Units API.

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GET /api/units/113085/?format=api
HTTP 200 OK
Allow: GET, PUT, PATCH, DELETE, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "translation": "https://weblate.foundryvtt-hub.com/api/translations/od6s/disadvantages/es/?format=api",
    "source": [
        "<p>Under a certain set of proscribed circumstances, the Advantage goes away — permanently. The player and the Game Master should work out the circumstances, with the following criteria:</p>\n\n<p>The Burn-out should have a chance of occurring about once or twice an adventure.</p>\n<p>The Burn-out should be something the character can avoid — but she might not want to avoid it.</p>\n<p>A logical reason for the Burn-out to occur should exist.</p>\n<p>Both the player and the Game Master operate under the knowledge that the Burn-out will occur at some point.</p>\n<p>Some examples of when a Burn-out could occur include:</p>\n<p>An opponent soundly defeats the character in an adventure.</p>\n<p>The character completes a particular mission of great importance (this would probably only happen after several adventures — but the character wants to complete for some reason).</p>\n<p>The character suffers a particular effect (she loses most of her Body Points or Wounds, she is the victim of a particular type of uncommon attack, etc.).</p>\n<p>A character’s Advantage is somehow negated (a Contact who has a good chance of being killed, a piece of Equipment that someone is trying to steal or destroy, etc.).</p>\n<p>This Disadvantage is worth a number of ranks equal to one-half (rounded up) of the Advantage with which it’s associated.</p>\n\n<p>Restrictions/Notes: Any Advantage could have the possibility of Burn-out. Just think of a logical (or, perhaps, supernatural) reason an Advantage would go away. There should exist a decent chance that it could go away, but the character should have some chance of avoiding that occurrence… for a while.</p>\n"
    ],
    "previous_source": "",
    "target": [
        "<p>Bajo un cierto conjunto de circunstancias prescritas, la Ventaja desaparece de forma permanente. El jugador y el Game Master deben barajar las circunstancias, con los siguientes criterios:</p> <p>La anulaci&oacute;n deber&iacute;a tener la posibilidad de ocurrir una o dos veces por aventura. La anulaci&oacute;n (Burn-out) debe ser algo que el personaje pueda evitar, pero es posible que no quiera evitarlo.</p> <p>Debe existir una raz&oacute;n l&oacute;gica para que ocurra el Burn-out. Tanto el jugador como el Game Master operan sabiendo que el Burn-out ocurrir&aacute; en alg&uacute;n momento. Algunos ejemplos de cu&aacute;ndo podr&iacute;a ocurrir dicha anulaci&oacute;n incluyen:</p> <p>- Un oponente derrota de forma aplastante al personaje en una aventura.</p> <p>- El personaje completa una misi&oacute;n particular de gran importancia (esto probablemente solo suceder&iacute;a despu&eacute;s de varias aventuras, pero el personaje quiere completarla por alguna raz&oacute;n).</p> <p>- El personaje sufre un efecto en concreto (pierde la mayor&iacute;a de sus Puntos Corporales o Heridas, es v&iacute;ctima de un tipo particular de ataque poco com&uacute;n, etc.).</p> <p>- La Ventaja de un personaje se niega de alguna manera (un Contacto que tiene muchas posibilidades de ser asesinado, una pieza de Equipo que alguien est&aacute; tratando de robar o destruir, etc.).</p> <p>Esta Desventaja vale un n&uacute;mero de rangos igual a la mitad (redondeado hacia arriba) de la Ventaja con la que est&aacute; asociada.</p> <p><strong>Restricciones/Notas:</strong> Cualquier Ventaja podr&iacute;a tener la posibilidad de Burn-out. Solo piense en una raz&oacute;n l&oacute;gica (o, quiz&aacute;s, sobrenatural) por la que una Ventaja desaparecer&iacute;a. Deber&iacute;a existir una posibilidad decente de que desaparezca, pero el personaje deber&iacute;a tener alguna posibilidad de evitar que eso ocurra... al menos por el momento.</p>"
    ],
    "id_hash": -6299546918331981318,
    "content_hash": -8858136565249810616,
    "location": "",
    "context": "entries.Burn-out (R1 or more).description",
    "note": "",
    "flags": "",
    "labels": [],
    "state": 20,
    "fuzzy": false,
    "translated": true,
    "approved": false,
    "position": 22,
    "has_suggestion": false,
    "has_comment": false,
    "has_failing_check": true,
    "num_words": 258,
    "source_unit": "https://weblate.foundryvtt-hub.com/api/units/112995/?format=api",
    "priority": 100,
    "id": 113085,
    "web_url": "https://weblate.foundryvtt-hub.com/translate/od6s/disadvantages/es/?checksum=2893837446ea61fa",
    "url": "https://weblate.foundryvtt-hub.com/api/units/113085/?format=api",
    "explanation": "",
    "extra_flags": "",
    "pending": false,
    "timestamp": "2022-12-10T18:24:56.290742Z",
    "last_updated": "2023-07-08T10:58:03.878080Z"
}