Units API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/units/113571/?format=api
HTTP 200 OK
Allow: GET, PUT, PATCH, DELETE, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "translation": "https://weblate.foundryvtt-hub.com/api/translations/od6s/specialabilities/en/?format=api",
    "source": [
        "<p>This gives the character the ability to control one particular species of animal, bird, or insect. The character gets a +10 bonus to her survival: animal handling total for that species. She must generate a survival: animal handling versus the Knowledge or willpower of the animal (more than one animal can be targeted, although this is a multi-action). If the character gets a high enough success (Game Master’s decision), the animal is controlled for a number of minutes equal to the survival: animal handling skill total times 10. A controlled animal serves its master faithfully, even sacrificing itself on her behalf. The Special Ability has a range of sight or voice. The character may gain one more species for each rank.</p>\n\n<p>Note: A swarm of insects counts as one animal, as does a school of small fish. Any creature with a Knowledge die code of less than 2D could be considered an animal, unless the Game Master says otherwise.</p>\n"
    ],
    "previous_source": "",
    "target": [
        "<p>This gives the character the ability to control one particular species of animal, bird, or insect. The character gets a +10 bonus to her survival: animal handling total for that species. She must generate a survival: animal handling versus the Knowledge or willpower of the animal (more than one animal can be targeted, although this is a multi-action). If the character gets a high enough success (Game Master’s decision), the animal is controlled for a number of minutes equal to the survival: animal handling skill total times 10. A controlled animal serves its master faithfully, even sacrificing itself on her behalf. The Special Ability has a range of sight or voice. The character may gain one more species for each rank.</p>\n\n<p>Note: A swarm of insects counts as one animal, as does a school of small fish. Any creature with a Knowledge die code of less than 2D could be considered an animal, unless the Game Master says otherwise.</p>\n"
    ],
    "id_hash": -5501147674243767855,
    "content_hash": -5782828153089222794,
    "location": "",
    "context": "entries.Animal Control (3).description",
    "note": "",
    "flags": "",
    "labels": [],
    "state": 100,
    "fuzzy": false,
    "translated": true,
    "approved": false,
    "position": 8,
    "has_suggestion": false,
    "has_comment": false,
    "has_failing_check": true,
    "num_words": 159,
    "source_unit": "https://weblate.foundryvtt-hub.com/api/units/113571/?format=api",
    "priority": 100,
    "id": 113571,
    "web_url": "https://weblate.foundryvtt-hub.com/translate/od6s/specialabilities/en/?checksum=33a7ff562bbbe1d1",
    "url": "https://weblate.foundryvtt-hub.com/api/units/113571/?format=api",
    "explanation": "",
    "extra_flags": "",
    "pending": false,
    "timestamp": "2022-12-10T18:25:41.158013Z",
    "last_updated": "2023-07-08T10:58:03.878080Z"
}