Changes
Translation components API.
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GET /api/translations/pf2-fr/rule-element/en/changes/?format=api&page=6
https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/changes/?format=api&page=7", "previous": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/changes/?format=api&page=5", "results": [ { "unit": "https://weblate.foundryvtt-hub.com/api/units/307477/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255567Z", "action": 71, "target": "Select a non-cantrip spell in your spell repertoire that deals a different type of energy damage, and expend an additional spell slot of the same rank as this secondary spell. The spell you cast deals additional damage equal to the rank of the secondary spell slot expended. The spell's total damage is divided evenly between the energy type of the spell you cast and the energy type of the secondary spell.", "old": "", "details": { "state": 20, "source": "Select a non-cantrip spell in your spell repertoire that deals a different type of energy damage, and expend an additional spell slot of the same rank as this secondary spell. The spell you cast deals additional damage equal to the rank of the secondary spell slot expended. The spell's total damage is divided evenly between the energy type of the spell you cast and the energy type of the secondary spell.", "old_state": -1 }, "id": 499922, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499922/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307476/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255557Z", "action": 71, "target": "If your next action is to Cast a Spell that deals at least one type of energy damage (acid, cold, electricity, fire, force, sonic, vitality, or void), you gain resistance to an energy damage type of your choice equal to the spell's rank. The resistance lasts until the end of your next turn. You get the resistance regardless of whether or not your spell dealt damage.", "old": "", "details": { "state": 20, "source": "If your next action is to Cast a Spell that deals at least one type of energy damage (acid, cold, electricity, fire, force, sonic, vitality, or void), you gain resistance to an energy damage type of your choice equal to the spell's rank. The resistance lasts until the end of your next turn. You get the resistance regardless of whether or not your spell dealt damage.", "old_state": -1 }, "id": 499921, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499921/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307475/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255546Z", "action": 71, "target": "Choose one additional creature in range. Target that creature with a 1-action version of the same spell. This spell is the same rank as the 2-action harm or heal you cast and doesn't cost another spell slot", "old": "", "details": { "state": 20, "source": "Choose one additional creature in range. Target that creature with a 1-action version of the same spell. This spell is the same rank as the 2-action harm or heal you cast and doesn't cost another spell slot", "old_state": -1 }, "id": 499920, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499920/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307474/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255535Z", "action": 71, "target": "Choose one creature in range that would be harmed by the spell, and choose another creature within range that would be healed by the spell. Your heal or harm targets both creatures.", "old": "", "details": { "state": 20, "source": "Choose one creature in range that would be harmed by the spell, and choose another creature within range that would be healed by the spell. Your heal or harm targets both creatures.", "old_state": -1 }, "id": 499919, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499919/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307473/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255525Z", "action": 71, "target": "You soak the target of the spell with water. If the target has persistent acid or fire damage, the DC to end those conditions is reduced to 10, and the creature can attempt a flat check to end those types of persistent damage immediately. The spell gains the water trait (causing it to deal extra damage to creatures with weakness to water).", "old": "", "details": { "state": 20, "source": "You soak the target of the spell with water. If the target has persistent acid or fire damage, the DC to end those conditions is reduced to 10, and the creature can attempt a flat check to end those types of persistent damage immediately. The spell gains the water trait (causing it to deal extra damage to creatures with weakness to water).", "old_state": -1 }, "id": 499918, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499918/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307472/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255515Z", "action": 71, "target": "The target deals additional damage with its melee weapons and unarmed attacks until the end of its next turn. The damage type is void if you cast <em>harm</em> and vitality if you cast <em>heal</em>. @UUID[Compendium.pf2e.feat-effects.Item.eecIuD6sGPX0FJcT]{Effect: Divine Infusion}.", "old": "", "details": { "state": 20, "source": "The target deals additional damage with its melee weapons and unarmed attacks until the end of its next turn. The damage type is void if you cast <em>harm</em> and vitality if you cast <em>heal</em>. @UUID[Compendium.pf2e.feat-effects.Item.eecIuD6sGPX0FJcT]{Effect: Divine Infusion}.", "old_state": -1 }, "id": 499917, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499917/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307471/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255504Z", "action": 71, "target": "If the target regains Hit Points from the spell, it also gains a +2 status bonus to AC and saving throws for 1 round. @UUID[Compendium.pf2e.feat-effects.Item.jwxurN6JPQm9wXug]{Effect: Defensive Recovery}", "old": "", "details": { "state": 20, "source": "If the target regains Hit Points from the spell, it also gains a +2 status bonus to AC and saving throws for 1 round. @UUID[Compendium.pf2e.feat-effects.Item.jwxurN6JPQm9wXug]{Effect: Defensive Recovery}", "old_state": -1 }, "id": 499916, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499916/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307470/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255494Z", "action": 71, "target": "You can Raise a Shield, and one ally of your choice who gains a status bonus from the spell can immediately use their reaction to Raise a Shield.", "old": "", "details": { "state": 20, "source": "You can Raise a Shield, and one ally of your choice who gains a status bonus from the spell can immediately use their reaction to Raise a Shield.", "old_state": -1 }, "id": 499915, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499915/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307469/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255484Z", "action": 71, "target": "Until the start of your next turn, you gain a +1 circumstance bonus to AC or a +2 circumstance bonus against ranged attacks. This effect has the air or water trait, or both, depending on the traits of the spell you cast. You also gain a +1 circumstance bonus to all saves against effects with the selected trait, depending on the spell's traits. @UUID[Compendium.pf2e.feat-effects.Item.8HGz3rQCHNgdAqFC]{Effect: Current Spell}", "old": "", "details": { "state": 20, "source": "Until the start of your next turn, you gain a +1 circumstance bonus to AC or a +2 circumstance bonus against ranged attacks. This effect has the air or water trait, or both, depending on the traits of the spell you cast. You also gain a +1 circumstance bonus to all saves against effects with the selected trait, depending on the spell's traits. @UUID[Compendium.pf2e.feat-effects.Item.8HGz3rQCHNgdAqFC]{Effect: Current Spell}", "old_state": -1 }, "id": 499914, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499914/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307468/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255473Z", "action": 71, "target": "If the next action you take is to Cast a Spell, attempt a Nature check against all observers' Perception DCs. If you succeed at your check against an observer's Perception DC, that observer doesn't notice that you're Casting a Spell, even though verbal, somatic, and material components are usually noticeable, and spells normally have sensory manifestations that would make spellcasting obvious to those nearby. All of these are instead hidden in the natural sights and sounds of the environment. This ability hides only the spell's spellcasting actions and manifestations, not its effects, so an observer might still see you transform into a giant bear.", "old": "", "details": { "state": 20, "source": "If the next action you take is to Cast a Spell, attempt a Nature check against all observers' Perception DCs. If you succeed at your check against an observer's Perception DC, that observer doesn't notice that you're Casting a Spell, even though verbal, somatic, and material components are usually noticeable, and spells normally have sensory manifestations that would make spellcasting obvious to those nearby. All of these are instead hidden in the natural sights and sounds of the environment. This ability hides only the spell's spellcasting actions and manifestations, not its effects, so an observer might still see you transform into a giant bear.", "old_state": -1 }, "id": 499913, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499913/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307467/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255463Z", "action": 71, "target": "One ally of your choice who gains a status bonus from the spell can immediately use their reaction to Stride and then make a melee Strike.", "old": "", "details": { "state": 20, "source": "One ally of your choice who gains a status bonus from the spell can immediately use their reaction to Stride and then make a melee Strike.", "old_state": -1 }, "id": 499912, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499912/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307466/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255452Z", "action": 71, "target": "One ally of your choice who gains a status bonus from the spell can immediately use their reaction to make a melee Strike.", "old": "", "details": { "state": 20, "source": "One ally of your choice who gains a status bonus from the spell can immediately use their reaction to make a melee Strike.", "old_state": -1 }, "id": 499911, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499911/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307465/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255442Z", "action": 71, "target": "One ally of your choice who gains a status bonus from the spell can immediately use their reaction to Stride.", "old": "", "details": { "state": 20, "source": "One ally of your choice who gains a status bonus from the spell can immediately use their reaction to Stride.", "old_state": -1 }, "id": 499910, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499910/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307464/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255432Z", "action": 71, "target": "The spell gains the subtle trait, hiding the shining runes, sparks of magic, and other manifestations that would usually give away your spellcasting. The trait hides only the spell's spellcasting actions and manifestations, not its effects, so an observer might still see a ray streak out from you or see you vanish into thin air.", "old": "", "details": { "state": 20, "source": "The spell gains the subtle trait, hiding the shining runes, sparks of magic, and other manifestations that would usually give away your spellcasting. The trait hides only the spell's spellcasting actions and manifestations, not its effects, so an observer might still see a ray streak out from you or see you vanish into thin air.", "old_state": -1 }, "id": 499909, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499909/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307463/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255421Z", "action": 71, "target": "The target is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} if it takes any damage from the spell. If the target critically fails its save against the spell, it also takes a –10-foot status penalty to its Speed for 1 minute. @UUID[Compendium.pf2e.feat-effects.Item.Ve1CRFI8ikL6dqcL]{Effect: Cast Down}", "old": "", "details": { "state": 20, "source": "The target is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} if it takes any damage from the spell. If the target critically fails its save against the spell, it also takes a –10-foot status penalty to its Speed for 1 minute. @UUID[Compendium.pf2e.feat-effects.Item.Ve1CRFI8ikL6dqcL]{Effect: Cast Down}", "old_state": -1 }, "id": 499908, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499908/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307462/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255410Z", "action": 71, "target": "While the spell is active, one ally of your choice affected by the spell can respond to your call as a single action that has the auditory and concentrate traits to extend the spell's duration by 1 round. Only one ally can respond to a given call, and responding to the ally's response has no additional effect.", "old": "", "details": { "state": 20, "source": "While the spell is active, one ally of your choice affected by the spell can respond to your call as a single action that has the auditory and concentrate traits to extend the spell's duration by 1 round. Only one ally can respond to a given call, and responding to the ally's response has no additional effect.", "old_state": -1 }, "id": 499907, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499907/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307461/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255400Z", "action": 71, "target": "The spell deals @Damage[(@item.rank)[persistent,fire]] in addition to its other effects. This has no effect if the spell already deals persistent fire damage. The spell gains the fire trait", "old": "", "details": { "state": 20, "source": "The spell deals @Damage[(@item.rank)[persistent,fire]] in addition to its other effects. This has no effect if the spell already deals persistent fire damage. The spell gains the fire trait", "old_state": -1 }, "id": 499906, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499906/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307460/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255389Z", "action": 71, "target": "You gain an extra use of Drain Bonded Item. You can use it to cast a spell 2 or more ranks lower than the previous spell, and must use it before the end of your next turn or you lose it.", "old": "", "details": { "state": 20, "source": "You gain an extra use of Drain Bonded Item. You can use it to cast a spell 2 or more ranks lower than the previous spell, and must use it before the end of your next turn or you lose it.", "old_state": -1 }, "id": 499905, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499905/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307459/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255378Z", "action": 71, "target": "You don't expend the spell's slot when you cast it.", "old": "", "details": { "state": 20, "source": "You don't expend the spell's slot when you cast it.", "old_state": -1 }, "id": 499904, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499904/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307458/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255368Z", "action": 71, "target": "If your next action is to cast @UUID[Compendium.pf2e.spells-srd.Item.8RWfKConLYFZpQ9X]{Untamed Form}, you can change the damage type of a single unarmed attack granted by the <em>untamed form</em> form to one of the following: acid, bludgeoning, cold, electricity, fire, poison, piercing, or slashing. The chosen attack gains the appropriate trait.", "old": "", "details": { "state": 20, "source": "If your next action is to cast @UUID[Compendium.pf2e.spells-srd.Item.8RWfKConLYFZpQ9X]{Untamed Form}, you can change the damage type of a single unarmed attack granted by the <em>untamed form</em> form to one of the following: acid, bludgeoning, cold, electricity, fire, poison, piercing, or slashing. The chosen attack gains the appropriate trait.", "old_state": -1 }, "id": 499903, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499903/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307457/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255358Z", "action": 71, "target": "The target is @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} until the end of its next turn.", "old": "", "details": { "state": 20, "source": "The target is @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} until the end of its next turn.", "old_state": -1 }, "id": 499902, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499902/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307456/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255347Z", "action": 71, "target": "The target is @UUID[Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2]{Blinded} until the end of its next turn.", "old": "", "details": { "state": 20, "source": "The target is @UUID[Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2]{Blinded} until the end of its next turn.", "old_state": -1 }, "id": 499901, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499901/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307455/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255337Z", "action": 71, "target": "When you cast _light_, you can modify its duration to be 1 minute and modify its standard effects to create a single floating light in the shape of a Tiny creature, instead of up to four floating lights. The creature hovers over your head unless you spend a single action that has the concentrate trait to direct the light to move up to 30 feet, in which case it remains there until you direct it again. If you direct it back to your head, it hovers there and follows you again until you direct it elsewhere. If the light ever moves beyond 120 feet of you, it winks out immediately.", "old": "", "details": { "state": 20, "source": "When you cast _light_, you can modify its duration to be 1 minute and modify its standard effects to create a single floating light in the shape of a Tiny creature, instead of up to four floating lights. The creature hovers over your head unless you spend a single action that has the concentrate trait to direct the light to move up to 30 feet, in which case it remains there until you direct it again. If you direct it back to your head, it hovers there and follows you again until you direct it elsewhere. If the light ever moves beyond 120 feet of you, it winks out immediately.", "old_state": -1 }, "id": 499900, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499900/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307454/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255326Z", "action": 71, "target": "The target is splattered with grease and gains weakness 2 to fire until the end of your next turn. The target or an adjacent creature can rub off the combustible grease with an Interact action, ending the effect.", "old": "", "details": { "state": 20, "source": "The target is splattered with grease and gains weakness 2 to fire until the end of your next turn. The target or an adjacent creature can rub off the combustible grease with an Interact action, ending the effect.", "old_state": -1 }, "id": 499899, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499899/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307453/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255316Z", "action": 71, "target": "As success, except the weakness to fire lasts for 1 minute.", "old": "", "details": { "state": 20, "source": "As success, except the weakness to fire lasts for 1 minute.", "old_state": -1 }, "id": 499898, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499898/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307452/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255305Z", "action": 71, "target": "The weakness increases by 1.", "old": "", "details": { "state": 20, "source": "The weakness increases by 1.", "old_state": -1 }, "id": 499897, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499897/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307451/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255295Z", "action": 71, "target": "When you cast _grease_, you can modify its target to be 1 creature. If you do, replace the spell's standard effects with the following: You splash the target with combustible grease. The target must attempt a @Check[reflex] save.", "old": "", "details": { "state": 20, "source": "When you cast _grease_, you can modify its target to be 1 creature. If you do, replace the spell's standard effects with the following: You splash the target with combustible grease. The target must attempt a @Check[reflex] save.", "old_state": -1 }, "id": 499896, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499896/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307450/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255284Z", "action": 71, "target": "The target is unaffected.", "old": "", "details": { "state": 20, "source": "The target is unaffected.", "old_state": -1 }, "id": 499895, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499895/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307449/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255274Z", "action": 71, "target": "When you cast _sleep_, you can modify the spell to add the following to its standard effects: Subjects of your spell experience troubled dreams. When a target that failed or critically failed its saving throw wakes up, it is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 1}.", "old": "", "details": { "state": 20, "source": "When you cast _sleep_, you can modify the spell to add the following to its standard effects: Subjects of your spell experience troubled dreams. When a target that failed or critically failed its saving throw wakes up, it is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 1}.", "old_state": -1 }, "id": 499894, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499894/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307448/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255264Z", "action": 71, "target": "When you cast _sigil_, you can modify the spell to add the following to its standard effects: The target leaves a magical trail that you and others can try to follow. You and other creatures can attempt to @UUID[Compendium.pf2e.actionspf2e.Item.EA5vuSgJfiHH7plD]{Track} the target, substituting an Arcana, Nature, Occultism, or Religion check (whichever matches the magical tradition of your _sigil_ spell) for the Survival check. Much like Tracking with Survival, this must take place somewhere the target has been and follow the trail; it doesn't allow anyone to find the target from a distance. You can only have a single target marked with a modified _sigil_ in this way. If you use this ability again on a second target, the _sigil_ spell on the first target ends, and your mark fades.", "old": "", "details": { "state": 20, "source": "When you cast _sigil_, you can modify the spell to add the following to its standard effects: The target leaves a magical trail that you and others can try to follow. You and other creatures can attempt to @UUID[Compendium.pf2e.actionspf2e.Item.EA5vuSgJfiHH7plD]{Track} the target, substituting an Arcana, Nature, Occultism, or Religion check (whichever matches the magical tradition of your _sigil_ spell) for the Survival check. Much like Tracking with Survival, this must take place somewhere the target has been and follow the trail; it doesn't allow anyone to find the target from a distance. You can only have a single target marked with a modified _sigil_ in this way. If you use this ability again on a second target, the _sigil_ spell on the first target ends, and your mark fades.", "old_state": -1 }, "id": 499893, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499893/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307447/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255253Z", "action": 71, "target": "When you cast _black tentacles_, replace the spell's standard effects with the following: Tentacles slither along the ground in the area, attempting to hinder anyone within. Sticky black tentacles attempt to @UUID[Compendium.pf2e.actionspf2e.Item.ge56Lu1xXVFYUnLP]{Trip} each creature in the area. Attempt spell attack rolls against the Reflex DCs of each affected creature. Any creature you succeed against is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} and takes @Damage[3d6[bludgeoning]] damage. Whenever a creature ends its turn in the area, the tentacles attempt to Trip that creature if it isn't already prone, and they deal @Damage[1d6[bludgeoning]] damage to any creature already prone. Creatures treat the spell's area as difficult terrain.", "old": "", "details": { "state": 20, "source": "When you cast _black tentacles_, replace the spell's standard effects with the following: Tentacles slither along the ground in the area, attempting to hinder anyone within. Sticky black tentacles attempt to @UUID[Compendium.pf2e.actionspf2e.Item.ge56Lu1xXVFYUnLP]{Trip} each creature in the area. Attempt spell attack rolls against the Reflex DCs of each affected creature. Any creature you succeed against is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} and takes @Damage[3d6[bludgeoning]] damage. Whenever a creature ends its turn in the area, the tentacles attempt to Trip that creature if it isn't already prone, and they deal @Damage[1d6[bludgeoning]] damage to any creature already prone. Creatures treat the spell's area as difficult terrain.", "old_state": -1 }, "id": 499892, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499892/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307446/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255243Z", "action": 71, "target": "When you cast _wall of fire_, you can modify its standard effects as follows: Instead of a 5-foot-thick, 10-foot-radius ring of flame, you can form the wall into a @Template[burst|distance:10]{10-foot-radius} hemisphere of fire.", "old": "", "details": { "state": 20, "source": "When you cast _wall of fire_, you can modify its standard effects as follows: Instead of a 5-foot-thick, 10-foot-radius ring of flame, you can form the wall into a @Template[burst|distance:10]{10-foot-radius} hemisphere of fire.", "old_state": -1 }, "id": 499891, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499891/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307445/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255232Z", "action": 71, "target": "When you cast _summon instrument_, you can modify its duration to be sustained, up to 1 minute. When you do, you summon a number of instruments equal to your spellcasting ability modifier that hover around you and play of their own accord. Once per turn when you Sustain the Spell, choose an opponent within 30 feet who can hear your performance. The target must attempt a @Check[will] save against the spell's DC; on a failure, it becomes distracted by your performance and becomes @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} for 1 round. The target is then temporarily immune for 24 hours.", "old": "", "details": { "state": 20, "source": "When you cast _summon instrument_, you can modify its duration to be sustained, up to 1 minute. When you do, you summon a number of instruments equal to your spellcasting ability modifier that hover around you and play of their own accord. Once per turn when you Sustain the Spell, choose an opponent within 30 feet who can hear your performance. The target must attempt a @Check[will] save against the spell's DC; on a failure, it becomes distracted by your performance and becomes @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} for 1 round. The target is then temporarily immune for 24 hours.", "old_state": -1 }, "id": 499890, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499890/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307444/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255222Z", "action": 71, "target": "When you cast _vampiric feast_, you can modify its standard effects as follows: Instead of gaining temporary Hit Points, if your target fails or critically fails its saving throw, you can attempt a counteract check to remove the clumsy or enfeebled conditions on yourself, using the source of that condition to determine the counteract rank and DC. If the condition was caused by an ongoing effect and you don't remove that effect, the condition returns at the end of your next turn.", "old": "", "details": { "state": 20, "source": "When you cast _vampiric feast_, you can modify its standard effects as follows: Instead of gaining temporary Hit Points, if your target fails or critically fails its saving throw, you can attempt a counteract check to remove the clumsy or enfeebled conditions on yourself, using the source of that condition to determine the counteract rank and DC. If the condition was caused by an ongoing effect and you don't remove that effect, the condition returns at the end of your next turn.", "old_state": -1 }, "id": 499889, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499889/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307443/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255211Z", "action": 71, "target": "When you cast _fireball_ heightened to at least 4th rank, you can modify the spell to add the following to its standard effects: Your _fireball_ leaves behind a brief cloud of smoke in its area. While it's smoke instead of mist, this cloud otherwise has the effects of @UUID[Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm]{Mist}, except that it lasts only 1 round.", "old": "", "details": { "state": 20, "source": "When you cast _fireball_ heightened to at least 4th rank, you can modify the spell to add the following to its standard effects: Your _fireball_ leaves behind a brief cloud of smoke in its area. While it's smoke instead of mist, this cloud otherwise has the effects of @UUID[Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm]{Mist}, except that it lasts only 1 round.", "old_state": -1 }, "id": 499888, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499888/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307442/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255200Z", "action": 71, "target": "When you cast _vampiric feast_, you can modify its standard effects as follows: Instead of gaining the temporary Hit Points yourself, you can grant the temporary Hit Points to an ally within 30 feet. After 1 minute, the ally loses any of these temporary Hit Points that remain.", "old": "", "details": { "state": 20, "source": "When you cast _vampiric feast_, you can modify its standard effects as follows: Instead of gaining the temporary Hit Points yourself, you can grant the temporary Hit Points to an ally within 30 feet. After 1 minute, the ally loses any of these temporary Hit Points that remain.", "old_state": -1 }, "id": 499887, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499887/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307441/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255190Z", "action": 71, "target": "When a creature wielding the weapon critically hits a foe, you can Dismiss the spell as a reaction, causing the foe to be @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} for 1 round.", "old": "", "details": { "state": 20, "source": "When a creature wielding the weapon critically hits a foe, you can Dismiss the spell as a reaction, causing the foe to be @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} for 1 round.", "old_state": -1 }, "id": 499886, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499886/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307440/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255179Z", "action": 71, "target": "Shining Arms", "old": "", "details": { "state": 20, "source": "Shining Arms", "old_state": -1 }, "id": 499885, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499885/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307439/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255169Z", "action": 71, "target": "When you cast _light_, you can modify its target to be 1 melee weapon, either unattended or possessed by you or a willing ally, and modify its duration to be 1 minute. If you do, add the following to its effects: When a creature wielding the weapon critically hits a foe, you can Dismiss the Spell as a reaction, causing the foe to be @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} for 1 round. After you use this reaction, you can't use this modification again for 10 minutes.", "old": "", "details": { "state": 20, "source": "When you cast _light_, you can modify its target to be 1 melee weapon, either unattended or possessed by you or a willing ally, and modify its duration to be 1 minute. If you do, add the following to its effects: When a creature wielding the weapon critically hits a foe, you can Dismiss the Spell as a reaction, causing the foe to be @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} for 1 round. After you use this reaction, you can't use this modification again for 10 minutes.", "old_state": -1 }, "id": 499884, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499884/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307438/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255158Z", "action": 71, "target": "When you cast _fireball_, you can modify its area to be two non-overlapping @Template[burst|distance:10]{10-foot bursts}.", "old": "", "details": { "state": 20, "source": "When you cast _fireball_, you can modify its area to be two non-overlapping @Template[burst|distance:10]{10-foot bursts}.", "old_state": -1 }, "id": 499883, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499883/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307437/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255148Z", "action": 71, "target": "When you cast _mist_, you can modify the spell to replace its standard effects with the following: You cause a cloud of thick fog to blanket the area, making it difficult to see the ground. The area within the fog is difficult terrain for creatures that can't see through fog or mist. You can Dismiss the cloud.", "old": "", "details": { "state": 20, "source": "When you cast _mist_, you can modify the spell to replace its standard effects with the following: You cause a cloud of thick fog to blanket the area, making it difficult to see the ground. The area within the fog is difficult terrain for creatures that can't see through fog or mist. You can Dismiss the cloud.", "old_state": -1 }, "id": 499882, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499882/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307436/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255137Z", "action": 71, "target": "The damage is increased by 1d6 and the persistent fire damage is increased by 2.", "old": "", "details": { "state": 20, "source": "The damage is increased by 1d6 and the persistent fire damage is increased by 2.", "old_state": -1 }, "id": 499881, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499881/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307435/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255126Z", "action": 71, "target": "When you cast _fireball_, you can modify its effects, decreasing the base damage to 5d6 and causing it to deal @Damage[(2*(@item.level - 2))[fire,persistent]] damage to creatures that fail their save, doubled as normal on a critical failure. If you do, replace its heightened entry with the following.", "old": "", "details": { "state": 20, "source": "When you cast _fireball_, you can modify its effects, decreasing the base damage to 5d6 and causing it to deal @Damage[(2*(@item.level - 2))[fire,persistent]] damage to creatures that fail their save, doubled as normal on a critical failure. If you do, replace its heightened entry with the following.", "old_state": -1 }, "id": 499880, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499880/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307434/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255116Z", "action": 71, "target": "When you cast _telekinetic hand_, you can remove its duration, modify its range to 20 feet, and modify its target to be an attended object within the spell's Bulk limit that wouldn't be time-consuming to remove. Add the following to the spell's standard effects: If the creature attending the object is willing to have you take the item, Telekinetic Hand carries the item to you. If the creature is unwilling, you must attempt to [[/act steal]] the target object with a Thievery check. The usual restrictions on attempts to Steal an object apply, including the restrictions that you can't steal objects that would be extremely noticeable or time-consuming to remove (like worn shoes or armor or actively wielded objects) and you can't Steal from a creature in combat or otherwise on guard. On a successful Steal check, the Telekinetic Hand carries the item to you, and on a critical failure, you can't use this modification again for 1 hour. If you're a master in Thievery, you can attempt to Steal from a creature in combat or otherwise on guard, though if you do so, the spell's casting time increases by 1 action.", "old": "", "details": { "state": 20, "source": "When you cast _telekinetic hand_, you can remove its duration, modify its range to 20 feet, and modify its target to be an attended object within the spell's Bulk limit that wouldn't be time-consuming to remove. Add the following to the spell's standard effects: If the creature attending the object is willing to have you take the item, Telekinetic Hand carries the item to you. If the creature is unwilling, you must attempt to [[/act steal]] the target object with a Thievery check. The usual restrictions on attempts to Steal an object apply, including the restrictions that you can't steal objects that would be extremely noticeable or time-consuming to remove (like worn shoes or armor or actively wielded objects) and you can't Steal from a creature in combat or otherwise on guard. On a successful Steal check, the Telekinetic Hand carries the item to you, and on a critical failure, you can't use this modification again for 1 hour. If you're a master in Thievery, you can attempt to Steal from a creature in combat or otherwise on guard, though if you do so, the spell's casting time increases by 1 action.", "old_state": -1 }, "id": 499879, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499879/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307433/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255105Z", "action": 71, "target": "Spell Trickster", "old": "", "details": { "state": 20, "source": "Spell Trickster", "old_state": -1 }, "id": 499878, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499878/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307432/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255095Z", "action": 71, "target": "When you cast _telekinetic hand_, you can modify its target to be 1 creature. If you do, replace its standard effects with the following: You push your foe telekinetically. Make a spell attack roll against the target's Fortitude DC. On a success, you push the target 5 feet away from you. On a critical success, you push the target 10 feet away from you.", "old": "", "details": { "state": 20, "source": "When you cast _telekinetic hand_, you can modify its target to be 1 creature. If you do, replace its standard effects with the following: You push your foe telekinetically. Make a spell attack roll against the target's Fortitude DC. On a success, you push the target 5 feet away from you. On a critical success, you push the target 10 feet away from you.", "old_state": -1 }, "id": 499877, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499877/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307431/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255085Z", "action": 71, "target": "Your _mist_ is particularly laden with moisture. Non-magical fires within the area are automatically extinguished. Choose one magical fire or fire spell in the area and attempt to counteract it.", "old": "", "details": { "state": 20, "source": "Your _mist_ is particularly laden with moisture. Non-magical fires within the area are automatically extinguished. Choose one magical fire or fire spell in the area and attempt to counteract it.", "old_state": -1 }, "id": 499876, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499876/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307430/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255075Z", "action": 71, "target": "When you cast _mist_, you can modify it to add the following heightened entry to its effects.", "old": "", "details": { "state": 20, "source": "When you cast _mist_, you can modify it to add the following heightened entry to its effects.", "old_state": -1 }, "id": 499875, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499875/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307429/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255064Z", "action": 71, "target": "The disk can hold up to 10 Bulk. The spell no longer ends if you ride atop the disk (though it does if any other creature rides atop it, including if the creature is riding on you). If you are riding the disk, it changes its capacity to hold you, plus additional Bulk equal to the maximum you could carry without being encumbered. If you ride atop the disk, you can direct it to move along the ground up to 30 feet or your Speed, whichever is slower, each time you Sustain the Spell. While you ride atop it, the disk can move over liquids as long as it ends its movement on solid ground. If it ends its movement on a surface that can't support it, the spell ends.", "old": "", "details": { "state": 20, "source": "The disk can hold up to 10 Bulk. The spell no longer ends if you ride atop the disk (though it does if any other creature rides atop it, including if the creature is riding on you). If you are riding the disk, it changes its capacity to hold you, plus additional Bulk equal to the maximum you could carry without being encumbered. If you ride atop the disk, you can direct it to move along the ground up to 30 feet or your Speed, whichever is slower, each time you Sustain the Spell. While you ride atop it, the disk can move over liquids as long as it ends its movement on solid ground. If it ends its movement on a surface that can't support it, the spell ends.", "old_state": -1 }, "id": 499874, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499874/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/307428/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/rule-element/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/rule-element/en/?format=api", "user": null, "author": null, "timestamp": "2025-03-29T05:17:18.255053Z", "action": 71, "target": "When you cast _floating disk_, you can modify its duration to be sustained, up to 10 minutes. If you do, add the following heightened entry to its effects.", "old": "", "details": { "state": 20, "source": "When you cast _floating disk_, you can modify its duration to be sustained, up to 10 minutes. If you do, add the following heightened entry to its effects.", "old_state": -1 }, "id": 499873, "action_name": "String added in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/499873/?format=api" } ] }{ "count": 4059, "next": "