Change Instance
Changes API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/changes/267677/?format=api
https://weblate.foundryvtt-hub.com/api/units/181685/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/main/en/?format=api", "user": null, "author": null, "timestamp": "2023-03-08T16:58:54.646779Z", "action": 59, "target": "<p>Your life is ebbing away, bringing you ever closer to death. Some powerful spells and evil creatures can inflict the doomed condition on you. Doomed always includes a value. The maximum dying value at which you die is reduced by your doomed value. For example, if you were doomed 1, you would die upon reaching dying 3 instead of dying 4. If your maximum dying value is ever reduced to 0, you instantly die. When you die, you're no longer doomed.</p>\n<p>Your doomed value decreases by 1 each time you get a full night's rest.</p>", "old": "", "details": { "state": 20, "source": "<p>Your life is ebbing away, bringing you ever closer to death. Some powerful spells and evil creatures can inflict the doomed condition on you. Doomed always includes a value. The maximum dying value at which you die is reduced by your doomed value. For example, if you were doomed 1, you would die upon reaching dying 3 instead of dying 4. If your maximum dying value is ever reduced to 0, you instantly die. When you die, you're no longer doomed.</p>\n<p>Your doomed value decreases by 1 each time you get a full night's rest.</p>", "old_state": -1 }, "id": 267677, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/267677/?format=api" }{ "unit": "