Change Instance
Changes API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/changes/346602/?format=api
https://weblate.foundryvtt-hub.com/api/units/193697/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/zh_Hans/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/bnp800/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/bnp800/?format=api", "timestamp": "2023-06-19T03:01:23.378663Z", "action": 9, "target": "<p>你当前损伤数是<strong>{currentWounds}/{maxWounds}</strong>,<strong>没有</strong>疲乏,助力点是<strong>{totalBennies}</strong>。</p><p>除非受设定中的特殊环境影响,否则你能<strong>每{natHeal_time}</strong>进行一次自然治疗投骰。</p><p>你也能直接治疗损伤(譬如藉由治疗奇术)。", "old": "", "details": { "state": 20, "source": "<p>You currently have <strong>{currentWounds}/{maxWounds}</strong> Wounds, <strong>no</strong> Fatigue and <strong>{totalBennies}</strong> Bennies.</p><p>You may make a Natural Healing roll <strong>every {natHeal_time}</strong> unless altered by setting specific circumstances.</p><p>You may also heal wounds directly (i.e. from the Healing Power).", "old_state": 0 }, "id": 346602, "action_name": "Translation uploaded", "url": "https://weblate.foundryvtt-hub.com/api/changes/346602/?format=api" }{ "unit": "