPropertyObtrusiveDesc", "note": "", "flags": "", "labels": [], "state": 0, "fuzzy": false, "translated": false, "approved": false, "position": 513, "has_suggestion": false, "has_comment": false, "has_failing_check": false, "num_words": 19, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/25940/?format=api", "priority": 100, "id": 268128, "web_url": "https://weblate.foundryvtt-hub.com/translate/sw5e/main/pt/?checksum=e0164920f8d097a2", "url": "https://weblate.foundryvtt-hub.com/api/units/268128/?format=api", "explanation": "", "extra_flags": "", "pending": false, "timestamp": "2024-01-12T15:37:35.401704Z", 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"translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api", "source": [ "Powered" ], "previous_source": "", "target": [ "" ], "id_hash": -2860852774569323612, "content_hash": 4779005814378398640, "location": "", "context": "SW5E.ArmorPropertyPowered", "note": "", "flags": "", "labels": [], "state": 0, "fuzzy": false, "translated": false, "approved": false, "position": 515, "has_suggestion": false, "has_comment": false, "has_failing_check": false, "num_words": 1, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/25941/?format=api", "priority": 100, "id": 268130, "web_url": "https://weblate.foundryvtt-hub.com/translate/sw5e/main/pt/?checksum=584c358f191ad3a4", "url": "https://weblate.foundryvtt-hub.com/api/units/268130/?format=api", "explanation": "", "extra_flags": "", "pending": false, "timestamp": "2024-01-12T15:37:35.408061Z", "last_updated": "2024-01-12T15:37:35.408079Z" }, { "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api", "source": [ "While wearing armor with this property, your Strength score becomes equal to the powered number. 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"https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api", "source": [ "Reactive" ], "previous_source": "", "target": [ "" ], "id_hash": 3668230533596481356, "content_hash": -3056681735114456796, "location": "", "context": "SW5E.ArmorPropertyReactive", "note": "", "flags": "", "labels": [], "state": 0, "fuzzy": false, "translated": false, "approved": false, "position": 518, "has_suggestion": false, "has_comment": false, "has_failing_check": false, "num_words": 1, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/25944/?format=api", "priority": 100, "id": 268133, "web_url": "https://weblate.foundryvtt-hub.com/translate/sw5e/main/pt/?checksum=b2e82c3c3542874c", "url": "https://weblate.foundryvtt-hub.com/api/units/268133/?format=api", "explanation": "", "extra_flags": "", "pending": false, "timestamp": "2024-01-12T15:37:35.418182Z", "last_updated": "2024-01-12T15:37:35.418199Z" }, { "translation": "https://weblate.foundryvtt-hub.com/api/translations/sw5e/main/pt/?format=api", "source": [ "When you are wearing armor with the reactive property and a creature hits you with an attack roll, you gain a bonus to AC against the next attack from that creature before the start of your next turn equal to the reactive number." ], "previous_source": "", "target": [ "" ], "id_hash": 5157356430454836562, "content_hash": 5679285258827220322, "location": "", "context": "SW5E.ArmorPropertyReactiveDesc", "note": "", "flags": "", "labels": [], "state": 0, "fuzzy": false, "translated": false, "approved": false, "position": 519, "has_suggestion": false, "has_comment": false, "has_failing_check": false, "num_words": 43, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/25946/?format=api", "priority": 100, "id": 268134, "web_url": "https://weblate.foundryvtt-hub.com/translate/sw5e/main/pt/?checksum=c7929c5941564d52", "url": "https://weblate.foundryvtt-hub.com/api/units/268134/?format=api", 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