Changes
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GET /api/translations/pf2-fr/action/fr/changes/?format=api&page=14
https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/changes/?format=api&page=15", "previous": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/changes/?format=api&page=13", "results": [ { "unit": "https://weblate.foundryvtt-hub.com/api/units/211494/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093847Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>Opening a lock without a key is very similar to Disabling a Device, but the DC of the check is determined by the complexity and construction of the lock you are attempting to pick. Locks of higher qualities might require multiple successes to unlock, since otherwise even an unskilled burglar could easily crack the lock by attempting the check until they rolled a natural 20. If you lack the proper tools, the GM might let you used improvised picks, which are treated as shoddy tools, depending on the specifics of the lock.</p><p><strong>Critical Success</strong> You unlock the lock, or you achieve two successes toward opening a complex lock. You leave no trace of your tampering.<br><strong>Success</strong> You open the lock, or you achieve one success toward opening a complex lock.<br><strong>Critical Failure</strong> You break your tools. Fixing them requires using Crafting to Repair them or else swapping in replacement picks (costing 3 sp, or 3 gp for infiltrator thieves' tools).</p>", "old_state": -1 }, "id": 312342, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312342/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211493/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093815Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>Palming a small, unattended object without being noticed requires you to roll a single Thievery check against the Perception DCs of all creatures who are currently observing you. You take the object whether or not you successfully conceal that you did so. You can typically only Palm Objects of negligible Bulk, though the GM might determine otherwise depending on the situation.</p><p><strong>Success</strong> The creature does not notice you Palming the Object.<br><strong>Failure</strong> The creature notices you Palming the Object, and the GM determines the creature's response.</p>", "old_state": -1 }, "id": 312341, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312341/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211492/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093775Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You try a difficult maneuver while flying. Attempt an Acrobatics check. The GM determines what maneuvers are possible, but they rarely allow you to move farther than your fly Speed.</p><p><strong>Success</strong> You succeed at the maneuver.<br><strong>Failure</strong> Your maneuver fails. The GM chooses if you simply can't move or if some other detrimental effect happens. The outcome should be appropriate for the maneuver you attempted (for instance, being blown off course if you were trying to fly against a strong wind).<br><strong>Critical Failure</strong> As failure, but the consequence is more dire.</p><section class=\"sample-tasks\"><h2>Sample Maneuver in Flight Tasks</h2><p><p><strong>Trained</strong> steep ascent or descent</p><p><strong>Expert</strong> fly against the wind, hover midair</p><p><strong>Master</strong> reverse direction</p><p><strong>Legendary</strong> fly through gale force winds</p></section>", "old_state": -1 }, "id": 312340, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312340/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211491/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093750Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Leap", "old_state": -1 }, "id": 312339, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312339/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211490/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093714Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You take a careful, short jump. You can Leap up to 10 feet horizontally if your Speed is at least 15 feet, or up to 15 feet horizontally if your Speed is at least 30 feet. You land in the space where your Leap ends (meaning you can typically clear a 5-foot gap, or a 10-foot gap if your Speed is 30 feet or more).</p><p>If you Leap vertically, you can move up to 3 feet vertically and 5 feet horizontally onto an elevated surface.</p><p>Jumping a greater distance requires using the Athletics skill.</p>", "old_state": -1 }, "id": 312338, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312338/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211489/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093674Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You use your hand or hands to manipulate an object or the terrain. You can grab an unattended or stored object, open a door, or produce some similar effect. You might have to attempt a skill check to determine if your Interact action was successful.</p>", "old_state": -1 }, "id": 312337, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312337/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211488/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093605Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You attempt to escape from being grabbed, immobilized, or restrained. Choose one creature, object, spell effect, hazard, or other impediment imposing any of those conditions on you. Attempt a check using your unarmed attack modifier against the DC of the effect. This is typically the Athletics DC of a creature grabbing you, the Thievery DC of a creature who tied you up, the spell DC for a spell effect, or the listed Escape DC of an object, hazard, or other impediment. You can attempt an Acrobatics or Athletics check instead of using your attack modifier if you choose (but this action still has the attack trait).</p><p><strong>Critical Success</strong> You get free and remove the grabbed, immobilized, and restrained conditions imposed by your chosen target. You can then Stride up to 5 feet.<br><strong>Success</strong> You get free and remove the grabbed, immobilized, and restrained conditions imposed by your chosen target.<br><strong>Critical Failure</strong> You don't get free, and you can't attempt to Escape again until your next turn.</p>", "old_state": -1 }, "id": 312336, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312336/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211487/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093543Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Drop Prone", "old_state": -1 }, "id": 312335, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312335/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211486/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093489Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You fall prone.</p>", "old_state": -1 }, "id": 312334, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312334/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211485/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093428Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>This action allows you to disarm a trap or another complex device. Often, a device requires numerous successes before becoming disabled, depending on its construction and complexity. Thieves' tools are helpful and sometimes even required to Disable a Device, as determined by the GM, and sometimes a device requires a higher proficiency rank in Thievery to disable it.</p><p>Your Thievery check result determines how much progress you make.</p><p><strong>Critical Success</strong> You disable the device, or you achieve two successes toward disabling a complex device. You leave no trace of your tampering, and you can rearm the device later, if that type of device can be rearmed.<br><strong>Success</strong> You disable the device, or you achieve one success toward disabling a complex device.<br><strong>Critical Failure</strong> You trigger the device.</p>", "old_state": -1 }, "id": 312333, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312333/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211484/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093335Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Unintelligible", "old_state": -1 }, "id": 312332, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312332/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211483/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093290Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>With a sudden shout, a well-timed taunt, or a cutting put-down, you can shake an enemy's resolve. Choose a creature within 30 feet of you who you're aware of. Attempt an Intimidation check against that target's Will DC. If the target does not understand the language you are speaking, you're not speaking a language, or they can't hear you, you take a –4 circumstance penalty to the check. Regardless of your result, the target is temporarily immune to your attempts to Demoralize it for 10 minutes.</p><p><strong>Critical Success</strong> The target becomes frightened 2.<br><strong>Success</strong> The target becomes frightened 1.</p>", "old_state": -1 }, "id": 312331, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312331/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211482/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093265Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Delay", "old_state": -1 }, "id": 312330, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312330/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211481/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093232Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You wait for the right moment to act. The rest of your turn doesn't happen yet. Instead, you're removed from the initiative order. You can return to the initiative order as a free action triggered by the end of any other creature's turn. This permanently changes your initiative to the new position. You can't use reactions until you return to the initiative order. If you Delay an entire round without returning to the initiative order, the actions from the Delayed turn are lost, your initiative doesn't change, and your next turn occurs at your original position in the initiative order.</p><p>When you Delay, any persistent damage or other negative effects that normally occur at the start or end of your turn occur immediately when you use the Delay action. Any beneficial effects that would end at any point during your turn also end. The GM might determine that other effects end when you Delay as well. Essentially, you can't Delay to avoid negative consequences that would happen on your turn or to extend beneficial effects that would end on your turn.</p>", "old_state": -1 }, "id": 312329, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312329/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211480/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093183Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You attempt to decipher complicated writing or literature on an obscure topic. This usually takes 1 minute per page of text, but might take longer (typically an hour per page for decrypting ciphers or the like). The text must be in a language you can read, though the GM might allow you to attempt to decipher text written in an unfamiliar language using Society instead.</p><p>The DC is determined by the GM based on the state or complexity of the document. The GM might have you roll one check for a short text or a check for each section of a larger text.</p><p><strong>Critical Success</strong> You understand the true meaning of the text.<br><strong>Success</strong> You understand the true meaning of the text. If it was a coded document, you know the general meaning but might not have a word-for-word translation.<br><strong>Failure</strong> You can't understand the text and take a –2 circumstance penalty to further checks to decipher it.<br><strong>Critical Failure</strong> You believe you understand the text on that page, but you have in fact misconstrued its message.</p><section class=\"sample-tasks\"><h2>Sample Decipher Tasks</h2><p><strong>Trained</strong> entry-level philosophy treatise</p><p><strong>Expert</strong> complex code, such as a cipher</p><p><strong>Master</strong> spymaster's code or advanced research notes</p><p><strong>Legendary</strong> esoteric planar text written in metaphor by an ancient celestial</p></section>", "old_state": -1 }, "id": 312328, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312328/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211479/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093136Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You create a forged document, usually over the course of a day or a week. You must have the proper writing material to create a forgery. When you Create a Forgery, the GM rolls a secret DC 20 Society check. If you succeed, the forgery is of good enough quality that passive observers can't notice the fake. Only those who carefully examine the document and attempt a Perception or Society check against your Society DC can do so.</p><p>If the document's handwriting doesn't need to be specific to a person, you need only to have seen a similar document before, and you gain up to a +4 circumstance bonus to your check, as well as to your DC (the GM determines the bonus). To forge a specific person's handwriting, you need a sample of that person's handwriting.</p><p>If your check result was below 20, the forgery has some obvious signs of being a fake, so the GM compares your result to each passive observer's Perception DC or Society DC, whichever is higher, using the success or failure results below. Once the GM rolls your check for a document, that same result is used against all passive observers' DCs no matter how many creatures passively observe that document.</p><p>An observer who was fooled on a passive glance can still choose to closely scrutinize the documents on the lookout for a forgery, using different techniques and analysis methods beyond the surface elements you successfully forged with your original check. In that case, the observer can attempt a Perception or Society check against your Society DC (if they succeed, they know your document is a forgery).</p><p><strong>Success</strong> The observer does not detect the forgery.<br><strong>Failure</strong> The observer knows your document is a forgery.</p>", "old_state": -1 }, "id": 312327, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312327/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211478/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093103Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Crawl", "old_state": -1 }, "id": 312326, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312326/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211477/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093079Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You move 5 feet by crawling and continue to stay prone.</p>", "old_state": -1 }, "id": 312325, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312325/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211476/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093051Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You hide a small object on your person (such as a weapon of light Bulk). When you try to sneak a concealed object past someone who might notice it, the GM rolls your Stealth check and compares it to this passive observer's Perception DC. Once the GM rolls your check for a concealed object, that same result is used no matter how many passive observers you try to sneak it past. If a creature is specifically searching you for an item, it can attempt a Perception check against your Stealth DC (finding the object on success).</p><p>You can also conceal an object somewhere other than your person, such as among undergrowth or in a secret compartment within a piece of furniture. In this case, characters Seeking in an area compare their Perception check results to your Stealth DC to determine whether they find the object.</p><p><strong>Success</strong> The object remains undetected.<br><strong>Failure</strong> The searcher finds the object.</p>", "old_state": -1 }, "id": 312324, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312324/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211475/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.093022Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You issue an order to an animal. Attempt a Nature check against the animal's Will DC. The GM might adjust the DC if the animal has a good attitude toward you, you suggest a course of action it was predisposed toward, or you offer it a treat.</p><p>You automatically fail if the animal is hostile or unfriendly to you. If the animal is helpful to you, increase your degree of success by one step. You might be able to Command an Animal more easily with a feat like Ride.</p><p>Most animals know the Drop Prone, Leap, Seek, Stand, Stride, and Strike basic actions. If an animal knows an activity, such as a horse's Gallop, you can Command the Animal to perform the activity, but you must spend as many actions on Command an Animal as the activity's number of actions. You can also spend multiple actions to Command the Animal to perform that number of basic actions on its next turn; for instance, you could spend 3 actions to Command an Animal to Stride three times or to Stride twice and then Strike.</p><p><strong>Success</strong> The animal does as you command on its next turn.<br><strong>Failure</strong> The animal is hesitant or resistant, and it does nothing.<br><strong>Critical Failure</strong> The animal misbehaves or misunderstands, and it takes some other action determined by the GM.</p>", "old_state": -1 }, "id": 312323, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312323/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211474/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.092990Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>With threats either veiled or overt, you attempt to bully a creature into doing what you want. You must spend at least 1 minute of conversation with a creature you can see and that can either see or sense you. At the end of the conversation, attempt an Intimidation check against the target's Will DC, modified by any circumstances the GM determines. The attitudes referenced in the effects below are summarized in the Changing Attitudes sidebar and described in full in the Conditions Appendix.</p><p><strong>Critical Success</strong> The target gives you the information you seek or agrees to follow your directives so long as they aren't likely to harm the target in any way. The target continues to comply for an amount of time determined by the GM but not exceeding 1 day, at which point the target becomes unfriendly (if they weren't already unfriendly or hostile). However, the target is too scared of you to retaliate - at least in the short term.<br><strong>Success</strong> As critical success, but once the target becomes unfriendly, they might decide to act against you — for example, by reporting you to the authorities or assisting your enemies.<br><strong>Failure</strong> The target doesn't do what you say, and if they were not already unfriendly or hostile, they become unfriendly.<br><strong>Critical Failure</strong> The target refuses to comply, becomes hostile if they weren't already, and can't be Coerced by you for at least 1 week.</p>", "old_state": -1 }, "id": 312322, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312322/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211473/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.092958Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You move across a narrow surface or uneven ground, attempting an Acrobatics check against its Balance DC. You are flat-footed while on a narrow surface or uneven ground.</p><p><strong>Critical Success</strong> You move up to your Speed.<br><strong>Success</strong> You move up to your Speed, treating it as difficult terrain (every 5 feet costs 10 feet of movement).<br><strong>Failure</strong> You must remain stationary to keep your balance (wasting the action) or you fall. If you fall, your turn ends.<br><strong>Critical Failure</strong> You fall and your turn ends.</p><section class=\"sample-tasks\"><h2>Sample Balance Tasks</h2><p><strong>Untrained</strong> tangled roots, uneven cobblestones</p><p><strong>Trained</strong> wooden beam</p><p><strong>Expert</strong> deep, loose gravel</p><p><strong>Master</strong> tightrope, smooth sheet of ice</p><p><strong>Legendary</strong> razor's edge, chunks of floor falling in midair</p></section>", "old_state": -1 }, "id": 312321, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312321/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211472/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.092930Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "Administer First Aid", "old_state": -1 }, "id": 312320, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312320/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196110/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.092879Z", "action": 59, "target": "Administrer les premiers secours - Arrêter le saignement", "old": "Administrer les premiers secours - Arrêter le saignement", "details": { "state": 10, "source": "Stop Bleeding", "old_state": 20 }, "id": 312319, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312319/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196110/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.092818Z", "action": 30, "target": "Stop Bleeding", "old": "Administer First Aid - Stop Bleeding", "details": {}, "id": 312318, "action_name": "Source string changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/312318/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211471/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.092783Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You perform first aid on an adjacent creature that is bleeding. Attempt a Medicine check on a creature that is taking persistent bleed damage, giving them a chance to make another flat check to remove the persistent damage. The DC is usually the DC of the effect that caused the bleed.</p><p><strong>Success</strong> The creature attempts a flat check to end the bleeding.<br><strong>Critical Failure</strong> The creature immediately takes an amount of damage equal to its persistent bleed damage.</p>", "old_state": -1 }, "id": 312317, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312317/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196107/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.092757Z", "action": 59, "target": "Administrer les premiers secours - Stabiliser", "old": "Administrer les premiers secours - Stabiliser", "details": { "state": 10, "source": "Stabilize", "old_state": 20 }, "id": 312316, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312316/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196107/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.092733Z", "action": 30, "target": "Stabilize", "old": "Administer First Aid - Stabilize", "details": {}, "id": 312315, "action_name": "Source string changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/312315/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211470/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.092701Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You perform first aid on an adjacent creature that is dying. Attempt a Medicine check on a creature that has 0 Hit Points and the dying condition. The DC is equal to 5 + that creature's recovery roll DC (typically 15 + its dying value).</p><p><strong>Success</strong> The creature loses the dying condition (but remains unconscious).<br><strong>Critical Failure</strong> The creature's dying value increases by 1.</p>", "old_state": -1 }, "id": 312314, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312314/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/211469/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": null, "author": null, "timestamp": "2023-04-26T09:16:30.092628Z", "action": 59, "target": "", "old": "", "details": { "state": 0, "source": "<p>You perform first aid on an adjacent creature that is dying or bleeding. If a creature is both dying and bleeding, choose which ailment you're trying to treat before you roll. You can Administer First Aid again to attempt to remedy the other effect.</p><ol><li><strong>Stabilize</strong> Attempt a Medicine check on a creature that has 0 Hit Points and the dying condition. The DC is equal to 5 + that creature's recovery roll DC (typically 15 + its dying value).</li><li><strong>Stop Bleeding</strong> Attempt a Medicine check on a creature that is taking persistent bleed damage, giving them a chance to make another flat check to remove the persistent damage. The DC is usually the DC of the effect that caused the bleed.</li></ol><p><strong>Success</strong> If you're trying to stabilize, the creature loses the dying condition (but remains unconscious). If you're trying to stop bleeding, the creature attempts a flat check to end the bleeding.<br><strong>Critical Failure</strong> If you were trying to stabilize, the creature's dying value increases by 1. If you were trying to stop bleeding, it immediately takes an amount of damage equal to its persistent bleed damage.</p>", "old_state": -1 }, "id": 312313, "action_name": "String updated in the repository", "url": "https://weblate.foundryvtt-hub.com/api/changes/312313/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196462/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:30:07.062962Z", "action": 2, "target": "L'action '{action}' possède de multiples variantes, mais aucune variante n'a été requise.", "old": "Action '{action}' has multiple variants, but no variant was requested.", "details": { "state": 20, "source": "Action '{action}' has multiple variants, but no variant was requested.", "old_state": 20 }, "id": 287744, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287744/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196461/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:29:36.289144Z", "action": 2, "target": "L'action '{action}' ne possède pas de variante, mais la variante '{variant}' a été requise.", "old": "Action '{action}' has no variants, but variant '{variant}' was requested.", "details": { "state": 20, "source": "Action '{action}' has no variants, but variant '{variant}' was requested.", "old_state": 20 }, "id": 287743, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287743/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196459/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:29:04.312483Z", "action": 2, "target": "Choisir au moins un jeton avant de lancer les dés ou assigner un personnage par défaut.", "old": "Choisir au moins un jeton avant de lancer les dés ou assignez un personnage par défaut.", "details": { "state": 20, "source": "Select at least one token before rolling, or assign a default character.", "old_state": 20 }, "id": 287742, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287742/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196460/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:28:54.550050Z", "action": 2, "target": "L'acteur {name} ({id}) n'a pas de statistique ppur {statistic}.", "old": "Actor {name} ({id}) does not have a statistic for {statistic}.", "details": { "state": 20, "source": "Actor {name} ({id}) does not have a statistic for {statistic}.", "old_state": 20 }, "id": 287741, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287741/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196459/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:28:26.334304Z", "action": 2, "target": "Choisir au moins un jeton avant de lancer les dés ou assignez un personnage par défaut.", "old": "Select at least one token before rolling, or assign a default character.", "details": { "state": 20, "source": "Select at least one token before rolling, or assign a default character.", "old_state": 20 }, "id": 287740, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287740/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196458/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:27:49.114267Z", "action": 2, "target": "Jet d'attaque à main nue", "old": "Unarmed Attack Roll", "details": { "state": 20, "source": "Unarmed Attack Roll", "old_state": 20 }, "id": 287739, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287739/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196457/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:27:35.396186Z", "action": 2, "target": "Test de Vol", "old": "Thievery Check", "details": { "state": 20, "source": "Thievery Check", "old_state": 20 }, "id": 287738, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287738/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196456/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:27:27.971923Z", "action": 2, "target": "Test de Survie", "old": "Survival Check", "details": { "state": 20, "source": "Survival Check", "old_state": 20 }, "id": 287737, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287737/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196455/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:27:19.741961Z", "action": 2, "target": "Test de Discrétion", "old": "Stealth Check", "details": { "state": 20, "source": "Stealth Check", "old_state": 20 }, "id": 287736, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287736/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196454/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:27:10.356297Z", "action": 2, "target": "Test de Société", "old": "Society Check", "details": { "state": 20, "source": "Society Check", "old_state": 20 }, "id": 287735, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287735/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196453/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:27:02.229032Z", "action": 2, "target": "Test de Religion", "old": "Religion Check", "details": { "state": 20, "source": "Religion Check", "old_state": 20 }, "id": 287734, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287734/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196452/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:26:52.030830Z", "action": 2, "target": "Test de Représentation", "old": "Performance Check", "details": { "state": 20, "source": "Performance Check", "old_state": 20 }, "id": 287733, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287733/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196451/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:26:41.283917Z", "action": 2, "target": "Test de Perception", "old": "Perception Check", "details": { "state": 20, "source": "Perception Check", "old_state": 20 }, "id": 287732, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287732/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196450/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:26:34.154638Z", "action": 2, "target": "Test d'Occultisme", "old": "Occultism Check", "details": { "state": 20, "source": "Occultism Check", "old_state": 20 }, "id": 287731, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287731/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196449/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:26:24.010952Z", "action": 2, "target": "Test de Nature", "old": "Nature Check", "details": { "state": 20, "source": "Nature Check", "old_state": 20 }, "id": 287730, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287730/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196448/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:26:15.012002Z", "action": 2, "target": "Test de Médecine", "old": "Medicine Check", "details": { "state": 20, "source": "Medicine Check", "old_state": 20 }, "id": 287729, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287729/?format=api" }, { "unit": "https://weblate.foundryvtt-hub.com/api/units/196447/?format=api", "component": "https://weblate.foundryvtt-hub.com/api/components/pf2-fr/action/?format=api", "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api", "user": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "author": "https://weblate.foundryvtt-hub.com/api/users/rectulo/?format=api", "timestamp": "2023-03-31T11:26:07.073484Z", "action": 2, "target": "Test d'Intimidation", "old": "Intimidation Check", "details": { "state": 20, "source": "Intimidation Check", "old_state": 20 }, "id": 287728, "action_name": "Translation changed", "url": "https://weblate.foundryvtt-hub.com/api/changes/287728/?format=api" }, { "unit": 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