Changes
Translation components API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/translations/swade/main/pt_BR/changes/?format=api&page=17
https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/changes/?format=api&page=18", "previous": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/changes/?format=api&page=16", "results": [ { "unit": "https://weblate.foundryvtt-hub.com/api/units/241527/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599926Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Toggles whether the character's stats are derived from their attributes and equipment or manually set.", "old_state": -1 }, "id": 381576, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381576/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241526/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599665Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Automatic Calculations", "old_state": -1 }, "id": 381575, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381575/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241525/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599636Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Modifies the character's initiative handling based on rules found in the core rulebook.", "old_state": -1 }, "id": 381574, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381574/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241524/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599592Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Initiative Modifiers", "old_state": -1 }, "id": 381573, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381573/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241523/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599528Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Adds a bonus to the soak roll that's prompted from the Take Damage button on the system's damage roll cards.", "old_state": -1 }, "id": 381572, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381572/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241522/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599489Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Soak Modifier", "old_state": -1 }, "id": 381571, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381571/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241521/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599463Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Adds a bonus to the automated shake roll that's prompted at the start of a shaken character's turn.", "old_state": -1 }, "id": 381570, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381570/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241520/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599437Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Unshake Modifier", "old_state": -1 }, "id": 381569, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381569/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241519/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599409Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Expanded advances (the default) bring enhanced data handling that specify the type of advance and automatically calculate your character's rank. Legacy advances are simply a large text box to write whatever you want with no data handling.", "old_state": -1 }, "id": 381568, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381568/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241518/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599384Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Advance Mode", "old_state": -1 }, "id": 381567, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381567/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241517/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599354Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "This tab provides a large array of additional fields that customize a character's traits", "old_state": -1 }, "id": 381566, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381566/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241516/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599326Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Trait Tweaks", "old_state": -1 }, "id": 381565, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381565/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241515/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599300Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "The Tweaks menu is found in each character sheet's header, and offers additional configuration options", "old_state": -1 }, "id": 381564, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381564/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241514/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599274Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Accessing Tweaks", "old_state": -1 }, "id": 381563, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381563/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241513/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599247Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Tweaks Tour Demo Character", "old_state": -1 }, "id": 381562, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381562/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241512/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599220Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Learn about the unique sheet modifications in the Tweaks menu", "old_state": -1 }, "id": 381561, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381561/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241511/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599191Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Tweaks", "old_state": -1 }, "id": 381560, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381560/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241510/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599163Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Instead of naming an item, name a valid arcane type on the character, such as general, magic, miracles, or psionics", "old_state": -1 }, "id": 381559, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381559/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241509/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599136Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "The Ammo Field", "old_state": -1 }, "id": 381558, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381558/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241508/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599109Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "These weapons don't reload with physical ammunition but by depleting the wielder's power points, as featured in <em>Rifts® for Savage Worlds</em>", "old_state": -1 }, "id": 381557, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381557/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241507/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599081Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Reload Procedure — Power Points", "old_state": -1 }, "id": 381556, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381556/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241506/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599052Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "The item named here MUST be a consumable with the Battery subtype to work correctly. Furthermore, the maximum charges of the consumable should be out of 100.", "old_state": -1 }, "id": 381555, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381555/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241505/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.599022Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "The Ammo Field", "old_state": -1 }, "id": 381554, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381554/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241504/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598994Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "These weapons operate similar to magazines, but with interchangeable batteries that are depleted proportional to the shots spent.", "old_state": -1 }, "id": 381553, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381553/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241503/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598960Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Reload Procedure — Battery", "old_state": -1 }, "id": 381552, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381552/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241502/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598922Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "The item named here MUST be a consumable with the Magazine subtype to work correctly. Furthermore, the charges of the consumable should match the shots counter of the weapon.", "old_state": -1 }, "id": 381551, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381551/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241501/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598866Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "The Ammo Field", "old_state": -1 }, "id": 381550, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381550/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241500/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598802Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "These weapons use fully detachable magazines that can be swapped as needed, tracking the amount of shots left per magazine.", "old_state": -1 }, "id": 381549, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381549/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241499/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598756Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Reload Procedure — Magazine", "old_state": -1 }, "id": 381548, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381548/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241498/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598724Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "This field works similarly to Reload — None, but quantity or charges are consumed by reloading instead of by firing the weapon, as firing the weapon consumes from the Shots counter.", "old_state": -1 }, "id": 381547, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381547/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241497/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598685Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "The Ammo Field", "old_state": -1 }, "id": 381546, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381546/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241496/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598638Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "These weapons reload their entire shot counter with each press of the Reload button. This can be used as a simplified version of the Magazine method or for weapons that don't have detachable magazines, such as a gun with liquid reservoirs.", "old_state": -1 }, "id": 381545, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381545/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241495/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598599Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Reload Procedure — Full", "old_state": -1 }, "id": 381544, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381544/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241494/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598536Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "This field works similarly to Reload — None, but quantity or charges are consumed by reloading instead of by firing the weapon, as firing the weapon consumes from the Shots counter.", "old_state": -1 }, "id": 381543, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381543/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241493/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598489Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "The Ammo Field", "old_state": -1 }, "id": 381542, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381542/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241492/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598432Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "These weapons reload a single shot with each press of the Reload button. This setting is ideal for revolvers or other weapons with bulky pieces of ammunition that are slow to reload.", "old_state": -1 }, "id": 381541, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381541/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241491/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598377Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Reload Procedure — Single", "old_state": -1 }, "id": 381540, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381540/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241490/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598333Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "This field is ignored when the reload type is set to self", "old_state": -1 }, "id": 381539, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381539/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241489/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598287Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "The Ammo Field", "old_state": -1 }, "id": 381538, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381538/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241488/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598248Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "These weapons use their own quantity to reset their shots counter. This setting is best for thrown weapons or anything else that is self-contained and uses itself up.", "old_state": -1 }, "id": 381537, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381537/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241487/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598199Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Reload Procedure — Self", "old_state": -1 }, "id": 381536, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381536/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241486/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598138Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "This should be set to a gear (e.g. Arrows) or consumable item (e.g. Barrel of Bullets) in the character's inventory. A gear item's quantity is consumed directly. Consumable items use their charges instead, with each quantity representing a full set of charges. This field must match the name of the item to be consumed <em>exactly</em>.", "old_state": -1 }, "id": 381535, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381535/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241485/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598089Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "The Ammo Field", "old_state": -1 }, "id": 381534, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381534/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241484/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598054Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "These weapons ignore the shots counter entirely, pulling directly from the linked ammo item. This setting is best for weapons that only use external ammo, such as a quiver of arrows or a drum-fed gattling gun.", "old_state": -1 }, "id": 381533, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381533/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241483/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.598019Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Reload Procedure — None", "old_state": -1 }, "id": 381532, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381532/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241482/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.597990Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "A character's weapons are listed in the gear tab.", "old_state": -1 }, "id": 381531, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381531/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241481/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.597963Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Character Weapons", "old_state": -1 }, "id": 381530, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381530/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241480/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.597932Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "The next three settings control if external items are consumed when a weapon reloads, based on the actor type. If these are unchecked but ammunition management is checked, actors of a given type will consume the shots on an item but can freely reload. This allows for arcade-style ammo management where the reload action is important to track but long-term ammo usage is not.", "old_state": -1 }, "id": 381529, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381529/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241479/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.597906Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Ammo from Inventory", "old_state": -1 }, "id": 381528, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381528/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/241478/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/pt_BR/?format=api", "user": null, "author": null, "timestamp": "2023-09-22T21:00:49.597874Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "This setting controls whether firing a ranged weapon consumes any ammo at all, either from the weapons' internal shot counter or from inventory.", "old_state": -1 }, "id": 381527, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/381527/?format=api" } ] }{ "count": 2469, "next": "