Changes API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/changes/65001/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "unit": "https://weblate.foundryvtt-hub.com/api/units/47211/?format=api",
    "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
    "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/de/?format=api",
    "user": null,
    "author": null,
    "timestamp": "2022-10-07T13:37:45.095257Z",
    "action": 59,
    "target": "Dies stellt die Verzögerung bei bestimmten Soundeffekten des Munitionsverwaltungsmakros ein. Dieser Wert legt den Abstand zwischen Schußgeräuschen fest, sollten zwei oder drei Schüsse abgegeben werden, um Doppelschüsse oder Feuerstöße zu simulieren, ohne einen neuen Soundeffekt dafür zu benötigen. Die Leistung hängt von der eingesetzen Hardware ab. Werte unter 110 sorgen Gelegentlich für Probleme. Dateien vom Typ .ogg sind in der Regel performanter.",
    "old": "",
    "details": {
        "state": 20,
        "source": "This is t delay between certain sound effects in the Ammo Management macro. It is used to delay shot sounds when the amount of shots is 2 or 3 to simulate burst fire and Double Tap without the need to set up extra sound effects for those modes. You may need to experiment a bit. Performance heavily depends on hardware and numbers too low (below about 110) occasionally glitch. You should always use .ogg audio files to increase performance.",
        "old_state": -1
    },
    "id": 65001,
    "action_name": "String updated in the repository",
    "url": "https://weblate.foundryvtt-hub.com/api/changes/65001/?format=api"
}