Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

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            "source": [
                "The Identify Magic action can be used with different statistics, and no statistic was specified."
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                "L'action Identifier la magie peut être utilisée avec différentes statistiques. Aucune n'a été spécifiée."
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                "<p>You create a disguise to pass yourself off as someone or something you are not. Assembling a convincing disguise takes 10 minutes and requires a @UUID[Compendium.pf2e.equipment-srd.Item.Jvp0x2Sc82WVpExT]{Disguise Kit}, but a simpler, quicker disguise might do the job if you're not trying to imitate a specific individual, at the GM's discretion.</p><p>In most cases, creatures have a chance to detect your deception only if they use the @UUID[Compendium.pf2e.actionspf2e.Item.BlAOM2X92SI6HMtJ]{Seek} action to attempt Perception checks against your Deception DC. If you attempt to directly interact with someone while disguised, the GM rolls a secret Deception check for you against that creature's Perception DC instead.</p><p>If you're disguised as a specific individual, the GM might give creatures you interact with a circumstance bonus based on how well they know the person you're imitating, or the GM might roll a secret Deception check even if you aren't directly interacting with others.</p><p><strong>Success</strong> You trick the creature into thinking you're the person you're disguised as. You might have to attempt a new check if your behavior changes.<br><strong>Failure</strong> The creature can tell you're not who you claim to be.<br><strong>Critical Failure</strong> The creature can tell you're not who you claim to be, and it recognizes you if it would know you without a disguise.</p>"
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                "<p>Vous créez un déguisement pour vous faire passer pour quelqu'un ou quelque chose que vous n'êtes pas. Assembler un déguisement convaincant prend 10 minutes et nécessite un @UUID[Compendium.pf2e.equipment-srd.Item.Jvp0x2Sc82WVpExT]{Kit de déguisement}, mais un déguisement plus simple, plus rapide pourrait faire l'affaire si vous n'essayez pas d'imiter un individu spécifique, à la discrétion du MJ.</p><p>Dans la plupart des cas, les créatures ont une chance de détecter votre tromperie seulement si elles utilisent l'action @UUID[Compendium.pf2e.actionspf2e.Item.BlAOM2X92SI6HMtJ]{Chercher} pour tenter des tests de Perception contre votre DD de Duperie. Si vous tentez d'interagir directement avec une créature alors que vous êtes déguisé, le MJ effectue à la place un test de Duperie secret pour vous contre le DD de Perception de cette créature à la place.</p><p>Si vous vous déguisez en un individu spécifique, le MJ pourrait accorder aux créatures avec lesquelles vous interagissez un bonus de circonstances en fonction de leur connaissance de la personne que vous imitez ou le MJ peut faire un test de Duperie secret, même si vous n'interagissez pas directement avec autrui.</p><hr><p><strong>Succès</strong> Vous dupez la créature qui pense que vous êtes bien la personne en laquelle vous êtes déguisé. Vous pourriez avoir besoin de tenter un nouveau test si votre comportement change.<br><strong>Échec</strong> La créature peut dire que vous n'êtes pas la personne que vous prétendez être.<br><strong>Échec critique</strong> La créature peut affirmer que vous n'êtes pas la personne que vous prétendez être et elle vous reconnaît si elle vous avait déjà vu sans déguisement.</p>"
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            "source": [
                "Draw"
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                "<p><strong>Requirements</strong> You have a spellcasting class feature, and the spell you want to learn is on your magical tradition's spell list.</p><hr><p>You can gain access to a new spell of your tradition from someone who knows that spell or from magical writing like a spellbook or scroll. If you can cast spells of multiple traditions, you can Learn a Spell of any of those traditions, but you must use the corresponding skill to do so. For example, if you were a cleric with the bard multiclass archetype, you couldn't use Religion to add an occult spell to your bardic spell repertoire.</p><p>To learn the spell, you must do the following:</p><ul><li>Spend 1 hour per spell rank, during which you must remain in conversation with a person who knows the spell or have the magical writing in your possession.</li><li>Have materials with the Price indicated in the Learning a Spell table.</li><li>Attempt a skill check for the skill corresponding to your tradition (DC determined by the GM, often close to the DC on the Learning a Spell Table). Uncommon or rare spells have higher DCs; full guidelines for the GM appear on page 52 of GM Core.</li></ul><p><strong>Critical Success</strong> You expend half the materials and learn the spell.</p><p><strong>Success</strong> You expend the materials and learn the spell.</p><p><strong>Failure</strong> You fail to learn the spell but can try again after you gain a level. The materials aren't expended.</p><p><strong>Critical Failure</strong> As failure, except you expend half the materials.</p>"
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                "<p><strong>Conditions</strong> Vous avez une capacité de classe d'incantation et le sort que vous voulez apprendre est sur la liste de sorts de votre tradition magique.</p><hr><p>Vous pouvez obtenir l'accès à un nouveau sort de votre tradition auprès de quelqu'un qui connaît ce sort ou d'un écrit magique tel qu'un grimoire ou un parchemin. Si vous pouvez d'incanter des sorts de plusieurs traditions, vous pouvez Apprendre un sort de n'importe laquelle de ces traditions mais vous devez utiliser la compétence correspondante pour le faire. Par exemple, si vous êtes un prêtre avec l'archétype de multiclassage de barde, vous ne pourriez pas utiliser Religion pour ajouter un sort occulte à votre répertoire de sorts de barde.</p><p>Pour apprendre le sort, vous devez faire ce qui suit :</p><ul><li>Passer une heure par rang du sort, durant laquelle vous restez en conversation avec une personne qui connaît le sort ou avoir l'écrit magique en votre possession.</li><li>Posséder les matériaux dont le prix est indiqué sur la table ci-dessous.</li><li>Tenter un test de la compétence correspondant à votre tradition (le DD est déterminé par le MJ, celui-ci étant souvent proche du DD indiqué sur la table). Les sorts peu courants ou rares ont des DD plus élevés.</li></ul><p><strong>Succès critique</strong> Vous dépensez la moitié des matériaux et apprenez le sort.</p><p><strong>Succès</strong> Vous dépensez les matériaux et apprenez le sort.</p><p><strong>Échec</strong> Vous ne parvenez pas à apprendre le sort mais vous pouvez réessayer après avoir gagné un niveau. Les matériaux ne sont pas dépensés.</p><p><strong>Échec critique</strong> Comme en cas d'échec, sauf que vous dépensez la moitié des matériaux.</p>"
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                "<strong>Critical Failure</strong> You fail to learn the spell but can try again after you gain a level. You expend half the materials."
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                "<strong>Échec critique</strong> Vous ne parvenez pas à apprendre le sort mais vous pouvez réessayer après avoir gagné un niveau. Vous dépensez la moitié des matériaux."
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                "<strong>Critical Success</strong> You expend half the materials and learn the spell."
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                "<strong>Succès critique</strong> Vous dépensez la moitié des matériaux et apprenez le sort."
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                "<strong>Failure</strong> You fail to learn the spell but can try again after you gain a level. The materials aren't expended."
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                "<strong>Échec</strong> Vous ne parvenez pas à apprendre le sort mais vous pouvez réessayer après avoir gagné un niveau. Les matériaux ne sont pas dépensés."
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                "<strong>Success</strong> You expend the materials and learn the spell."
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                "<strong>Succès</strong> Vous dépensez les matériaux et apprenez le sort."
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            "source": [
                "The Learn a Spell action can be used with different skills, and no skill was specified. Each magical tradition has a corresponding skill: Arcana for the arcane tradition, Nature for the primal tradition, Occultism for the occult tradition, and Religion for the divine tradition."
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                "L'action Apprendre un sort peut être utilisée avec différentes compétences et aucune compétence n'a été spécifiée. Chaque tradition magique a une compétence correspondante : Arcanes pour la tradition arcanique, Nature pour la tradition primordiale, Occultisme pour la tradition occulte et Religion pour la tradition divine."
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            "source": [
                "<p>You try to fool someone with an untruth. Doing so takes at least 1 round, or longer if the lie is elaborate. You roll a single Deception check and compare it against the Perception DC of every creature you are trying to fool. The GM might give them a circumstance bonus based on the situation and the nature of the lie you are trying to tell. Elaborate or highly unbelievable lies are much harder to get a creature to believe than simpler and more believable lies, and some lies are so big that it's impossible to get anyone to believe them.</p><p>At the GM's discretion, if a creature initially believes your lie, it might attempt a Perception check later to @UUID[Compendium.pf2e.actionspf2e.Item.1xRFPTFtWtGJ9ELw]{Sense Motive} against your Deception DC to realize it's a lie. This usually happens if the creature discovers enough evidence to counter your statements.</p><p><strong>Success</strong> The target believes your lie.<br><strong>Failure</strong> The target doesn't believe your lie and gains a +4 circumstance bonus against your attempts to Lie for the duration of your conversation. The target is also more likely to be suspicious of you in the future.</p>"
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                "<p>Vous tentez de tromper quelqu'un en lui mentant. Ceci demande un round au moins ou plus longtemps si le mensonge est élaboré. Vous faites un unique test de Duperie et comparez le résultat au DD de Perception de chaque créature que vous tentez de tromper. Le MJ peut leur conférer un bonus de circonstances en fonction de la situation et de la nature du mensonge que vous élaborez. Des mensonges compliqués ou à peine croyables sont bien plus difficiles à croire que des mensonges plus simples et plus crédibles et certains sont si énormes que personne ne peut tout simplement y croire.</p><p>À l'appréciation du MJ, si une créature croit au départ à votre mensonge, elle peut faire un test de Perception plus tard contre votre DD de Duperie afin de @UUID[Compendium.pf2e.actionspf2e.Item.1xRFPTFtWtGJ9ELw]{Deviner les intentions} et prendre conscience que vous lui mentez. Une telle créature peut faire ce test si elle dispose d'indices suffisants pour remettre en cause vos propos.</p>\n<p><strong>Succès</strong> La cible croit à vos mensonges.<br><strong>Échec</strong> La cible ne croit pas à votre mensonge et bénéficie d'un bonus de circonstances de +4 contre vos tentatives pour Mentir pendant toute la durée de votre conversation. Elle se montrera également plus suspicieuse à votre encontre à l'avenir.</p>"
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            "pending": false,
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            "last_updated": "2025-03-29T05:16:46.407882Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "<p>You @UUID[Compendium.pf2e.actionspf2e.Item.Bcxarzksqt9ezrs6]{Stride}, then attempt a DC 15 Athletics check to make a long jump in the direction you were Striding. If you didn't Stride at least 10 feet, you automatically fail your check. The GM might increase or decrease this DC depending on the situation.</p><p><strong>Success</strong> You @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap} up to a distance equal to your check result rounded down to the nearest 5 feet. You can't jump farther than your land Speed.<br><strong>Failure</strong> You make a normal horizontal @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap}.<br><strong>Critical Failure</strong> You make a normal horizontal @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Leap}, then fall and land @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.</p>"
            ],
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            "target": [
                "<p>Vous Marchez rapidement, puis faites un test d'Athlétisme contre un DD 15 pour faire un saut en longueur dans la direction dans laquelle vous Marchiez rapidement. Si vous n'avez pas Marché rapidement sur au moins 3 mètres, vous obtenez automatiquement un échec. Le MJ pourrait augmenter ou diminuer ce DD en fonction de la situation.</p><hr /><p><strong>Succès</strong> Vous @UUID[Compendium.pf2e.actionspf2e.Item.d5I6018Mci2SWokk]{Bondissez} en franchissant 1,5 mètre par tranche de 5 sur le jet, arrondi à l'inférieur. Vous ne pouvez pas franchir une distance supérieure à votre Vitesse terrestre.<br><strong>Échec</strong> Vous faites un Bond horizontal normal.<br><strong>Échec critique</strong> Vous faites un Bond horizontal normal, puis chutez et vous retrouvez @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{À terre}.</p><hr><p><em><strong>Note pour le système métrique</strong> 15-19 : 4,5 m (3 cases) - 20-24 : 6 m (4 cases) - 25-29 : 7,5 m (5 cases) - 30-34 : 9 m (6 cases)... dans la limite de votre Vitesse.</em></p>"
            ],
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            "context": "PF2E.Actions.LongJump.Description",
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            "state": 20,
            "fuzzy": false,
            "translated": true,
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            "priority": 100,
            "id": 305827,
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "{actor} lowers their {shield}."
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            "target": [
                "{actor} baisse son/sa {shield}."
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            "context": "PF2E.Actions.LowerShield.Content",
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            "state": 20,
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            "translated": true,
            "approved": false,
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            "has_failing_check": false,
            "num_words": 4,
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            "priority": 100,
            "id": 305828,
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            "last_updated": "2025-03-29T05:16:46.466192Z"
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            "source": [
                "Lower"
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            "target": [
                "Baisser"
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            "context": "PF2E.Actions.LowerShield.ShortTitle",
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            "priority": 100,
            "id": 305829,
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "Lower Shield"
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            "target": [
                "Baisser le bouclier"
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            "context": "PF2E.Actions.LowerShield.Title",
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            "priority": 100,
            "id": 305830,
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "<p>With at least 1 minute of conversation, during which you engage in charismatic overtures, flattery, and other acts of goodwill, you seek to make a good impression on someone to make them temporarily agreeable. At the end of the conversation, attempt a Diplomacy check against the Will DC of one target. You can instead choose up to five targets if you take a –2 penalty. The GM might add other bonuses or penalties based on the situation. Any impression you make lasts for only the current social interaction unless the GM decides otherwise.</p><strong>Critical Success</strong> The target's attitude toward you improves by two steps.<br><strong>Success</strong> The target's attitude toward you improves by one step.<br><p><strong>Critical Failure</strong> The target's attitude toward you decreases by one step.</p>"
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            "target": [
                "<p>Après au moins une minute de conversation pendant laquelle vous faites des propositions charismatiques, des flatteries et montrez votre bonne volonté, vous cherchez à faire bonne impression à quelqu'un pour qu'il vous soit temporairement agréable. À la fin de la conversation, faites un test de Diplomatie contre le DD de Volonté d'une cible. Vous pouvez à la place choisir jusqu'à cinq cibles si vous acceptez une pénalité de –2. Le MJ pourrait ajouter d'autres bonus ou pénalités en fonction de la situation. Toute impression que vous laissez ne dure que pendant l'interaction sociale actuelle à moins que le MJ n'en décide autrement. Voir Changes les attitudes ci-dessous pour un résumé des attitudes.</p><p><strong>Succès critique</strong> L'attitude de la cible envers vous s'améliore de deux catégories.<br><strong>Succès</strong> L'attitude de la cible envers vous s'améliore d'une catégorie.<br><strong>Échec critique</strong> L'attitude de la cible envers vous se détériore d'une catégorie.</p>"
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            "context": "PF2E.Actions.MakeAnImpression.Description",
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            "translated": true,
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            "id": 305831,
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "steep ascent or descent"
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            "target": [
                "ascension ou descente brutale"
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            "context": "PF2E.Actions.ManeuverInFlight.SampleTasks.Trained",
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            "id": 305832,
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "fly against the wind, hover midair"
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            "target": [
                "voler contre le vent, voler sur place"
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            "source": [
                "reverse direction"
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            "target": [
                "inverser la direction du vol"
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            "context": "PF2E.Actions.ManeuverInFlight.SampleTasks.Master",
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            "source": [
                "fly through gale force winds"
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            "target": [
                "voler au milieu des vents violents"
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            "context": "PF2E.Actions.ManeuverInFlight.SampleTasks.Legendary",
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            "id": 305835,
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            "source": [
                "<p><strong>Requirements</strong> You are adjacent to a creature that is at least one size larger than you and is willing to be your mount.</p><hr><p>You move onto the creature and ride it. If you're already mounted, you can instead use this action to dismount, moving off the mount into a space adjacent to it.</p>"
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            "target": [
                "<p><strong>Conditions</strong> Vous vous trouvez sur une case adjacente à une créature qui fait au moins une catégorie de taille de plus que la vôtre et qui consent à être votre monture.</p><hr><p>Vous enfourchez la créature et la chevauchez. Si vous êtes déjà en selle, vous pouvez à la place utiliser cette action pour descendre de selle et mettre pied à terre dans un espace adjacent à votre monture.</p>"
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            "source": [
                "Mount"
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            "target": [
                "Monter"
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                "{actor} begins to parry."
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            "source": [
                "<p>When making a brief performance - one song, a quick dance, or a few jokes - you use the Perform action. This action is most useful when you want to prove your capability or impress someone quickly. Performing rarely has an impact on its own, but it might influence the DCs of subsequent Diplomacy checks against the observers, or even change their attitudes if the GM sees fit.</p><p><strong>Critical Success</strong> Your performance impresses the observers, and they're likely to share stories of your ability.<br><strong>Success</strong> You prove yourself, and observers appreciate the quality of your performance.<br><strong>Failure</strong> Your performance falls flat.<br><strong>Critical Failure</strong> You demonstrate only incompetence.</p>"
            ],
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            "target": [
                "<p>Quand vous donnez une courte représentation (une chanson, une danse rapide ou quelques histoires drôles), vous utilisez l'action Se produire. Cette action est particulièrement utile quand vous voulez prouver votre talent ou impressionner rapidement quelqu'un. Ce genre de représentations a rarement un impact en tant que tel mais elles peuvent influencer le DD de tests de Diplomatie ultérieurs vis-à-vis des observateurs ou même changer leur attitude si le MJ le permet.<br><strong>Succès critique</strong> Votre représentation impressionne les gens qui y assistent et ils parleront probablement autour d'eux de votre talent.<br><strong>Succès</strong> Vous faites vos preuves et les personnes présentes apprécient la qualité de votre représentation.<br><strong>Échec</strong> Votre représentation n'a pas l'effet escompté.<br><strong>Échec critique</strong> Vous ne parvenez à démontrer que votre incompétence.</p>"
            ],
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            "priority": 100,
            "id": 305841,
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "audience of commoners"
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            "target": [
                "public de roturiers"
            ],
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            "context": "PF2E.Actions.Perform.SampleTasks.Untrained",
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            "state": 20,
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            "translated": true,
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            "priority": 100,
            "id": 305842,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/pf2-fr/action/fr/?checksum=5b921c64462455d0",
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "audience of artisans"
            ],
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            "target": [
                "public d'artisans"
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            "context": "PF2E.Actions.Perform.SampleTasks.Trained",
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            "fuzzy": false,
            "translated": true,
            "approved": false,
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            "priority": 100,
            "id": 305843,
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "audience of merchants or minor nobles"
            ],
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            "target": [
                "public de marchands ou de nobles mineurs"
            ],
            "id_hash": -6048911273247933634,
            "content_hash": -156055610454647414,
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            "context": "PF2E.Actions.Perform.SampleTasks.Expert",
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            "state": 20,
            "fuzzy": false,
            "translated": true,
            "approved": false,
            "position": 342,
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            "has_failing_check": false,
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            "priority": 100,
            "id": 305844,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/pf2-fr/action/fr/?checksum=2c0df33ed8337b3e",
            "url": "https://weblate.foundryvtt-hub.com/api/units/305844/?format=api",
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            "pending": false,
            "timestamp": "2025-03-29T05:16:46.613807Z",
            "last_updated": "2025-03-29T05:16:46.613811Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "audience of high nobility or minor royalty"
            ],
            "previous_source": "",
            "target": [
                "publics de nobles importants ou de membres mineurs de la famille royale"
            ],
            "id_hash": -2086422370520038345,
            "content_hash": 7212929877826965733,
            "location": "",
            "context": "PF2E.Actions.Perform.SampleTasks.Master",
            "note": "",
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            "state": 20,
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            "translated": true,
            "approved": false,
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            "has_failing_check": false,
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            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/305674/?format=api",
            "priority": 100,
            "id": 305845,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/pf2-fr/action/fr/?checksum=630b89e889b98437",
            "url": "https://weblate.foundryvtt-hub.com/api/units/305845/?format=api",
            "explanation": "",
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            "pending": false,
            "timestamp": "2025-03-29T05:16:46.619727Z",
            "last_updated": "2025-03-29T05:16:46.619732Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "audience of major royalty or otherworldly beings"
            ],
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            "target": [
                "public de membres majeurs de la famille royale ou d'entités d'outre-monde"
            ],
            "id_hash": 692739253945906498,
            "content_hash": -381681070037339064,
            "location": "",
            "context": "PF2E.Actions.Perform.SampleTasks.Legendary",
            "note": "",
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            "labels": [],
            "state": 20,
            "fuzzy": false,
            "translated": true,
            "approved": false,
            "position": 344,
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            "has_failing_check": false,
            "num_words": 7,
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            "priority": 100,
            "id": 305846,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/pf2-fr/action/fr/?checksum=899d1aae616a3542",
            "url": "https://weblate.foundryvtt-hub.com/api/units/305846/?format=api",
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "<p><strong>Requirements</strong> A creature is undetected by one or more of your allies but isn't undetected by you.</p><hr><p>You indicate a creature that you can see to one or more allies, gesturing in a direction and describing the distance verbally. That creature is @UUID[Compendium.pf2e.conditionitems.Item.iU0fEDdBp3rXpTMC]{Hidden} to your allies, rather than @UUID[Compendium.pf2e.conditionitems.Item.VRSef5y1LmL2Hkjf]{Undetected}. This works only for allies who can see you and are in a position where they could potentially detect the target. If your allies can't hear or understand you, they must succeed at a @Check[perception|defense:stealth]{Perception} check against the creature's Stealth DC or they misunderstand and believe the target is in a different location.</p>"
            ],
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            "target": [
                "<p><strong>Conditions</strong> Une créature est non détectée par un ou plusieurs de vos alliés, mais pas par vous.</p><hr><p>Vous désignez une créature que vous pouvez voir à un ou plusieurs de vos alliés, en la montrant du doigt et en indiquant verbalement à quelle distance elle se trouve. La créature se trouve alors @UUID[Compendium.pf2e.conditionitems.Item.iU0fEDdBp3rXpTMC]{Cachée} par rapport à vos alliés plutôt que @UUID[Compendium.pf2e.conditionitems.Item.VRSef5y1LmL2Hkjf]{Non détectée}. Cela ne fonctionne que si vos alliés peuvent vous voir et qu'ils se trouvent à un endroit d'où ils pourraient potentiellement détecter la cible. Si vos alliés ne peuvent pas vous entendre ou vous comprendre, ils doivent alors réussir un test de @Check[perception|defense:stealth]{Perception} contre le DD de Discrétion de la créature. Sur un échec, ils vous comprennent mal et croient que la cible se trouve à un autre endroit que celui que vous désignez.</p>"
            ],
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            "content_hash": 5422416373989184033,
            "location": "",
            "context": "PF2E.Actions.PointOut.Description",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 20,
            "fuzzy": false,
            "translated": true,
            "approved": false,
            "position": 361,
            "has_suggestion": false,
            "has_comment": false,
            "has_failing_check": false,
            "num_words": 101,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/305676/?format=api",
            "priority": 100,
            "id": 305847,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/pf2-fr/action/fr/?checksum=e76e9dc5e768ef59",
            "url": "https://weblate.foundryvtt-hub.com/api/units/305847/?format=api",
            "explanation": "",
            "extra_flags": "",
            "pending": false,
            "timestamp": "2025-03-29T05:16:46.711830Z",
            "last_updated": "2025-03-29T05:16:46.711834Z"
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "Point Out"
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            "previous_source": "",
            "target": [
                "Signaler"
            ],
            "id_hash": -4338627749597380484,
            "content_hash": -1586343046917406345,
            "location": "",
            "context": "PF2E.Actions.PointOut.Title",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 20,
            "fuzzy": false,
            "translated": true,
            "approved": false,
            "position": 362,
            "has_suggestion": false,
            "has_comment": false,
            "has_failing_check": false,
            "num_words": 2,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/305677/?format=api",
            "priority": 100,
            "id": 305848,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/pf2-fr/action/fr/?checksum=43ca190c7c98807c",
            "url": "https://weblate.foundryvtt-hub.com/api/units/305848/?format=api",
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            "pending": false,
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "<p>You position your shield to protect yourself. When you have Raised a Shield, you gain its listed circumstance bonus to AC. Your shield remains raised until the start of your next turn.</p>"
            ],
            "previous_source": "",
            "target": [
                "<p>Vous positionnez votre bouclier pour vous protéger. Quand vous avez Levé un bouclier, vous ajoutez son bonus de circonstances indiqué à votre CA. Votre bouclier reste levé jusqu'au début de votre prochain tour.</p>"
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            "context": "PF2E.Actions.RaiseAShield.Description",
            "note": "",
            "flags": "",
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            "translated": true,
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            "has_failing_check": false,
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            "priority": 100,
            "id": 305849,
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "Raise"
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            "previous_source": "",
            "target": [
                "Lever"
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            "context": "PF2E.Actions.RaiseAShield.ShortTitle",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 20,
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            "translated": true,
            "approved": false,
            "position": 370,
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            "has_failing_check": false,
            "num_words": 1,
            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/305679/?format=api",
            "priority": 100,
            "id": 305850,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/pf2-fr/action/fr/?checksum=4148d5f6d3db8719",
            "url": "https://weblate.foundryvtt-hub.com/api/units/305850/?format=api",
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            "pending": false,
            "timestamp": "2025-03-29T05:16:46.754925Z",
            "last_updated": "2025-03-29T05:16:46.754929Z"
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "Raise a Shield"
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            "previous_source": "",
            "target": [
                "Lever un bouclier"
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            "location": "",
            "context": "PF2E.Actions.RaiseAShield.Title",
            "note": "",
            "flags": "",
            "labels": [],
            "state": 20,
            "fuzzy": false,
            "translated": true,
            "approved": false,
            "position": 372,
            "has_suggestion": false,
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            "has_failing_check": false,
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            "source_unit": "https://weblate.foundryvtt-hub.com/api/units/305680/?format=api",
            "priority": 100,
            "id": 305851,
            "web_url": "https://weblate.foundryvtt-hub.com/translate/pf2-fr/action/fr/?checksum=e24b68642c00bb79",
            "url": "https://weblate.foundryvtt-hub.com/api/units/305851/?format=api",
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            "timestamp": "2025-03-29T05:16:46.768411Z",
            "last_updated": "2025-03-29T05:16:46.768416Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "<p>You attempt a skill check to try to remember a bit of knowledge regarding a topic related to that skill. Suggest which skill you'd like to use and ask the GM one question. The GM determines the DC. You might need to collaborate with the GM to narrow down the question or skills, and you can decide not to Recall Knowledge before committing to the action if you don't like your options.</p><p><strong>Critical Success</strong> You recall the knowledge accurately. The GM answers your question truthfully and either tells you additional information or context, or answers one follow-up question.</p><p><strong>Success</strong> You recall the knowledge accurately. The GM answers your question truthfully.</p><p><strong>Critical Failure</strong> You recall incorrect information. The GM answers your question falsely (or decides to give you no information, as on a failure).</p>"
            ],
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            "target": [
                "<p>Vous tentez un test de compétence pour essayer de vous remémorer un peu des connaissances correspondant à un sujet en lien avec cette compétence. Suggérez quelle compétence vous aimeriez utiliser et posez au MJ une question. Le MJ détermine le DD. Vous pourriez avoir besoin de collaborer avec le MJ pour préciser la question ou les compétences et vous pouvez décider de ne pas Vous souvenir avant de réaliser l'action si vous n'aimez pas les options qui vous sont proposées.</p><hr><p><strong>Succès critique</strong> Vous vous souvenez avec précision de vos connaissances. Le MJ répond sincèrement et soit vous donne une information ou du contexte supplémentaire, soit répond à une autre question.</p><p><strong>Succès</strong> Vous vous souvenez avec précision de vos connaissances. Le MJ répond à votre question sincèrement.</p><p><strong>Échec critique</strong> Vous vous souvenez d'une information inexacte. Le MJ répond à votre question de manière inexacte (ou décide de ne pas vous donner d'information, comme en cas d'échec).</p>"
            ],
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            "translated": true,
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            "has_comment": false,
            "has_failing_check": true,
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            "id": 305852,
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            "last_updated": "2025-03-29T05:16:46.781319Z"
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        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "<strong>Critical Failure</strong> You recall incorrect information. The GM answers your question falsely (or decides to give you no information, as on a failure)."
            ],
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            "target": [
                "<strong>Échec critique</strong> Vous vous souvenez d'une information incorrecte. Le MJ répond à votre question de manière inexacte (ou décide de ne pas vous donner d'information, comme en cas d'échec)."
            ],
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            "translated": true,
            "approved": false,
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            "has_failing_check": false,
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            "priority": 100,
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            "timestamp": "2025-03-29T05:16:46.796892Z",
            "last_updated": "2025-03-29T05:16:46.796899Z"
        },
        {
            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "<strong>Critical Success</strong> You recall the knowledge accurately. The GM answers your question truthfully and either tells you additional information or context, or answers one follow-up question."
            ],
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            "target": [
                "<strong>Succès critique</strong> Vous vous souvenez avec précision de vos connaissances. Le MJ répond sincèrement et soit vous donne une information ou du contexte supplémentaire, soit répond à une autre question."
            ],
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            "translated": true,
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            "position": 377,
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            "source": [
                "<strong>Success</strong> You recall the knowledge accurately. The GM answers your question truthfully."
            ],
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            "target": [
                "<strong>Succès</strong> Vous vous souvenez avec précision de vos connaissances. Le MJ répond à votre question sincèrement."
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "The following examples use Society or Religion."
            ],
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            "target": [
                "Les exemples suivants utilisent Société ou Religion."
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            "source": [
                "name of a ruler, head of state, key noble, or major deity"
            ],
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            "target": [
                "nom d'un dirigeant, du chef de gouvernement, d'un noble clé ou d'une divinité majeure"
            ],
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            "source": [
                "line of succession for a major noble family, core doctrines of a major deity"
            ],
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            "target": [
                "ligne de succession pour une grande famille noble, doctrines fondamentales d'une divinité majeure"
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "genealogy of a minor noble, teachings of an ancient priest"
            ],
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            "target": [
                "généalogie d'un noble mineur, enseignements d'un prêtre ancien"
            ],
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            "source": [
                "hierarchy of a genie noble court, major extraplanar temples of a deity"
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                "hiérarchie d'une cour noble de génie, temples extraplanaires majeurs d'une divinité"
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            "source": [
                "existence of a long-lost noble heir, secret doctrines of a religion"
            ],
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            "target": [
                "l'existence d'un héritier noble perdu depuis longtemps, doctrines secrètes d'une religion"
            ],
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            "source": [
                "Recall Knowledge"
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            "target": [
                "Se Souvenir"
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            "translation": "https://weblate.foundryvtt-hub.com/api/translations/pf2-fr/action/fr/?format=api",
            "source": [
                "The Recall Knowledge action can be used with different skills, and no skill was specified."
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            "target": [
                "L'action Se Souvenir peut être utilisée avec différentes compétences mais aucune compétence n'a été spécifiée."
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            "source": [
                "<p>You muscle a creature or object around. Attempt an Athletics check against the target's Fortitude DC.</p><p><strong>Critical Success</strong> You move the creature up to 10 feet. It must remain within your reach during this movement, and you can't move it into or through obstacles.<br><strong>Success</strong> You move the target up to 5 feet. It must remain within your reach during this movement, and you can't move it into or through obstacles.<br><strong>Critical Failure</strong> The target can move you up to 5 feet as though it successfully Repositioned you.</p>"
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                "<p>Vous déplacez une créature ou un objet autour de vous. Faites un test d'Athlétisme contre le DD de Vigueur de la cible.</p><p><strong>Succès critique</strong> Vous déplacez la créature de 3 mètres. Elle doit rester dans votre allonge durant ce déplacement et vous ne pouvez la déplacer dans ou à travers des obstacles.<br><strong>Succès</strong> Vous déplacez la créature de 1,5 m. Elle doit rester dans votre allonge durant ce déplacement et vous ne pouvez la déplacer dans ou à travers des obstacles.<br><strong>Échec critique</strong> La cible peut vous déplacer de 1,5 mètre comme si elle était parvenue à vous Repositionner avec succès.</p>"
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                "<strong>Critical Failure</strong> The target can move you up to 5 feet as though it successfully Repositioned you."
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