Change Instance
Changes API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/changes/497561/?format=api
https://weblate.foundryvtt-hub.com/api/units/211440/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:16:44.096718Z", "action": 59, "target": "<p>This action allows you to disarm a trap or another complex device. Often, a device requires numerous successes before becoming disabled, depending on its construction and complexity. A thieves' toolkit is helpful and sometimes even required to Disable a Device, as determined by the GM, and sometimes a device requires a higher proficiency rank in Thievery to disable it.</p><p>Your Thievery check result determines your progress.</p><p><strong>Critical Success</strong> You disable the device, or you achieve two successes toward disabling a device requiring more than one success. You leave no trace of your tampering, and you can rearm the device later, if that type of device can be rearmed.</p><p><strong>Success</strong> You disable the device, or you achieve one success toward disabling a device that requires more than one success.</p><p><strong>Critical Failure</strong> You trigger the device.</p>", "old": "<p>This action allows you to disarm a trap or another complex device. Often, a device requires numerous successes before becoming disabled, depending on its construction and complexity. Thieves' tools are helpful and sometimes even required to Disable a Device, as determined by the GM, and sometimes a device requires a higher proficiency rank in Thievery to disable it.</p><p>Your Thievery check result determines how much progress you make.</p><p><strong>Critical Success</strong> You disable the device, or you achieve two successes toward disabling a complex device. You leave no trace of your tampering, and you can rearm the device later, if that type of device can be rearmed.<br><strong>Success</strong> You disable the device, or you achieve one success toward disabling a complex device.<br><strong>Critical Failure</strong> You trigger the device.</p>", "details": { "state": 20, "source": "<p>This action allows you to disarm a trap or another complex device. Often, a device requires numerous successes before becoming disabled, depending on its construction and complexity. A thieves' toolkit is helpful and sometimes even required to Disable a Device, as determined by the GM, and sometimes a device requires a higher proficiency rank in Thievery to disable it.</p><p>Your Thievery check result determines your progress.</p><p><strong>Critical Success</strong> You disable the device, or you achieve two successes toward disabling a device requiring more than one success. You leave no trace of your tampering, and you can rearm the device later, if that type of device can be rearmed.</p><p><strong>Success</strong> You disable the device, or you achieve one success toward disabling a device that requires more than one success.</p><p><strong>Critical Failure</strong> You trigger the device.</p>", "old_state": 20 }, "id": 497561, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/497561/?format=api" }{ "unit": "