Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

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HTTP 200 OK
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                "source": "Expanded advances (the default) bring enhanced data handling that specify the type of advance and automatically calculate your character's rank. Legacy advances are simply a large text box to write whatever you want with no data handling.",
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                "source": "This tab provides a large array of additional fields that customize a character's traits",
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                "source": "Instead of naming an item, name a valid arcane type on the character, such as general, magic, miracles, or psionics",
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                "state": 0,
                "source": "These weapons don't reload with physical ammunition but by depleting the wielder's power points, as featured in <em>Rifts® for Savage Worlds</em>",
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                "state": 0,
                "source": "The item named here MUST be a consumable with the Battery subtype to work correctly. Furthermore, the maximum charges of the consumable should be out of 100.",
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                "source": "These weapons operate similar to magazines, but with interchangeable batteries that are depleted proportional to the shots spent.",
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            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Reload Procedure — Battery",
                "old_state": -1
            },
            "id": 381690,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381690/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241639/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519548Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The item named here MUST be a consumable with the Magazine subtype to work correctly. Furthermore, the charges of the consumable should match the shots counter of the weapon.",
                "old_state": -1
            },
            "id": 381689,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381689/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241638/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519521Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The Ammo Field",
                "old_state": -1
            },
            "id": 381688,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381688/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241637/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519493Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "These weapons use fully detachable magazines that can be swapped as needed, tracking the amount of shots left per magazine.",
                "old_state": -1
            },
            "id": 381687,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381687/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241636/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519467Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Reload Procedure — Magazine",
                "old_state": -1
            },
            "id": 381686,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381686/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241635/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519439Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "This field works similarly to Reload — None, but quantity or charges are consumed by reloading instead of by firing the weapon, as firing the weapon consumes from the Shots counter.",
                "old_state": -1
            },
            "id": 381685,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381685/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241634/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519412Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The Ammo Field",
                "old_state": -1
            },
            "id": 381684,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381684/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241633/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519383Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "These weapons reload their entire shot counter with each press of the Reload button. This can be used as a simplified version of the Magazine method or for weapons that don't have detachable magazines, such as a gun with liquid reservoirs.",
                "old_state": -1
            },
            "id": 381683,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381683/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241632/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519357Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Reload Procedure — Full",
                "old_state": -1
            },
            "id": 381682,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381682/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241631/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519327Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "This field works similarly to Reload — None, but quantity or charges are consumed by reloading instead of by firing the weapon, as firing the weapon consumes from the Shots counter.",
                "old_state": -1
            },
            "id": 381681,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381681/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241630/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519301Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The Ammo Field",
                "old_state": -1
            },
            "id": 381680,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381680/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241629/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519274Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "These weapons reload a single shot with each press of the Reload button. This setting is ideal for revolvers or other weapons with bulky pieces of ammunition that are slow to reload.",
                "old_state": -1
            },
            "id": 381679,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381679/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241628/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519247Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Reload Procedure — Single",
                "old_state": -1
            },
            "id": 381678,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381678/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241627/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519220Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "This field is ignored when the reload type is set to self",
                "old_state": -1
            },
            "id": 381677,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381677/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241626/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519194Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The Ammo Field",
                "old_state": -1
            },
            "id": 381676,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381676/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241625/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519165Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "These weapons use their own quantity to reset their shots counter. This setting is best for thrown weapons or anything else that is self-contained and uses itself up.",
                "old_state": -1
            },
            "id": 381675,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381675/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241624/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519138Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Reload Procedure — Self",
                "old_state": -1
            },
            "id": 381674,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381674/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241623/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519108Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "This should be set to a gear (e.g. Arrows) or consumable item (e.g. Barrel of Bullets) in the character's inventory. A gear item's quantity is consumed directly. Consumable items use their charges instead, with each quantity representing a full set of charges. This field must match the name of the item to be consumed <em>exactly</em>.",
                "old_state": -1
            },
            "id": 381673,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381673/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241622/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519082Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The Ammo Field",
                "old_state": -1
            },
            "id": 381672,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381672/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241621/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519052Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "These weapons ignore the shots counter entirely, pulling directly from the linked ammo item. This setting is best for weapons that only use external ammo, such as a quiver of arrows or a drum-fed gattling gun.",
                "old_state": -1
            },
            "id": 381671,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381671/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241620/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.519019Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Reload Procedure — None",
                "old_state": -1
            },
            "id": 381670,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381670/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241619/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.518986Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "A character's weapons are listed in the gear tab.",
                "old_state": -1
            },
            "id": 381669,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381669/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/241618/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade/main/zh_Hans/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-09-22T21:00:52.518958Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Character Weapons",
                "old_state": -1
            },
            "id": 381668,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/381668/?format=api"
        }
    ]
}