Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/components/pf2-fr/action/changes/?format=api&page=9
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 2464,
    "next": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/changes/?format=api&page=10",
    "previous": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/changes/?format=api&page=8",
    "results": [
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305652/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.101305Z",
            "action": 71,
            "target": "<strong>Success</strong> You expend the materials and learn the spell.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> You expend the materials and learn the spell.",
                "old_state": -1
            },
            "id": 497636,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497636/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305651/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.101294Z",
            "action": 71,
            "target": "<strong>Failure</strong> You fail to learn the spell but can try again after you gain a level. The materials aren't expended.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Failure</strong> You fail to learn the spell but can try again after you gain a level. The materials aren't expended.",
                "old_state": -1
            },
            "id": 497635,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497635/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305650/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.101282Z",
            "action": 71,
            "target": "<strong>Critical Success</strong> You expend half the materials and learn the spell.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Critical Success</strong> You expend half the materials and learn the spell.",
                "old_state": -1
            },
            "id": 497634,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497634/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305649/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.101264Z",
            "action": 71,
            "target": "<strong>Critical Failure</strong> You fail to learn the spell but can try again after you gain a level. You expend half the materials.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Critical Failure</strong> You fail to learn the spell but can try again after you gain a level. You expend half the materials.",
                "old_state": -1
            },
            "id": 497633,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497633/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305648/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.101242Z",
            "action": 71,
            "target": "<p><strong>Requirements</strong> You have a spellcasting class feature, and the spell you want to learn is on your magical tradition's spell list.</p><hr><p>You can gain access to a new spell of your tradition from someone who knows that spell or from magical writing like a spellbook or scroll. If you can cast spells of multiple traditions, you can Learn a Spell of any of those traditions, but you must use the corresponding skill to do so. For example, if you were a cleric with the bard multiclass archetype, you couldn't use Religion to add an occult spell to your bardic spell repertoire.</p><p>To learn the spell, you must do the following:</p><ul><li>Spend 1 hour per spell rank, during which you must remain in conversation with a person who knows the spell or have the magical writing in your possession.</li><li>Have materials with the Price indicated in the Learning a Spell table.</li><li>Attempt a skill check for the skill corresponding to your tradition (DC determined by the GM, often close to the DC on the Learning a Spell Table). Uncommon or rare spells have higher DCs; full guidelines for the GM appear on page 52 of GM Core.</li></ul><p><strong>Critical Success</strong> You expend half the materials and learn the spell.</p><p><strong>Success</strong> You expend the materials and learn the spell.</p><p><strong>Failure</strong> You fail to learn the spell but can try again after you gain a level. The materials aren't expended.</p><p><strong>Critical Failure</strong> As failure, except you expend half the materials.</p>",
            "old": "",
            "details": {
                "state": 20,
                "source": "<p><strong>Requirements</strong> You have a spellcasting class feature, and the spell you want to learn is on your magical tradition's spell list.</p><hr><p>You can gain access to a new spell of your tradition from someone who knows that spell or from magical writing like a spellbook or scroll. If you can cast spells of multiple traditions, you can Learn a Spell of any of those traditions, but you must use the corresponding skill to do so. For example, if you were a cleric with the bard multiclass archetype, you couldn't use Religion to add an occult spell to your bardic spell repertoire.</p><p>To learn the spell, you must do the following:</p><ul><li>Spend 1 hour per spell rank, during which you must remain in conversation with a person who knows the spell or have the magical writing in your possession.</li><li>Have materials with the Price indicated in the Learning a Spell table.</li><li>Attempt a skill check for the skill corresponding to your tradition (DC determined by the GM, often close to the DC on the Learning a Spell Table). Uncommon or rare spells have higher DCs; full guidelines for the GM appear on page 52 of GM Core.</li></ul><p><strong>Critical Success</strong> You expend half the materials and learn the spell.</p><p><strong>Success</strong> You expend the materials and learn the spell.</p><p><strong>Failure</strong> You fail to learn the spell but can try again after you gain a level. The materials aren't expended.</p><p><strong>Critical Failure</strong> As failure, except you expend half the materials.</p>",
                "old_state": -1
            },
            "id": 497632,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497632/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/211445/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099964Z",
            "action": 59,
            "target": "<p>You take a short horizontal or vertical jump. Jumping a greater distance requires using the Athletics skill for a @UUID[Compendium.pf2e.actionspf2e.Item.2HJ4yuEFY1Cast4h]{High Jump} or @UUID[Compendium.pf2e.actionspf2e.Item.JUvAvruz7yRQXfz2]{Long Jump}.</p><ul><li><strong>Horizontal</strong> Jump up to 10 feet horizontally if your Speed is at least 15 feet, or up to 15 feet horizontally if your Speed is at least 30 feet. You land in the space where your @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} ends (meaning you can typically clear a 5-foot gap, or a 10-foot gap if your Speed is 30 feet or more). You can't make a horizontal Leap if your Speed is less than 15 feet. </li><li><strong>Vertical</strong> Jump up to 3 feet vertically and 5 feet horizontally onto an elevated surface.</li></ul>",
            "old": "<p>You take a careful, short jump. You can Leap up to 10 feet horizontally if your Speed is at least 15 feet, or up to 15 feet horizontally if your Speed is at least 30 feet. You land in the space where your Leap ends (meaning you can typically clear a 5-foot gap, or a 10-foot gap if your Speed is 30 feet or more).</p><p>If you Leap vertically, you can move up to 3 feet vertically and 5 feet horizontally onto an elevated surface.</p><p>Jumping a greater distance requires using the Athletics skill.</p>",
            "details": {
                "state": 20,
                "source": "<p>You take a short horizontal or vertical jump. Jumping a greater distance requires using the Athletics skill for a @UUID[Compendium.pf2e.actionspf2e.Item.2HJ4yuEFY1Cast4h]{High Jump} or @UUID[Compendium.pf2e.actionspf2e.Item.JUvAvruz7yRQXfz2]{Long Jump}.</p><ul><li><strong>Horizontal</strong> Jump up to 10 feet horizontally if your Speed is at least 15 feet, or up to 15 feet horizontally if your Speed is at least 30 feet. You land in the space where your @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} ends (meaning you can typically clear a 5-foot gap, or a 10-foot gap if your Speed is 30 feet or more). You can't make a horizontal Leap if your Speed is less than 15 feet. </li><li><strong>Vertical</strong> Jump up to 3 feet vertically and 5 feet horizontally onto an elevated surface.</li></ul>",
                "old_state": 20
            },
            "id": 497631,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497631/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305647/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099954Z",
            "action": 71,
            "target": "Draw",
            "old": "",
            "details": {
                "state": 20,
                "source": "Draw",
                "old_state": -1
            },
            "id": 497630,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497630/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/211444/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099942Z",
            "action": 59,
            "target": "<p>You use your hand or hands to manipulate an object or the terrain. You can grab an unattended or stored object, draw a weapon, swap a held item for another, open a door, or achieve a similar effect. On rare occasions, you might have to attempt a skill check to determine if your Interact action was successful.</p>",
            "old": "<p>You use your hand or hands to manipulate an object or the terrain. You can grab an unattended or stored object, open a door, or produce some similar effect. You might have to attempt a skill check to determine if your Interact action was successful.</p>",
            "details": {
                "state": 20,
                "source": "<p>You use your hand or hands to manipulate an object or the terrain. You can grab an unattended or stored object, draw a weapon, swap a held item for another, open a door, or achieve a similar effect. On rare occasions, you might have to attempt a skill check to determine if your Interact action was successful.</p>",
                "old_state": 20
            },
            "id": 497629,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497629/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305646/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099931Z",
            "action": 71,
            "target": "<p>You create a disguise to pass yourself off as someone or something you are not. Assembling a convincing disguise takes 10 minutes and requires a @UUID[Compendium.pf2e.equipment-srd.Item.Jvp0x2Sc82WVpExT]{Disguise Kit}, but a simpler, quicker disguise might do the job if you're not trying to imitate a specific individual, at the GM's discretion.</p><p>In most cases, creatures have a chance to detect your deception only if they use the @UUID[Compendium.pf2e.actionspf2e.Item.BlAOM2X92SI6HMtJ]{Seek} action to attempt Perception checks against your Deception DC. If you attempt to directly interact with someone while disguised, the GM rolls a secret Deception check for you against that creature's Perception DC instead.</p><p>If you're disguised as a specific individual, the GM might give creatures you interact with a circumstance bonus based on how well they know the person you're imitating, or the GM might roll a secret Deception check even if you aren't directly interacting with others.</p><p><strong>Success</strong> You trick the creature into thinking you're the person you're disguised as. You might have to attempt a new check if your behavior changes.<br><strong>Failure</strong> The creature can tell you're not who you claim to be.<br><strong>Critical Failure</strong> The creature can tell you're not who you claim to be, and it recognizes you if it would know you without a disguise.</p>",
            "old": "",
            "details": {
                "state": 20,
                "source": "<p>You create a disguise to pass yourself off as someone or something you are not. Assembling a convincing disguise takes 10 minutes and requires a @UUID[Compendium.pf2e.equipment-srd.Item.Jvp0x2Sc82WVpExT]{Disguise Kit}, but a simpler, quicker disguise might do the job if you're not trying to imitate a specific individual, at the GM's discretion.</p><p>In most cases, creatures have a chance to detect your deception only if they use the @UUID[Compendium.pf2e.actionspf2e.Item.BlAOM2X92SI6HMtJ]{Seek} action to attempt Perception checks against your Deception DC. If you attempt to directly interact with someone while disguised, the GM rolls a secret Deception check for you against that creature's Perception DC instead.</p><p>If you're disguised as a specific individual, the GM might give creatures you interact with a circumstance bonus based on how well they know the person you're imitating, or the GM might roll a secret Deception check even if you aren't directly interacting with others.</p><p><strong>Success</strong> You trick the creature into thinking you're the person you're disguised as. You might have to attempt a new check if your behavior changes.<br><strong>Failure</strong> The creature can tell you're not who you claim to be.<br><strong>Critical Failure</strong> The creature can tell you're not who you claim to be, and it recognizes you if it would know you without a disguise.</p>",
                "old_state": -1
            },
            "id": 497628,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497628/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305645/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099921Z",
            "action": 71,
            "target": "The Identify Magic action can be used with different statistics, and no statistic was specified.",
            "old": "",
            "details": {
                "state": 20,
                "source": "The Identify Magic action can be used with different statistics, and no statistic was specified.",
                "old_state": -1
            },
            "id": 497627,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497627/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305644/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099910Z",
            "action": 71,
            "target": "Identify Magic",
            "old": "",
            "details": {
                "state": 20,
                "source": "Identify Magic",
                "old_state": -1
            },
            "id": 497626,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497626/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305643/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099899Z",
            "action": 71,
            "target": "<strong>Success</strong> For an item or location, you get a sense of what it does and learn any means of activating it. For an ongoing effect (such as a spell with a duration), you learn the effect's name and what it does. You can't try again in hopes of getting a critical success.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> For an item or location, you get a sense of what it does and learn any means of activating it. For an ongoing effect (such as a spell with a duration), you learn the effect's name and what it does. You can't try again in hopes of getting a critical success.",
                "old_state": -1
            },
            "id": 497625,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497625/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305642/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099889Z",
            "action": 71,
            "target": "<strong>Failure</strong> You fail to identify the magic and can't try again for 1 day.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Failure</strong> You fail to identify the magic and can't try again for 1 day.",
                "old_state": -1
            },
            "id": 497624,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497624/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305641/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099878Z",
            "action": 71,
            "target": "<strong>Critical Success</strong> You learn all the attributes of the magic, including its name (for an effect), what it does, any means of activating it (for an item or location), and whether it is cursed.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Critical Success</strong> You learn all the attributes of the magic, including its name (for an effect), what it does, any means of activating it (for an item or location), and whether it is cursed.",
                "old_state": -1
            },
            "id": 497623,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497623/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305640/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099867Z",
            "action": 71,
            "target": "<strong>Critical Failure</strong> You misidentify the magic as something else of the GM's choice.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Critical Failure</strong> You misidentify the magic as something else of the GM's choice.",
                "old_state": -1
            },
            "id": 497622,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497622/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305639/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099857Z",
            "action": 71,
            "target": "<p>Once you discover that an item, location, or ongoing effect is magical, you can spend 10 minutes to try to identify the particulars of its magic. If your attempt is interrupted, you must start over. The GM sets the DC for your check. Cursed magic or esoteric subjects usually have higher DCs or might even be impossible to identify using this activity alone. Heightening a spell doesn't increase the DC to identify it.</p><p><strong>Critical Success</strong> You learn all the attributes of the magic, including its name (for an effect), what it does, any means of activating it (for an item or location), and whether it is cursed.</p><p><strong>Success</strong> For an item or location, you get a sense of what it does and learn any means of activating it. For an ongoing effect (such as a spell with a duration), you learn the effect's name and what it does. You can't try again in hopes of getting a critical success.</p><p><strong>Failure</strong> You fail to identify the magic and can't try again for 1 day.</p><p><strong>Critical Failure</strong> You misidentify the magic as something else of the GM's choice.</p>",
            "old": "",
            "details": {
                "state": 20,
                "source": "<p>Once you discover that an item, location, or ongoing effect is magical, you can spend 10 minutes to try to identify the particulars of its magic. If your attempt is interrupted, you must start over. The GM sets the DC for your check. Cursed magic or esoteric subjects usually have higher DCs or might even be impossible to identify using this activity alone. Heightening a spell doesn't increase the DC to identify it.</p><p><strong>Critical Success</strong> You learn all the attributes of the magic, including its name (for an effect), what it does, any means of activating it (for an item or location), and whether it is cursed.</p><p><strong>Success</strong> For an item or location, you get a sense of what it does and learn any means of activating it. For an ongoing effect (such as a spell with a duration), you learn the effect's name and what it does. You can't try again in hopes of getting a critical success.</p><p><strong>Failure</strong> You fail to identify the magic and can't try again for 1 day.</p><p><strong>Critical Failure</strong> You misidentify the magic as something else of the GM's choice.</p>",
                "old_state": -1
            },
            "id": 497621,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497621/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305638/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099846Z",
            "action": 71,
            "target": "Identify Alchemy",
            "old": "",
            "details": {
                "state": 20,
                "source": "Identify Alchemy",
                "old_state": -1
            },
            "id": 497620,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497620/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305637/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099836Z",
            "action": 71,
            "target": "<strong>Success</strong> You identify the item and the means of activating it.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> You identify the item and the means of activating it.",
                "old_state": -1
            },
            "id": 497619,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497619/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305636/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099825Z",
            "action": 71,
            "target": "<strong>Failure</strong> You fail to identify the item but can try again.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Failure</strong> You fail to identify the item but can try again.",
                "old_state": -1
            },
            "id": 497618,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497618/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305635/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099814Z",
            "action": 71,
            "target": "<strong>Critical Failure</strong> You misidentify the item as another item of the GM's choice.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Critical Failure</strong> You misidentify the item as another item of the GM's choice.",
                "old_state": -1
            },
            "id": 497617,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497617/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305634/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099803Z",
            "action": 71,
            "target": "<p><strong>Requirements</strong> You are holding or wearing an alchemist's toolkit.</p><hr><p>You can identify the nature of an alchemical item with 10 minutes of testing using your alchemist's toolkit. If your attempt is interrupted in any way, you must start over.</p><p><strong>Success</strong> You identify the item and the means of activating it.</p><p><strong>Failure</strong> You fail to identify the item but can try again.</p><p><strong>Critical Failure</strong> You misidentify the item as another item of the GM's choice.</p>",
            "old": "",
            "details": {
                "state": 20,
                "source": "<p><strong>Requirements</strong> You are holding or wearing an alchemist's toolkit.</p><hr><p>You can identify the nature of an alchemical item with 10 minutes of testing using your alchemist's toolkit. If your attempt is interrupted in any way, you must start over.</p><p><strong>Success</strong> You identify the item and the means of activating it.</p><p><strong>Failure</strong> You fail to identify the item but can try again.</p><p><strong>Critical Failure</strong> You misidentify the item as another item of the GM's choice.</p>",
                "old_state": -1
            },
            "id": 497616,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497616/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/195894/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099792Z",
            "action": 59,
            "target": "<strong>Success</strong> You @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} up to 5 feet vertically and 5 feet horizontally.",
            "old": "<strong>Success</strong> Increase the maximum vertical distance to 5 feet.",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> You @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} up to 5 feet vertically and 5 feet horizontally.",
                "old_state": 20
            },
            "id": 497615,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497615/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/195892/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099781Z",
            "action": 59,
            "target": "<strong>Critical Success</strong> You @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} up to 8 feet vertically and 10 feet horizontally.",
            "old": "<strong>Critical Success</strong> Increase the maximum vertical distance to 8 feet, or increase the maximum vertical distance to 5 feet and maximum horizontal distance to 10 feet.",
            "details": {
                "state": 20,
                "source": "<strong>Critical Success</strong> You @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} up to 8 feet vertically and 10 feet horizontally.",
                "old_state": 20
            },
            "id": 497614,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497614/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/195891/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099771Z",
            "action": 59,
            "target": "<strong>Critical Failure</strong> You fall @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} in your space.",
            "old": "<strong>Critical Failure</strong> You don't @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} at all, and instead you fall @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} in your space.",
            "details": {
                "state": 20,
                "source": "<strong>Critical Failure</strong> You fall @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} in your space.",
                "old_state": 20
            },
            "id": 497613,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497613/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305633/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099757Z",
            "action": 71,
            "target": "<p>You @UUID[Compendium.pf2e.actionspf2e.Item.Bcxarzksqt9ezrs6]{Stride}, then attempt a DC 30 Athletics check to jump vertically. If you didn't Stride at least 10 feet, you automatically fail. This DC might be increased or decreased due to the situation, as determined by the GM.</p><p><strong>Critical Success</strong> You @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} up to 8 feet vertically and 10 feet horizontally.<br><strong>Success</strong> You @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} up to 5 feet vertically and 5 feet horizontally.<br><strong>Failure</strong> You @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} normally.<br><strong>Critical Failure</strong> You fall @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} in your space.</p>",
            "old": "",
            "details": {
                "state": 20,
                "source": "<p>You @UUID[Compendium.pf2e.actionspf2e.Item.Bcxarzksqt9ezrs6]{Stride}, then attempt a DC 30 Athletics check to jump vertically. If you didn't Stride at least 10 feet, you automatically fail. This DC might be increased or decreased due to the situation, as determined by the GM.</p><p><strong>Critical Success</strong> You @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} up to 8 feet vertically and 10 feet horizontally.<br><strong>Success</strong> You @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} up to 5 feet vertically and 5 feet horizontally.<br><strong>Failure</strong> You @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} normally.<br><strong>Critical Failure</strong> You fall @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} in your space.</p>",
                "old_state": -1
            },
            "id": 497612,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497612/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/195888/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099746Z",
            "action": 59,
            "target": "<p>You huddle behind cover or greater cover or deeper into concealment to become hidden, rather than observed. The GM rolls your Stealth check in secret and compares the result to the Perception DC of each creature you're observed by but that you have cover or greater cover against or are concealed} from. You get a +2 circumstance bonus to your check if you have standard cover (or +4 from greater cover).</p><p><strong>Success</strong> If the creature could see you, you're now hidden from it instead of observed. If you were hidden from or undetected by the creature, you retain that condition.</p><p>If you successfully become hidden to a creature but then cease to have cover or greater cover against it or be concealed from it, you become observed again. You cease being hidden if you do anything except Hide, Sneak, or Step. If you attempt to Strike a creature, the creature remains off-guard against that attack, and you then become observed. If you do anything else, you become observed just before you act unless the GM determines otherwise. The GM might allow you to perform a particularly unobtrusive action without being noticed, possibly requiring another Stealth check.</p><p>If a creature uses Seek to make you observed by it, you must successfully Hide to become hidden from it again.</p>",
            "old": "<p>You huddle behind cover or greater cover or deeper into concealment to become hidden, rather than observed. The GM rolls your Stealth check in secret and compares the result to the Perception DC of each creature you're observed by but that you have cover or greater cover against or are concealed from. You gain the circumstance bonus from cover or greater cover to your check.</p><p><strong>Success</strong>strong> If the creature could see you, you're now hidden from it instead of observed. If you were hidden from or undetected by the creature, you retain that condition.</p><p>If you successfully become hidden to a creature but then cease to have cover or greater cover against it or be concealed from it, you become observed again. You cease being hidden if you do anything except Hide, Sneak, or Step. If you attempt to Strike a creature, the creature remains off-guard against that attack, and you then become observed. If you do anything else, you become observed just before you act unless the GM determines otherwise. The GM might allow you to perform a particularly unobtrusive action without being noticed, possibly requiring another Stealth check.</p><p>If a creature uses Seek to make you observed by it, you must successfully Hide to become hidden from it again.</p>",
            "details": {
                "state": 20,
                "source": "<p>You huddle behind cover or greater cover or deeper into concealment to become hidden, rather than observed. The GM rolls your Stealth check in secret and compares the result to the Perception DC of each creature you're observed by but that you have cover or greater cover against or are concealed} from. You get a +2 circumstance bonus to your check if you have standard cover (or +4 from greater cover).</p><p><strong>Success</strong> If the creature could see you, you're now hidden from it instead of observed. If you were hidden from or undetected by the creature, you retain that condition.</p><p>If you successfully become hidden to a creature but then cease to have cover or greater cover against it or be concealed from it, you become observed again. You cease being hidden if you do anything except Hide, Sneak, or Step. If you attempt to Strike a creature, the creature remains off-guard against that attack, and you then become observed. If you do anything else, you become observed just before you act unless the GM determines otherwise. The GM might allow you to perform a particularly unobtrusive action without being noticed, possibly requiring another Stealth check.</p><p>If a creature uses Seek to make you observed by it, you must successfully Hide to become hidden from it again.</p>",
                "old_state": 20
            },
            "id": 497611,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497611/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/195886/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099735Z",
            "action": 59,
            "target": "<strong>Success</strong> Your target is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} until the end of your next turn unless you move or your target @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escapes}.",
            "old": "<strong>Success</strong> Your opponent is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} until the end of your next turn unless you move or your opponent @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escapes}.",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> Your target is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} until the end of your next turn unless you move or your target @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escapes}.",
                "old_state": 20
            },
            "id": 497610,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497610/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/195885/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099719Z",
            "action": 59,
            "target": "<strong>Failure</strong> You fail to grab your target. If you already had the target @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} using a Grapple, those conditions on the target end.",
            "old": "<strong>Failure</strong> You fail to grab your opponent. If you already had the opponent @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} using a Grapple, those conditions on that creature end.",
            "details": {
                "state": 20,
                "source": "<strong>Failure</strong> You fail to grab your target. If you already had the target @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} using a Grapple, those conditions on the target end.",
                "old_state": 20
            },
            "id": 497609,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497609/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/195884/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099708Z",
            "action": 59,
            "target": "<strong>Critical Success</strong> Your target is @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} until the end of your next turn unless you move or your target @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escapes}.",
            "old": "<strong>Critical Success</strong> Your opponent is @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} until the end of your next turn unless you move or your opponent @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escapes}.",
            "details": {
                "state": 20,
                "source": "<strong>Critical Success</strong> Your target is @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} until the end of your next turn unless you move or your target @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escapes}.",
                "old_state": 20
            },
            "id": 497608,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497608/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/195883/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099697Z",
            "action": 59,
            "target": "<strong>Critical Failure</strong> If you already had the target @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained}, it breaks free. Your target can either grab you, as if it succeeded at using the Grapple action against you, or force you to fall and land @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.",
            "old": "<strong>Critical Failure</strong> If you already had the opponent @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained}, it breaks free. Your target can either grab you, as if it succeeded at using the @UUID[Compendium.pf2e.actionspf2e.Item.PMbdMWc2QroouFGD]{Grapple} action against you, or force you to fall and land @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.",
            "details": {
                "state": 20,
                "source": "<strong>Critical Failure</strong> If you already had the target @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained}, it breaks free. Your target can either grab you, as if it succeeded at using the Grapple action against you, or force you to fall and land @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.",
                "old_state": 20
            },
            "id": 497607,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497607/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305632/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099686Z",
            "action": 71,
            "target": "<p><strong>Requirements</strong> You have at least one free hand and your target is no more than one size larger than you.</p><hr><p>You attempt to grab a creature or object with your free hand. Attempt an Athletics check against the target's Fortitude DC. You can Grapple a target you already have grabbed or restrained without having a hand free.</p><p><strong>Critical Success</strong> Your target is @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} until the end of your next turn unless you move or your target @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escapes}.<br><strong>Success</strong> Your target is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} until the end of your next turn unless you move or your target @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escapes}.<br><strong>Failure</strong> You fail to grab your target. If you already had the target @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} using a Grapple, those conditions on the target end.<br><strong>Critical Failure</strong> If you already had the target @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained}, it breaks free. Your target can either grab you, as if it succeeded at using the Grapple action against you, or force you to fall and land @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.</p>",
            "old": "",
            "details": {
                "state": 20,
                "source": "<p><strong>Requirements</strong> You have at least one free hand and your target is no more than one size larger than you.</p><hr><p>You attempt to grab a creature or object with your free hand. Attempt an Athletics check against the target's Fortitude DC. You can Grapple a target you already have grabbed or restrained without having a hand free.</p><p><strong>Critical Success</strong> Your target is @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} until the end of your next turn unless you move or your target @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escapes}.<br><strong>Success</strong> Your target is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} until the end of your next turn unless you move or your target @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escapes}.<br><strong>Failure</strong> You fail to grab your target. If you already had the target @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} using a Grapple, those conditions on the target end.<br><strong>Critical Failure</strong> If you already had the target @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained}, it breaks free. Your target can either grab you, as if it succeeded at using the Grapple action against you, or force you to fall and land @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.</p>",
                "old_state": -1
            },
            "id": 497606,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497606/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305631/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099675Z",
            "action": 71,
            "target": "Grab An Edge",
            "old": "",
            "details": {
                "state": 20,
                "source": "Grab An Edge",
                "old_state": -1
            },
            "id": 497605,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497605/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305630/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099664Z",
            "action": 71,
            "target": "<strong>Success</strong> If you have at least one hand free, you grab the edge or handhold, stopping your fall. You still take damage from the distance fallen so far, but you treat the fall as though it were 20 feet shorter. If you have no hands free, you continue to fall as if you had failed the check.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> If you have at least one hand free, you grab the edge or handhold, stopping your fall. You still take damage from the distance fallen so far, but you treat the fall as though it were 20 feet shorter. If you have no hands free, you continue to fall as if you had failed the check.",
                "old_state": -1
            },
            "id": 497604,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497604/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305629/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099654Z",
            "action": 71,
            "target": "<strong>Critical Success</strong> You grab the edge or handhold, whether or not you have a hand free, typically by using a suitable held item to catch yourself (catching a battle axe on a ledge, for example). You still take damage from the distance fallen so far, but you treat the fall as though it were 30 feet shorter.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Critical Success</strong> You grab the edge or handhold, whether or not you have a hand free, typically by using a suitable held item to catch yourself (catching a battle axe on a ledge, for example). You still take damage from the distance fallen so far, but you treat the fall as though it were 30 feet shorter.",
                "old_state": -1
            },
            "id": 497603,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497603/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305628/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099643Z",
            "action": 71,
            "target": "<strong>Critical Failure</strong> You continue to fall, and if you've fallen 20 feet or more before you use this reaction, you take @Damage[10[bludgeoning]|options:fall-damage] damage from the impact for every 20 feet fallen.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Critical Failure</strong> You continue to fall, and if you've fallen 20 feet or more before you use this reaction, you take @Damage[10[bludgeoning]|options:fall-damage] damage from the impact for every 20 feet fallen.",
                "old_state": -1
            },
            "id": 497602,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497602/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305627/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099632Z",
            "action": 71,
            "target": "<p><strong>Trigger</strong> You fall from or past an edge or handhold.</p><p><strong>Requirements</strong> Your hands are not tied behind your back or otherwise restrained.</p><hr><p>When you fall off or past an edge or other handhold, you can try to grab it, potentially stopping your fall. You must succeed at your choice of an Acrobatics check or a Reflex save, usually at the Climb DC. If you grab the edge or handhold, you can then @UUID[Compendium.pf2e.actionspf2e.Item.pprgrYQ1QnIDGZiy]{Climb} up using Athletics.</p><hr /><p><strong>Critical Success</strong> You grab the edge or handhold, whether or not you have a hand free, typically by using a suitable held item to catch yourself (catching a battle axe on a ledge, for example). You still take damage from the distance fallen so far, but you treat the fall as though it were 30 feet shorter.</p><p><strong>Success</strong> If you have at least one hand free, you grab the edge or handhold, stopping your fall. You still take damage from the distance fallen so far, but you treat the fall as though it were 20 feet shorter. If you have no hands free, you continue to fall as if you had failed the check.</p><p><strong>Critical Failure</strong> You continue to fall, and if you've fallen 20 feet or more before you use this reaction, you take @Damage[10[bludgeoning]|options:fall-damage] damage from the impact for every 20 feet fallen.</p>",
            "old": "",
            "details": {
                "state": 20,
                "source": "<p><strong>Trigger</strong> You fall from or past an edge or handhold.</p><p><strong>Requirements</strong> Your hands are not tied behind your back or otherwise restrained.</p><hr><p>When you fall off or past an edge or other handhold, you can try to grab it, potentially stopping your fall. You must succeed at your choice of an Acrobatics check or a Reflex save, usually at the Climb DC. If you grab the edge or handhold, you can then @UUID[Compendium.pf2e.actionspf2e.Item.pprgrYQ1QnIDGZiy]{Climb} up using Athletics.</p><hr /><p><strong>Critical Success</strong> You grab the edge or handhold, whether or not you have a hand free, typically by using a suitable held item to catch yourself (catching a battle axe on a ledge, for example). You still take damage from the distance fallen so far, but you treat the fall as though it were 30 feet shorter.</p><p><strong>Success</strong> If you have at least one hand free, you grab the edge or handhold, stopping your fall. You still take damage from the distance fallen so far, but you treat the fall as though it were 20 feet shorter. If you have no hands free, you continue to fall as if you had failed the check.</p><p><strong>Critical Failure</strong> You continue to fall, and if you've fallen 20 feet or more before you use this reaction, you take @Damage[10[bludgeoning]|options:fall-damage] damage from the impact for every 20 feet fallen.</p>",
                "old_state": -1
            },
            "id": 497601,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497601/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305626/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099621Z",
            "action": 71,
            "target": "information known only to an incredibly select few, or only to extraordinary beings",
            "old": "",
            "details": {
                "state": 20,
                "source": "information known only to an incredibly select few, or only to extraordinary beings",
                "old_state": -1
            },
            "id": 497600,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497600/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305625/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099610Z",
            "action": 71,
            "target": "well-guarded or esoteric information",
            "old": "",
            "details": {
                "state": 20,
                "source": "well-guarded or esoteric information",
                "old_state": -1
            },
            "id": 497599,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497599/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305624/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099599Z",
            "action": 71,
            "target": "obscure rumor, poorly guarded secret",
            "old": "",
            "details": {
                "state": 20,
                "source": "obscure rumor, poorly guarded secret",
                "old_state": -1
            },
            "id": 497598,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497598/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305623/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099588Z",
            "action": 71,
            "target": "common rumor",
            "old": "",
            "details": {
                "state": 20,
                "source": "common rumor",
                "old_state": -1
            },
            "id": 497597,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497597/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305622/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099577Z",
            "action": 71,
            "target": "talk of the town",
            "old": "",
            "details": {
                "state": 20,
                "source": "talk of the town",
                "old_state": -1
            },
            "id": 497596,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497596/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305621/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099566Z",
            "action": 71,
            "target": "<p>You canvass local markets, taverns, and gathering places in an attempt to learn about a specific individual or topic. The GM determines the DC of the check and the amount of time it takes (typically 2 hours, but sometimes more), along with any benefit you might be able to gain by spending coin on bribes, drinks, or gifts.</p><p><strong>Success</strong> You collect information about the individual or topic. The GM determines the specifics.<br><strong>Critical Failure</strong> You collect incorrect information about the individual or topic.</p>",
            "old": "",
            "details": {
                "state": 20,
                "source": "<p>You canvass local markets, taverns, and gathering places in an attempt to learn about a specific individual or topic. The GM determines the DC of the check and the amount of time it takes (typically 2 hours, but sometimes more), along with any benefit you might be able to gain by spending coin on bribes, drinks, or gifts.</p><p><strong>Success</strong> You collect information about the individual or topic. The GM determines the specifics.<br><strong>Critical Failure</strong> You collect incorrect information about the individual or topic.</p>",
                "old_state": -1
            },
            "id": 497595,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497595/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305620/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099555Z",
            "action": 71,
            "target": "stone or iron door",
            "old": "",
            "details": {
                "state": 20,
                "source": "stone or iron door",
                "old_state": -1
            },
            "id": 497594,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497594/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305619/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099543Z",
            "action": 71,
            "target": "sturdy wooden door, iron portcullis, metal bar",
            "old": "",
            "details": {
                "state": 20,
                "source": "sturdy wooden door, iron portcullis, metal bar",
                "old_state": -1
            },
            "id": 497593,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497593/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305618/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099531Z",
            "action": 71,
            "target": "flimsy wooden door, wooden portcullis",
            "old": "",
            "details": {
                "state": 20,
                "source": "flimsy wooden door, wooden portcullis",
                "old_state": -1
            },
            "id": 497592,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497592/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305617/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099515Z",
            "action": 71,
            "target": "ice, sturdy glass",
            "old": "",
            "details": {
                "state": 20,
                "source": "ice, sturdy glass",
                "old_state": -1
            },
            "id": 497591,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497591/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305616/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099504Z",
            "action": 71,
            "target": "fabric, flimsy glass",
            "old": "",
            "details": {
                "state": 20,
                "source": "fabric, flimsy glass",
                "old_state": -1
            },
            "id": 497590,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497590/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/195878/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099494Z",
            "action": 59,
            "target": "<strong>Success</strong> You break the door, window, container, or gate open, and it gains the @UUID[Compendium.pf2e.conditionitems.Item.6dNUvdb1dhToNDj3]{Broken} condition. If it's especially sturdy, the GM might have it take damage but not be broken.",
            "old": "<strong>Success</strong> You break the door, window, container, or gate open, and the door, window, container, or gate gains the @UUID[Compendium.pf2e.conditionitems.Item.6dNUvdb1dhToNDj3]{Broken} condition. If it's especially sturdy, the GM might have it take damage but not be broken.",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> You break the door, window, container, or gate open, and it gains the @UUID[Compendium.pf2e.conditionitems.Item.6dNUvdb1dhToNDj3]{Broken} condition. If it's especially sturdy, the GM might have it take damage but not be broken.",
                "old_state": 20
            },
            "id": 497589,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497589/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305615/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099482Z",
            "action": 71,
            "target": "<p>Using your body, a lever, or some other tool, you attempt to forcefully open a door, window, container or heavy gate. With a high enough result, you can even smash through walls. Without a crowbar, prying something open takes a -2 item penalty to the Athletics check to Force Open.</p><p><strong>Critical Success</strong> You open the door, window, container, or gate and can avoid damaging it in the process.<br><strong>Success</strong> You break the door, window, container, or gate open, and it gains the @UUID[Compendium.pf2e.conditionitems.Item.6dNUvdb1dhToNDj3]{Broken} condition. If it's especially sturdy, the GM might have it take damage but not be broken.<br><strong>Critical Failure</strong> Your attempt jams the door, window, container, or gate shut, imposing a –2 circumstance penalty on future attempts to Force it Open.</p>",
            "old": "",
            "details": {
                "state": 20,
                "source": "<p>Using your body, a lever, or some other tool, you attempt to forcefully open a door, window, container or heavy gate. With a high enough result, you can even smash through walls. Without a crowbar, prying something open takes a -2 item penalty to the Athletics check to Force Open.</p><p><strong>Critical Success</strong> You open the door, window, container, or gate and can avoid damaging it in the process.<br><strong>Success</strong> You break the door, window, container, or gate open, and it gains the @UUID[Compendium.pf2e.conditionitems.Item.6dNUvdb1dhToNDj3]{Broken} condition. If it's especially sturdy, the GM might have it take damage but not be broken.<br><strong>Critical Failure</strong> Your attempt jams the door, window, container, or gate shut, imposing a –2 circumstance penalty on future attempts to Force it Open.</p>",
                "old_state": -1
            },
            "id": 497588,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497588/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305614/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.099471Z",
            "action": 71,
            "target": "Fly",
            "old": "",
            "details": {
                "state": 20,
                "source": "Fly",
                "old_state": -1
            },
            "id": 497587,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497587/?format=api"
        }
    ]
}