Units API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/units/113127/?format=api
HTTP 200 OK
Allow: GET, PUT, PATCH, DELETE, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "translation": "https://weblate.foundryvtt-hub.com/api/translations/od6s/disadvantages/es/?format=api",
    "source": [
        "<p>The character is about as well known as a character with Fame (R1), but for different reasons. The odds of being recognized are the same as for Fame (R1), but the reaction is quite different. The character experiences hostility, prejudice, and intentional slights — in game mechanic terms, the character should have the difficulty of all interactions increased by at least +3.</p>\n\n<p>Restrictions/Notes: There is a reason for this negative attention. Either the character did something, is accused of having done something, or is suspected of having done something not particularly pleasant, or the character has, through other strange circumstances, earned a “bad rep.” Sometimes, this Infamy will help the character — but it shouldn’t help too much. If the character had a combination of Fame and Infamy (by selecting both options), then maybe he’d earn a reputation like Wyatt Earp or Jesse James in the American Old West — certain people would look up to him or respect him, and there would be definite fear there most of the time, but there would also be a lot of people who would enjoy seeing the person leave or die. Of course, Infamy (R1) should be something minor — maybe the character is a former criminal, or he did something questionable in the past and was cleared. People are not overtly hostile, but they are unfriendly when they recognize him. Several ranks of Infamy can only be selected if the character is infamous for multiple reasons — but the effects should be cumulative, and this can only be done if the Game Master thinks it is appropriate (a character with Infamy (R3) would hardly have to worry about Infamy (R1) in most cases, so it would not be a proper combination).</p>\n"
    ],
    "previous_source": "",
    "target": [
        "<p>El personaje es tan conocido como un personaje con Fama (R1), pero por diferentes razones.</p> <p>Las probabilidades de ser reconocido son las mismas que para Fama (R1), pero la reacci&oacute;n es bastante diferente. El personaje experimenta hostilidad, prejuicios y desaires intencionales; en t&eacute;rminos de mec&aacute;nica de juego, la dificultad de todas las interacciones del personaje deber&iacute;a aumentar en al menos +3.</p> <p><strong> Restricciones/Notas:</strong> Hay una raz&oacute;n para esta atenci&oacute;n negativa. O el personaje hizo algo, se le acusa de haber hecho algo o se sospecha que ha hecho algo que no es particularmente agradable, o el personaje, a trav&eacute;s de otras circunstancias extra&ntilde;as, se ha ganado una <strong>mala reputaci&oacute;n</strong>.</p> <p>A veces, esta Infamia ayudar&aacute; al personaje, pero no deber&iacute;a ayudar demasiado.</p> <p>Si el personaje tuviera una combinaci&oacute;n de Fama e Infamia (al seleccionar ambas opciones), tal vez se ganar&iacute;a una reputaci&oacute;n como la de Wyatt Earp o Jesse James en el viejo oeste estadounidense:</p> <p>- Ciertas personas lo admirar&iacute;an o lo respetar&iacute;an, mayormente temerian al Pj</p> <p>- Habr&iacute;a mucha gente que disfrutar&iacute;a ver al Pj muerto.</p> <p>Por supuesto, Infamia (R1) deber&iacute;a ser algo menor:</p> <p>Tal vez el personaje sea un ex criminal, o hizo algo cuestionable en el pasado y fue absuelto. Las personas no son abiertamente hostiles, pero son antip&aacute;ticas cuando lo reconocen.</p> <p>Solo se pueden seleccionar varios rangos de Infamia si el personaje es infame por m&uacute;ltiples razones, pero los efectos deben ser acumulativos, y esto solo se puede hacer si el Game Master lo considera apropiado (un personaje con Infamia (R3) dif&iacute;cilmente tendr&iacute;a que hacerlo).</p>"
    ],
    "id_hash": -1002717728998448754,
    "content_hash": -5887283253207015867,
    "location": "",
    "context": "entries.Infamy (R1).description",
    "note": "",
    "flags": "",
    "labels": [],
    "state": 20,
    "fuzzy": false,
    "translated": true,
    "approved": false,
    "position": 64,
    "has_suggestion": false,
    "has_comment": false,
    "has_failing_check": true,
    "num_words": 290,
    "source_unit": "https://weblate.foundryvtt-hub.com/api/units/113037/?format=api",
    "priority": 100,
    "id": 113127,
    "web_url": "https://weblate.foundryvtt-hub.com/translate/od6s/disadvantages/es/?checksum=7215a189c10fa18e",
    "url": "https://weblate.foundryvtt-hub.com/api/units/113127/?format=api",
    "explanation": "",
    "extra_flags": "",
    "pending": false,
    "timestamp": "2022-12-10T18:24:56.555492Z",
    "last_updated": "2023-07-08T10:58:03.878080Z"
}