Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/translations/elevation-drag-ruler/main/th/changes/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

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            "timestamp": "2025-01-18T17:06:42.809627Z",
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                "source": "Enable OneDnD Playtest Rules",
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            "action_name": "String added in the repository",
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            "action_name": "String added in the repository",
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                "source": "Enable Teleportation (Experimental)",
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            "action_name": "String added in the repository",
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                "source": "Restricts the \"Toggle Terrain\" button to a minimal permission level.",
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            "action_name": "String added in the repository",
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            "action_name": "String added in the repository",
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            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/492850/?format=api"
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                "source": "Hide \"Toggle Terrain\" Button",
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            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/492849/?format=api"
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            "action_name": "String added in the repository",
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            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/492847/?format=api"
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            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/492846/?format=api"
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            "action_name": "String added in the repository",
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            "old": "",
            "details": {
                "state": 0,
                "source": "Movement speed ranges are affected by character conditions. Should be disabled if another module already automates this.",
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            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/492844/?format=api"
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                "state": 0,
                "source": "Condition Based Movement",
                "old_state": -1
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            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/492843/?format=api"
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            "details": {
                "state": 0,
                "source": "Tokens at elevation 0 but not in water terrain will default to their burrowing speed if it is bigger than their walking and flying speed.",
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            "action_name": "String added in the repository",
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                "source": "Force Burrowing",
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            "action_name": "String added in the repository",
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                "source": "Tokens at elevation 0 and in water terrain will default to their swimming speed if it is bigger than their walking speed.",
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            "action_name": "String added in the repository",
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                "source": "Force Swimming",
                "old_state": -1
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            "action_name": "String added in the repository",
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                "state": 0,
                "source": "Tokens at elevation 0 will default to their flying speed if it is bigger than their walking speed.",
                "old_state": -1
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            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/492838/?format=api"
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            "action_name": "String added in the repository",
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                "source": "Flying tokens will ignore terrain they are at the upper edge of.",
                "old_state": -1
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            "action_name": "String added in the repository",
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                "state": 0,
                "source": "Elevate Flying",
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            "action_name": "String added in the repository",
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                "state": 0,
                "source": "Tokens with their movement speed set to automatic will take into account their elevation. When disabled it will use their highest movement speed instead.",
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            "action_name": "String added in the repository",
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