Change Instance
Changes API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/changes/498905/?format=api
https://weblate.foundryvtt-hub.com/api/units/306487/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.173376Z", "action": 71, "target": "Each enemy in your champion's aura other than the triggering creature must also either drop @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} or take mental damage (each enemy chooses). These creatures take only minimum damage (typically @Damage[ternary(gte(@actor.level,19),6,ternary(gte(@actor.level,16),5,ternary(gte(@actor.level,12),4,ternary(gte(@actor.level,11),3)[mental]]), and the effects they take can't be adjusted by anything that changes your Iron Command. For instance, the Iron Repercussions feat couldn't turn the damage into persistent mental damage for creatures other than the triggering creature.", "old": "", "details": { "state": 20, "source": "Each enemy in your champion's aura other than the triggering creature must also either drop @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} or take mental damage (each enemy chooses). These creatures take only minimum damage (typically @Damage[ternary(gte(@actor.level,19),6,ternary(gte(@actor.level,16),5,ternary(gte(@actor.level,12),4,ternary(gte(@actor.level,11),3)[mental]]), and the effects they take can't be adjusted by anything that changes your Iron Command. For instance, the Iron Repercussions feat couldn't turn the damage into persistent mental damage for creatures other than the triggering creature.", "old_state": -1 }, "id": 498905, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/498905/?format=api" }{ "unit": "