Units API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/units/112995/?format=api
HTTP 200 OK
Allow: GET, PUT, PATCH, DELETE, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "translation": "https://weblate.foundryvtt-hub.com/api/translations/od6s/disadvantages/en/?format=api",
    "source": [
        "<p>Under a certain set of proscribed circumstances, the Advantage goes away — permanently. The player and the Game Master should work out the circumstances, with the following criteria:</p>\n\n<p>The Burn-out should have a chance of occurring about once or twice an adventure.</p>\n<p>The Burn-out should be something the character can avoid — but she might not want to avoid it.</p>\n<p>A logical reason for the Burn-out to occur should exist.</p>\n<p>Both the player and the Game Master operate under the knowledge that the Burn-out will occur at some point.</p>\n<p>Some examples of when a Burn-out could occur include:</p>\n<p>An opponent soundly defeats the character in an adventure.</p>\n<p>The character completes a particular mission of great importance (this would probably only happen after several adventures — but the character wants to complete for some reason).</p>\n<p>The character suffers a particular effect (she loses most of her Body Points or Wounds, she is the victim of a particular type of uncommon attack, etc.).</p>\n<p>A character’s Advantage is somehow negated (a Contact who has a good chance of being killed, a piece of Equipment that someone is trying to steal or destroy, etc.).</p>\n<p>This Disadvantage is worth a number of ranks equal to one-half (rounded up) of the Advantage with which it’s associated.</p>\n\n<p>Restrictions/Notes: Any Advantage could have the possibility of Burn-out. Just think of a logical (or, perhaps, supernatural) reason an Advantage would go away. There should exist a decent chance that it could go away, but the character should have some chance of avoiding that occurrence… for a while.</p>\n"
    ],
    "previous_source": "",
    "target": [
        "<p>Under a certain set of proscribed circumstances, the Advantage goes away — permanently. The player and the Game Master should work out the circumstances, with the following criteria:</p>\n\n<p>The Burn-out should have a chance of occurring about once or twice an adventure.</p>\n<p>The Burn-out should be something the character can avoid — but she might not want to avoid it.</p>\n<p>A logical reason for the Burn-out to occur should exist.</p>\n<p>Both the player and the Game Master operate under the knowledge that the Burn-out will occur at some point.</p>\n<p>Some examples of when a Burn-out could occur include:</p>\n<p>An opponent soundly defeats the character in an adventure.</p>\n<p>The character completes a particular mission of great importance (this would probably only happen after several adventures — but the character wants to complete for some reason).</p>\n<p>The character suffers a particular effect (she loses most of her Body Points or Wounds, she is the victim of a particular type of uncommon attack, etc.).</p>\n<p>A character’s Advantage is somehow negated (a Contact who has a good chance of being killed, a piece of Equipment that someone is trying to steal or destroy, etc.).</p>\n<p>This Disadvantage is worth a number of ranks equal to one-half (rounded up) of the Advantage with which it’s associated.</p>\n\n<p>Restrictions/Notes: Any Advantage could have the possibility of Burn-out. Just think of a logical (or, perhaps, supernatural) reason an Advantage would go away. There should exist a decent chance that it could go away, but the character should have some chance of avoiding that occurrence… for a while.</p>\n"
    ],
    "id_hash": -6299546918331981318,
    "content_hash": -8858136565249810616,
    "location": "",
    "context": "entries.Burn-out (R1 or more).description",
    "note": "",
    "flags": "",
    "labels": [],
    "state": 100,
    "fuzzy": false,
    "translated": true,
    "approved": false,
    "position": 22,
    "has_suggestion": false,
    "has_comment": false,
    "has_failing_check": true,
    "num_words": 258,
    "source_unit": "https://weblate.foundryvtt-hub.com/api/units/112995/?format=api",
    "priority": 100,
    "id": 112995,
    "web_url": "https://weblate.foundryvtt-hub.com/translate/od6s/disadvantages/en/?checksum=2893837446ea61fa",
    "url": "https://weblate.foundryvtt-hub.com/api/units/112995/?format=api",
    "explanation": "",
    "extra_flags": "",
    "pending": false,
    "timestamp": "2022-12-10T18:24:53.358493Z",
    "last_updated": "2023-07-08T10:58:03.878080Z"
}