Unit Instance
Units API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/units/112775/?format=api
https://weblate.foundryvtt-hub.com/api/translations/od6s/advantages/en/?format=api", "source": [ "<p>The character is either a native of an unusual culture or has the knowledge and the respect as if she were one. A person who has lived a significant portion of her life in a culture and has that sort of understanding of it would have Cultures (R3) — only the character is actually a part of the game setting’s dominant culture as well.</p>\n\n<p>If an alien culture can be, and is, selected, then the character has an extreme familiarity with it. Alternatively, the character might be something of a cultural anthropologist — the character can observe a particular culture for a brief time and have a very good (Game Master-controlled) chance of understanding the culture on a respectable level.</p>\n\n<p>Restrictions/Notes: As with Cultures (R1) and (R2), the character must choose what sort of cultural familiarity to have. Also, there must be a compelling reason the character has this familiarity or understanding. Finally, if the character chooses to be a “native” of a particular culture, she should probably have to learn language: (the culture’s major language) at least +1D.</p>\n" ], "previous_source": "", "target": [ "<p>The character is either a native of an unusual culture or has the knowledge and the respect as if she were one. A person who has lived a significant portion of her life in a culture and has that sort of understanding of it would have Cultures (R3) — only the character is actually a part of the game setting’s dominant culture as well.</p>\n\n<p>If an alien culture can be, and is, selected, then the character has an extreme familiarity with it. Alternatively, the character might be something of a cultural anthropologist — the character can observe a particular culture for a brief time and have a very good (Game Master-controlled) chance of understanding the culture on a respectable level.</p>\n\n<p>Restrictions/Notes: As with Cultures (R1) and (R2), the character must choose what sort of cultural familiarity to have. Also, there must be a compelling reason the character has this familiarity or understanding. Finally, if the character chooses to be a “native” of a particular culture, she should probably have to learn language: (the culture’s major language) at least +1D.</p>\n" ], "id_hash": 492665039764909974, "content_hash": 1519175178682552154, "location": "", "context": "entries.Cultures (R3).description", "note": "", "flags": "", "labels": [], "state": 100, "fuzzy": false, "translated": true, "approved": false, "position": 22, "has_suggestion": false, "has_comment": false, "has_failing_check": true, "num_words": 179, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/112775/?format=api", "priority": 100, "id": 112775, "web_url": "https://weblate.foundryvtt-hub.com/translate/od6s/advantages/en/?checksum=86d64c3e5070ef96", "url": "https://weblate.foundryvtt-hub.com/api/units/112775/?format=api", "explanation": "", "extra_flags": "", "pending": false, "timestamp": "2022-12-10T18:21:20.350277Z", "last_updated": "2023-07-08T10:58:03.878080Z" }{ "translation": "