Unit Instance
Units API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/units/111158/?format=api
https://weblate.foundryvtt-hub.com/api/translations/od6s/main/es/?format=api", "source": [ " Tackling is much like grabbing, except that the attacker seeks to overcome the target entirely. Characters may perform this with brawling only. If successful or the target chooses not to struggle, the character captures the target and may, if desired, do normal damage. The target, meanwhile, may make no other actions than attempt to escape (see the escape rules herein). On subsequent rounds, the attacker may choose to do her Strength Damage only (no modifiers)." ], "previous_source": "", "target": [ "Placaje es muy parecido a agarrar, excepto que el atacante busca superar al objetivo por completo. Los personajes pueden realizar esto solo con Pelear. Si tiene éxito o el objetivo elige no luchar, el personaje captura al objetivo y puede, si lo desea, causar daño normal. Mientras tanto, el objetivo no puede realizar otras acciones que intentar escapar (ver las reglas de escape aquí). En rondas subsiguientes, el atacante puede optar por hacer su Daño de Fortaleza únicamente (sin modificadores)." ], "id_hash": -6571592692753822645, "content_hash": -2687364159160833338, "location": "", "context": "OD6S.ATTACK_TACKLE_DESCRIPTION", "note": "", "flags": "", "labels": [], "state": 20, "fuzzy": false, "translated": true, "approved": false, "position": 147, "has_suggestion": false, "has_comment": false, "has_failing_check": true, "num_words": 75, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/110304/?format=api", "priority": 100, "id": 111158, "web_url": "https://weblate.foundryvtt-hub.com/translate/od6s/main/es/?checksum=24cd034383db0c4b", "url": "https://weblate.foundryvtt-hub.com/api/units/111158/?format=api", "explanation": "", "extra_flags": "", "pending": false, "timestamp": "2022-12-10T17:11:43.409364Z", "last_updated": "2024-11-23T03:47:27.141145Z" }{ "translation": "