Unit Instance
Units API.
See the Weblate's Web API documentation for detailed description of the API.
GET /api/units/211449/?format=api
https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api", "source": [ "<p>Opening a lock without a key is very similar to Disable a Device, but the DC of the Thievery check is determined by the complexity and construction of the lock you are attempting to pick (locks and their DCs are found in their description). Locks of higher qualities might require multiple successes to unlock, since otherwise even an unskilled burglar could easily crack the lock by attempting the check until they rolled a natural 20. If you lack the proper tools, the GM might let you used improvised picks, which are treated as shoddy tools</p><p><strong>Critical Success</strong> You unlock the lock, or you achieve two successes toward opening a complex lock. You leave no trace of your tampering.</p><p><strong>Success</strong> You open the lock, or you achieve one success toward opening a complex lock.</p><p><strong>Critical Failure</strong> You break your tools. Fixing them requires using Crafting to @UUID[Compendium.pf2e.actionspf2e.Item.bT3skovyLUtP22ME]{Repair} them or else swapping in @UUID[Compendium.pf2e.equipment-srd.Item.Sw7MBLASN3xK4Y44]{Replacement Picks}.</p>" ], "previous_source": "", "target": [ "<p>Opening a lock without a key is very similar to Disable a Device, but the DC of the Thievery check is determined by the complexity and construction of the lock you are attempting to pick (locks and their DCs are found in their description). Locks of higher qualities might require multiple successes to unlock, since otherwise even an unskilled burglar could easily crack the lock by attempting the check until they rolled a natural 20. If you lack the proper tools, the GM might let you used improvised picks, which are treated as shoddy tools</p><p><strong>Critical Success</strong> You unlock the lock, or you achieve two successes toward opening a complex lock. You leave no trace of your tampering.</p><p><strong>Success</strong> You open the lock, or you achieve one success toward opening a complex lock.</p><p><strong>Critical Failure</strong> You break your tools. Fixing them requires using Crafting to @UUID[Compendium.pf2e.actionspf2e.Item.bT3skovyLUtP22ME]{Repair} them or else swapping in @UUID[Compendium.pf2e.equipment-srd.Item.Sw7MBLASN3xK4Y44]{Replacement Picks}.</p>" ], "id_hash": 638368096259211464, "content_hash": -7484173108887882415, "location": "", "context": "PF2E.Actions.PickALock.Description", "note": "", "flags": "", "labels": [], "state": 20, "fuzzy": false, "translated": true, "approved": false, "position": 356, "has_suggestion": false, "has_comment": false, "has_failing_check": false, "num_words": 150, "source_unit": "https://weblate.foundryvtt-hub.com/api/units/211449/?format=api", "priority": 100, "id": 211449, "web_url": "https://weblate.foundryvtt-hub.com/translate/pf2-fr/action/en/?checksum=88dbf066bd7900c8", "url": "https://weblate.foundryvtt-hub.com/api/units/211449/?format=api", "explanation": "", "extra_flags": "", "pending": false, "timestamp": "2023-04-26T09:16:28.403765Z", "last_updated": "2025-03-29T05:16:41.004241Z" }{ "translation": "