Change Instance
Changes API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/changes/168400/?format=api
https://weblate.foundryvtt-hub.com/api/units/110290/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/od6s/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/od6s/main/en/?format=api", "user": null, "author": null, "timestamp": "2022-12-10T17:11:42.203656Z", "action": 59, "target": "Using brawling or a blunt melee weapon in the usual way, the attacker causes his target to stumble and, instead of taking damage, the opponent loses 2D from her next Reflexes or Reflexes-based skill roll. If this is a knockdown or trip attempt, she must also spend one action to stand up again. Generally, unless the character has special training, he may only knockdown or push a character whose Physique (including Special Abilities or Disadvantage modifiers) is equal to or less than his own.", "old": "", "details": { "state": 20, "source": "Using brawling or a blunt melee weapon in the usual way, the attacker causes his target to stumble and, instead of taking damage, the opponent loses 2D from her next Reflexes or Reflexes-based skill roll. If this is a knockdown or trip attempt, she must also spend one action to stand up again. Generally, unless the character has special training, he may only knockdown or push a character whose Physique (including Special Abilities or Disadvantage modifiers) is equal to or less than his own.", "old_state": -1 }, "id": 168400, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/168400/?format=api" }{ "unit": "