Change Instance
Changes API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/changes/499208/?format=api
https://weblate.foundryvtt-hub.com/api/units/306782/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.210988Z", "action": 71, "target": "After you Spark Transcendence, choose any number of willing or @UUID[Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf]{Unconscious} creatures in a @Template[type:emanation|distance:30]. Each of these creatures that's dying loses the @UUID[Compendium.pf2e.conditionitems.Item.yZRUzMqrMmfLu0V1]{Dying} condition and remains unconscious at 0 Hit Points, and each one that isn't dying gains 10 temporary Hit Points that last until the start of your next turn. This is a healing vitality effect.", "old": "", "details": { "state": 20, "source": "After you Spark Transcendence, choose any number of willing or @UUID[Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf]{Unconscious} creatures in a @Template[type:emanation|distance:30]. Each of these creatures that's dying loses the @UUID[Compendium.pf2e.conditionitems.Item.yZRUzMqrMmfLu0V1]{Dying} condition and remains unconscious at 0 Hit Points, and each one that isn't dying gains 10 temporary Hit Points that last until the start of your next turn. This is a healing vitality effect.", "old_state": -1 }, "id": 499208, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499208/?format=api" }{ "unit": "