Changes API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/changes/352849/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "unit": "https://weblate.foundryvtt-hub.com/api/units/231359/?format=api",
    "component": "https://weblate.foundryvtt-hub.com/api/components/blade-runner/main/?format=api",
    "translation": "https://weblate.foundryvtt-hub.com/api/translations/blade-runner/main/en/?format=api",
    "user": null,
    "author": null,
    "timestamp": "2023-06-26T10:51:12.356002Z",
    "action": 59,
    "target": "Repairing damage to a vehicle requires one or several TECH rolls. One roll can be made per Shift. Only one person can roll to repair the hull, but others can help. Each <span class=\"blade-runner-symbols\">S</span> rolled removes one point of damage. If the vehicle was Wrecked, it is no longer considered Wrecked once one point of damage has been repaired. If the engine or a mounted weapon has been disabled due to a critical hit, repairing it typically requires a TECH roll, in addition to any roll for repairing hull damage. The work takes one Shift.",
    "old": "",
    "details": {
        "state": 20,
        "source": "Repairing damage to a vehicle requires one or several TECH rolls. One roll can be made per Shift. Only one person can roll to repair the hull, but others can help. Each <span class=\"blade-runner-symbols\">S</span> rolled removes one point of damage. If the vehicle was Wrecked, it is no longer considered Wrecked once one point of damage has been repaired. If the engine or a mounted weapon has been disabled due to a critical hit, repairing it typically requires a TECH roll, in addition to any roll for repairing hull damage. The work takes one Shift.",
        "old_state": -1
    },
    "id": 352849,
    "action_name": "String updated in the repository",
    "url": "https://weblate.foundryvtt-hub.com/api/changes/352849/?format=api"
}