Changes API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/changes/357053/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "unit": "https://weblate.foundryvtt-hub.com/api/units/232464/?format=api",
    "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
    "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/en/?format=api",
    "user": null,
    "author": null,
    "timestamp": "2023-07-05T14:18:52.368728Z",
    "action": 59,
    "target": "{officialClass}<p><b>Travel distance:</b> {distance} {unit}</p><p><b>Means of travel:</b> {method}</p><p><b>Required time (8 hrs per day, aprox.):</b> {resultText}</p><b>Required time (non-stop, aprox.):</b> {resultTextRaw}</p><p>Usually the game assumes that the characters travel 8 hours per day in average conditions. Better or worse conditions may result in an earlier or later arrival. Also, for many vehicles it seems more reasonable to use the non-stop value.</p>",
    "old": "",
    "details": {
        "state": 20,
        "source": "{officialClass}<p><b>Travel distance:</b> {distance} {unit}</p><p><b>Means of travel:</b> {method}</p><p><b>Required time (8 hrs per day, aprox.):</b> {resultText}</p><b>Required time (non-stop, aprox.):</b> {resultTextRaw}</p><p>Usually the game assumes that the characters travel 8 hours per day in average conditions. Better or worse conditions may result in an earlier or later arrival. Also, for many vehicles it seems more reasonable to use the non-stop value.</p>",
        "old_state": -1
    },
    "id": 357053,
    "action_name": "String updated in the repository",
    "url": "https://weblate.foundryvtt-hub.com/api/changes/357053/?format=api"
}