Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/translations/swade-immersive-macros/main/pt_BR/units/?format=api&page=8
HTTP 200 OK
Allow: GET, POST, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "Sound Effects (SFX; leave empty for default)"
            ],
            "previous_source": "",
            "target": [
                ""
            ],
            "id_hash": -2184071846674593294,
            "content_hash": -5363429025291798704,
            "location": "",
            "context": "SWIM.Config_SFX",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 0,
            "fuzzy": false,
            "translated": false,
            "approved": false,
            "position": 387,
            "has_suggestion": false,
            "has_comment": false,
            "has_failing_check": false,
            "num_words": 7,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/79243/?format=api",
            "priority": 100,
            "id": 200054,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=61b09e3a270789f2",
            "url": "https://weblate.foundryvtt-hub.com/api/units/200054/?format=api",
            "explanation": "",
            "extra_flags": "",
            "pending": false,
            "timestamp": "2023-04-06T17:15:04.048447Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "Shaken/Injured SFX:"
            ],
            "previous_source": "",
            "target": [
                ""
            ],
            "id_hash": 2280436177148424119,
            "content_hash": 539964291050403275,
            "location": "",
            "context": "SWIM.Config_ShakenSFXName",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 0,
            "fuzzy": false,
            "translated": false,
            "approved": false,
            "position": 388,
            "has_suggestion": false,
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            "has_failing_check": false,
            "num_words": 2,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/79244/?format=api",
            "priority": 100,
            "id": 200055,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=9fa5bc9eefe1afb7",
            "url": "https://weblate.foundryvtt-hub.com/api/units/200055/?format=api",
            "explanation": "",
            "extra_flags": "",
            "pending": false,
            "timestamp": "2023-04-06T17:15:04.052009Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "The SFX to be played when this actor becomes Shaken or injured."
            ],
            "previous_source": "",
            "target": [
                ""
            ],
            "id_hash": -4264799265129976363,
            "content_hash": -795248907550409166,
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            "context": "SWIM.Config_ShakenSFXHint",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 0,
            "fuzzy": false,
            "translated": false,
            "approved": false,
            "position": 389,
            "has_suggestion": false,
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            "has_failing_check": false,
            "num_words": 12,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/79245/?format=api",
            "priority": 100,
            "id": 200056,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=44d063aa0b94add5",
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            "explanation": "",
            "extra_flags": "",
            "pending": false,
            "timestamp": "2023-04-06T17:15:04.055406Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "Incapacitation SFX:"
            ],
            "previous_source": "",
            "target": [
                ""
            ],
            "id_hash": 4408828339564749831,
            "content_hash": 548085832051924649,
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            "context": "SWIM.Config_IncapSFXName",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 0,
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            "translated": false,
            "approved": false,
            "position": 390,
            "has_suggestion": false,
            "has_comment": false,
            "has_failing_check": false,
            "num_words": 2,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/79246/?format=api",
            "priority": 100,
            "id": 200057,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=bd2f4e040f6ea407",
            "url": "https://weblate.foundryvtt-hub.com/api/units/200057/?format=api",
            "explanation": "",
            "extra_flags": "",
            "pending": false,
            "timestamp": "2023-04-06T17:15:04.058524Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "The SFX to be played when this actor becomes Incapacitated."
            ],
            "previous_source": "",
            "target": [
                ""
            ],
            "id_hash": -911501609443118907,
            "content_hash": 3536867136942369122,
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            "context": "SWIM.Config_IncapSFXHint",
            "note": "",
            "flags": "",
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            "fuzzy": false,
            "translated": false,
            "approved": false,
            "position": 391,
            "has_suggestion": false,
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            "has_failing_check": false,
            "num_words": 10,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/79247/?format=api",
            "priority": 100,
            "id": 200058,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=7359b21d94f230c5",
            "url": "https://weblate.foundryvtt-hub.com/api/units/200058/?format=api",
            "explanation": "",
            "extra_flags": "",
            "pending": false,
            "timestamp": "2023-04-06T17:15:04.061135Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "Unshake SFX:"
            ],
            "previous_source": "",
            "target": [
                "SFX de deixar de estar abalado:"
            ],
            "id_hash": -2404884360032513288,
            "content_hash": -6947716020818407257,
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            "context": "SWIM.Config_UnshakeSFXName",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 20,
            "fuzzy": false,
            "translated": true,
            "approved": false,
            "position": 392,
            "has_suggestion": false,
            "has_comment": false,
            "has_failing_check": false,
            "num_words": 2,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/79248/?format=api",
            "priority": 100,
            "id": 200059,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=5ea0226a8a5e92f8",
            "url": "https://weblate.foundryvtt-hub.com/api/units/200059/?format=api",
            "explanation": "",
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            "pending": false,
            "timestamp": "2023-04-06T17:15:04.063977Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "The SFX to be played when this actor becomes recovers from being Shaken."
            ],
            "previous_source": "The SFX to be played when this actor recovers from being Shaken.",
            "target": [
                "O efeito especial que será executado quando o ator se recupera de estar Abalado."
            ],
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            "content_hash": 2775388089348945252,
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            "context": "SWIM.Config_UnshakeSFXHint",
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            "flags": "",
            "labels": [],
            "state": 10,
            "fuzzy": true,
            "translated": false,
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            "has_suggestion": false,
            "has_comment": false,
            "has_failing_check": false,
            "num_words": 13,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/79249/?format=api",
            "priority": 100,
            "id": 200060,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=439b0ae75b904b84",
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            "pending": false,
            "timestamp": "2023-04-06T17:15:04.074598Z",
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            "source": [
                "Soak SFX:"
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            "target": [
                ""
            ],
            "id_hash": -5057069473157520992,
            "content_hash": -142878190938196825,
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            "note": "",
            "flags": "",
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            "translated": false,
            "approved": false,
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            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/79250/?format=api",
            "priority": 100,
            "id": 200061,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=39d1ae1b8ff961a0",
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            "last_updated": "2023-07-08T10:58:03.878080Z"
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "The SFX to be played when this actor successfully soaks wounds."
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            "target": [
                ""
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            "note": "",
            "flags": "",
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            "translated": false,
            "approved": false,
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            "has_suggestion": false,
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            "id": 200062,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=d64b5a12501b1e17",
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                "Stunned SFX:"
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            "target": [
                ""
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            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/79252/?format=api",
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            "id": 200063,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=24ca94723159eea9",
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "The SFX to be played when this actor gets Stunned."
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            "target": [
                ""
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            "id": 200064,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=cac1d226fafac184",
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            "timestamp": "2023-04-06T17:15:04.089159Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "Fatigued SFX:"
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                ""
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            "flags": "",
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            "translated": false,
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            "priority": 100,
            "id": 200065,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=680b3a7dd0b992c2",
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            "timestamp": "2023-04-06T17:15:04.092802Z",
            "last_updated": "2023-07-08T10:58:03.878080Z"
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "The SFX to be played when this actor gets gains Fatigue."
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            "target": [
                ""
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            "content_hash": -7329121497214969244,
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            "id": 200066,
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
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                "Loose Fatigue SFX:"
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                ""
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            "priority": 100,
            "id": 200067,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=17730619b82ac2f4",
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "The SFX to be played when this actor recovers Fatigue."
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                ""
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            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/79257/?format=api",
            "priority": 100,
            "id": 200068,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=7f7a4c30eaea4bf9",
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            "last_updated": "2023-07-08T10:58:03.878080Z"
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "Reload SFX:"
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            "target": [
                ""
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            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/79258/?format=api",
            "priority": 100,
            "id": 200069,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=b7f0745cbb89e840",
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            "timestamp": "2023-04-06T17:15:04.111558Z",
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "The SFX to be played when this weapon is reloaded."
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            "target": [
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            "content_hash": -6779568606862493337,
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            "priority": 100,
            "id": 200070,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=6fcb79b730a8032e",
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "Shot SFX:"
            ],
            "previous_source": "",
            "target": [
                ""
            ],
            "id_hash": 404220936884515700,
            "content_hash": 85253276790721199,
            "location": "",
            "context": "SWIM.Config_FireSFXName",
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            "translated": false,
            "approved": false,
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            "priority": 100,
            "id": 200071,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=859c14cce9c6f374",
            "url": "https://weblate.foundryvtt-hub.com/api/units/200071/?format=api",
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "The SFX to be played when this weapon is fired. This SFX is used multiple times when a burst or Fanning the Hammer is executed."
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            "target": [
                ""
            ],
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        {
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            "source": [
                "Automatic fire SFX:"
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                ""
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            "priority": 100,
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "The SFX to be played when this weapon shoots ten or more shots at once."
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            "id": 200074,
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "Silenced shot SFX:"
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            "target": [
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            "priority": 100,
            "id": 200075,
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "The SFX to be played when this weapon is shot with a suppressor (silencer) on. This SFX is used multiple times when a burst or Fanning the Hammer is executed while it is suppressed."
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            "priority": 100,
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                "Silenced automatic fire SFX:"
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            "id": 200077,
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        {
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            "source": [
                "The SFX to be played when this weapon is suppressed and shoots ten or more shots at once."
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            "id": 200078,
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            "source": [
                "Empty shot SFX:"
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            "source": [
                "The SFX to be played when this weapon is empty but tried to be fired regardless."
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        {
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            "source": [
                "Weapon Configurations"
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                "Suppressed (Silenced):"
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        {
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                "Check this to mark the weapon as being suppressed (silenced)."
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                "Loaded Ammo:"
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            "id": 200084,
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        {
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            "source": [
                "The currently loaded ammunition. This is set by the ammo management function in SWIM and usually doesn't need to be configured by the user."
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            "target": [
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            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/79274/?format=api",
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            "id": 200085,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=6ed2b721f24598c1",
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "Consumable Weapon:"
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            "target": [
                ""
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            "context": "SWIM.Config_IsConsumableName",
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            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/79275/?format=api",
            "priority": 100,
            "id": 200086,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/swade-immersive-macros/main/pt_BR/?checksum=efc1a9d840c3753e",
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "source": [
                "This marks a weapon as a consumable one. Consumable weapons do not reduce their ammunition on usage; instead the quantity is removed (used for throwing knives, grenades, etc.)."
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