Changes API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/changes/64664/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "unit": "https://weblate.foundryvtt-hub.com/api/units/46875/?format=api",
    "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
    "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/en/?format=api",
    "user": null,
    "author": null,
    "timestamp": "2022-10-07T13:37:43.307357Z",
    "action": 59,
    "target": "This is t delay between certain sound effects in the Ammo Management macro. It is used to delay shot sounds when the amount of shots is 2 or 3 to simulate burst fire and Double Tap without the need to set up extra sound effects for those modes. You may need to experiment a bit. Performance heavily depends on hardware and numbers too low (below about 110) occasionally glitch. You should always use .ogg audio files to increase performance.",
    "old": "",
    "details": {
        "state": 20,
        "source": "This is t delay between certain sound effects in the Ammo Management macro. It is used to delay shot sounds when the amount of shots is 2 or 3 to simulate burst fire and Double Tap without the need to set up extra sound effects for those modes. You may need to experiment a bit. Performance heavily depends on hardware and numbers too low (below about 110) occasionally glitch. You should always use .ogg audio files to increase performance.",
        "old_state": -1
    },
    "id": 64664,
    "action_name": "String updated in the repository",
    "url": "https://weblate.foundryvtt-hub.com/api/changes/64664/?format=api"
}