Change Instance
Changes API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/changes/499884/?format=api
https://weblate.foundryvtt-hub.com/api/units/307439/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255169Z", "action": 71, "target": "When you cast _light_, you can modify its target to be 1 melee weapon, either unattended or possessed by you or a willing ally, and modify its duration to be 1 minute. If you do, add the following to its effects: When a creature wielding the weapon critically hits a foe, you can Dismiss the Spell as a reaction, causing the foe to be @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} for 1 round. After you use this reaction, you can't use this modification again for 10 minutes.", "old": "", "details": { "state": 20, "source": "When you cast _light_, you can modify its target to be 1 melee weapon, either unattended or possessed by you or a willing ally, and modify its duration to be 1 minute. If you do, add the following to its effects: When a creature wielding the weapon critically hits a foe, you can Dismiss the Spell as a reaction, causing the foe to be @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} for 1 round. After you use this reaction, you can't use this modification again for 10 minutes.", "old_state": -1 }, "id": 499884, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499884/?format=api" }{ "unit": "