Change Instance
Changes API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/changes/346596/?format=api
https://weblate.foundryvtt-hub.com/api/units/193691/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/zh_Hans/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/bnp800/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/bnp800/?format=api", "timestamp": "2023-06-19T03:01:23.157680Z", "action": 9, "target": "<p>你当前<strong>没有</strong> 损伤以及<strong>{currentFatige}/{maxFatigue}</strong>疲乏。</p><p>通常处于休息且疲乏来源消失时,你就能<strong>每小时</strong>移除一级疲乏。 这可能会取决于疲乏的来源而有所变化。因此若是当前不能移除疲乏,请<strong>咨询GM</strong> 。</p>", "old": "", "details": { "state": 20, "source": "<p>You currently have <strong>no</strong> Wounds and <strong>{currentFatige}/{maxFatigue}</strong> Fatigue.</p><p>In general you may remove a level of Fatigue <strong>every hour</strong> when resting and the source of your Fatigue is absent. This can be altered depending on the source of Fatigue, so <strong>ask your GM</strong> if you're allowed to remove your Fatigue now.</p>", "old_state": 0 }, "id": 346596, "action_name": "Translation uploaded", "url": "https://weblate.foundryvtt-hub.com/api/changes/346596/?format=api" }{ "unit": "