Changes API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/changes/65198/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "unit": "https://weblate.foundryvtt-hub.com/api/units/47408/?format=api",
    "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
    "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/de/?format=api",
    "user": null,
    "author": null,
    "timestamp": "2022-10-07T13:37:45.106383Z",
    "action": 59,
    "target": "<p>Du hast im Moment <strong>keine</strong> Wunden und <strong>{currentFatige}/{maxFatigue}</strong> Erschöpfung.</p><p>Generell kannst du eine Erschöpfungstufe <strong>pro Stufe</strong> Rast lindern, sofern die Quelle der Erschöpfung nicht vorhanden ist. Manche Ursachen können spezielle Bedingungen haben, daher hat der Spielleiter <strong>das letzte Wort</strong>, ob du jetzt eine Erschöpfungsstufe entfernen kannst.</p>",
    "old": "",
    "details": {
        "state": 20,
        "source": "<p>You currently have <strong>no</strong> Wounds and <strong>{currentFatige}/{maxFatigue}</strong> Fatigue.</p><p>In general you may remove a level of Fatigue <strong>every hour</strong> when resting and the source of your Fatigue is absent. This can be altered depending on the source of Fatigue, so <strong>ask your GM</strong> if you're allowed to remove your Fatigue now.</p>",
        "old_state": -1
    },
    "id": 65198,
    "action_name": "String updated in the repository",
    "url": "https://weblate.foundryvtt-hub.com/api/changes/65198/?format=api"
}