Translation projects API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/projects/swade-immersive-macros/changes/?format=api&page=85
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

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                "state": 0,
                "source": "Do you wish to remove the Frightened status of the following actors? (If you don't you'll have to do it manually later.)",
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                "state": 0,
                "source": "One or more tokens became frightened",
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                "source": "{name} is panicked and moves <span style=\"font-size:150%\">{pace}″</span> away from the cause.",
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                "state": 0,
                "source": "You have experienced something truly terrifying and from now on you live in constant fear of whatever you have faced. You may need to add the cause of this to the title of this hindrance and the created Active Effect to avoid confusion.",
                "old_state": -1
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                "state": 0,
                "source": "{name} is at the brink of death from a heart attack and will die in <span style=\"font-size:150%\">{rounds} rounds!</span> A Healing roll at -4 might save {pronoun} sorry life.",
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                "source": "{name} was at the brink of death from a heart attack but survived and is Stunned.",
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                "state": 0,
                "source": "You have faced something truly terrifying and from now on wear the mark of fear. A white strak in your hair or constantly twitching eyes or anything else you can think of. Change this description here in consultation of your Game Master and adjust the change you've gone through.",
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                "source": "Mark of Fear",
                "old_state": -1
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                "state": 0,
                "source": "Adrenaline Surge",
                "old_state": -1
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                "state": 0,
                "source": "Determines if and how the SWIM functions to remove certain conditions (i.e. Shaken) should execute when the characters turn starts. Manual: A dialogue will ask for a roll. | Disabled: The system default rolls will be initiated (can be disabled in SUCC).",
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            "action_name": "String updated in the repository",
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                "state": 0,
                "source": "Condition Roll Mode:",
                "old_state": -1
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            "action_name": "String updated in the repository",
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            "action": 59,
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                "state": 0,
                "source": "Manual",
                "old_state": -1
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            "details": {
                "state": 0,
                "source": "Automatic -> | Automatic: The roll will automatically be made. | ",
                "old_state": -1
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            "id": 293285,
            "action_name": "String updated in the repository",
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                "state": 0,
                "source": "Disabled",
                "old_state": -1
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                "state": 0,
                "source": "Only available for items not owned by an actor.",
                "old_state": -1
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            "details": {
                "state": 0,
                "source": "its",
                "old_state": -1
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            "id": 293282,
            "action_name": "String updated in the repository",
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            "action": 59,
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            "old": "",
            "details": {
                "state": 0,
                "source": "Enter this actors pronoun here (usually 'his' or 'her'). If empty, SWIM will default to 'its' to fit most NPC monsters.",
                "old_state": -1
            },
            "id": 293281,
            "action_name": "String updated in the repository",
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            "details": {
                "state": 0,
                "source": "Pronoun:",
                "old_state": -1
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            "id": 293280,
            "action_name": "String updated in the repository",
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            "timestamp": "2023-04-06T17:15:04.535226Z",
            "action": 59,
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            "details": {
                "state": 0,
                "source": "General Actor Configuration",
                "old_state": -1
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            "action_name": "String updated in the repository",
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            "details": {
                "state": 0,
                "source": "You can specify a radiation resistance here. It may be negative for vulnerability to radiation.",
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            "action_name": "String updated in the repository",
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                "state": 0,
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            "user": null,
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            "timestamp": "2023-04-06T17:15:04.535104Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "This marks an item as a charge pack. Charge packs will always refill the entire weapon instead of a single shot (used for magazines, batteries, etc.).",
                "old_state": -1
            },
            "id": 293276,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293276/?format=api"
        },
        {
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            "timestamp": "2023-04-06T17:15:04.535076Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Charge Pack:",
                "old_state": -1
            },
            "id": 293275,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293275/?format=api"
        },
        {
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            "action": 59,
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            "old": "",
            "details": {
                "state": 0,
                "source": "Ammunition Configuration",
                "old_state": -1
            },
            "id": 293274,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293274/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/200087/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
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            "user": null,
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            "timestamp": "2023-04-06T17:15:04.535019Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "This marks a weapon as a consumable one. Consumable weapons do not reduce their ammunition on usage; instead the quantity is removed (used for throwing knives, grenades, etc.).",
                "old_state": -1
            },
            "id": 293273,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293273/?format=api"
        },
        {
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            "action": 59,
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            "old": "",
            "details": {
                "state": 0,
                "source": "Consumable Weapon:",
                "old_state": -1
            },
            "id": 293272,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293272/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/200085/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
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            "user": null,
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            "timestamp": "2023-04-06T17:15:04.534959Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The currently loaded ammunition. This is set by the ammo management function in SWIM and usually doesn't need to be configured by the user.",
                "old_state": -1
            },
            "id": 293271,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293271/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/200084/?format=api",
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            "timestamp": "2023-04-06T17:15:04.534931Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Loaded Ammo:",
                "old_state": -1
            },
            "id": 293270,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293270/?format=api"
        },
        {
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            "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
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            "user": null,
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            "timestamp": "2023-04-06T17:15:04.534903Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Check this to mark the weapon as being suppressed (silenced).",
                "old_state": -1
            },
            "id": 293269,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293269/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/200082/?format=api",
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            "details": {
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                "source": "Suppressed (Silenced):",
                "old_state": -1
            },
            "id": 293268,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293268/?format=api"
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        {
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            "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
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            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Weapon Configurations",
                "old_state": -1
            },
            "id": 293267,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293267/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/200080/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "user": null,
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            "timestamp": "2023-04-06T17:15:04.534801Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The SFX to be played when this weapon is empty but tried to be fired regardless.",
                "old_state": -1
            },
            "id": 293266,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293266/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/200079/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
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            "timestamp": "2023-04-06T17:15:04.534773Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Empty shot SFX:",
                "old_state": -1
            },
            "id": 293265,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293265/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/200078/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2023-04-06T17:15:04.534744Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The SFX to be played when this weapon is suppressed and shoots ten or more shots at once.",
                "old_state": -1
            },
            "id": 293264,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293264/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/200077/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "user": null,
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            "timestamp": "2023-04-06T17:15:04.534716Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Silenced automatic fire SFX:",
                "old_state": -1
            },
            "id": 293263,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293263/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/200076/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/swade-immersive-macros/main/pt_BR/?format=api",
            "user": null,
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            "timestamp": "2023-04-06T17:15:04.534684Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The SFX to be played when this weapon is shot with a suppressor (silencer) on. This SFX is used multiple times when a burst or Fanning the Hammer is executed while it is suppressed.",
                "old_state": -1
            },
            "id": 293262,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293262/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/200075/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
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            "user": null,
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            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Silenced shot SFX:",
                "old_state": -1
            },
            "id": 293261,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293261/?format=api"
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        {
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            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The SFX to be played when this weapon shoots ten or more shots at once.",
                "old_state": -1
            },
            "id": 293260,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293260/?format=api"
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        {
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            "details": {
                "state": 0,
                "source": "Automatic fire SFX:",
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            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293259/?format=api"
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        {
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            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The SFX to be played when this weapon is fired. This SFX is used multiple times when a burst or Fanning the Hammer is executed.",
                "old_state": -1
            },
            "id": 293258,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293258/?format=api"
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        {
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            "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
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            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Shot SFX:",
                "old_state": -1
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            "id": 293257,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293257/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/200070/?format=api",
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            "timestamp": "2023-04-06T17:15:04.534488Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The SFX to be played when this weapon is reloaded.",
                "old_state": -1
            },
            "id": 293256,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293256/?format=api"
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        {
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            "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
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            "user": null,
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            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Reload SFX:",
                "old_state": -1
            },
            "id": 293255,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293255/?format=api"
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        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/200068/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/swade-immersive-macros/main/?format=api",
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            "user": null,
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            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "The SFX to be played when this actor recovers Fatigue.",
                "old_state": -1
            },
            "id": 293254,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293254/?format=api"
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            "user": null,
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            "timestamp": "2023-04-06T17:15:04.534402Z",
            "action": 59,
            "target": "",
            "old": "",
            "details": {
                "state": 0,
                "source": "Loose Fatigue SFX:",
                "old_state": -1
            },
            "id": 293253,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/293253/?format=api"
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}