Changes API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/changes/170975/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "unit": "https://weblate.foundryvtt-hub.com/api/units/112853/?format=api",
    "component": "https://weblate.foundryvtt-hub.com/api/components/od6s/advantages/?format=api",
    "translation": "https://weblate.foundryvtt-hub.com/api/translations/od6s/advantages/es/?format=api",
    "user": null,
    "author": null,
    "timestamp": "2022-12-10T18:21:21.553078Z",
    "action": 59,
    "target": "<p>El personaje con esta ventaja probablemente tenga un patrimonio o una serie de inversiones que lo mantendr&aacute;n c&oacute;modo durante mucho tiempo.</p> <p>Alternativamente, el car&aacute;cter podr&iacute;a pertenecer a la nobleza menor, tener un gran fondo fiduciario o estar casado/a con el due&ntilde;o/a de una gran corporaci&oacute;n. Esto no significa que el personaje pueda comprarlo todo, todav&iacute;a est&aacute; sujeto a la disponibilidad de art&iacute;culos.</p> <p>Por cada rango en esta ventaja, los personajes tienen US$5,000 en efectivo disponible una vez al mes. Las cuentas nunca tienen m&aacute;s de US$5.000 veces el n&uacute;mero de rangos cada mes (las cuotas y los gastos de manutenci&oacute;n lo mantienen en ese nivel), la cantidad podr&iacute;a ser menor al final del mes.</p> <p>Adem&aacute;s, las bonificaciones de aventura podr&iacute;an aumentar temporalmente la cifra, aunque el personaje tendr&iacute;a que adquirir un rango adicional de Riqueza para que el aumento fuera permanente. Los jugadores en juegos que usan el atributo Fondos obtienen +2 por rango a todos esos totales.</p> <p><strong> Restricciones/Notas:</strong> Los personajes deben seleccionar solo un rango de Riqueza, a menos que haya alguna raz&oacute;n por la que puedan tener Riqueza (R1) y otro rango de Riqueza en otras circunstancias. Adem&aacute;s, esta riqueza no siempre ayuda y desaparece si se usa mal (y en ocasiones deber&iacute;a ser una gran preocupaci&oacute;n para el personaje), pero deber&iacute;a estar all&iacute; la mayor parte del tiempo.</p> <p>Los Game Masters probablemente pensar&aacute;n en formas de sortear la riqueza y los jugadores deber&iacute;an seguir el juego: si puedes arrojar dinero a cada problema, entonces no es tan divertido tratar de resolverlo, &iquest;verdad? La desventaja m&aacute;s probable que tendr&iacute;a un personaje con Riqueza es la Devoci&oacute;n, como <strong>ayudar a todos los necesitados</strong>&nbsp;o <strong>corregir todas las malas acciones</strong>.</p> <p>De lo contrario, deber&iacute;a haber razones bastante extensas por las que el personaje no puede usar su riqueza para resolver cada situaci&oacute;n, o contratar a alguien para que lo haga por &eacute;l (que en realidad es lo mismo).</p>",
    "old": "",
    "details": {
        "state": 20,
        "source": "<p>The character with this advantage probably has an estate or a series of investments that will keep him comfortable for a good long time. Alternatively, character could be minor nobility, have a large trust fund, or be married to the owner of a large corporation. This doesn’t mean the character can buy everything — he is still subject to the availability of items.</p>\n\n<p>For each rank in this advantage, the characters has US$5,000 in readily available cash once per month. The accounts never have more than US$5,000 times the number of ranks each month (fees and living expenses keep it to that level), the amount could be less by the end of the month. Additionally, adventure bonuses could temporarily raise the figure, though the character would have to purchase an additional rank of Wealth to make the increase permanent. Players in games using the Funds attribute gain +2 per rank to all such totals.</p>\n\n<p>Restrictions/Notes: Characters should select only one rank of Wealth, unless there is some reason they might have Wealth (R1) and another rank of Wealth in other circumstances. Also, this wealth does not always help and disappears if misused (and it should be a major concern to the character at times), but it should be there most of the time. Game Masters will probably think of ways to work around wealth and players should play along — if you can throw money at every problem, then they aren’t that much fun to try to solve, are they?</p>\n\n<p>The most likely disadvantage a character with Wealth would have is Devotion, such as “helping all those in need” or “righting all wrong doing.” Otherwise, there should be fairly extensive reasons why the character can’t use his wealth to resolve every situation — or hire somebody to do it for him (which is really the same thing).</p>\n",
        "old_state": -1
    },
    "id": 170975,
    "action_name": "String updated in the repository",
    "url": "https://weblate.foundryvtt-hub.com/api/changes/170975/?format=api"
}