Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/components/pf2-fr/action/changes/?format=api&page=6
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 2464,
    "next": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/changes/?format=api&page=7",
    "previous": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/changes/?format=api&page=5",
    "results": [
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/211473/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312912Z",
            "action": 59,
            "target": "<p>Vous vous déplacez sur une surface étroite ou sur un sol inégal en effectuant un test d'Acrobaties contre son DD pour Garder l'équilibre. Vous êtes Pris au dépourvu lorsque vous êtes sur une surface étroite ou un sol inégal.</p><p><strong>Succès critique</strong> Vous vous déplacez d'une distance maximale égale à votre Vitesse.<br><strong>Succès</strong> Vous vous déplacez d'une distance maximale égale à votre Vitesse, en considérant la surface traversée comme un terrain difficile (chaque déplacement de 1,50 m compte comme un déplacement de 3 m).<br><strong>Échec</strong> Vous devez rester sur place pour Garder l'équilibre (gâchant l'action) ou vous chutez. Si vous chutez, votre tour prend fin.<br><strong>Échec critique</strong> Vous chutez et votre tour prend fin.</p>",
            "old": "<p>Vous vous déplacez sur une surface étroite ou sur un sol inégal en effectuant un test d'Acrobaties contre son DD pour Garder l'équilibre. Vous êtes pris au dépourvu lorsque vous êtes sur une surface étroite ou un sol inégal.</p><p><strong>Succès critique</strong> Vous vous déplacez d'une distance maximale égale à votre Vitesse.</p><p><strong>Succès</strong> Vous vous déplacez d'une distance maximale égale à votre Vitesse, en considérant la surface traversée comme un terrain difficile (chaque déplacement de 1,50 m compte comme un déplacement de 3 m).</p><p><strong>Échec</strong> Vous devez rester sur place pour garder l'équilibre (l'action est tout de même dépensée) ou vous chutez. Votre tour prend fin si vous chutez.</p><p><strong>Échec critique</strong> Vous chutez et votre tour prend fin.</p><section class=\"sample-tasks\"><h2>Garder l'équilibre : exemples de tâches</h2><p><strong>Inexpérimenté</strong> enchevêtrement de racines, pavés déchaussés</p><p><strong>Qualifié</strong> poutre de bois</p><p><strong>Expert</strong> épaisse couche de graviers</p><p><strong>Maître</strong> corde tendue, surface lisse et verglacée</p><p><strong>Légendaire</strong> lame de rasoir, des sections du sol qui s'effondrent brusquement</p></section>",
            "details": {
                "state": 20,
                "source": "<p>You move across a narrow surface or uneven ground, attempting an Acrobatics check against its Balance DC. You are off-guard while on a narrow surface or uneven ground.</p><p><strong>Critical Success</strong> You move up to your Speed.<br><strong>Success</strong> You move up to your Speed, treating it as difficult terrain (every 5 feet costs 10 feet of movement).<br><strong>Failure</strong> You must remain stationary to keep your balance (wasting the action) or you fall. If you fall, your turn ends.<br><strong>Critical Failure</strong> You fall and your turn ends.</p>",
                "old_state": 20
            },
            "id": 497786,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497786/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196121/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312898Z",
            "action": 59,
            "target": "<strong>Succès</strong> Vous êtes Non détecté par la créature pendant votre déplacement et le restez à la fin de votre déplacement.<br/><br/>Voir l'action @UUID[Compendium.pf2e.actionspf2e.Item.VMozDqMMuK5kpoX4]{Être furtif} pour les détails.",
            "old": "<strong>Succès</strong> Vous êtes @UUID[Compendium.pf2e.conditionitems.Item.VRSef5y1LmL2Hkjf]{non détecté} par la créature durant votre déplacement et restez non détecté par la créature à la fin de celui-ci.<br/>Voir l'action @UUID[Compendium.pf2e.actionspf2e.Item.VMozDqMMuK5kpoX4]{Être furtif} pour les détails.",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> You're @UUID[Compendium.pf2e.conditionitems.Item.VRSef5y1LmL2Hkjf]{Undetected} by the creature during your movement and remain undetected by the creature at the end of it.<br/><br/>See the @UUID[Compendium.pf2e.actionspf2e.Item.VMozDqMMuK5kpoX4]{Sneak} action for details.",
                "old_state": 20
            },
            "id": 497785,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497785/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196120/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312888Z",
            "action": 59,
            "target": "<strong>Succès</strong> Vous êtes Non détecté par la créature pendant votre déplacement et le restez à la fin de votre déplacement.<br/><br/>Voir l'action @UUID[Compendium.pf2e.actionspf2e.Item.VMozDqMMuK5kpoX4]{Être furtif} pour les détails.",
            "old": "<strong>Succès critique</strong> Vous êtes @UUID[Compendium.pf2e.conditionitems.Item.VRSef5y1LmL2Hkjf]{non détecté} par la créature durant votre déplacement et restez non détecté par la créature à la fin de celui-ci.<br/>Voir l'action @UUID[Compendium.pf2e.actionspf2e.Item.VMozDqMMuK5kpoX4]{Être furtif} pour les détails.",
            "details": {
                "state": 20,
                "source": "<strong>Critical Success</strong> You're @UUID[Compendium.pf2e.conditionitems.Item.VRSef5y1LmL2Hkjf]{Undetected} by the creature during your movement and remain undetected by the creature at the end of it.<br/><br/>See the @UUID[Compendium.pf2e.actionspf2e.Item.VMozDqMMuK5kpoX4]{Sneak} action for details.",
                "old_state": 20
            },
            "id": 497784,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497784/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/225503/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312877Z",
            "action": 59,
            "target": "<p>Vous faites un test de Discrétion pour échapper aux regards en voyageant à mi-vitesse. Si vous Échappez aux regards au début d'une rencontre, vous faites généralement un test de Discrétion au lieu d'un test de Perception afin de déterminer à la fois votre initiative et si vos adversaires vous remarquent (en fonction de leurs DD de Perception, comme c'est le cas normalement pour Être furtif, peu importe le résultat de leur test d'initiative).</p>",
            "old": "<p>Vous faites un test de Discrétion pour échapper aux regards en voyageant à la mi-vitesse. Si vous possédez le don Furtivité rapide, vous pouvez vous déplacer à votre Vitesse maximale plutôt qu'à mi-vitesse, mais vous ne pouvez toujours pas utiliser d'autre activité d'exploration quand vous faites cela. Si vous possédez le don Furtivité légendaire, vous pouvez vous déplacer à votre Vitesse maximale et faire appel à une seconde activité d'exploration dans le même temps. Si vous Échappez aux regards au début d'une rencontre, vous faites généralement un test de Discrétion au lieu d'un test de Perception afin de déterminer à la fois votre initiative et si vos adversaires vous remarquent (en fonction de leurs DD de Perception, comme c'est le cas normalement pour Être furtif, peu importe le résultat de leur test d'initiative).</p>",
            "details": {
                "state": 20,
                "source": "<p>You attempt a Stealth check to avoid notice while traveling at half speed. If you have the Swift Sneak feat, you can move at full Speed rather than half, but you still can't use another exploration activity while you do so. If you have the Legendary Sneak feat, you can move at full Speed and use a second exploration activity. If you're Avoiding Notice at the start of an encounter, you usually roll a Stealth check instead of a Perception check both to determine your initiative and to see if the enemies notice you (based on their Perception DCs, as normal for Sneak, regardless of their initiative check results).</p>",
                "old_state": 20
            },
            "id": 497783,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497783/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305743/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312867Z",
            "action": 71,
            "target": "Détourner le regard",
            "old": "",
            "details": {
                "state": 20,
                "source": "Avert Gaze",
                "old_state": -1
            },
            "id": 497782,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497782/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305742/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312856Z",
            "action": 71,
            "target": "<p>Vous détournez le regard d'un danger, comme le regard d'une méduse. Vous obtenez un bonus de circonstances de +2 à vos jets de sauvegarde contre les capacités visuelles qui nécessitent que vous regardiez une créature ou un objet, comme le regard pétrifiant d'une méduse. Votre regard reste détourné jusqu'au début de votre prochain tour.</p>",
            "old": "",
            "details": {
                "state": 20,
                "source": "<p>You avert your gaze from danger, such as a medusa's gaze. You gain a +2 circumstance bonus to saves against visual abilities that require you to look at a creature or object, such as a medusa's petrifying gaze. Your gaze remains averted until the start of your next turn.</p>",
                "old_state": -1
            },
            "id": 497781,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497781/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305741/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312845Z",
            "action": 71,
            "target": "Arrêter une chute",
            "old": "",
            "details": {
                "state": 20,
                "source": "Arrest A Fall",
                "old_state": -1
            },
            "id": 497780,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497780/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305740/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312835Z",
            "action": 71,
            "target": "<strong>Succès</strong> Vous ne subissez pas de dégâts de la chute.",
            "old": "",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> You take no damage from the fall.",
                "old_state": -1
            },
            "id": 497779,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497779/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305739/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312824Z",
            "action": 71,
            "target": "<p><strong>Déclencheur</strong> Vous chutez.</p><p><strong>Conditions</strong> Vous avez une Vitesse de vol.</p><hr><p>Vous faites un test d'Acrobaties ou de Réflexes pour ralentir votre chute. Le DD est généralement de 15, mais il peut être plus élevé en présence de turbulences ou d'autres circonstances.</p><p><strong>Succès</strong> Vous ne subissez pas de dégâts de la chute.</p>",
            "old": "",
            "details": {
                "state": 20,
                "source": "<p><strong>Trigger</strong> You fall.</p><p><strong>Requirements</strong> You have a fly Speed.</p><hr><p>You attempt your choice of an Acrobatics check or Reflex save to slow your fall. The DC is typically 15, but it might be higher due to air turbulence or other circumstances.</p><p><strong>Success</strong> You take no damage from the fall.</p>",
                "old_state": -1
            },
            "id": 497778,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497778/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196118/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312814Z",
            "action": 59,
            "target": "<strong>Succès</strong> Vous abattez votre adversaire. La créature est mise À terre et subit des dégâts égaux à votre [[/r @actor.system.abilities.str.mod)]]{modificateur de Force}. L'adversaire n'est plus Saisi ou Entravé par vous.",
            "old": "<strong>Succès</strong> Vous plaquez votre adversaire. La créature est mise @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{À terre} et subit des dégâts égaux à votre [[/r @abilities.str.mod # Dégâts du plaquage]]{modificateur de Force}. L'adversaire n'est plus @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Agrippé/Empoigné} ou @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Entravé} par vos soins.",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> You slam the foe down. The creature is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} and takes damage equal to your [[/r @abilities.str.mod # Damage: Arcane Slam]]{Strength modifier}. The foe is no longer @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} by you.",
                "old_state": 20
            },
            "id": 497777,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497777/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196116/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312803Z",
            "action": 59,
            "target": "<strong>Succès critique</strong> Vous abattez l'adversaire et l'énergie magique le submerge. La créature est mise @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{À terre}, devient @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Éblouie} pendant 1 round et subit des dégâts égaux à [[/r (2d6+ @actor.system.abilities.str.mod)]]{2d6 plus votre modificateur de Force}. L'adversaire n'est plus Saisi ou Entravé par vous.",
            "old": "<strong>Succès critique</strong> Vous plaquez l'adversaire et l'énergie magique le submerge. La créature est mise @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{À terre}, devient @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Éblouie} pendant 1 round et subit des dégâts égaux à [[/r 2d6 + @abilities.str.mod # Dégâts du plaquage]]{2d6 plus votre modificateur de Force}. L'adversaire n'est plus @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Agrippé/empoigné} ni @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Entravé} par vos soins.",
            "details": {
                "state": 20,
                "source": "<strong>Critical Success</strong> You slam the foe down and the magical energy overwhelms it. The creature is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}, becomes @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} for 1 round, and takes damage equal to [[/r 2d6 + @abilities.str.mod # Damage: Arcane Slam]]{2d6 plus your Strength modifier}. The foe is no longer @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} by you.",
                "old_state": 20
            },
            "id": 497776,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497776/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196115/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312792Z",
            "action": 59,
            "target": "<strong>Échec critique</strong> La créature se libère et n'est plus Agrippée ou Entravée par vous.",
            "old": "<strong>Échec critique</strong> La créature se libère est n'est plus @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Agrippée/empoignée} ou @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Entravée} par vos soins.",
            "details": {
                "state": 20,
                "source": "<strong>Critical Failure</strong> The creature breaks free and is no longer @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} by you.",
                "old_state": 20
            },
            "id": 497775,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497775/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/225497/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312782Z",
            "action": 59,
            "target": "<p>Vous tentez d'apporter votre aide à un allié confronté à une tâche particulière. Pour utiliser cette réaction, vous devez préalablement vous être apprêté à l'aider, généralement en utilisant une action lors de votre tour. Vous devez expliquer au MJ de quelle manière vous comptez apporter votre aide et il détermine alors si vous pouvez ou non Aider votre allié.</p>\n<p>Quand vous utilisez la réaction Aider, faites un test de compétence ou un jet d'attaque dont le type est décidé par le MJ. Le DD en est généralement de 15, mais le MJ peut décider de l'ajuster si la tâche est particulièrement facile ou difficile. En fonction de la situation, le MJ peut ajouter les traits adaptés de son choix à votre action pour vous apprêter ou à votre réaction Aider ou même vous permettre de faire un test pour Aider qui ne soit ni un test de compétence ni un jet d'attaque.</p><p><strong>Succès critique</strong> Vous permettez à votre allié de bénéficier d'un bonus de circonstances de +2 au test déclencheur. Si vous possédez le degré de maîtrise de maître dans le test que vous faites, ce bonus est de +3 et, si votre rang est légendaire, il est de +4.</p><p><strong>Succès</strong> Vous permettez à votre allié de bénéficier d'un bonus de circonstances de +1 au test déclencheur.</p><p><strong>Échec critique</strong> Votre allié subit une pénalité de circonstances de -1 au test déclencheur.</p>",
            "old": "<p>Vous tentez d'apporter votre aide à un allié confronté à une tâche particulière. Pour utiliser cette réaction, vous devez préalablement vous être apprêté à l'aider, généralement en utilisant une action lors de votre tour. Vous devez expliquer au MJ de quelle manière vous comptez apporter votre aide et il détermine alors si vous pouvez ou non Aider votre allié.</p><p>Quand vous utilisez la réaction Aider, faites un test de compétence ou un jet d'attaque dont le type est décidé par le MJ. Le DD en est généralement de 20, mais le MJ peut décider de l'ajuster si la tâche est particulièrement facile ou difficile. En fonction de la situation, le MJ peut ajouter les traits adaptés de son choix à votre action pour vous apprêter ou à votre réaction Aider ou même vous permettre de faire un test pour Aider qui ne soit ni un test de compétence ni un jet d'attaque.</p><p><strong>Succès critique</strong> Vous permettez à votre allié de bénéficier d'un bonus de circonstances de +2 au test déclencheur. Si vous possédez le rang de maîtrise de maître dans le test que vous faites, ce bonus est de +3 et, si votre rang est légendaire, il est de +4.<br><strong>Succès</strong> Vous permettez à votre allié de bénéficier d'un bonus de circonstances de +1 au test déclencheur.<br><strong>Échec critique</strong> Votre allié subit une pénalité de circonstances de -1 au test déclencheur.</p>",
            "details": {
                "state": 20,
                "source": "<p>You try to help your ally with a task. To use this reaction, you must first prepare to help, usually by using an action during your turn. You must explain to the GM exactly how you're trying to help, and they determine whether you can Aid your ally.</p><p>When you use your Aid reaction, attempt a skill check or attack roll of a type decided by the GM. The typical DC is 15, but the GM might adjust this DC for particularly hard or easy tasks. The GM can add any relevant traits to your preparatory action or to your Aid reaction depending on the situation, or even allow you to Aid checks other than skill checks and attack rolls.</p><p><strong>Critical Success</strong> You grant your ally a +2 circumstance bonus to the triggering check. If you're a master with the check you attempted, the bonus is +3, and if you're legendary, it's +4.</p><p><strong>Success</strong> You grant your ally a +1 circumstance bonus to the triggering check.</p><p><strong>Critical Failure</strong> Your ally takes a –1 circumstance penalty to the triggering check.</p>",
                "old_state": 20
            },
            "id": 497774,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497774/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305738/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312771Z",
            "action": 71,
            "target": "Fixer un talisman",
            "old": "",
            "details": {
                "state": 20,
                "source": "Affix a Talisman",
                "old_state": -1
            },
            "id": 497773,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497773/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305737/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312760Z",
            "action": 71,
            "target": "<p><strong>Conditions</strong> Vous devez utiliser un @UUID[Compendium.pf2e.equipment-srd.Item.vLGDUFrg4yGzpTQX]{matériel de réparation}.</p><hr><p>Vous passez 10 minutes à fixer le talisman sur un objet, en plaçant l'objet sur une surface stable, en utilisant le matériel de réparation avec les deux mains. Vous pouvez également utiliser cette activité pour retirer un talisman. Si plus d'un talisman est fixé sur le même objet, les talismans sont réprimés. Aucun d'entre eux ne peut être activé.</p>",
            "old": "",
            "details": {
                "state": 20,
                "source": "<p><strong>Requirements</strong> You must use a @UUID[Compendium.pf2e.equipment-srd.Item.vLGDUFrg4yGzpTQX]{repair toolkit}.</p><hr><p>You spend 10 minutes affixing a talisman to an item, placing the item on a stable surface and using the repair toolkit with both hands. You can also use this activity to remove a talisman. Attaching more than one talisman to an item deactivates all the talismans. They must be removed and re-affixed before they can be used again.</p>",
                "old_state": -1
            },
            "id": 497772,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497772/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196109/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312749Z",
            "action": 59,
            "target": "<strong>Succès</strong> La créature bénéficie d'une récupération assistée avec le DD abaissé pour une aide particulièrement appropriée.",
            "old": "<strong>Succès</strong> La créature fait un test nu pour mettre fin au saignement.",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> The creature benefits from an assisted recovery with the lowered DC for particularly appropriate help.",
                "old_state": 20
            },
            "id": 497771,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497771/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/211471/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312738Z",
            "action": 59,
            "target": "<p>Faites un test de Médecine sur une créature qui subit des dégâts de saignement, ce qui lui permet d'effectuer un autre test nu pour éliminer les dégâts persistants. Le DD est le plus souvent égal à celui de l'effet qui a provoqué le saignement.</p><p><strong>Succès</strong> La créature effectue un Test nu pour mettre un terme au Saignement.<br><strong>Échec critique</strong> La créature subit immédiatement un montant de dégâts égal à ses dégâts de saignement.</p>",
            "old": "Vous prodiguez les premiers soins à une créature adjacente qui est victime de saignements. Faites un test de Médecine sur une créature qui subit des dégâts de saignement, ce qui lui permet d'effectuer un autre test nu pour éliminer les dégâts persistants. Le DD est le plus souvent égal à celui de l'effet qui a provoqué le saignement.</p><strong>Succès</strong> La créature effectue un Test nu pour mettre un terme au Saignement.<br><strong>Échec critique</strong> Elle subit immédiatement un montant de dégâts égal à ses dégâts de saignement.</p>",
            "details": {
                "state": 20,
                "source": "<p>Attempt a Medicine check on a creature that is taking persistent bleed damage. The DC is usually the DC of the effect that caused the bleed.</p><p><strong>Success</strong> The creature benefits from an assisted recovery with the lowered DC for particularly appropriate help.<br><strong>Critical Failure</strong> The creature immediately takes an amount of damage equal to its persistent bleed damage.</p>",
                "old_state": 20
            },
            "id": 497770,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497770/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/211470/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312727Z",
            "action": 59,
            "target": "<p>Faites un test de Médecine sur une créature dans l'état mourant à qui il reste 0 point de vie. Le DD est égal à 5 + le DD du test de récupération de cette créature (pour un total s'élevant le plus souvent à 15 + la valeur de son état mourant).</p><p><strong>Succès</strong> La créature n'a plus l'état Mourant mais reste @UUID[Compendium. pf2e. conditionitems. Item. fBnFDH2MTzgFijKf]{Inconsciente}.</p><p><strong>Échec critique</strong> La valeur de l'état Mourant de la créature augmente de 1.</p>",
            "old": "<p>Vous prodiguez les premiers soins à une créature adjacente qui est mourante. Faites un test de Médecine sur une créature dans l'état mourant à qui il reste 0 point de vie. Le DD est égal à 5 + le DD du test de récupération de cette créature (pour un total s'élevant le plus souvent à 15 + la valeur de son état mourant).</p><p><strong>Succès</strong> La créature perd l'état Mourant (mais elle reste Inconsciente).<br><strong>Échec critique</strong> La valeur de l'état Mourant de la créature augmente de 1.</p>",
            "details": {
                "state": 20,
                "source": "<p>Attempt a Medicine check on a creature that has 0 Hit Points and the dying condition. The DC is equal to 5 + that creature's recovery roll DC (typically 15 + its dying value).</p><p><strong>Success</strong> The creature loses the dying condition (but remains unconscious).<br><strong>Critical Failure</strong> The creature's dying value increases by 1.</p>",
                "old_state": 20
            },
            "id": 497769,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497769/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/211469/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312710Z",
            "action": 59,
            "target": "<p>Vous prodiguez les premiers soins à une créature adjacente qui est @UUID[Compendium.pf2e.conditionitems.Item.yZRUzMqrMmfLu0V1]{Mourante} ou qui est victime de @UUID[Compendium.pf2e.conditionitems.Item.lDVqvLKA6eF3Df60]{saignement}. Si une créature est Mourante et victime de saignement, choisissez quelle affection vous voulez soigner avant de faire le test. Vous pouvez Prodiguer les premiers soins à nouveau pour tenter de remédier à l'autre effet.</p><ul><li><strong>Stabiliser</strong> Faites un test de <span data-pf2-action=\"administerFirstAid\" data-pf2-variant=\"stabilize\" data-pf2-glyph=\"D\">Médecine</span> sur une créature à 0 points de vie et dans l'état Mourant. Le DD est égal à 5 + le DD du test de récupération de cette créature (pour un total s'élevant le plus souvent à 15 + la valeur de son état mourant).</li><li><strong>Stopper l'hémorragie</strong> Faites un test de <span data-pf2-action=\"administerFirstAid\" data-pf2-variant=\"stop-bleeding\" data-pf2-glyph=\"D\">Médecine</span> sur une créature qui subit des dégâts de saignement, ce qui lui permet d'effectuer un autre test nu pour éliminer les dégâts persistants. Le DD est le plus souvent égal à celui de l'effet qui a provoqué le saignement.</li></ul><hr /><p><strong>Succès</strong> Si vous tentez de la stabiliser, la créature perd l'état Mourant (mais reste @UUID[Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf]{Inconsciente}). Si vous tentez de stopper le saignement, la créature effectue un test nu pour mettre un terme au saignement en bénéficiant du DD réduit du fait de l'assistance appropriée.</p><p><strong>Échec critique</strong> Si vous tentez de stabiliser, la valeur de l'état Mourant de la créature augmente de 1. Si vous tentez de stopper le saignement, elle subit immédiatement un montant de dégâts égal à ses dégâts de saignement.</p>",
            "old": "<p>Vous prodiguez les premiers soins à une créature adjacente qui est mourante ou victime de saignements. Si une créature est Mourante et victime de saignements, choisissez quelle affection vous voulez soigner avant de faire le test. Vous pouvez Prodiguer les premiers soins à nouveau pour tenter de soigner l'autre affliction.</p></p><ol><li><strong>Stabiliser</strong> Faites un test de Médecine sur une créature dans l'état mourant à qui il reste 0 point de vie. Le DD est égal à 5 + le DD du test de récupération de cette créature (pour un total s'élevant le plus souvent à 15 + la valeur de son état mourant).</li><li><strong>Stopper l'hémorragie</strong> Faites un test de Médecine sur une créature qui subit des dégâts de saignement, ce qui lui permet d'effectuer un autre test nu pour éliminer les dégâts persistants. Le DD est le plus souvent égal à celui de l'effet qui a provoqué le saignement.</li></ol><p><strong>Succès</strong> Si vous tentez de la stabiliser, la créature n'a plus l'état Mourant (mais elle reste Inconsciente). Si vous tentez de stopper l'hémorragie, la créature effectue un Test nu pour mettre un terme au saignement.<br><strong>Échec critique</strong> Si vous tentez de la stabiliser, la valeur de l'état Mourant de la créature augmente de 1. Si vous tentez de stopper l'hémorragie, elle subit immédiatement un montant de dégâts égal à ses dégâts de saignement.</p>",
            "details": {
                "state": 20,
                "source": "<p>You perform first aid on an adjacent creature that is dying or bleeding. If a creature is both dying and bleeding, choose which ailment you're trying to treat before you roll. You can Administer First Aid again to attempt to remedy the other effect.</p><ul><li><strong>Stabilize</strong> Attempt a Medicine check on a creature that has 0 Hit Points and the dying condition. The DC is equal to 5 + that creature's recovery roll DC (typically 15 + its dying value).</li><li><strong>Stop Bleeding</strong> Attempt a Medicine check on a creature that is taking persistent bleed damage. The DC is usually the DC of the effect that caused the bleed.</li></ul><p><strong>Success</strong> If you're trying to stabilize, the target loses the dying condition (but remains @UUID[Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf]{Unconscious}). If you're trying to stop bleeding, the target benefits from an assisted recovery with the lowered DC for particularly appropriate help.</p><p><strong>Critical Failure</strong> If you were trying to stabilize, the target's dying value increases by 1. If you were trying to stop bleeding, the target immediately takes an amount of damage equal to its persistent bleed damage.</p>",
                "old_state": 20
            },
            "id": 497768,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497768/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/238088/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:47.312692Z",
            "action": 59,
            "target": "Appliquer l’Effet",
            "old": "Appliquer l’effet",
            "details": {
                "state": 20,
                "source": "Apply Effect",
                "old_state": 20
            },
            "id": 497767,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497767/?format=api"
        },
        {
            "unit": null,
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106404Z",
            "action": 0,
            "target": "",
            "old": "",
            "details": {
                "reason": "content changed",
                "filename": "lang/action/en.json"
            },
            "id": 497766,
            "action_name": "Resource updated",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497766/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305736/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106394Z",
            "action": 71,
            "target": "Specified variant '{variant}' does not exist for action '{action}'",
            "old": "",
            "details": {
                "state": 20,
                "source": "Specified variant '{variant}' does not exist for action '{action}'",
                "old_state": -1
            },
            "id": 497765,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497765/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305735/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106384Z",
            "action": 71,
            "target": "Sample {action} Tasks",
            "old": "",
            "details": {
                "state": 20,
                "source": "Sample {action} Tasks",
                "old_state": -1
            },
            "id": 497764,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497764/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305734/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106373Z",
            "action": 71,
            "target": "Will Saving Throw",
            "old": "",
            "details": {
                "state": 20,
                "source": "Will Saving Throw",
                "old_state": -1
            },
            "id": 497763,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497763/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305733/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106362Z",
            "action": 71,
            "target": "Reflex Saving Throw",
            "old": "",
            "details": {
                "state": 20,
                "source": "Reflex Saving Throw",
                "old_state": -1
            },
            "id": 497762,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497762/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305732/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106350Z",
            "action": 71,
            "target": "Fortitude Saving Throw",
            "old": "",
            "details": {
                "state": 20,
                "source": "Fortitude Saving Throw",
                "old_state": -1
            },
            "id": 497761,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497761/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196070/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106339Z",
            "action": 59,
            "target": "<strong>Critical Success</strong> The target falls and lands @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} and takes @Damage[1d6[bludgeoning]] damage.",
            "old": "<strong>Critical Success</strong> The target falls and lands @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} and takes [[/r 1d6[bludgeoning] # Bludgeoning damage]]{1d6} bludgeoning damage.",
            "details": {
                "state": 20,
                "source": "<strong>Critical Success</strong> The target falls and lands @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} and takes @Damage[1d6[bludgeoning]] damage.",
                "old_state": 20
            },
            "id": 497760,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497760/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196060/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106330Z",
            "action": 59,
            "target": "{name} is not trained in {skill}.",
            "old": "Token {name} does not have the medicine skill",
            "details": {
                "state": 20,
                "source": "{name} is not trained in {skill}.",
                "old_state": 20
            },
            "id": 497759,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497759/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196052/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106319Z",
            "action": 59,
            "target": "<strong>Success</strong> You grant the creature a +2 circumstance bonus to its next saving throw against the poison.<br/>@UUID[Compendium.pf2e.other-effects.Item.1FrAlPeNseApVrX3]{Effect: Treat Poison}",
            "old": "<strong>Success</strong> You grant the creature a +2 circumstance bonus to its next saving throw against the poison.<br/>@UUID[Compendium.pf2e.equipment-effects.Item.XWenziR7J3mwKV4W]{Effect: Treat Poison (Success)}",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> You grant the creature a +2 circumstance bonus to its next saving throw against the poison.<br/>@UUID[Compendium.pf2e.other-effects.Item.1FrAlPeNseApVrX3]{Effect: Treat Poison}",
                "old_state": 20
            },
            "id": 497758,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497758/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196051/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106308Z",
            "action": 59,
            "target": "<strong>Critical Success</strong> You grant the creature a +4 circumstance bonus to its next saving throw against the poison.<br/>@UUID[Compendium.pf2e.other-effects.Item.1FrAlPeNseApVrX3]{Effect: Treat Poison}",
            "old": "<strong>Critical Success</strong> You grant the creature a +4 circumstance bonus to its next saving throw against the poison.<br/>@UUID[Compendium.pf2e.equipment-effects.Item.XwCBalKJf3CiEiFa]{Effect: Treat Poison (Critical Success)}",
            "details": {
                "state": 20,
                "source": "<strong>Critical Success</strong> You grant the creature a +4 circumstance bonus to its next saving throw against the poison.<br/>@UUID[Compendium.pf2e.other-effects.Item.1FrAlPeNseApVrX3]{Effect: Treat Poison}",
                "old_state": 20
            },
            "id": 497757,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497757/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196050/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106298Z",
            "action": 59,
            "target": "<strong>Critical Failure</strong> Your efforts cause the creature to take a -2 circumstance penalty to its next save against the poison.<br/>@UUID[Compendium.pf2e.other-effects.Item.1FrAlPeNseApVrX3]{Effect: Treat Poison}",
            "old": "<strong>Critical Failure</strong> Your efforts cause the creature to take a -2 circumstance penalty to its next save against the poison.<br/>@UUID[Compendium.pf2e.equipment-effects.Item.ESuBosh3t1pXEcBj]{Effect: Treat Poison (Critical Failure)}",
            "details": {
                "state": 20,
                "source": "<strong>Critical Failure</strong> Your efforts cause the creature to take a -2 circumstance penalty to its next save against the poison.<br/>@UUID[Compendium.pf2e.other-effects.Item.1FrAlPeNseApVrX3]{Effect: Treat Poison}",
                "old_state": 20
            },
            "id": 497756,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497756/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196048/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106287Z",
            "action": 59,
            "target": "<strong>Success</strong> You grant the creature a +2 circumstance bonus to its next saving throw against the disease.<br/>@UUID[Compendium.pf2e.other-effects.Item.TGGdM7XnjQkkijK7]{Effect: Treat Disease}",
            "old": "<strong>Success</strong> You grant the creature a +2 circumstance bonus to its next saving throw against the disease.<br/>@UUID[Compendium.pf2e.equipment-effects.Item.Ee2xfKX1yyqGIDZj]{Effect: Treat Disease (Success)}",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> You grant the creature a +2 circumstance bonus to its next saving throw against the disease.<br/>@UUID[Compendium.pf2e.other-effects.Item.TGGdM7XnjQkkijK7]{Effect: Treat Disease}",
                "old_state": 20
            },
            "id": 497755,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497755/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196047/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106277Z",
            "action": 59,
            "target": "<strong>Critical Success</strong> You grant the creature a +4 circumstance bonus to its next saving throw against the disease.<br/>@UUID[Compendium.pf2e.other-effects.Item.TGGdM7XnjQkkijK7]{Effect: Treat Disease}",
            "old": "<strong>Critical Success</strong> You grant the creature a +4 circumstance bonus to its next saving throw against the disease.<br/>@UUID[Compendium.pf2e.equipment-effects.Item.id20P4pj7zDKeLmy]{Effect: Treat Disease (Critical Success)}",
            "details": {
                "state": 20,
                "source": "<strong>Critical Success</strong> You grant the creature a +4 circumstance bonus to its next saving throw against the disease.<br/>@UUID[Compendium.pf2e.other-effects.Item.TGGdM7XnjQkkijK7]{Effect: Treat Disease}",
                "old_state": 20
            },
            "id": 497754,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497754/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196046/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106267Z",
            "action": 59,
            "target": "<strong>Critical Failure</strong> Your efforts cause the creature to take a -2 circumstance penalty to its next save against the disease.<br/>@UUID[Compendium.pf2e.other-effects.Item.TGGdM7XnjQkkijK7]{Effect: Treat Disease}",
            "old": "<strong>Critical Failure</strong> Your efforts cause the creature to take a -2 circumstance penalty to its next save against the disease.<br/>@UUID[Compendium.pf2e.equipment-effects.Item.5oYKYXAexr0vhx84]{Effect: Treat Disease (Critical Failure)}",
            "details": {
                "state": 20,
                "source": "<strong>Critical Failure</strong> Your efforts cause the creature to take a -2 circumstance penalty to its next save against the disease.<br/>@UUID[Compendium.pf2e.other-effects.Item.TGGdM7XnjQkkijK7]{Effect: Treat Disease}",
                "old_state": 20
            },
            "id": 497753,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497753/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305731/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106256Z",
            "action": 71,
            "target": "old tracks through a windy desert's sands, tracks obscured by a major blizzard or hurricane",
            "old": "",
            "details": {
                "state": 20,
                "source": "old tracks through a windy desert's sands, tracks obscured by a major blizzard or hurricane",
                "old_state": -1
            },
            "id": 497752,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497752/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305730/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106246Z",
            "action": 71,
            "target": "tracks obscured by winter snow, tracks of a mouse or smaller creature, tracks left on surfaces that can't hold prints like bare rock",
            "old": "",
            "details": {
                "state": 20,
                "source": "tracks obscured by winter snow, tracks of a mouse or smaller creature, tracks left on surfaces that can't hold prints like bare rock",
                "old_state": -1
            },
            "id": 497751,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497751/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305729/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106235Z",
            "action": 71,
            "target": "a nimble panther's tracks through a jungle, tracks obscured by rainfall",
            "old": "",
            "details": {
                "state": 20,
                "source": "a nimble panther's tracks through a jungle, tracks obscured by rainfall",
                "old_state": -1
            },
            "id": 497750,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497750/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305728/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106224Z",
            "action": 71,
            "target": "relatively fresh tracks of a rampaging bear through the plains",
            "old": "",
            "details": {
                "state": 20,
                "source": "relatively fresh tracks of a rampaging bear through the plains",
                "old_state": -1
            },
            "id": 497749,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497749/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305727/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106213Z",
            "action": 71,
            "target": "the path of a large army following a road",
            "old": "",
            "details": {
                "state": 20,
                "source": "the path of a large army following a road",
                "old_state": -1
            },
            "id": 497748,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497748/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/225496/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106203Z",
            "action": 59,
            "target": "<p>You follow tracks, moving at up to half your travel Speed, using the @UUID[Compendium.pf2e.journals.JournalEntry.S55aqwWIzpQRFhcq.JournalEntryPage.YVLMgNxXTUQuDJgp]{Travel Speed} rules. After a successful check to Track, you can continue following the tracks at half your Speed without attempting additional checks for up to 1 hour.</p><p>In some cases, you might Track in an encounter. In this case, Track is a single action and doesn't have the exploration trait, but you might need to roll more often because you're in a tense situation. The GM determines how often you must attempt this check.</p><p>You attempt your Survival check when you start Tracking, once every hour you continue tracking, and any time something significant changes in the trail. The GM determines the DCs for such checks, depending on the freshness of the trail, the weather, and the type of ground.</p><p><strong>Success</strong> You find the trail or continue to follow the one you're already following.</p><p><strong>Failure</strong> You lose the trail but can try again after a 1-hour delay.</p><p><strong>Critical Failure</strong> You lose the trail and can't try again for 24 hours.</p>",
            "old": "<p>You follow tracks, moving at up to half your travel Speed. After a successful check to Track, you can continue following the tracks at half your Speed without attempting additional checks for up to 1 hour. In some cases, you might Track in an encounter. In this case, Track is a single action and doesn't have the exploration trait, but you might need to roll more often because you're in a tense situation. The GM determines how often you must attempt this check.</p><p>You attempt your Survival check when you start Tracking, once every hour you continue tracking, and any time something significant changes in the trail. The GM determines the DCs for such checks, depending on the freshness of the trail, the weather, and the type of ground.</p><p><strong>Success</strong> You find the trail or continue to follow the one you're already following.<br><strong>Failure</strong> You lose the trail but can try again after a 1-hour delay.<br><strong>Critical Failure</strong> You lose the trail and can't try again for 24 hours.</p><section class=\"sample-tasks\"><h2>Sample Track Tasks</h2><p><strong>Untrained</strong> the path of a large army following a road</p><p><strong>Trained</strong> relatively fresh tracks of a rampaging bear through the plains</p><p><strong>Expert</strong> a nimble panther's tracks through a jungle, tracks obscured by rainfall</p><p><strong>Master</strong> tracks obscured by winter snow, tracks of a mouse or smaller creature, tracks left on surfaces that can't hold prints like bare rock</p><p><strong>Legendary</strong> old tracks through a windy desert's sands, tracks obscured by a major blizzard or hurricane</p></section>",
            "details": {
                "state": 20,
                "source": "<p>You follow tracks, moving at up to half your travel Speed, using the @UUID[Compendium.pf2e.journals.JournalEntry.S55aqwWIzpQRFhcq.JournalEntryPage.YVLMgNxXTUQuDJgp]{Travel Speed} rules. After a successful check to Track, you can continue following the tracks at half your Speed without attempting additional checks for up to 1 hour.</p><p>In some cases, you might Track in an encounter. In this case, Track is a single action and doesn't have the exploration trait, but you might need to roll more often because you're in a tense situation. The GM determines how often you must attempt this check.</p><p>You attempt your Survival check when you start Tracking, once every hour you continue tracking, and any time something significant changes in the trail. The GM determines the DCs for such checks, depending on the freshness of the trail, the weather, and the type of ground.</p><p><strong>Success</strong> You find the trail or continue to follow the one you're already following.</p><p><strong>Failure</strong> You lose the trail but can try again after a 1-hour delay.</p><p><strong>Critical Failure</strong> You lose the trail and can't try again for 24 hours.</p>",
                "old_state": 20
            },
            "id": 497747,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497747/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305726/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106192Z",
            "action": 71,
            "target": "Take Cover",
            "old": "",
            "details": {
                "state": 20,
                "source": "Take Cover",
                "old_state": -1
            },
            "id": 497746,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497746/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305725/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106182Z",
            "action": 71,
            "target": "{actor} takes cover behind their {shield}.",
            "old": "",
            "details": {
                "state": 20,
                "source": "{actor} takes cover behind their {shield}.",
                "old_state": -1
            },
            "id": 497745,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497745/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/211464/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106171Z",
            "action": 59,
            "target": "<p>You press yourself against a wall or duck behind an obstacle to take better advantage of cover. If you would have standard cover, you instead gain greater cover, which provides a +4 circumstance bonus to AC; to Reflex saves against area effects; and to Stealth checks to Hide, @UUID[Compendium.pf2e.actionspf2e.Item.VMozDqMMuK5kpoX4]{Sneak}, or otherwise avoid detection. Otherwise, you gain the benefits of standard cover (a +2 circumstance bonus instead). This lasts until you move from your current space, use an attack action, become @UUID[Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf]{Unconscious}, or end this effect as a free action.</p>",
            "old": "<p>You press yourself against a wall or duck behind an obstacle to take better advantage of cover. If you would have standard cover, you instead gain greater cover, which provides a +4 circumstance bonus to AC; to Reflex saves against area effects; and to Stealth checks to Hide, Sneak, or otherwise avoid detection. Otherwise, you gain the benefits of standard cover (a +2 circumstance bonus instead). This lasts until you move from your current space, use an attack action, become unconscious, or end this effect as a free action.</p>",
            "details": {
                "state": 20,
                "source": "<p>You press yourself against a wall or duck behind an obstacle to take better advantage of cover. If you would have standard cover, you instead gain greater cover, which provides a +4 circumstance bonus to AC; to Reflex saves against area effects; and to Stealth checks to Hide, @UUID[Compendium.pf2e.actionspf2e.Item.VMozDqMMuK5kpoX4]{Sneak}, or otherwise avoid detection. Otherwise, you gain the benefits of standard cover (a +2 circumstance bonus instead). This lasts until you move from your current space, use an attack action, become @UUID[Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf]{Unconscious}, or end this effect as a free action.</p>",
                "old_state": 20
            },
            "id": 497744,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497744/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305724/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106158Z",
            "action": 71,
            "target": "maelstrom, waterfall",
            "old": "",
            "details": {
                "state": 20,
                "source": "maelstrom, waterfall",
                "old_state": -1
            },
            "id": 497743,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497743/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305723/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106147Z",
            "action": 71,
            "target": "stormy sea",
            "old": "",
            "details": {
                "state": 20,
                "source": "stormy sea",
                "old_state": -1
            },
            "id": 497742,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497742/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305722/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106136Z",
            "action": 71,
            "target": "swiftly flowing river",
            "old": "",
            "details": {
                "state": 20,
                "source": "swiftly flowing river",
                "old_state": -1
            },
            "id": 497741,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497741/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305721/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106125Z",
            "action": 71,
            "target": "flowing water, like a river",
            "old": "",
            "details": {
                "state": 20,
                "source": "flowing water, like a river",
                "old_state": -1
            },
            "id": 497740,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497740/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/305720/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106108Z",
            "action": 71,
            "target": "lake or other still water",
            "old": "",
            "details": {
                "state": 20,
                "source": "lake or other still water",
                "old_state": -1
            },
            "id": 497739,
            "action_name": "String added in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497739/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196035/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.106088Z",
            "action": 59,
            "target": "<strong>Success</strong> You move through the water.",
            "old": "<strong>Success</strong> You move through the water 5 feet, plus 5 feet per 20 feet of your land Speed (a total of 10 feet for most PCs).",
            "details": {
                "state": 20,
                "source": "<strong>Success</strong> You move through the water.",
                "old_state": 20
            },
            "id": 497738,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497738/?format=api"
        },
        {
            "unit": "https://weblate.foundryvtt-hub.com/api/units/196034/?format=api",
            "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api",
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/en/?format=api",
            "user": null,
            "author": null,
            "timestamp": "2025-03-29T05:16:44.104949Z",
            "action": 59,
            "target": "<strong>Critical Success</strong> You move through the water, increasing the maximum distance by 5 feet.",
            "old": "<strong>Critical Success</strong> You move through the water 10 feet, plus 5 feet per 20 feet of your land Speed (a total of 15 feet for most PCs).",
            "details": {
                "state": 20,
                "source": "<strong>Critical Success</strong> You move through the water, increasing the maximum distance by 5 feet.",
                "old_state": 20
            },
            "id": 497737,
            "action_name": "String updated in the repository",
            "url": "https://weblate.foundryvtt-hub.com/api/changes/497737/?format=api"
        }
    ]
}