Unit Instance
Units API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/units/113027/?format=api
https://weblate.foundryvtt-hub.com/api/translations/od6s/disadvantages/en/?format=api", "source": [ "<p>The character has a minor physical or mental handicap that makes certain actions more difficult The hindrance could be a permanent physical injury, a particular mental block regarding certain types of activities, a limitation innate to the character’s species, or the result of age.</p>\n\n<p>The player and the Game Master should work out some sort of affliction and then choose a group of related skills that get difficulty modifiers totaling +3. Some examples of sets of three skills getting a +1 modifier to the difficulty of each include:</p>\n\n<p>Bad Knee: acrobatics, jumping, running</p>\n\n<p>Rude: charm, con, persuasion</p>\n\n<p>Trick Shoulder: climbing, melee combat, throwing</p>\n\n<p>Uncoordinated: acrobatics, melee combat, sleight of hand</p>\n\n<p>Unobservant: investigation, languages, search</p>\n\n<p>The players may use this Disadvantage to restrict one form of their characters’ movement. A two-meter reduction in one form of movement (running, swimming, jumping, or climbing) is equivalent to a +1 difficulty modifier, so a player could take a small movement restriction along with difficulty modifiers to skills. The minimum movement rate for a character is one meter.</p>\n\n<p>Characters with a native environment requiring an alternative means of movement other than walking (such as swimming or burrowing) may take one rank of Hindrance: Atypical Move to represent the inability to walk or jump. Instead, the character uses his base Move to represent his base swimming or burrowing Move. Thus, a water-dwelling character without legs and with this type of Hindrance would have a swimming Move of 10 (instead of 5), could not walk, and would be limited in the kind of jumping he could perform.</p>\n\n<p>Players who wish to reduce their character’s damage resistance total (to represent a delicate physical nature) may take a -1 modifier to that total for each rank in this Disadvantage.</p>\n\n<p>Restrictions/Notes: Players may restrict specializations — with Game Master approval. Three specializations that the Game Master thinks the player might have to use reasonably often (like investigation: find clues or marksmanship: pistols) could substitute for one general skill. Hindrance (R1) can be selected several times, as long as the Game Master thinks it appropriate. Since it is very much the counterpart to the Skill Bonus Special Ability, additional restrictions and notes can be related to the ones found there.</p>\n\n<p>Each additional rank in Hindrance increases the total difficulty modifier by +3, which may affect the few skills in a Rank 1 group, or they can increase the number of skills covered by the Hindrance.</p>\n" ], "previous_source": "", "target": [ "<p>The character has a minor physical or mental handicap that makes certain actions more difficult The hindrance could be a permanent physical injury, a particular mental block regarding certain types of activities, a limitation innate to the character’s species, or the result of age.</p>\n\n<p>The player and the Game Master should work out some sort of affliction and then choose a group of related skills that get difficulty modifiers totaling +3. Some examples of sets of three skills getting a +1 modifier to the difficulty of each include:</p>\n\n<p>Bad Knee: acrobatics, jumping, running</p>\n\n<p>Rude: charm, con, persuasion</p>\n\n<p>Trick Shoulder: climbing, melee combat, throwing</p>\n\n<p>Uncoordinated: acrobatics, melee combat, sleight of hand</p>\n\n<p>Unobservant: investigation, languages, search</p>\n\n<p>The players may use this Disadvantage to restrict one form of their characters’ movement. A two-meter reduction in one form of movement (running, swimming, jumping, or climbing) is equivalent to a +1 difficulty modifier, so a player could take a small movement restriction along with difficulty modifiers to skills. The minimum movement rate for a character is one meter.</p>\n\n<p>Characters with a native environment requiring an alternative means of movement other than walking (such as swimming or burrowing) may take one rank of Hindrance: Atypical Move to represent the inability to walk or jump. Instead, the character uses his base Move to represent his base swimming or burrowing Move. Thus, a water-dwelling character without legs and with this type of Hindrance would have a swimming Move of 10 (instead of 5), could not walk, and would be limited in the kind of jumping he could perform.</p>\n\n<p>Players who wish to reduce their character’s damage resistance total (to represent a delicate physical nature) may take a -1 modifier to that total for each rank in this Disadvantage.</p>\n\n<p>Restrictions/Notes: Players may restrict specializations — with Game Master approval. Three specializations that the Game Master thinks the player might have to use reasonably often (like investigation: find clues or marksmanship: pistols) could substitute for one general skill. Hindrance (R1) can be selected several times, as long as the Game Master thinks it appropriate. Since it is very much the counterpart to the Skill Bonus Special Ability, additional restrictions and notes can be related to the ones found there.</p>\n\n<p>Each additional rank in Hindrance increases the total difficulty modifier by +3, which may affect the few skills in a Rank 1 group, or they can increase the number of skills covered by the Hindrance.</p>\n" ], "id_hash": 7326074936337322356, "content_hash": 4237013035661054288, "location": "", "context": "entries.Hindrance (R1).description", "note": "", "flags": "", "labels": [], "state": 100, "fuzzy": false, "translated": true, "approved": false, "position": 54, "has_suggestion": false, "has_comment": false, "has_failing_check": true, "num_words": 404, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/113027/?format=api", "priority": 100, "id": 113027, "web_url": "https://weblate.foundryvtt-hub.com/translate/od6s/disadvantages/en/?checksum=e5ab7256e2475174", "url": "https://weblate.foundryvtt-hub.com/api/units/113027/?format=api", "explanation": "", "extra_flags": "", "pending": false, "timestamp": "2022-12-10T18:24:54.461748Z", "last_updated": "2023-07-08T10:58:03.878080Z" }{ "translation": "